Usage as a JavaScript library --- nxapi exports it's API library and types. nxapi is split into several modules that can be imported separately. > You must set a user agent string using the `addUserAgent` function when using anything that contacts non-Nintendo APIs, such as the imink API. > Please read https://github.com/frozenpandaman/splatnet2statink/wiki/api-docs and https://github.com/JoneWang/imink/wiki/imink-API-Documentation if you intend to share anything you create. > By default nxapi will fetch certain settings, mostly version numbers to report to Nintendo, from my server. This can be disabled using environment variables. > nxapi uses native ECMAScript modules. nxapi also uses features like top-level await, so it cannot be converted to CommonJS using Rollup or similar. If you need to use nxapi from CommonJS modules or other module systems, use a [dynamic import](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/import). > > For TypeScript projects, this means you need to set `moduleResolution` to `node16` (or `nodenext`) (https://www.typescriptlang.org/tsconfig#moduleResolution). I recommend setting the following options: > > ```jsonc > { > "compilerOptions": { > "strict": true, > "target": "es2020", > "module": "node16", > "moduleResolution": "node16", > "skipLibCheck": true > } > } > ``` > If you need any help using nxapi as a library [join the Discord server](https://discord.com/invite/4D82rFkXRv) or [create a discussion](https://github.com/samuelthomas2774/nxapi/discussions/new). Example authenticating to the Nintendo Switch Online app: > This is a simplified example of authenticating to the Coral API and using cached tokens. More logic is required to ensure you are using these APIs properly, and to renew expired tokens - [see src/common/auth/coral.ts for the authentication functions used in nxapi's CLI and Electron app](src/common/auth/coral.ts). ```ts import { addUserAgent } from 'nxapi'; import CoralApi, { CoralAuthData } from 'nxapi/coral'; addUserAgent('your-script/1.0.0 (+https://github.com/...)'); declare function getCachedCoralToken(): [CoralAuthData, Date]; declare function setCachedCoralToken(auth_data: CoralAuthData, expires_at: Date): void; declare function getNintendoAccountSessionToken(): string; let coral; try { const [auth_data, expires_at] = getCachedCoralToken(); if (expires_at.getTime() > Date.now()) throw new Error('Token expired'); coral = CoralApi.createWithSavedToken(auth_data); } catch (err) { const na_session_token = getNintendoAccountSessionToken(); const {nso, data} = await CoralApi.createWithSessionToken(na_session_token); setCachedCoralToken(data, Date.now() + (data.credential.expiresIn * 1000)); coral = nso; } const friends = await coral.getFriendList(); ``` Example getting SplatNet 2 records: > This example does not include authenticating to SplatNet 2. To benefit from the caching in the nxapi command, the `nxapi splatnet2 token --json` command can be used in most scripts. For example: > > ```sh > SPLATNET_TOKEN=`nxapi splatnet2 token --json` node your-script.js > ``` > > your-script.js can then read the iksm_session, unique player ID and region like this: > > ```ts > import SplatNet2Api from 'nxapi/splatnet2'; > > const data = JSON.parse(process.env.SPLATNET_TOKEN); > const splatnet2 = SplatNet2Api.createWithCliTokenData(data); > ``` ```ts import SplatNet2Api from 'nxapi/splatnet2'; const iksm_session = '...'; const unique_id = '...'; const splatnet2 = SplatNet2Api.createWithIksmSession(iksm_session, unique_id); const records = await splatnet2.getRecords(); ``` ### Install nxapi should be installed as a project dependency rather than a globally installed package. TypeScript definitions are included and do not need to be installed separately. ```sh # From registry.npmjs.com npm install nxapi # From gitlab.fancy.org.uk npm install --registry https://gitlab.fancy.org.uk/api/v4/packages/npm/ @samuel/nxapi # From npm.pkg.github.com npm install --registry https://npm.pkg.github.com @samuelthomas2774/nxapi # From gitlab.com npm install --registry https://gitlab.com/api/v4/packages/npm/ @samuelthomas2774/nxapi ``` ### `nxapi` This module contains some generic utility functions and types. #### `getTitleIdFromEcUrl` This function takes a https://ec.nintendo.com/apps/... URL (provided by some Nintendo APIs) and returns the title ID in the URL. `null` is returned if the URL is not a valid Nintendo eShop URL containing a title ID. ```ts import { getTitleIdFromEcUrl } from 'nxapi'; const title_id = getTitleIdFromEcUrl('https://ec.nintendo.com/apps/0100f8f0000a2000/GB?lang=en-GB'); // title_id === '0100f8f0000a2000' ``` If you are using Nintendo eShop links but do not know the user's Nintendo eShop region, you may use nxapi's Nintendo eShop region selection page. > https://fancy.org.uk/api/nxapi/title/0100f8f0000a2000/redirect Please set an appropriate `source` query string parameter containing your project's name and version if you generate these links automatically. > https://fancy.org.uk/api/nxapi/title/0100f8f0000a2000/redirect?source=myproject-1.0.0 #### `ErrorResponse` An instance of this class is thrown when an invalid or failure response is received. This class extends from `Error`. Note that this is only used when the HTTP response is received correctly (including for non-2xx status codes). If a request fails due to a network error or another reason node-fetch will throw a different error. ```ts import { ErrorResponse } from 'nxapi'; try { // ... } catch (err) { if (err instanceof ErrorResponse) { // err.body is the response data as a string // err.data is the decoded JSON response data, or undefined if JSON decoding fails // err.response is the Response object from node-fetch // err.name, err.message and err.stack are inherited from Error } } ``` #### `addUserAgent` This function is used to set the user agent string to use for non-Nintendo API requests. Any project using nxapi (including as a dependency of another project) must call this function with an appropriate user agent string segment. See [user agent strings](../../README.md#user-agent-strings). #### `addUserAgentFromPackageJson` This function is used to set the user agent string to use for non-Nintendo API requests using data from a package.json file. A string, URL object or the package.json data can be provided, as well as optional additional data. If a string/URL is provided this will return a Promise that will be resolved once the user agent is updated. See [user agent strings](../../README.md#user-agent-strings). #### `version` nxapi's version number. ```ts import { version } from 'nxapi'; // version === '1.3.0' ``` ### `nxapi/coral` This module exports the Coral (Nintendo Switch Online app) API library and types. [See docs/lib/coral.md.](coral.md) ### `nxapi/moon` This module exports the Moon (Nintendo Switch Parental Controls app) API library and types. [See docs/lib/moon.md.](moon.md) ### `nxapi/splatnet2` This module exports the SplatNet 2 API library and types, as well as functions for calculating X Rank seasons, as this is done by the SplatNet 2 web app, not the API. [See docs/lib/splatnet2.md.](splatnet2.md) ### `nxapi/nooklink` This module exports the NookLink API library and types. [See docs/lib/nooklink.md.](nooklink.md) ### `nxapi/splatnet3` This module exports the SplatNet 3 API library and types. [See docs/lib/splatnet3.md.](splatnet3.md)