Nymph Game Engine
Chaiscript based Game Engine
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Graphics::BaseTexture Member List

This is the complete list of members for Graphics::BaseTexture, including all inherited members.

BaseTexture()=deleteGraphics::BaseTexture
BaseTexture(const GLenum texture_type)Graphics::BaseTexture
bind(const unsigned int texture_unit)Graphics::BaseTexturevirtual
getHeight() const noexceptGraphics::BaseTexture
getName() const noexceptGraphics::BaseTexture
getTextureObject() const noexceptGraphics::BaseTexturevirtual
getWidth() const noexceptGraphics::BaseTexture
isLoaded() const noexceptGraphics::BaseTexturevirtual
load(const std::string &filename)Graphics::BaseTexturevirtual
setName(const std::string name) noexceptGraphics::BaseTexture
to_string() const noexceptGraphics::BaseTexture
~BaseTexture()Graphics::BaseTexture