Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Graphics::TextureManager, including all inherited members.
getNameFromPath(const std::string &path) noexcept | Graphics::TextureManager | static |
getTexture(const std::string &name) const | Graphics::TextureManager | |
loadTexture(const std::string &path) | Graphics::TextureManager | |
operator[](const std::string &name) const | Graphics::TextureManager | |
textureExists(const std::string &name) const noexcept | Graphics::TextureManager | |
TextureManager() | Graphics::TextureManager | |
~TextureManager() | Graphics::TextureManager |