// Code generated by protoc-gen-srpc. DO NOT EDIT. // protoc-gen-srpc version: v0.52.4-0.20261024233818-0a9074172c29 // source: github.com/s4wave/spacewave/bldr/resource/resource.proto package resource import ( context "context" srpc "github.com/aperturerobotics/starpc/srpc" ) type SRPCResourceServiceClient interface { // SRPCClient returns the underlying SRPC client. SRPCClient() srpc.Client // ResourceClient starts an instance of a client for the ResourceService, // yielding a new client ID. The client can use that ID for future RPCs // accessing the Resource tree. When the streaming RPC ends, references to // resources opened by the client will be released. ResourceClient(ctx context.Context) (SRPCResourceService_ResourceClientClient, error) // ResourceRpc is a rpc request for an open resource handle. // Exposes service(s) depending on the resource type. // The first request selects a resource; one typed acknowledgement precedes data. ResourceRpc(ctx context.Context) (SRPCResourceService_ResourceRpcClient, error) // ResourceAttach allows a client to provide resources that server-side // RPC handlers can invoke via getAttachedRef(id). Session-only Init/Ack, // then resources registered via Add/AddAck. After Init/Ack, mux_data // carries yamux frames for all attached resources. ResourceAttach(ctx context.Context) (SRPCResourceService_ResourceAttachClient, error) } type srpcResourceServiceClient struct { cc srpc.Client serviceID string } func NewSRPCResourceServiceClient(cc srpc.Client) SRPCResourceServiceClient { return &srpcResourceServiceClient{cc: cc, serviceID: SRPCResourceServiceServiceID} } func NewSRPCResourceServiceClientWithServiceID(cc srpc.Client, serviceID string) SRPCResourceServiceClient { if serviceID == "" { serviceID = SRPCResourceServiceServiceID } return &srpcResourceServiceClient{cc: cc, serviceID: serviceID} } func (c *srpcResourceServiceClient) SRPCClient() srpc.Client { return c.cc } func (c *srpcResourceServiceClient) ResourceClient(ctx context.Context) (SRPCResourceService_ResourceClientClient, error) { stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceClient", nil) if err != nil { return nil, err } strm := &srpcResourceService_ResourceClientClient{stream} return strm, nil } type SRPCResourceService_ResourceClientClient interface { srpc.Stream Send(*ResourceClientRequest) error Recv() (*ResourceClientResponse, error) RecvTo(*ResourceClientResponse) error } type srpcResourceService_ResourceClientClient struct { srpc.Stream } func (x *srpcResourceService_ResourceClientClient) Send(m *ResourceClientRequest) error { if m == nil { return nil } return x.MsgSend(m) } func (x *srpcResourceService_ResourceClientClient) Recv() (*ResourceClientResponse, error) { m := new(ResourceClientResponse) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceClientClient) RecvTo(m *ResourceClientResponse) error { return x.MsgRecv(m) } func (c *srpcResourceServiceClient) ResourceRpc(ctx context.Context) (SRPCResourceService_ResourceRpcClient, error) { stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceRpc", nil) if err != nil { return nil, err } strm := &srpcResourceService_ResourceRpcClient{stream} return strm, nil } type SRPCResourceService_ResourceRpcClient interface { srpc.Stream Send(*ResourceRpcPacket) error Recv() (*ResourceRpcPacket, error) RecvTo(*ResourceRpcPacket) error } type srpcResourceService_ResourceRpcClient struct { srpc.Stream } func (x *srpcResourceService_ResourceRpcClient) Send(m *ResourceRpcPacket) error { if m == nil { return nil } return x.MsgSend(m) } func (x *srpcResourceService_ResourceRpcClient) Recv() (*ResourceRpcPacket, error) { m := new(ResourceRpcPacket) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceRpcClient) RecvTo(m *ResourceRpcPacket) error { return x.MsgRecv(m) } func (c *srpcResourceServiceClient) ResourceAttach(ctx context.Context) (SRPCResourceService_ResourceAttachClient, error) { stream, err := c.cc.NewStream(ctx, c.serviceID, "ResourceAttach", nil) if err != nil { return nil, err } strm := &srpcResourceService_ResourceAttachClient{stream} return strm, nil } type SRPCResourceService_ResourceAttachClient interface { srpc.Stream Send(*ResourceAttachRequest) error Recv() (*ResourceAttachResponse, error) RecvTo(*ResourceAttachResponse) error } type srpcResourceService_ResourceAttachClient struct { srpc.Stream } func (x *srpcResourceService_ResourceAttachClient) Send(m *ResourceAttachRequest) error { if m == nil { return nil } return x.MsgSend(m) } func (x *srpcResourceService_ResourceAttachClient) Recv() (*ResourceAttachResponse, error) { m := new(ResourceAttachResponse) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceAttachClient) RecvTo(m *ResourceAttachResponse) error { return x.MsgRecv(m) } type SRPCResourceServiceServer interface { // ResourceClient starts an instance of a client for the ResourceService, // yielding a new client ID. The client can use that ID for future RPCs // accessing the Resource tree. When the streaming RPC ends, references to // resources opened by the client will be released. ResourceClient(SRPCResourceService_ResourceClientStream) error // ResourceRpc is a rpc request for an open resource handle. // Exposes