%YAML 1.2 --- # yaml-language-server: $schema=http://raw.githubusercontent.com/secondlife/lsl-definitions/refs/heads/main/lsl_definitions.schema.json # # # Important: # Adding new functions and selecting function ids (for LSO): # # When adding functions it is important to select an available function ID # from an open range. # Select a new ID from the open ranges listed below and update the list. # The following ranges are available for use: # # 562 - 589, 593 - 599, # 605 - 649, 663 - 699, 719 - 749, 751 - 759, # 763 - 799, 804 - 1023 # 430 - 499 (appears to be open but use with caution.) # # # increment only when the file format changes, not just the content # retain the "llsd-" prefix for compatibility... llsd-lsl-syntax-version: 2 enums: # This section documents the relationship between LSL's functions and constants. # Neither LSL nor Lua have real enums, nor is this a proposal to add them. # This is purely for the purpose of documentation generation, and to # document these relationships somewhere other than the LSL wiki. AgentData: type: enum prefix: DATA_ tooltip: '' AgentDataPaymentInfo: type: flag prefix: PAYMENT_INFO_ tooltip: '' AgentInfo: type: flag prefix: AGENT_ tooltip: '' AgentListScope: type: flag prefix: AGENT_LIST_ tooltip: '' AlphaMode: type: enum prefix: PRIM_ALPHA_MODE_ tooltip: '' AssetPermission: type: flag prefix: PERM_ special-members: [PERM_ALL] # combination of other flags tooltip: '' AssetPermissionCategory: type: enum prefix: MASK_ tooltip: '' AssetPermissionCategoryFlag: type: flag prefix: MASK_ tooltip: '' AttachedListFilterFlag: type: flag prefix: FILTER_FLAG_ tooltip: '' AttachedListFilterParam: type: enum prefix: FILTER_ tooltip: '' AttachPoint: type: enum prefix: ATTACH_ tooltip: '' CameraParam: type: enum prefix: CAMERA_ tooltip: '' ChangeType: type: flag prefix: CHANGED_ tooltip: '' CharacterAvoidanceMode: type: enum prefix: AVOID_ tooltip: '' CharacterCommand: type: enum prefix: CHARACTER_CMD_ tooltip: '' CharacterEvadeParam: type: enum tooltip: '' CharacterFleeFromParam: type: enum tooltip: '' CharacterNavigateParam: type: enum tooltip: '' CharacterOrientation: type: enum tooltip: '' CharacterParam: type: enum prefix: CHARACTER_ tooltip: '' CharacterPathUpdateType: type: enum prefix: PU_ tooltip: '' CharacterPatrolPointsParam: type: enum prefix: PATROL_ tooltip: '' CharacterPursueParam: type: enum prefix: PURSUIT_ tooltip: '' CharacterTraversalType: type: enum prefix: TRAVERSAL_TYPE_ tooltip: '' CharacterType: type: enum prefix: CHARACTER_TYPE_ tooltip: '' CharacterWanderWithinParam: type: enum tooltip: '' ClickAction: type: enum prefix: CLICK_ACTION_ special-members: [CLICK_ACTION_TOUCH] # alias of CLICK_ACTION_NONE tooltip: '' ControlButton: type: flag prefix: CONTROL_ tooltip: '' DamageType: type: enum prefix: DAMAGE_TYPE_ tooltip: '' DerezMode: type: enum prefix: DEREZ_ tooltip: '' DetectType: type: flag special-members: [AGENT_BY_LEGACY_NAME] # alias of AGENT tooltip: '' EmailTarget: type: enum prefix: TARGETED_EMAIL_ tooltip: '' EnvironmentError: type: enum prefix: ENV_ tooltip: '' EnvironmentParam: type: enum tooltip: '' EnvironmentParamReadOnly: type: enum tooltip: '' EstateAccessParam: type: enum prefix: ESTATE_ACCESS_ tooltip: '' ExperienceError: type: enum prefix: XP_ERROR_ tooltip: '' Faces: type: enum tooltip: 'Operate on one or more face numbers at a time.' GameControlAxis: type: enum prefix: GAME_CONTROL_AXIS_ tooltip: '' GameControlButton: type: flag prefix: GAME_CONTROL_BUTTON_ tooltip: '' GetClosestNavPointParam: type: enum prefix: GCNP_ tooltip: '' GiveAgentInventoryParam: type: enum prefix: TRANSFER_ tooltip: '' GLTFAlphaMode: type: enum prefix: PRIM_GLTF_ALPHA_MODE_ tooltip: '' GLTFOverride: type: enum prefix: OVERRIDE_GLTF_ tooltip: '' GroundTextureParam: type: enum prefix: TERRAIN_ tooltip: '' HTTPContentType: type: enum prefix: CONTENT_TYPE_ tooltip: '' HTTPRequestParam: type: enum prefix: HTTP_ tooltip: '' HTTPResponseError: type: enum prefix: HTTP_ tooltip: '' InventoryType: type: enum prefix: INVENTORY_ special-members: [INVENTORY_NONE] # alias of INVENTORY_ALL tooltip: '' KeyframedMotionCommand: type: enum prefix: KFM_CMD_ tooltip: '' KeyframedMotionData: type: flag prefix: KFM_ tooltip: '' KeyframedMotionMode: type: enum prefix: KFM_ tooltip: '' KeyframedMotionParam: type: enum prefix: KFM_ tooltip: '' Link: type: enum prefix: LINK_ tooltip: 'Operate on one link number at a time.' Links: type: enum prefix: LINK_ tooltip: 'Operate on one or more link numbers at a time.' LinksetDataAction: type: enum prefix: LINKSETDATA_ tooltip: '' LinksetDataError: type: enum prefix: LINKSETDATA_ tooltip: '' ListEntryType: type: enum prefix: TYPE_ slua-deprecated: true tooltip: '' ListStatisticsOperation: type: enum prefix: LIST_STAT_ tooltip: '' MapBeaconParam: type: enum prefix: BEACON_ tooltip: '' ModifyLandAction: type: enum prefix: LAND_ tooltip: '' ModifyLandBrush: type: enum prefix: LAND_BRUSH_ tooltip: '' ObjectDetailsParam: type: enum prefix: OBJECT_ tooltip: '' ObjectPathfindingType: type: enum prefix: OPT_ tooltip: '' ObjectStatusParam: type: flag prefix: STATUS_ tooltip: '' ParcelDetailsParam: type: enum prefix: PARCEL_DETAILS_ tooltip: '' ParcelFlag: type: flag prefix: PARCEL_FLAG_ tooltip: '' ParcelMediaCommand: type: enum prefix: PARCEL_MEDIA_COMMAND_ tooltip: '' ParcelMediaQuery: type: enum prefix: PARCEL_MEDIA_COMMAND_ tooltip: '' ParcelPrimCountCategory: type: enum prefix: PARCEL_COUNT_ tooltip: '' ParcelSaleError: type: enum prefix: PARCEL_SALE_ tooltip: '' ParcelSaleParam: type: enum prefix: PARCEL_SALE_ tooltip: '' ParcelTeleportRouting: type: enum prefix: TP_ROUTING_ tooltip: '' ParticleBlendFunc: type: enum prefix: PSYS_PART_BF_ tooltip: '' ParticleFlag: type: flag prefix: PSYS_PART_ tooltip: '' ParticleParam: type: enum prefix: PSYS_ tooltip: '' ParticleSourcePattern: type: flag prefix: PSYS_SRC_PATTERN_ tooltip: '' PassMode: type: enum prefix: PASS_ tooltip: '' PayButton: type: enum prefix: PAY_ tooltip: '' PhysicsMaterialParam: type: flag tooltip: '' PhysicsMaterialPreset: type: enum prefix: PRIM_MATERIAL_ tooltip: '' PhysicsShapeType: type: enum prefix: PRIM_PHYSICS_SHAPE_ tooltip: '' PlaySoundFlag: type: flag prefix: SOUND_ special-members: [SOUND_PLAY] # zero tooltip: '' PrimBump: type: enum prefix: PRIM_BUMP_ tooltip: '' PrimMediaControl: type: enum prefix: PRIM_MEDIA_CONTROLS_ tooltip: '' PrimMediaError: type: enum prefix: STATUS_ tooltip: '' PrimMediaParam: type: enum prefix: PRIM_MEDIA_ tooltip: '' PrimMediaPerm: type: flag prefix: PRIM_MEDIA_PERM_ special-members: [PRIM_MEDIA_PERM_NONE] # zero tooltip: '' PrimParam: type: enum prefix: PRIM_ tooltip: '' PrimShiny: type: enum prefix: PRIM_SHINY_ tooltip: '' PrimTexgen: type: enum prefix: PRIM_TEXGEN_ tooltip: '' PrimType: type: enum prefix: PRIM_TYPE_ tooltip: '' PrimTypeHole: type: enum prefix: PRIM_HOLE_ tooltip: '' PrimTypeSculptFlag: type: flag prefix: PRIM_SCULPT_FLAG_ tooltip: '' PrimTypeSculptType: type: enum prefix: PRIM_SCULPT_TYPE_ tooltip: '' RayCastData: type: flag prefix: RC_GET_ tooltip: '' RayCastError: type: enum prefix: RCERR_ tooltip: '' RayCastParam: type: enum prefix: RC_ tooltip: '' RayCastRejectType: type: flag prefix: RC_REJECT_ tooltip: '' ReflectionProbeType: type: flag prefix: PRIM_REFLECTION_PROBE_ tooltip: '' RegionFlag: type: flag prefix: REGION_FLAG_ tooltip: '' RemoteDataEventType: type: enum prefix: REMOTE_DATA_ deprecated: true tooltip: '' ReturnObjectsError: type: enum prefix: ERR_ tooltip: '' ReturnObjectsScope: type: flag prefix: OBJECT_RETURN_ tooltip: '' RezFlag: type: flag prefix: REZ_FLAG_ tooltip: '' RezParam: type: enum prefix: REZ_ tooltip: '' ScriptPermission: type: flag prefix: PERMISSION_ tooltip: '' ScriptProfileMode: type: enum prefix: PROFILE_ tooltip: '' SimulatorData: type: enum prefix: DATA_SIM_ tooltip: '' SimulatorStat: type: enum prefix: SIM_STAT_ tooltip: '' SitError: type: enum prefix: SIT_ tooltip: '' SitFlag: type: flag prefix: SIT_FLAG_ tooltip: '' StringTrimType: type: enum prefix: STRING_TRIM_ tooltip: '' TextureAnimMode: type: flag tooltip: '' TransferError: type: enum prefix: TRANSFER_ tooltip: '' TransferOwnershipFlag: type: flag prefix: TRANSFER_FLAG_ tooltip: '' VehicleFlag: type: flag prefix: VEHICLE_FLAG_ tooltip: '' VehicleFloatParam: type: enum prefix: VEHICLE_ tooltip: '' VehicleRotationParam: type: enum prefix: VEHICLE_ tooltip: '' VehicleType: type: enum prefix: VEHICLE_TYPE_ tooltip: '' VehicleVectorParam: type: enum prefix: VEHICLE_ tooltip: '' constants: ACTIVE: member-of: [DetectType] tooltip: Objects in world that are running a script or currently physically moving. type: integer value: '0x2' AGENT: member-of: [DetectType] tooltip: Objects in world that are agents. type: integer value: '0x1' AGENT_ALWAYS_RUN: member-of: [AgentInfo] tooltip: '' type: integer value: '0x1000' AGENT_ATTACHMENTS: member-of: [AgentInfo] tooltip: The agent has attachments. type: integer value: '0x2' AGENT_AUTOMATED: member-of: [AgentInfo] tooltip: The agent has been identified as a scripted agent type: integer value: '0x4000' AGENT_AUTOPILOT: member-of: [AgentInfo] tooltip: '' type: integer value: '0x2000' AGENT_AWAY: member-of: [AgentInfo] tooltip: '' type: integer value: '0x40' AGENT_BUSY: member-of: [AgentInfo] tooltip: '' type: integer value: '0x800' AGENT_BY_LEGACY_NAME: member-of: [DetectType] tooltip: '' type: integer value: '0x1' AGENT_BY_USERNAME: member-of: [DetectType] tooltip: '' type: integer value: '0x10' AGENT_CROUCHING: member-of: [AgentInfo] tooltip: '' type: integer value: '0x400' AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT: member-of: [AgentInfo] tooltip: The agent is floating via scripted attachment. type: integer value: '0x8000' AGENT_FLYING: member-of: [AgentInfo] tooltip: The agent is flying. type: integer value: '0x1' AGENT_IN_AIR: member-of: [AgentInfo] tooltip: '' type: integer value: '0x100' AGENT_LIST_PARCEL: member-of: [AgentListScope] tooltip: Agents on the same parcel where the script is running. type: integer value: 1 AGENT_LIST_PARCEL_OWNER: member-of: [AgentListScope] tooltip: Agents on any parcel in the region where the parcel owner is the same as the owner of the parcel under the scripted object. type: integer value: 2 AGENT_LIST_REGION: member-of: [AgentListScope] tooltip: All agents in the region. type: integer value: 4 AGENT_MOUSELOOK: member-of: [AgentInfo] tooltip: '' type: integer value: '0x8' AGENT_ON_OBJECT: member-of: [AgentInfo] tooltip: '' type: integer value: '0x20' AGENT_SCRIPTED: member-of: [AgentInfo] tooltip: The agent has scripted attachments. type: integer value: '0x4' AGENT_SITTING: member-of: [AgentInfo] tooltip: '' type: integer value: '0x10' AGENT_TYPING: member-of: [AgentInfo] tooltip: '' type: integer value: '0x200' AGENT_WALKING: member-of: [AgentInfo] tooltip: '' type: integer value: '0x80' ALL_SIDES: member-of: [Faces] tooltip: '' type: integer value: -1 ANIM_ON: member-of: [TextureAnimMode] tooltip: Texture animation is on. type: integer value: '0x1' ATTACH_ANY_HUD: member-of: [AttachPoint] tooltip: Filtering for any HUD attachment. type: integer value: -1 ATTACH_AVATAR_CENTER: member-of: [AttachPoint] tooltip: Attach to the avatar's geometric centre. type: integer value: 40 ATTACH_BACK: member-of: [AttachPoint] tooltip: Attach to the avatar's back. type: integer value: 9 ATTACH_BELLY: member-of: [AttachPoint] tooltip: Attach to the avatar's belly. type: integer value: 28 ATTACH_CHEST: member-of: [AttachPoint] tooltip: Attach to the avatar's chest. type: integer value: 1 ATTACH_CHIN: member-of: [AttachPoint] tooltip: Attach to the avatar's chin. type: integer value: 12 ATTACH_FACE_JAW: member-of: [AttachPoint] tooltip: Attach to the avatar's jaw. type: integer value: 47 ATTACH_FACE_LEAR: member-of: [AttachPoint] tooltip: Attach to the avatar's left ear (extended). type: integer value: 48 ATTACH_FACE_LEYE: member-of: [AttachPoint] tooltip: Attach to the avatar's left eye (extended). type: integer value: 50 ATTACH_FACE_REAR: member-of: [AttachPoint] tooltip: Attach to the avatar's right ear (extended). type: integer value: 49 ATTACH_FACE_REYE: member-of: [AttachPoint] tooltip: Attach to the avatar's right eye (extended). type: integer value: 51 ATTACH_FACE_TONGUE: member-of: [AttachPoint] tooltip: Attach to the avatar's tongue. type: integer value: 52 ATTACH_GROIN: member-of: [AttachPoint] tooltip: Attach to the avatar's groin. type: integer value: 53 ATTACH_HEAD: member-of: [AttachPoint] tooltip: Attach to the avatar's head. type: integer value: 2 ATTACH_HIND_LFOOT: member-of: [AttachPoint] tooltip: Attach to the avatar's left hind foot. type: integer value: 54 ATTACH_HIND_RFOOT: member-of: [AttachPoint] tooltip: Attach to the avatar's right hind foot. type: integer value: 55 ATTACH_HUD_BOTTOM: member-of: [AttachPoint] tooltip: '' type: integer value: 37 ATTACH_HUD_BOTTOM_LEFT: member-of: [AttachPoint] tooltip: '' type: integer value: 36 ATTACH_HUD_BOTTOM_RIGHT: member-of: [AttachPoint] tooltip: '' type: integer value: 38 ATTACH_HUD_CENTER_1: member-of: [AttachPoint] tooltip: '' type: integer value: 35 ATTACH_HUD_CENTER_2: member-of: [AttachPoint] tooltip: '' type: integer value: 31 ATTACH_HUD_TOP_CENTER: member-of: [AttachPoint] tooltip: '' type: integer value: 33 ATTACH_HUD_TOP_LEFT: member-of: [AttachPoint] tooltip: '' type: integer value: 34 ATTACH_HUD_TOP_RIGHT: member-of: [AttachPoint] tooltip: '' type: integer value: 32 ATTACH_LEAR: member-of: [AttachPoint] tooltip: Attach to the avatar's left ear. type: integer value: 13 ATTACH_LEFT_PEC: member-of: [AttachPoint] tooltip: Attach to the avatar's left pectoral. type: integer value: 29 ATTACH_LEYE: member-of: [AttachPoint] tooltip: Attach to the avatar's left eye. type: integer value: 15 ATTACH_LFOOT: member-of: [AttachPoint] tooltip: Attach to the avatar's left foot. type: integer value: 7 ATTACH_LHAND: member-of: [AttachPoint] tooltip: Attach to the avatar's left hand. type: integer value: 5 ATTACH_LHAND_RING1: member-of: [AttachPoint] tooltip: Attach to the avatar's left ring finger. type: integer value: 41 ATTACH_LHIP: member-of: [AttachPoint] tooltip: Attach to the avatar's left hip. type: integer value: 25 ATTACH_LLARM: member-of: [AttachPoint] tooltip: Attach to the avatar's left lower arm. type: integer value: 21 ATTACH_LLLEG: member-of: [AttachPoint] tooltip: Attach to the avatar's lower left leg. type: integer value: 27 ATTACH_LPEC: deprecated: use: ATTACH_RIGHT_PEC member-of: [AttachPoint] tooltip: Attach to the avatar's right pectoral. (Deprecated, use ATTACH_RIGHT_PEC) type: integer value: 30 ATTACH_LSHOULDER: member-of: [AttachPoint] tooltip: Attach to the avatar's left shoulder. type: integer value: 3 ATTACH_LUARM: member-of: [AttachPoint] tooltip: Attach to the avatar's left upper arm. type: integer value: 20 ATTACH_LULEG: member-of: [AttachPoint] tooltip: Attach to the avatar's lower upper leg. type: integer value: 26 ATTACH_LWING: member-of: [AttachPoint] tooltip: Attach to the avatar's left wing. type: integer value: 45 ATTACH_MOUTH: member-of: [AttachPoint] tooltip: Attach to the avatar's mouth. type: integer value: 11 ATTACH_NECK: member-of: [AttachPoint] tooltip: Attach to the avatar's neck. type: integer value: 39 ATTACH_NOSE: member-of: [AttachPoint] tooltip: Attach to the avatar's nose. type: integer value: 17 ATTACH_PELVIS: member-of: [AttachPoint] tooltip: Attach to the avatar's pelvis. type: integer value: 10 ATTACH_REAR: member-of: [AttachPoint] tooltip: Attach to the avatar's right ear. type: integer value: 14 ATTACH_REYE: member-of: [AttachPoint] tooltip: Attach to the avatar's right eye. type: integer value: 16 ATTACH_RFOOT: member-of: [AttachPoint] tooltip: Attach to the avatar's right foot. type: integer value: 8 ATTACH_RHAND: member-of: [AttachPoint] tooltip: Attach to the avatar's right hand. type: integer value: 6 ATTACH_RHAND_RING1: member-of: [AttachPoint] tooltip: Attach to the avatar's right ring finger. type: integer value: 42 ATTACH_RHIP: member-of: [AttachPoint] tooltip: Attach to the avatar's right hip. type: integer value: 22 ATTACH_RIGHT_PEC: member-of: [AttachPoint] tooltip: Attach to the avatar's right pectoral. type: integer value: 30 ATTACH_RLARM: member-of: [AttachPoint] tooltip: Attach to the avatar's right lower arm. type: integer value: 19 ATTACH_RLLEG: member-of: [AttachPoint] tooltip: Attach to the avatar's right lower leg. type: integer value: 24 ATTACH_RPEC: deprecated: use: ATTACH_LEFT_PEC member-of: [AttachPoint] tooltip: Attach to the avatar's left pectoral. (deprecated, use ATTACH_LEFT_PEC) type: integer value: 29 ATTACH_RSHOULDER: member-of: [AttachPoint] tooltip: Attach to the avatar's right shoulder. type: integer value: 4 ATTACH_RUARM: member-of: [AttachPoint] tooltip: Attach to the avatar's right upper arm. type: integer value: 18 ATTACH_RULEG: member-of: [AttachPoint] tooltip: Attach to the avatar's right upper leg. type: integer value: 23 ATTACH_RWING: member-of: [AttachPoint] tooltip: Attach to the avatar's right wing. type: integer value: 46 ATTACH_TAIL_BASE: member-of: [AttachPoint] tooltip: Attach to the avatar's tail base. type: integer value: 43 ATTACH_TAIL_TIP: member-of: [AttachPoint] tooltip: Attach to the avatar's tail tip. type: integer value: 44 AVOID_CHARACTERS: member-of: [CharacterAvoidanceMode] tooltip: '' type: integer value: 1 AVOID_DYNAMIC_OBSTACLES: member-of: [CharacterAvoidanceMode] tooltip: '' type: integer value: 2 AVOID_NONE: member-of: [CharacterAvoidanceMode] tooltip: '' type: integer value: 0 BEACON_MAP: member-of: [MapBeaconParam] tooltip: Cause llMapBeacon to optionally display and focus the world map on the avatar's viewer. type: integer value: 1 CAMERA_ACTIVE: member-of: [CameraParam] tooltip: '' type: integer value: 12 CAMERA_BEHINDNESS_ANGLE: member-of: [CameraParam] tooltip: '' type: integer value: 8 CAMERA_BEHINDNESS_LAG: member-of: [CameraParam] tooltip: '' type: integer value: 9 CAMERA_DISTANCE: member-of: [CameraParam] tooltip: '' type: integer value: 7 CAMERA_FOCUS: member-of: [CameraParam] tooltip: '' type: integer value: 17 CAMERA_FOCUS_LAG: member-of: [CameraParam] tooltip: '' type: integer value: 6 CAMERA_FOCUS_LOCKED: member-of: [CameraParam] tooltip: '' type: