Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for ComponentManager, including all inherited members.
addComponent(std::shared_ptr< Component > component) | ComponentManager | |
addComponent(std::shared_ptr< Graphics::Camera > component) | ComponentManager | |
addComponents(std::vector< std::shared_ptr< Component >> components) | ComponentManager | |
addComponents(std::list< std::shared_ptr< Component >> components) | ComponentManager | |
count() const noexcept | ComponentManager | |
destroy() | ComponentManager | |
onStart() | ComponentManager | |
onUpdate(const float delta) | ComponentManager | |
removeComponent(std::shared_ptr< Component > component) | ComponentManager | |
removeComponents(std::vector< std::shared_ptr< Component >> components) | ComponentManager |