Nymph Game Engine
Chaiscript based Game Engine
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Graphics::Shader Member List

This is the complete list of members for Graphics::Shader, including all inherited members.

getHandle() const noexceptGraphics::Shader
getName() const noexceptGraphics::Shader
getUniformNames() const noexceptGraphics::Shader
setName(const std::string &name)Graphics::Shader
setUniform(const Uniform &uniform)Graphics::Shader
setUniform(const std::string &name, const T &value)Graphics::Shader
setUniform(const std::string &name, const float &data)Graphics::Shader
setUniform(const std::string &name, const int &data)Graphics::Shader
setUniform(const std::string &name, const unsigned int &data)Graphics::Shader
setUniform(const std::string &name, const bool &data)Graphics::Shader
Shader()=deleteGraphics::Shader
Shader(const unsigned int vertex_program, const unsigned int fragment_program, const unsigned int geometry_program=0)Graphics::Shader
to_string() const noexceptGraphics::Shader
useProgram() const Graphics::Shader