integer value: 22 CAMERA_FOCUS_OFFSET: member-of: [CameraParam] tooltip: '' type: integer value: 1 CAMERA_FOCUS_THRESHOLD: member-of: [CameraParam] tooltip: '' type: integer value: 11 CAMERA_PITCH: member-of: [CameraParam] tooltip: '' type: integer value: 0 CAMERA_POSITION: member-of: [CameraParam] tooltip: '' type: integer value: 13 CAMERA_POSITION_LAG: member-of: [CameraParam] tooltip: '' type: integer value: 5 CAMERA_POSITION_LOCKED: member-of: [CameraParam] tooltip: '' type: integer value: 21 CAMERA_POSITION_THRESHOLD: member-of: [CameraParam] tooltip: '' type: integer value: 10 CHANGED_ALLOWED_DROP: member-of: [ChangeType] tooltip: The object inventory has changed because an item was added through the llAllowInventoryDrop interface. type: integer value: '0x40' CHANGED_COLOR: member-of: [ChangeType] tooltip: The object color has changed. type: integer value: '0x2' CHANGED_INVENTORY: member-of: [ChangeType] tooltip: The object inventory has changed. type: integer value: '0x1' CHANGED_LINK: member-of: [ChangeType] tooltip: The object has linked or its links were broken. type: integer value: '0x20' CHANGED_MEDIA: member-of: [ChangeType] tooltip: '' type: integer value: '0x800' CHANGED_OWNER: member-of: [ChangeType] tooltip: The object has changed ownership. type: integer value: '0x80' CHANGED_REGION: member-of: [ChangeType] tooltip: The object has changed region. type: integer value: '0x100' CHANGED_REGION_START: member-of: [ChangeType] tooltip: The region this object is in has just come online. type: integer value: '0x400' CHANGED_RENDER_MATERIAL: member-of: [ChangeType] tooltip: The render material has changed. type: integer value: '0x1000' CHANGED_SCALE: member-of: [ChangeType] tooltip: The object scale (size) has changed. type: integer value: '0x8' CHANGED_SHAPE: member-of: [ChangeType] tooltip: The object base shape has changed, e.g., a box to a cylinder. type: integer value: '0x4' CHANGED_TELEPORT: member-of: [ChangeType] tooltip: The avatar to whom this object is attached has teleported. type: integer value: '0x200' CHANGED_TEXTURE: member-of: [ChangeType] tooltip: The texture offset, scale rotation, or simply the object texture has changed. type: integer value: '0x10' CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES: member-of: [CharacterParam] tooltip: If set to false, character will not attempt to catch up on lost time when pathfinding performance is low, potentially providing more reliable movement (albeit while potentially appearing to be more stuttery). Default is true to match pre-existing behavior. type: integer value: 14 CHARACTER_AVOIDANCE_MODE: member-of: [CharacterParam] tooltip: Allows you to specify that a character should not try to avoid other characters, should not try to avoid dynamic obstacles (relatively fast moving objects and avatars), or both. type: integer value: 5 CHARACTER_CMD_JUMP: member-of: [CharacterCommand] tooltip: Makes the character jump. Requires an additional parameter, the height to jump, between 0.1m and 2.0m. This must be provided as the first element of the llExecCharacterCmd option list. type: integer value: '0x01' CHARACTER_CMD_SMOOTH_STOP: member-of: [CharacterCommand] tooltip: '' type: integer value: 2 CHARACTER_CMD_STOP: member-of: [CharacterCommand] tooltip: Stops any current pathfinding operation. type: integer value: '0x00' CHARACTER_DESIRED_SPEED: member-of: [CharacterParam] tooltip: Speed of pursuit in meters per second. type: integer value: 1 CHARACTER_DESIRED_TURN_SPEED: member-of: [CharacterParam] tooltip: The character's maximum speed while turning about the Z axis. - Note that this is only loosely enforced. type: integer value: 12 CHARACTER_LENGTH: member-of: [CharacterParam] tooltip: Set collision capsule length - cannot be less than two times the radius. type: integer value: 3 CHARACTER_MAX_ACCEL: member-of: [CharacterParam] tooltip: The character's maximum acceleration rate. type: integer value: 8 CHARACTER_MAX_DECEL: member-of: [CharacterParam] tooltip: The character's maximum deceleration rate. type: integer value: 9 CHARACTER_MAX_SPEED: member-of: [CharacterParam] tooltip: The character's maximum speed. type: integer value: 13 CHARACTER_MAX_TURN_RADIUS: member-of: [CharacterParam] tooltip: The character's turn radius when travelling at CHARACTER_MAX_TURN_SPEED. type: integer value: 10 CHARACTER_ORIENTATION: member-of: [CharacterParam] tooltip: 'Valid options are: VERTICAL, HORIZONTAL.' type: integer value: 4 CHARACTER_RADIUS: member-of: [CharacterParam] tooltip: Set collision capsule radius. type: integer value: 2 CHARACTER_STAY_WITHIN_PARCEL: member-of: [CharacterParam] tooltip: Determines whether a character can leave its starting parcel.\nTakes a boolean parameter. If TRUE, the character cannot voluntarilly leave the parcel, but can return to it. type: integer value: 15 CHARACTER_TYPE: member-of: [CharacterParam, GetClosestNavPointParam] tooltip: Specifies which walk-ability coefficient will be used by this character. type: integer value: 6 CHARACTER_TYPE_A: member-of: [CharacterType] tooltip: '' type: integer value: 0 CHARACTER_TYPE_B: member-of: [CharacterType] tooltip: '' type: integer value: 1 CHARACTER_TYPE_C: member-of: [CharacterType] tooltip: '' type: integer value: 2 CHARACTER_TYPE_D: member-of: [CharacterType] tooltip: '' type: integer value: 3 CHARACTER_TYPE_NONE: member-of: [CharacterType] tooltip: '' type: integer value: 4 CLICK_ACTION_BUY: member-of: [ClickAction] tooltip: When the prim is clicked, the buy dialog is opened. type: integer value: 2 CLICK_ACTION_DISABLED: member-of: [ClickAction] tooltip: No click action. No touches detected or passed. type: integer value: 8 CLICK_ACTION_IGNORE: member-of: [ClickAction] tooltip: No click action. Object is invisible to the mouse. type: integer value: 9 CLICK_ACTION_NONE: member-of: [ClickAction] tooltip: 'Performs the default action: when the prim is clicked, touch events are triggered.' type: integer value: 0 CLICK_ACTION_OPEN: member-of: [ClickAction] tooltip: When the prim is clicked, the object inventory dialog is opened. type: integer value: 4 CLICK_ACTION_OPEN_MEDIA: member-of: [ClickAction] tooltip: When the prim is touched, the web media dialog is opened. type: integer value: 6 CLICK_ACTION_PAY: member-of: [ClickAction] tooltip: When the prim is clicked, the pay dialog is opened. type: integer value: 3 CLICK_ACTION_PLAY: member-of: [ClickAction] tooltip: When the prim is clicked, html-on-a-prim is enabled? type: integer value: 5 CLICK_ACTION_SIT: member-of: [ClickAction] tooltip: When the prim is clicked, the avatar sits upon it. type: integer value: 1 CLICK_ACTION_TOUCH: member-of: [ClickAction] tooltip: When the prim is clicked, touch events are triggered. type: integer value: 0 CLICK_ACTION_ZOOM: member-of: [ClickAction] tooltip: Zoom in on object when clicked. type: integer value: 7 COMBAT_CHANNEL: tooltip: COMBAT_CHANNEL is an integer constant that, when passed to llRegionSay will add the message to the combat log. A script with a chat listen active on COMBAT_CHANNEL may also monitor the combat log. type: integer value: 2147483646 COMBAT_LOG_ID: tooltip: Messages from the region to the COMBAT_CHANNEL will all be from this ID.\n Scripts may filter llListen calls on this ID to receive only system generated combat log messages. type: string slua-type: uuid value: "45e0fcfa-2268-4490-a51c-3e51bdfe80d1" CONTENT_TYPE_ATOM: member-of: [HTTPContentType] tooltip: '"application/atom+xml"' type: integer value: 4 CONTENT_TYPE_FORM: member-of: [HTTPContentType] tooltip: '"application/x-www-form-urlencoded"' type: integer value: 7 CONTENT_TYPE_HTML: member-of: [HTTPContentType] tooltip: '"text/html", only valid for embedded browsers on content owned by the person viewing. Falls back to "text/plain" otherwise.' type: integer value: 1 CONTENT_TYPE_JSON: member-of: [HTTPContentType] tooltip: '"application/json"' type: integer value: 5 CONTENT_TYPE_LLSD: member-of: [HTTPContentType] tooltip: '"application/llsd+xml"' type: integer value: 6 CONTENT_TYPE_RSS: member-of: [HTTPContentType] tooltip: '"application/rss+xml"' type: integer value: 8 CONTENT_TYPE_TEXT: member-of: [HTTPContentType] tooltip: '"text/plain"' type: integer value: 0 CONTENT_TYPE_XHTML: member-of: [HTTPContentType] tooltip: '"application/xhtml+xml"' type: integer value: 3 CONTENT_TYPE_XML: member-of: [HTTPContentType] tooltip: '"application/xml"' type: integer value: 2 CONTROL_BACK: member-of: [ControlButton] tooltip: Test for the avatar move back control. type: integer value: '0x2' CONTROL_DOWN: member-of: [ControlButton] tooltip: Test for the avatar move down control. type: integer value: '0x20' CONTROL_FWD: member-of: [ControlButton] tooltip: Test for the avatar move forward control. type: integer value: '0x1' CONTROL_LBUTTON: member-of: [ControlButton] tooltip: Test for the avatar left button control. type: integer value: '0x10000000' CONTROL_LEFT: member-of: [ControlButton] tooltip: Test for the avatar move left control. type: integer value: '0x4' CONTROL_ML_LBUTTON: member-of: [ControlButton] tooltip: Test for the avatar left button