extern crate nalgebra as na; use na::Vector3; use ncollide3d::shape::Cuboid; fn main() { let cuboid = Cuboid::new(Vector3::new(2.0f32, 1.0, 3.0)); assert!(cuboid.half_extents.x == 2.0); assert!(cuboid.half_extents.y == 1.0); assert!(cuboid.half_extents.z == 3.0); }