Nymph Game Engine
Chaiscript based Game Engine
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This is the complete list of members for Script::ScriptingSystem, including all inherited members.
addGlobalObject(std::shared_ptr< T > object, const std::string &name) | Script::ScriptingSystem | inline |
addObject(std::shared_ptr< T > object, const std::string &name) | Script::ScriptingSystem | inline |
destroy() | Script::ScriptingSystem | |
load(const std::string &file) | Script::ScriptingSystem | |
loadScript(const std::string &name) | Script::ScriptingSystem | |
loadScripts() | Script::ScriptingSystem | |
registerModule(chaiscript::ModulePtr module) | Script::ScriptingSystem | |
save(const std::string &file) | Script::ScriptingSystem | |
ScriptingSystem()=delete | Script::ScriptingSystem | |
ScriptingSystem(const std::string scripts_location) | Script::ScriptingSystem | |
start() | Script::ScriptingSystem | |
update(const float delta) | Script::ScriptingSystem |