control while in mouse look. type: integer value: '0x40000000' CONTROL_RIGHT: member-of: [ControlButton] tooltip: Test for the avatar move right control. type: integer value: '0x8' CONTROL_ROT_LEFT: member-of: [ControlButton] tooltip: Test for the avatar rotate left control. type: integer value: '0x100' CONTROL_ROT_RIGHT: member-of: [ControlButton] tooltip: Test for the avatar rotate right control. type: integer value: '0x200' CONTROL_UP: member-of: [ControlButton] tooltip: Test for the avatar move up control. type: integer value: '0x10' DAMAGEABLE: member-of: [DetectType] tooltip: Objects in world that are able to process damage. type: integer value: '0x20' DAMAGE_TYPE_ACID: member-of: [DamageType] tooltip: Damage caused by a caustic substance, such as acid type: integer value: 1 DAMAGE_TYPE_BLUDGEONING: member-of: [DamageType] tooltip: Damage caused by a blunt object, such as a club. type: integer value: '2' DAMAGE_TYPE_COLD: member-of: [DamageType] tooltip: Damage inflicted by exposure to extreme cold type: integer value: 3 DAMAGE_TYPE_ELECTRIC: member-of: [DamageType] tooltip: Damage caused by electricity. type: integer value: 4 DAMAGE_TYPE_EMOTIONAL: member-of: [DamageType] tooltip: '' type: integer value: 14 DAMAGE_TYPE_FIRE: member-of: [DamageType] tooltip: Damage inflicted by exposure to heat or flames. type: integer value: 5 DAMAGE_TYPE_FORCE: member-of: [DamageType] tooltip: Damage inflicted by a great force or impact. type: integer value: 6 DAMAGE_TYPE_GENERIC: member-of: [DamageType] tooltip: Generic or legacy damage. type: integer value: 0 DAMAGE_TYPE_IMPACT: member-of: [DamageType] tooltip: System damage generated by impact with land or a prim. type: integer value: -1 DAMAGE_TYPE_NECROTIC: member-of: [DamageType] tooltip: Damage caused by a direct assault on life-force type: integer value: 7 DAMAGE_TYPE_PIERCING: member-of: [DamageType] tooltip: Damage caused by a piercing object such as a bullet, spear, or arrow. type: integer value: 8 DAMAGE_TYPE_POISON: member-of: [DamageType] tooltip: Damage caused by poison. type: integer value: 9 DAMAGE_TYPE_PSYCHIC: member-of: [DamageType] tooltip: Damage caused by a direct assault on the mind. type: integer value: 10 DAMAGE_TYPE_RADIANT: member-of: [DamageType] tooltip: Damage caused by radiation or extreme light. type: integer value: 11 DAMAGE_TYPE_SLASHING: member-of: [DamageType] tooltip: Damage caused by a slashing object such as a sword or axe. type: integer value: 12 DAMAGE_TYPE_SONIC: member-of: [DamageType] tooltip: Damage caused by loud noises, like a Crash Worship concert. type: integer value: 13 DATA_BORN: member-of: [AgentData] tooltip: The date the agent was born, returned in ISO 8601 format of YYYY-MM-DD. type: integer value: 3 DATA_NAME: member-of: [AgentData] tooltip: The name of the agent. type: integer value: 2 DATA_ONLINE: member-of: [AgentData] tooltip: TRUE for online, FALSE for offline. type: integer value: 1 DATA_PAYINFO: member-of: [AgentData] tooltip: '' type: integer value: 8 DATA_RATING: member-of: [AgentData] tooltip: "Returns the agent ratings as a comma separated string of six integers.\ \ They are:\n\t\t\t1) Positive rated behaviour\n\t\t\t2) Negative rated behaviour\n\ \t\t\t3) Positive rated appearance\n\t\t\t4) Negative rated appearance\n\t\t\ \t5) Positive rated building\n\t\t\t6) Negative rated building" type: integer value: 4 DATA_RESERVED_0: member-of: [AgentData] tooltip: "Reserved for Linden use." type: integer value: 9 DATA_SIM_POS: member-of: [SimulatorData] tooltip: '' type: integer value: 5 DATA_SIM_RATING: member-of: [SimulatorData] tooltip: '' type: integer value: 7 DATA_SIM_STATUS: member-of: [SimulatorData] tooltip: '' type: integer value: 6 DEBUG_CHANNEL: tooltip: DEBUG_CHANNEL is an integer constant that, when passed to llSay, llWhisper, or llShout as a channel parameter, will print text to the Script Warning/Error Window. type: integer value: 2147483647 DEG_TO_RAD: tooltip: "0.017453293 - Number of radians per degree.\n\t\t\tYou can use this\ \ to convert degrees to radians by multiplying the degrees by this number." type: float value: '0.017453293' DENSITY: member-of: [PhysicsMaterialParam] tooltip: Used with llSetPhysicsMaterial to enable the density value. Must be between 1.0 and 22587.0 (in Kg/m^3 -- see if you can figure out what 22587 represents) type: integer value: 1 DEREZ_DIE: member-of: [DerezMode] tooltip: Causes the object to immediately die. type: integer value: 0 DEREZ_MAKE_TEMP: member-of: [DerezMode] tooltip: The object is made temporary and will be cleaned up at some later timer. type: integer value: 1 DEREZ_TO_INVENTORY: member-of: [DerezMode] tooltip: The object is returned to the inventory of the rezzer. type: integer value: 2 ENVIRONMENT_DAYINFO: member-of: [EnvironmentParamReadOnly] tooltip: Day length, offset and progression. type: integer value: 200 ENV_INVALID_AGENT: member-of: [EnvironmentError] tooltip: Could not find agent with the specified ID type: integer value: -4 ENV_INVALID_RULE: member-of: [EnvironmentError] tooltip: Attempted to change an unknown property. type: integer value: -5 ENV_NOT_EXPERIENCE: member-of: [EnvironmentError] tooltip: Attempt to change environments outside an experience. type: integer value: -1 ENV_NO_ENVIRONMENT: member-of: [EnvironmentError] tooltip: Could not find environmental settings in object inventory. type: integer value: -3 ENV_NO_EXPERIENCE_LAND: member-of: [EnvironmentError] tooltip: The experience has not been enabled on this land. type: integer value: -7 ENV_NO_EXPERIENCE_PERMISSION: member-of: [EnvironmentError] tooltip: Agent has not granted permission to change environments. type: integer value: -2 ENV_NO_PERMISSIONS: member-of: [EnvironmentError] tooltip: Script does not have permission to modify environment. type: integer value: -9 ENV_THROTTLE: member-of: [EnvironmentError] tooltip: Could not validate values for environment. type: integer value: -8 ENV_VALIDATION_FAIL: member-of: [EnvironmentError] tooltip: Could not validate values for environment. type: integer value: -6 EOF: tooltip: Indicates the last line of a notecard was read. type: string value: '\n\n\n' ERR_GENERIC: member-of: [ReturnObjectsError] tooltip: '' type: integer value: -1 ERR_MALFORMED_PARAMS: member-of: [ReturnObjectsError] tooltip: '' type: integer value: -3 ERR_PARCEL_PERMISSIONS: member-of: [ReturnObjectsError] tooltip: '' type: integer value: -2 ERR_RUNTIME_PERMISSIONS: member-of: [ReturnObjectsError] tooltip: '' type: integer value: -4 ERR_THROTTLED: member-of: [ReturnObjectsError] tooltip: '' type: integer value: -5 ESTATE_ACCESS_ALLOWED_AGENT_ADD: member-of: [EstateAccessParam] tooltip: Add the agent to this estate's Allowed Residents list. type: integer value: 4 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE: member-of: [EstateAccessParam] tooltip: Remove the agent from this estate's Allowed Residents list. type: integer value: 8 ESTATE_ACCESS_ALLOWED_GROUP_ADD: member-of: [EstateAccessParam] tooltip: Add the group to this estate's Allowed groups list. type: integer value: 16 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE: member-of: [EstateAccessParam] tooltip: Remove the group from this estate's Allowed groups list. type: integer value: 32 ESTATE_ACCESS_BANNED_AGENT_ADD: member-of: [EstateAccessParam] tooltip: Add the agent to this estate's Banned residents list. type: integer value: 64 ESTATE_ACCESS_BANNED_AGENT_REMOVE: member-of: [EstateAccessParam] tooltip: Remove the agent from this estate's Banned residents list. type: integer value: 128 'FALSE': tooltip: An integer constant for boolean comparisons. Has the value '0'. type: integer slua-removed: true value: 0 FILTER_FLAGS: member-of: [AttachedListFilterParam] tooltip: Flags to control returned attachments. type: integer value: 2 FILTER_FLAG_HUDS: member-of: [AttachedListFilterFlag] tooltip: Include HUDs with matching experience. type: integer value: '0x0001' FILTER_INCLUDE: member-of: [AttachedListFilterParam] tooltip: Include attachment point. type: integer value: 1 FORCE_DIRECT_PATH: member-of: [CharacterNavigateParam] tooltip: Makes character navigate in a straight line toward position. May be set to TRUE or FALSE. type: integer value: 1 FRICTION: member-of: [PhysicsMaterialParam] tooltip: Used with llSetPhysicsMaterial to enable the friction value. Must be between 0.0 and 255.0 type: integer value: 2 GAME_CONTROL_AXIS_LEFTX: member-of: [GameControlAxis] tooltip: '' type: integer value: 0 GAME_CONTROL_AXIS_LEFTY: member-of: [GameControlAxis] tooltip: '' type: integer value: 1 GAME_CONTROL_AXIS_RIGHTX: member-of: [GameControlAxis] tooltip: '' type: integer value: 2 GAME_CONTROL_AXIS_RIGHTY: member-of: [GameControlAxis] tooltip: '' type: integer value: 3 GAME_CONTROL_AXIS_TRIGGERLEFT: member-of: [GameControlAxis] tooltip: '' type: integer value: 4 GAME_CONTROL_AXIS_TRIGGERRIGHT: member-of: [GameControlAxis] tooltip: '' type: integer value: 5 GAME_CONTROL_BUTTON_A: member-of: [GameControlButton] tooltip: '' type: integer value: '0x1' GAME_CONTROL_BUTTON_B: member-of: [GameControlButton] tooltip: '' type: integer