Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Graphics::BaseTexture, including all inherited members.
BaseTexture()=delete | Graphics::BaseTexture | |
BaseTexture(const GLenum texture_type) | Graphics::BaseTexture | |
bind(const unsigned int texture_unit) | Graphics::BaseTexture | virtual |
getHeight() const noexcept | Graphics::BaseTexture | |
getName() const noexcept | Graphics::BaseTexture | |
getTextureObject() const noexcept | Graphics::BaseTexture | virtual |
getWidth() const noexcept | Graphics::BaseTexture | |
isLoaded() const noexcept | Graphics::BaseTexture | virtual |
load(const std::string &filename) | Graphics::BaseTexture | virtual |
setName(const std::string name) noexcept | Graphics::BaseTexture | |
to_string() const noexcept | Graphics::BaseTexture | |
~BaseTexture() | Graphics::BaseTexture |