service(s) depending on the resource type. // The first request selects a resource; one typed acknowledgement precedes data. ResourceRpc(SRPCResourceService_ResourceRpcStream) error // ResourceAttach allows a client to provide resources that server-side // RPC handlers can invoke via getAttachedRef(id). Session-only Init/Ack, // then resources registered via Add/AddAck. After Init/Ack, mux_data // carries yamux frames for all attached resources. ResourceAttach(SRPCResourceService_ResourceAttachStream) error } const SRPCResourceServiceServiceID = "resource.ResourceService" type SRPCResourceServiceHandler struct { serviceID string impl SRPCResourceServiceServer } // NewSRPCResourceServiceHandler constructs a new RPC handler. // serviceID: if empty, uses default: resource.ResourceService func NewSRPCResourceServiceHandler(impl SRPCResourceServiceServer, serviceID string) srpc.Handler { if serviceID == "" { serviceID = SRPCResourceServiceServiceID } return &SRPCResourceServiceHandler{impl: impl, serviceID: serviceID} } // SRPCRegisterResourceService registers the implementation with the mux. // Uses the default serviceID: resource.ResourceService func SRPCRegisterResourceService(mux srpc.Mux, impl SRPCResourceServiceServer) error { return mux.Register(NewSRPCResourceServiceHandler(impl, "")) } func (d *SRPCResourceServiceHandler) GetServiceID() string { return d.serviceID } func (SRPCResourceServiceHandler) GetMethodIDs() []string { return []string{ "ResourceClient", "ResourceRpc", "ResourceAttach", } } func (d *SRPCResourceServiceHandler) InvokeMethod( serviceID, methodID string, strm srpc.Stream, ) (bool, error) { if serviceID != "" && serviceID != d.GetServiceID() { return false, nil } switch methodID { case "ResourceClient": return true, d.InvokeMethod_ResourceClient(d.impl, strm) case "ResourceRpc": return true, d.InvokeMethod_ResourceRpc(d.impl, strm) case "ResourceAttach": return true, d.InvokeMethod_ResourceAttach(d.impl, strm) default: return false, nil } } func (SRPCResourceServiceHandler) InvokeMethod_ResourceClient(impl SRPCResourceServiceServer, strm srpc.Stream) error { clientStrm := &srpcResourceService_ResourceClientStream{strm} return impl.ResourceClient(clientStrm) } func (SRPCResourceServiceHandler) InvokeMethod_ResourceRpc(impl SRPCResourceServiceServer, strm srpc.Stream) error { clientStrm := &srpcResourceService_ResourceRpcStream{strm} return impl.ResourceRpc(clientStrm) } func (SRPCResourceServiceHandler) InvokeMethod_ResourceAttach(impl SRPCResourceServiceServer, strm srpc.Stream) error { clientStrm := &srpcResourceService_ResourceAttachStream{strm} return impl.ResourceAttach(clientStrm) } type SRPCResourceService_ResourceClientStream interface { srpc.Stream Send(*ResourceClientResponse) error SendAndClose(*ResourceClientResponse) error Recv() (*ResourceClientRequest, error) RecvTo(*ResourceClientRequest) error } type srpcResourceService_ResourceClientStream struct { srpc.Stream } func (x *srpcResourceService_ResourceClientStream) Send(m *ResourceClientResponse) error { return x.MsgSend(m) } func (x *srpcResourceService_ResourceClientStream) SendAndClose(m *ResourceClientResponse) error { if m != nil { if err := x.MsgSend(m); err != nil { return err } } return x.CloseSend() } func (x *srpcResourceService_ResourceClientStream) Recv() (*ResourceClientRequest, error) { m := new(ResourceClientRequest) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceClientStream) RecvTo(m *ResourceClientRequest) error { return x.MsgRecv(m) } type SRPCResourceService_ResourceRpcStream interface { srpc.Stream Send(*ResourceRpcPacket) error SendAndClose(*ResourceRpcPacket) error Recv() (*ResourceRpcPacket, error) RecvTo(*ResourceRpcPacket) error } type srpcResourceService_ResourceRpcStream struct { srpc.Stream } func (x *srpcResourceService_ResourceRpcStream) Send(m *ResourceRpcPacket) error { return x.MsgSend(m) } func (x *srpcResourceService_ResourceRpcStream) SendAndClose(m *ResourceRpcPacket) error { if m != nil { if err := x.MsgSend(m); err != nil { return err } } return x.CloseSend() } func (x *srpcResourceService_ResourceRpcStream) Recv() (*ResourceRpcPacket, error) { m := new(ResourceRpcPacket) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceRpcStream) RecvTo(m *ResourceRpcPacket) error { return x.MsgRecv(m) } type SRPCResourceService_ResourceAttachStream interface { srpc.Stream Send(*ResourceAttachResponse) error SendAndClose(*ResourceAttachResponse) error Recv() (*ResourceAttachRequest, error) RecvTo(*ResourceAttachRequest) error } type srpcResourceService_ResourceAttachStream struct { srpc.Stream } func (x *srpcResourceService_ResourceAttachStream) Send(m *ResourceAttachResponse) error { return x.MsgSend(m) } func (x *srpcResourceService_ResourceAttachStream) SendAndClose(m *ResourceAttachResponse) error { if m != nil { if err := x.MsgSend(m); err != nil { return err } } return x.CloseSend() } func (x *srpcResourceService_ResourceAttachStream) Recv() (*ResourceAttachRequest, error) { m := new(ResourceAttachRequest) if err := x.MsgRecv(m); err != nil { return nil, err } return m, nil } func (x *srpcResourceService_ResourceAttachStream) RecvTo(m *ResourceAttachRequest) error { return x.MsgRecv(m) }