value: '0x2' GAME_CONTROL_BUTTON_BACK: member-of: [GameControlButton] tooltip: '' type: integer value: '0x10' GAME_CONTROL_BUTTON_DPAD_DOWN: member-of: [GameControlButton] tooltip: '' type: integer value: '0x1000' GAME_CONTROL_BUTTON_DPAD_LEFT: member-of: [GameControlButton] tooltip: '' type: integer value: '0x2000' GAME_CONTROL_BUTTON_DPAD_RIGHT: member-of: [GameControlButton] tooltip: '' type: integer value: '0x4000' GAME_CONTROL_BUTTON_DPAD_UP: member-of: [GameControlButton] tooltip: '' type: integer value: '0x800' GAME_CONTROL_BUTTON_GUIDE: member-of: [GameControlButton] tooltip: '' type: integer value: '0x20' GAME_CONTROL_BUTTON_LEFTSHOULDER: member-of: [GameControlButton] tooltip: '' type: integer value: '0x200' GAME_CONTROL_BUTTON_LEFTSTICK: member-of: [GameControlButton] tooltip: '' type: integer value: '0x80' GAME_CONTROL_BUTTON_MISC1: member-of: [GameControlButton] tooltip: '' type: integer value: '0x8000' GAME_CONTROL_BUTTON_PADDLE1: member-of: [GameControlButton] tooltip: '' type: integer value: '0x10000' GAME_CONTROL_BUTTON_PADDLE2: member-of: [GameControlButton] tooltip: '' type: integer value: '0x20000' GAME_CONTROL_BUTTON_PADDLE3: member-of: [GameControlButton] tooltip: '' type: integer value: '0x40000' GAME_CONTROL_BUTTON_PADDLE4: member-of: [GameControlButton] tooltip: '' type: integer value: '0x80000' GAME_CONTROL_BUTTON_RIGHTSHOULDER: member-of: [GameControlButton] tooltip: '' type: integer value: '0x400' GAME_CONTROL_BUTTON_RIGHTSTICK: member-of: [GameControlButton] tooltip: '' type: integer value: '0x100' GAME_CONTROL_BUTTON_START: member-of: [GameControlButton] tooltip: '' type: integer value: '0x40' GAME_CONTROL_BUTTON_TOUCHPAD: member-of: [GameControlButton] tooltip: '' type: integer value: '0x100000' GAME_CONTROL_BUTTON_X: member-of: [GameControlButton] tooltip: '' type: integer value: '0x4' GAME_CONTROL_BUTTON_Y: member-of: [GameControlButton] tooltip: '' type: integer value: '0x8' GCNP_GET_WALKABILITY: member-of: [GetClosestNavPointParam] private: true tooltip: '' type: integer value: '2' GCNP_RADIUS: member-of: [GetClosestNavPointParam] tooltip: '' type: integer value: 0 GCNP_STATIC: member-of: [GetClosestNavPointParam] tooltip: '' type: integer value: 1 GRAVITY_MULTIPLIER: member-of: [PhysicsMaterialParam] tooltip: Used with llSetPhysicsMaterial to enable the gravity multiplier value. Must be between -1.0 and +28.0 type: integer value: 8 HORIZONTAL: member-of: [CharacterOrientation] tooltip: '' type: integer value: 1 HTTP_ACCEPT: member-of: [HTTPRequestParam] tooltip: "Provide a string value to be included in the HTTP\n accepts\ \ header value. This replaces the default Second Life HTTP accepts header." type: integer value: 8 HTTP_BODY_MAXLENGTH: member-of: [HTTPRequestParam] tooltip: '' type: integer value: 2 HTTP_BODY_TRUNCATED: member-of: [HTTPResponseError] tooltip: '' type: integer value: 0 HTTP_CUSTOM_HEADER: member-of: [HTTPRequestParam] tooltip: Add an extra custom HTTP header to the request. The first string is the name of the parameter to change, e.g. "Pragma", and the second string is the value, e.g. "no-cache". Up to 8 custom headers may be configured per request. Note that certain headers, such as the default headers, are blocked for security reasons. type: integer value: 5 HTTP_EXTENDED_ERROR: member-of: [HTTPRequestParam] tooltip: Report extended error information through http_response event. type: integer value: 9 HTTP_METHOD: member-of: [HTTPRequestParam] tooltip: '' type: integer value: 0 HTTP_MIMETYPE: member-of: [HTTPRequestParam] tooltip: '' type: integer value: 1 HTTP_PRAGMA_NO_CACHE: member-of: [HTTPRequestParam] tooltip: 'Allows enabling/disabling of the "Pragma: no-cache" header.\nUsage: [HTTP_PRAGMA_NO_CACHE, integer SendHeader]. When SendHeader is TRUE, the "Pragma: no-cache" header is sent by the script. This matches the default behavior. When SendHeader is FALSE, no "Pragma" header is sent by the script.' type: integer value: 6 HTTP_USER_AGENT: member-of: [HTTPRequestParam] tooltip: "Provide a string value to be included in the HTTP\n User-Agent\ \ header value. This is appended to the default value." type: integer value: 7 HTTP_VERBOSE_THROTTLE: member-of: [HTTPRequestParam] tooltip: '' type: integer value: 4 HTTP_VERIFY_CERT: member-of: [HTTPRequestParam] tooltip: '' type: integer value: 3 IMG_USE_BAKED_AUX1: tooltip: '' type: string slua-type: uuid value: "9742065b-19b5-297c-858a-29711d539043" IMG_USE_BAKED_AUX2: tooltip: '' type: string slua-type: uuid value: "03642e83-2bd1-4eb9-34b4-4c47ed586d2d" IMG_USE_BAKED_AUX3: tooltip: '' type: string slua-type: uuid value: "edd51b77-fc10-ce7a-4b3d-011dfc349e4f" IMG_USE_BAKED_EYES: tooltip: '' type: string slua-type: uuid value: "52cc6bb6-2ee5-e632-d3ad-50197b1dcb8a" IMG_USE_BAKED_HAIR: tooltip: '' type: string slua-type: uuid value: "09aac1fb-6bce-0bee-7d44-caac6dbb6c63" IMG_USE_BAKED_HEAD: tooltip: '' type: string slua-type: uuid value: "5a9f4a74-30f2-821c-b88d-70499d3e7183" IMG_USE_BAKED_LEFTARM: tooltip: '' type: string slua-type: uuid value: "ff62763f-d60a-9855-890b-0c96f8f8cd98" IMG_USE_BAKED_LEFTLEG: tooltip: '' type: string slua-type: uuid value: "8e915e25-31d1-cc95-ae08-d58a47488251" IMG_USE_BAKED_LOWER: tooltip: '' type: string slua-type: uuid value: "24daea5f-0539-cfcf-047f-fbc40b2786ba" IMG_USE_BAKED_SKIRT: tooltip: '' type: string slua-type: uuid value: "43529ce8-7faa-ad92-165a-bc4078371687" IMG_USE_BAKED_UPPER: tooltip: '' type: string slua-type: uuid value: "ae2de45c-d252-50b8-5c6e-19f39ce79317" INVENTORY_ALL: member-of: [InventoryType] tooltip: '' type: integer value: -1 INVENTORY_ANIMATION: member-of: [InventoryType] tooltip: '' type: integer value: 20 INVENTORY_BODYPART: member-of: [InventoryType] tooltip: '' type: integer value: 13 INVENTORY_CLOTHING: member-of: [InventoryType] tooltip: '' type: integer value: 5 INVENTORY_GESTURE: member-of: [InventoryType] tooltip: '' type: integer value: 21 INVENTORY_LANDMARK: member-of: [InventoryType] tooltip: '' type: integer value: 3 INVENTORY_MATERIAL: member-of: [InventoryType] tooltip: '' type: integer value: 57 INVENTORY_NONE: member-of: [InventoryType] tooltip: '' type: integer value: -1 INVENTORY_NOTECARD: member-of: [InventoryType] tooltip: '' type: integer value: 7 INVENTORY_OBJECT: member-of: [InventoryType] tooltip: '' type: integer value: 6 INVENTORY_SCRIPT: member-of: [InventoryType] tooltip: '' type: integer value: 10 INVENTORY_SETTING: member-of: [InventoryType] tooltip: '' type: integer value: 56 INVENTORY_SOUND: member-of: [InventoryType] tooltip: '' type: integer value: 1 INVENTORY_TEXTURE: member-of: [InventoryType] tooltip: '' type: integer value: 0 JSON_APPEND: slua-deprecated: reason: Use 'lljson.decode' and 'table.insert' instead. tooltip: '' type: integer value: -1 JSON_ARRAY: slua-deprecated: use: lljson.array_mt tooltip: '' type: string value: '\u{FDD2}' JSON_DELETE: slua-deprecated: use: nil tooltip: '' type: string value: '\u{FDD8}' JSON_FALSE: slua-deprecated: use: "false" tooltip: '' type: string value: '\u{FDD7}' JSON_INVALID: slua-deprecated: use: pcall tooltip: '' type: string value: '\u{FDD0}' JSON_NULL: slua-deprecated: use: lljson.null tooltip: '' type: string value: '\u{FDD5}' JSON_NUMBER: slua-deprecated: use: typeof tooltip: '' type: string value: '\u{FDD3}' JSON_OBJECT: slua-deprecated: use: lljson.object_mt tooltip: '' type: string value: '\u{FDD1}' JSON_STRING: slua-deprecated: use: typeof tooltip: '' type: string value: '\u{FDD4}' JSON_TRUE: slua-deprecated: use: "true" tooltip: '' type: string value: '\u{FDD6}' KFM_CMD_PAUSE: member-of: [KeyframedMotionCommand] tooltip: For use with KFM_COMMAND. type: integer value: 2 KFM_CMD_PLAY: member-of: [KeyframedMotionCommand] tooltip: For use with KFM_COMMAND. type: integer value: 0 KFM_CMD_STOP: member-of: [KeyframedMotionCommand] tooltip: For use with KFM_COMMAND. type: integer value: 1 KFM_COMMAND: member-of: [KeyframedMotionParam] tooltip: '' type: integer value: 0 KFM_DATA: member-of: [KeyframedMotionParam] tooltip: '' type: integer value: 2 KFM_FORWARD: member-of: [KeyframedMotionMode] tooltip: For use with KFM_MODE. type: integer value: 0 KFM_LOOP: member-of: [KeyframedMotionMode] tooltip: For use with KFM_MODE. type: integer value: 1 KFM_MODE: member-of: [KeyframedMotionParam] tooltip: '' type: integer value: 1 KFM_PING_PONG: member-of: [KeyframedMotionMode] tooltip: For use with KFM_MODE. type: integer value: 2 KFM_REVERSE: member-of: [KeyframedMotionMode] tooltip: For use with KFM_MODE. type: integer value: 3 KFM_ROTATION: member-of: [KeyframedMotionData] tooltip: For use with KFM_DATA. type: integer value: 1 KFM_TRANSLATION: member-of: [KeyframedMotionData] tooltip: For use with KFM_DATA. type: integer value: 2 LAND_BRUSH_LARGE: member-of: [ModifyLandBrush] tooltip: Use a large brush size. type: integer value: 2 LAND_BRUSH_MEDIUM: member-of: [ModifyLandBrush] tooltip: Use a medium brush size. type: integer value: 1 LAND_BRUSH_SMALL: member-of: [ModifyLandBrush] tooltip: Use a small brush size type: integer value: 0 LAND_LARGE_BRUSH: member-of: [ModifyLandBrush] deprecated: use: LAND_BRUSH_LARGE tooltip: 'Use a large brush size.