--- source/src/tools.h +++ source/src/tools.h @@ -55,8 +55,6 @@ return a < b ? a : b; } -static inline float round(float x) { return floor(x + 0.5f); } - #define clamp(a,b,c) (max(b, min(a, c))) #define rnd(x) ((int)(randomMT()&0xFFFFFF)%(x)) #define rndscale(x) (float((randomMT()&0xFFFFFF)*double(x)/double(0xFFFFFF)))