# GodotIQ Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, and **38 tools**. **Version:** 0.5.16 **Repository:** https://github.com/salvo10f/godotiq ## Install ```bash pip install godotiq==0.5.16 ``` For AI clients, no manual install is required. Use `uvx` in your MCP config so the client auto-installs GodotIQ on first use: ```json { "mcpServers": { "godotiq": { "command": "uvx", "args": ["godotiq"], "env": { "GODOTIQ_PROJECT_ROOT": "/path/to/your/godot/project" } } } } ``` For Pro, add `"GODOTIQ_LICENSE_KEY": "YOUR_POLAR_LICENSE_KEY"` to the same `env` block. Do not wrap `uvx` with the Unix-only `env` command; this config works on Windows, macOS, and Linux. Install the Godot addon into a project: ```bash uvx godotiq install-addon /path/to/your/godot/project ``` Or clone and install the Godot addon directly from `godot-addon/addons/godotiq/`. ## Pro tier The full suite of analysis tools (dependency graphs, impact checks, scene/spatial mapping, signal/flow tracing) ships as an optional Pro bundle. Community mode shows rich previews of every Pro tool so you can see what you'd unlock before upgrading. Upgrade to Pro: https://godotiq.com/pro Pro activation uses a signed-receipt model — no network I/O on the hot path once activated. Commerce is powered by polar.sh. ## Documentation - Full docs: https://godotiq.com/docs - Issue tracker: https://github.com/salvo10f/godotiq/issues ## License MIT — see [LICENSE](LICENSE).