\nNOTE: This value is incorrect, a large brush should be 2. Use LAND_BRUSH_LARGE instead' type: integer value: 3 LAND_LEVEL: member-of: [ModifyLandAction] tooltip: Action to level the land. type: integer value: 0 LAND_LOWER: member-of: [ModifyLandAction] tooltip: Action to lower the land. type: integer value: 2 LAND_MEDIUM_BRUSH: member-of: [ModifyLandBrush] deprecated: use: LAND_BRUSH_MEDIUM tooltip: 'Use a medium brush size.\nNOTE: This value is incorrect, a medium brush should be 1. Use LAND_BRUSH_MEDIUM instead' type: integer value: 2 LAND_NOISE: member-of: [ModifyLandAction] tooltip: '' type: integer value: 4 LAND_RAISE: member-of: [ModifyLandAction] tooltip: Action to raise the land. type: integer value: 1 LAND_REVERT: member-of: [ModifyLandAction] tooltip: '' type: integer value: 5 LAND_SMALL_BRUSH: member-of: [ModifyLandBrush] deprecated: use: LAND_BRUSH_SMALL tooltip: 'Use a small brush size.\nNOTE: This value is incorrect, a small brush should be 0. Use LAND_BRUSH_SMALL instead' type: integer value: 1 LAND_SMOOTH: member-of: [ModifyLandAction] tooltip: '' type: integer value: 3 LEGACY_MASS_FACTOR: private: true tooltip: '' type: float value: '0.01' LINKSETDATA_DELETE: member-of: [LinksetDataAction] tooltip: A name:value pair has been removed from the linkset datastore. type: integer value: 2 LINKSETDATA_EMEMORY: member-of: [LinksetDataError] tooltip: A name:value pair was too large to write to the linkset datastore. type: integer value: 1 LINKSETDATA_ENOKEY: member-of: [LinksetDataError] tooltip: The key supplied was empty. type: integer value: 2 LINKSETDATA_EPROTECTED: member-of: [LinksetDataError] tooltip: The name:value pair has been protected from overwrite in the linkset datastore. type: integer value: 3 LINKSETDATA_MULTIDELETE: member-of: [LinksetDataAction] tooltip: A CSV list of names removed from the linkset datastore. type: integer value: 3 LINKSETDATA_NOTFOUND: member-of: [LinksetDataError] tooltip: The named key was not found in the datastore. type: integer value: 4 LINKSETDATA_NOUPDATE: member-of: [LinksetDataError] tooltip: The value written to a name in the keystore is the same as the value already there. type: integer value: 5 LINKSETDATA_OK: member-of: [LinksetDataError] tooltip: The name:value pair was written to the datastore. type: integer value: 0 LINKSETDATA_RESET: member-of: [LinksetDataAction] tooltip: The linkset datastore has been reset. type: integer value: 0 LINKSETDATA_UPDATE: member-of: [LinksetDataAction] tooltip: A name:value pair in the linkset datastore has been changed or created. type: integer value: 1 LINK_ALL_CHILDREN: member-of: [Links] tooltip: This targets every object except the root in the linked set. type: integer value: -3 LINK_ALL_OTHERS: member-of: [Links] tooltip: This targets every object in the linked set except the object with the script. type: integer value: -2 LINK_ROOT: member-of: [Link, Links] tooltip: This targets the root of the linked set. type: integer value: 1 LINK_SET: member-of: [Links] tooltip: This targets every object in the linked set. type: integer value: -1 LINK_THIS: member-of: [Link, Links] tooltip: The link number of the prim containing the script. type: integer value: -4 LIST_STAT_GEOMETRIC_MEAN: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 9 LIST_STAT_MAX: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 2 LIST_STAT_MEAN: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 3 LIST_STAT_MEDIAN: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 4 LIST_STAT_MIN: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 1 LIST_STAT_NUM_COUNT: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 8 LIST_STAT_RANGE: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 0 LIST_STAT_STD_DEV: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 5 LIST_STAT_SUM: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 6 LIST_STAT_SUM_SQUARES: member-of: [ListStatisticsOperation] tooltip: '' type: integer value: 7 LOOP: member-of: [TextureAnimMode] tooltip: Loop the texture animation. type: integer value: '0x2' MASK_BASE: member-of: [AssetPermissionCategory] tooltip: '' type: integer value: 0 MASK_COMBINED: member-of: [AssetPermissionCategoryFlag] tooltip: Fold permissions for object inventory into results. type: integer value: '0x10' MASK_EVERYONE: member-of: [AssetPermissionCategory] tooltip: '' type: integer value: 3 MASK_GROUP: member-of: [AssetPermissionCategory] tooltip: '' type: integer value: 2 MASK_NEXT: member-of: [AssetPermissionCategory] tooltip: '' type: integer value: 4 MASK_OWNER: member-of: [AssetPermissionCategory] tooltip: '' type: integer value: 1 NAK: tooltip: Indicates a notecard read was attempted and the notecard was not yet cached on the server. type: string value: '\n\x15\n' NAVIGATE_TO_GOAL_REACHED_DIST: member-of: [CharacterNavigateParam] private: true tooltip: '' type: integer value: 2 NULL_KEY: tooltip: '' type: string slua-type: uuid value: "00000000-0000-0000-0000-000000000000" OBJECT_ACCOUNT_LEVEL: member-of: [ObjectDetailsParam] tooltip: Retrieves the account level of an avatar.\nReturns 0 when the avatar has a basic account,\n 1 when the avatar has a premium account,\n 10 when the avatar has a premium plus account,\n or -1 if the object is not an avatar. type: integer value: 41 OBJECT_ANIMATED_COUNT: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the number of associated animated objects type: integer value: 39 OBJECT_ANIMATED_SLOTS_AVAILABLE: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the number of additional animated object attachments allowed. type: integer value: 40 OBJECT_ATTACHED_POINT: member-of: [ObjectDetailsParam] tooltip: Gets the attachment point to which the object is attached.\nReturns 0 if the object is not an attachment (or is an avatar, etc). type: integer value: 19 OBJECT_ATTACHED_SLOTS_AVAILABLE: member-of: [ObjectDetailsParam] tooltip: Returns the number of attachment slots available.\nReturns 0 if the object is not an avatar or none are available. type: integer value: 35 OBJECT_BODY_SHAPE_TYPE: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the body type of the avatar, based on shape data.\nIf no data is available, -1.0 is returned.\nThis is normally between 0 and 1.0, with 0.5 and larger considered 'male' type: integer value: 26 OBJECT_CHARACTER_TIME: member-of: [ObjectDetailsParam] tooltip: Units in seconds type: integer value: 17 OBJECT_CLICK_ACTION: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the click action.\nThe default is 0 type: integer value: 28 OBJECT_CREATION_TIME: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the time this object was created type: integer value: 36 OBJECT_CREATOR: member-of: [ObjectDetailsParam] tooltip: Gets the object's creator key. If id is an avatar, a NULL_KEY is returned. type: integer value: 8 OBJECT_DAMAGE: member-of: [ObjectDetailsParam] tooltip: Gets the damage value assigned to this object. type: integer value: 51 OBJECT_DAMAGE_TYPE: member-of: [ObjectDetailsParam] tooltip: Gets the damage type, if any, assigned to this object. type: integer value: 52 OBJECT_DESC: member-of: [ObjectDetailsParam] tooltip: Gets the object's description. If id is an avatar, an empty string is returned. type: integer value: 2 OBJECT_GROUP: member-of: [ObjectDetailsParam] tooltip: Gets the prims's group key. If id is an avatar, a NULL_KEY is returned. type: integer value: 7 OBJECT_GROUP_TAG: member-of: [ObjectDetailsParam] tooltip: Gets the agent's current group role tag. If id is an object, an empty is returned. type: integer value: 33 OBJECT_HEALTH: member-of: [ObjectDetailsParam] tooltip: Gets current health value for the object. type: integer value: 50 OBJECT_HOVER_HEIGHT: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get hover height of the avatar\nIf no data is available, 0.0 is returned. type: integer value: 25 OBJECT_LAST_OWNER_ID: member-of: [ObjectDetailsParam] tooltip: Gets the object's last owner ID. type: integer value: 27 OBJECT_LINK_NUMBER: member-of: [ObjectDetailsParam] tooltip: Gets the object's link number or 0 if unlinked. type: integer value: 46 OBJECT_MASS: member-of: [ObjectDetailsParam] tooltip: Get the object's mass type: integer value: 43 OBJECT_MATERIAL: member-of: [ObjectDetailsParam] tooltip: Get an object's material setting. type: integer value: 42 OBJECT_NAME: member-of: [ObjectDetailsParam] tooltip: Gets the object's name. type: integer value: 1 OBJECT_OMEGA: member-of: [ObjectDetailsParam] tooltip: Gets an object's angular velocity. type: integer value: 29 OBJECT_OWNER: member-of: [ObjectDetailsParam] tooltip: Gets an object's owner's key. If id is group owned, a NULL_KEY is returned. type: integer value: 6 OBJECT_PATHFINDING_TYPE: member-of: [ObjectDetailsParam] tooltip: Returns the pathfinding setting of any object in the region. It returns an integer matching one of the OPT_* constants. type: integer value: 20 OBJECT_PERMS: member-of: [ObjectDetailsParam] tooltip: Gets the objects permissions type: integer value: 53 OBJECT_PERMS_COMBINED: member-of: [ObjectDetailsParam] tooltip: Gets the object's permissions including any inventory. type: integer value: 54 OBJECT_PHANTOM: member-of: [ObjectDetailsParam] tooltip: Returns boolean, detailing if phantom is enabled or disabled on the object.\nIf id is an avatar or attachment, 0 is returned. type: integer value: 22 OBJECT_PHYSICS: member-of: [ObjectDetailsParam] tooltip: Returns boolean, detailing if physics is enabled or disabled on the object.\nIf id is an avatar or attachment, 0 is returned. type: integer value: 21 OBJECT_PHYSICS_COST: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 16 OBJECT_POS: member-of: [ObjectDetailsParam] tooltip: Gets the object's position in region coordinates. type: integer value: 3 OBJECT_PRIM_COUNT: member-of: [ObjectDetailsParam] tooltip: Gets the prim count of the object. The script and target object must be owned by the same owner type: integer value: 30 OBJECT_PRIM_EQUIVALENCE: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 13 OBJECT_RENDER_WEIGHT: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the Avatar_Rendering_Cost of an avatar, based on values reported by nearby viewers.\nIf no data is available, -1 is returned.\nThe maximum render weight stored by the simulator is 500000. When called against an object, 0 is returned. type: integer value: 24 OBJECT_RETURN_PARCEL: member-of: [ReturnObjectsScope] tooltip: '' type: integer value: 1 OBJECT_RETURN_PARCEL_OWNER: member-of: [ReturnObjectsScope] tooltip: '' type: integer value: 2 OBJECT_RETURN_REGION: member-of: [ReturnObjectsScope] tooltip: '' type: integer value: 4 OBJECT_REZZER_KEY: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 32 OBJECT_REZ_TIME: member-of: [ObjectDetailsParam] tooltip: Get the time when an object was rezzed. type: integer value: 45 OBJECT_ROOT: member-of: [ObjectDetailsParam] tooltip: Gets the id of the root prim of the object requested.\nIf id is an avatar, return the id of the root prim of the linkset the avatar is sitting on (or the avatar's own id if the avatar is not sitting on an object within the region). type: integer value: 18 OBJECT_ROT: member-of: [ObjectDetailsParam] tooltip: Gets the object's rotation. type: integer value: 4 OBJECT_RUNNING_SCRIPT_COUNT: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 9 OBJECT_SCALE: member-of: [ObjectDetailsParam] tooltip: Gets the object's size. type: integer value: 47 OBJECT_SCRIPT_MEMORY: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 11 OBJECT_SCRIPT_TIME: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 12 OBJECT_SELECT_COUNT: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the number of avatars selecting any part of the object type: integer value: 37 OBJECT_SERVER_COST: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 14 OBJECT_SIT_COUNT: member-of: [ObjectDetailsParam] tooltip: This is a flag used with llGetObjectDetails to get the number of avatars sitting on the object type: integer value: 38 OBJECT_STREAMING_COST: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 15 OBJECT_TEMP_ATTACHED: member-of: [ObjectDetailsParam] tooltip: Returns boolean, indicating if object is a temp attachment. type: integer value: 34 OBJECT_TEMP_ON_REZ: member-of: [ObjectDetailsParam] tooltip: Returns boolean, detailing if temporary is enabled or disabled on the object. type: integer value: 23 OBJECT_TEXT: member-of: [ObjectDetailsParam] tooltip: Gets an objects hover text. type: integer value: 44 OBJECT_TEXT_ALPHA: member-of: [ObjectDetailsParam] tooltip: Gets the alpha of an objects hover text. type: integer value: 49 OBJECT_TEXT_COLOR: member-of: [ObjectDetailsParam] tooltip: Gets the color of an objects hover text. type: integer value: 48 OBJECT_TOTAL_INVENTORY_COUNT: member-of: [ObjectDetailsParam] tooltip: Gets the total inventory count of the object. The script and target object must be owned by the same owner type: integer value: 31 OBJECT_TOTAL_SCRIPT_COUNT: member-of: [ObjectDetailsParam] tooltip: '' type: integer value: 10 OBJECT_UNKNOWN_DETAIL: tooltip: '' type: integer value: -1 OBJECT_VELOCITY: member-of: [ObjectDetailsParam] tooltip: Gets the object's velocity. type: integer value: 5 OPT_AVATAR: member-of: [ObjectPathfindingType] tooltip: Returned for avatars. type: integer value: 1 OPT_CHARACTER: member-of: [ObjectPathfindingType] tooltip: Returned for pathfinding characters. type: integer value: 2 OPT_EXCLUSION_VOLUME: member-of: [ObjectPathfindingType] tooltip: Returned for exclusion volumes. type: integer value: 6 OPT_LEGACY_LINKSET: member-of: [ObjectPathfindingType] tooltip: Returned for movable obstacles, movable phantoms, physical, and volumedetect objects. type: integer value: 0 OPT_MATERIAL_VOLUME: member-of: [ObjectPathfindingType] tooltip: Returned for material volumes. type: integer value: 5 OPT_OTHER: member-of: [ObjectPathfindingType] tooltip: Returned for attachments, Linden trees, and grass. type: integer value: -1 OPT_STATIC_OBSTACLE: member-of: [ObjectPathfindingType] tooltip: Returned for static obstacles. type: integer value: 4 OPT_WALKABLE: member-of: [ObjectPathfindingType] tooltip: Returned for walkable objects. type: integer value: 3 OVERRIDE_GLTF_BASE_ALPHA: member-of: [GLTFOverride] tooltip: '' type: integer value: 2 OVERRIDE_GLTF_BASE_ALPHA_MASK: member-of: [GLTFOverride] tooltip: '' type: integer value: 4 OVERRIDE_GLTF_BASE_ALPHA_MODE: member-of: [GLTFOverride] tooltip: '' type: integer value: 3 OVERRIDE_GLTF_BASE_COLOR_FACTOR: member-of: [GLTFOverride] tooltip: '' type: integer value: 1 OVERRIDE_GLTF_BASE_DOUBLE_SIDED: member-of: [GLTFOverride] tooltip: '' type: integer value: 5 OVERRIDE_GLTF_EMISSIVE_FACTOR: member-of: [GLTFOverride] tooltip: '' type: integer value: 8 OVERRIDE_GLTF_METALLIC_FACTOR: member-of: [GLTFOverride] tooltip: '' type: integer value: 6 OVERRIDE_GLTF_ROUGHNESS_FACTOR: member-of: [GLTFOverride] tooltip: '' type: integer value: 7 PARCEL_COUNT_GROUP: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 2 PARCEL_COUNT_OTHER: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 3 PARCEL_COUNT_OWNER: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 1 PARCEL_COUNT_SELECTED: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 4 PARCEL_COUNT_TEMP: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 5 PARCEL_COUNT_TOTAL: member-of: [ParcelPrimCountCategory] tooltip: '' type: integer value: 0 PARCEL_DETAILS_AREA: member-of: [ParcelDetailsParam] tooltip: The parcel's area, in square meters. (5 chars.). type: integer value: 4 PARCEL_DETAILS_DESC: member-of: [ParcelDetailsParam] tooltip: The description of the parcel. (127 chars). type: integer value: 1 PARCEL_DETAILS_FLAGS: member-of: [ParcelDetailsParam] tooltip: Flags set on the parcel type: integer value: 12 PARCEL_DETAILS_GROUP: member-of: [ParcelDetailsParam] tooltip: The parcel group's key. (36 chars.). type: integer value: 3 PARCEL_DETAILS_ID: member-of: [ParcelDetailsParam] tooltip: The parcel's key. (36 chars.). type: integer value: 5 PARCEL_DETAILS_LANDING_LOOKAT: member-of: [ParcelDetailsParam] tooltip: Lookat vector set for teleport routing. type: integer value: 10 PARCEL_DETAILS_LANDING_POINT: member-of: [ParcelDetailsParam] tooltip: The parcel's landing point, if any. type: integer value: 9 PARCEL_DETAILS_NAME: member-of: [ParcelDetailsParam] tooltip: The name of the parcel. (63 chars.). type: integer value: 0 PARCEL_DETAILS_OWNER: member-of: [ParcelDetailsParam] tooltip: The parcel owner's key. (36 chars.). type: integer value: 2 PARCEL_DETAILS_PRIM_CAPACITY: member-of: [ParcelDetailsParam] tooltip: The parcel's prim capacity. type: integer value: 7 PARCEL_DETAILS_PRIM_USED: member-of: [ParcelDetailsParam] tooltip: The number of prims used on this parcel. type: integer value: 8 PARCEL_DETAILS_SCRIPT_DANGER: member-of: [ParcelDetailsParam] tooltip: There are restrictions on this parcel that may impact script execution. type: integer value: 13 PARCEL_DETAILS_SEE_AVATARS: member-of: [ParcelDetailsParam] tooltip: The parcel's avatar visibility setting. (1 char.). type: integer value: 6 PARCEL_DETAILS_TP_ROUTING: member-of: [ParcelDetailsParam] tooltip: Parcel's teleport routing setting. type: integer value: 11 PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x08000000' PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x4000000' PARCEL_FLAG_ALLOW_CREATE_OBJECTS: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x40' PARCEL_FLAG_ALLOW_DAMAGE: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x20' PARCEL_FLAG_ALLOW_FLY: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x1' PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x10000000' PARCEL_FLAG_ALLOW_GROUP_SCRIPTS: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x2000000' PARCEL_FLAG_ALLOW_LANDMARK: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x8' PARCEL_FLAG_ALLOW_SCRIPTS: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x2' PARCEL_FLAG_ALLOW_TERRAFORM: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x10' PARCEL_FLAG_LINDEN_HOMES: member-of: [ParcelFlag] private: true tooltip: '' type: integer value: '0x800000' PARCEL_FLAG_LOCAL_SOUND_ONLY: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x8000' PARCEL_FLAG_RESTRICT_PUSHOBJECT: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x200000' PARCEL_FLAG_USE_ACCESS_GROUP: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x100' PARCEL_FLAG_USE_ACCESS_LIST: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x200' PARCEL_FLAG_USE_BAN_LIST: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x400' PARCEL_FLAG_USE_LAND_PASS_LIST: member-of: [ParcelFlag] tooltip: '' type: integer value: '0x800' PARCEL_MEDIA_COMMAND_AGENT: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 7 PARCEL_MEDIA_COMMAND_AUTO_ALIGN: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 9 PARCEL_MEDIA_COMMAND_DESC: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: Use this to get or set the parcel media description. type: integer value: 12 PARCEL_MEDIA_COMMAND_LOOP: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 3 PARCEL_MEDIA_COMMAND_LOOP_SET: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: Used to get or set the parcel's media looping variable. type: integer value: 13 PARCEL_MEDIA_COMMAND_PAUSE: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 1 PARCEL_MEDIA_COMMAND_PLAY: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 2 PARCEL_MEDIA_COMMAND_SIZE: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: Use this to get or set the parcel media pixel resolution. type: integer value: 11 PARCEL_MEDIA_COMMAND_STOP: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 0 PARCEL_MEDIA_COMMAND_TEXTURE: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: '' type: integer value: 4 PARCEL_MEDIA_COMMAND_TIME: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 6 PARCEL_MEDIA_COMMAND_TYPE: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: Use this to get or set the parcel media MIME type (e.g. "text/html"). type: integer value: 10 PARCEL_MEDIA_COMMAND_UNLOAD: member-of: [ParcelMediaCommand] tooltip: '' type: integer value: 8 PARCEL_MEDIA_COMMAND_URL: member-of: [ParcelMediaCommand, ParcelMediaQuery] tooltip: '' type: integer value: 5 PARCEL_SALE_AGENT: member-of: [ParcelSaleParam] tooltip: The agent authorized to purchase the parcel. type: integer value: 2 PARCEL_SALE_OBJECTS: member-of: [ParcelSaleParam] tooltip: Are the objects on the parcel included in the sale? type: integer value: 3 PARCEL_SALE_PRICE: member-of: [ParcelSaleParam] tooltip: The price of the parcel. If no authorized agent is set, must be greater than 0. type: integer value: 1 PARCEL_SALE_OK: member-of: [ParcelSaleError] tooltip: The sale information was successfully set. type: integer value: 0 PARCEL_SALE_ERROR_NO_PARCEL: member-of: [ParcelSaleError] tooltip: The parcel could not be found. type: integer value: 1 PARCEL_SALE_ERROR_NO_PERMISSIONS: member-of: [ParcelSaleError] tooltip: The script does not have the required permissions to set the sale information. type: integer value: 2 PARCEL_SALE_ERROR_IN_ESCROW: member-of: [ParcelSaleError] tooltip: The parcel is currently in escrow and cannot be set for sale. type: integer value: 3 PARCEL_SALE_ERROR_INVALID_PRICE: member-of: [ParcelSaleError] tooltip: The price set for the parcel is invalid (e.g., less than or equal to 0). type: integer value: 4 PARCEL_SALE_ERROR_BAD_PARAMS: member-of: [ParcelSaleError] tooltip: The parameters provided to set the sale information are invalid. type: integer value: 5 PASSIVE: member-of: [DetectType] tooltip: Static in-world objects. type: integer value: '0x4' PASS_ALWAYS: member-of: [PassMode] tooltip: Always pass the event. type: integer value: 1 PASS_IF_NOT_HANDLED: member-of: [PassMode] tooltip: Pass the event if there is no script handling the event in the prim. type: integer value: 0 PASS_NEVER: member-of: [PassMode] tooltip: Always pass the event. type: integer value: 2 PATROL_PAUSE_AT_WAYPOINTS: member-of: [CharacterPatrolPointsParam] tooltip: '' type: integer value: 0 PAYMENT_INFO_ON_FILE: member-of: [AgentDataPaymentInfo] tooltip: '' type: integer value: 1 PAYMENT_INFO_USED: member-of: [AgentDataPaymentInfo] tooltip: '' type: integer value: 2 PAY_DEFAULT: member-of: [PayButton] tooltip: '' type: integer value: -2 PAY_HIDE: member-of: [PayButton] tooltip: '' type: integer value: -1 PERMISSION_DEBIT: member-of: [ScriptPermission] tooltip: If this permission is enabled, the object can successfully call llGiveMoney or llTransferLindenDollars to debit the owners account. type: integer value: '0x00002' PERMISSION_TAKE_CONTROLS: member-of: [ScriptPermission] tooltip: If this permission enabled, the object can successfully call the llTakeControls library call. type: integer value: '0x00004' PERMISSION_REMAP_CONTROLS: member-of: [ScriptPermission] tooltip: (not yet implemented) type: integer value: '0x00008' PERMISSION_TRIGGER_ANIMATION: member-of: [ScriptPermission] tooltip: If this permission is enabled, the object can successfully call llStartAnimation for the avatar that owns this. type: integer value: '0x00010' PERMISSION_ATTACH: member-of: [ScriptPermission] tooltip: If this permission is enabled, the object can successfully call llAttachToAvatar to attach to the given avatar. type: integer value: '0x00020' PERMISSION_RELEASE_OWNERSHIP: member-of: [ScriptPermission] tooltip: (not yet implemented) type: integer value: '0x00040' PERMISSION_CHANGE_LINKS: member-of: [ScriptPermission] tooltip: If this permission is enabled, the object can successfully call llCreateLink, llBreakLink, and llBreakAllLinks to change links to other objects. type: integer value: '0x00080' PERMISSION_CHANGE_JOINTS: member-of: [ScriptPermission] tooltip: (not yet implemented) type: integer value: '0x00100' PERMISSION_CHANGE_PERMISSIONS: member-of: [ScriptPermission] tooltip: (not yet implemented) type: integer value: '0x00200' PERMISSION_TRACK_CAMERA: member-of: [ScriptPermission] tooltip: '' type: integer value: '0x00400' PERMISSION_CONTROL_CAMERA: member-of: [ScriptPermission] tooltip: '' type: integer value: '0x00800' PERMISSION_TELEPORT: member-of: [ScriptPermission] tooltip: '' type: integer value: '0x01000' PERMISSION_SILENT_ESTATE_MANAGEMENT: member-of: [ScriptPermission] tooltip: A script with this permission does not notify the object owner when it modifies estate access rules via llManageEstateAccess. type: integer value: '0x04000' PERMISSION_OVERRIDE_ANIMATIONS: member-of: [ScriptPermission] tooltip: Permission to override default animations. type: integer value: '0x08000' PERMISSION_RETURN_OBJECTS: member-of: [ScriptPermission] tooltip: '' type: integer value: '0x10000' PERMISSION_PRIVILEGED_LAND_ACCESS: member-of: [ScriptPermission] tooltip: Grants the script privileged access to land parcel functions, such as parcel sale. type: integer value: '0x80000' PERM_ALL: member-of: [AssetPermission] tooltip: '' type: integer value: '0x7FFFFFFF' PERM_COPY: member-of: [AssetPermission] tooltip: '' type: integer value: '0x8000' PERM_MODIFY: member-of: [AssetPermission] tooltip: '' type: integer value: '0x4000' PERM_MOVE: member-of: [AssetPermission] tooltip: '' type: integer value: '0x80000' PERM_TRANSFER: member-of: [AssetPermission] tooltip: '' type: integer value: '0x2000' PI: tooltip: 3.14159265 - The number of radians in a semi-circle. type: float value: '3.14159265' PING_PONG: member-of: [TextureAnimMode] tooltip: Play animation going forwards, then backwards. type: integer value: '0x8' PI_BY_TWO: tooltip: 1.57079633 - The number of radians in a quarter circle. type: float value: '1.57079633' PRIM_ALLOW_UNSIT: member-of: [PrimParam] tooltip: Prim parameter for restricting manual standing for seated avatars in an experience.\nIgnored if the avatar was not seated via a call to llSitOnLink. type: integer value: 39 PRIM_ALPHA_MODE: member-of: [PrimParam] tooltip: Prim parameter for materials using integer face, integer alpha_mode, integer alpha_cutoff.\nDefines how the alpha channel of the diffuse texture should be rendered.\nValid options for alpha_mode are PRIM_ALPHA_MODE_BLEND, _NONE, _MASK, and _EMISSIVE.\nalpha_cutoff is used only for PRIM_ALPHA_MODE_MASK. type: integer value: 38 PRIM_ALPHA_MODE_BLEND: member-of: [AlphaMode] tooltip: Prim parameter setting for PRIM_ALPHA_MODE.\nIndicates that the diffuse texture's alpha channel should be rendered as alpha-blended. type: integer value: 1 PRIM_ALPHA_MODE_EMISSIVE: member-of: [AlphaMode] tooltip: Prim parameter setting for PRIM_ALPHA_MODE.\nIndicates that the diffuse texture's alpha channel should be rendered as an emissivity mask. type: integer value: 3 PRIM_ALPHA_MODE_MASK: member-of: [AlphaMode] tooltip: Prim parameter setting for PRIM_ALPHA_MODE.\nIndicates that the diffuse texture's alpha channel should be rendered as fully opaque for alpha values above alpha_cutoff and fully transparent otherwise. type: integer value: 2 PRIM_ALPHA_MODE_NONE: member-of: [AlphaMode] tooltip: Prim parameter setting for PRIM_ALPHA_MODE.\nIndicates that the diffuse texture's alpha channel should be ignored. type: integer value: 0 PRIM_BUMP_BARK: member-of: [PrimBump] tooltip: '' type: integer value: 4 PRIM_BUMP_BLOBS: member-of: [PrimBump] tooltip: '' type: integer value: 12 PRIM_BUMP_BRICKS: member-of: [PrimBump] tooltip: '' type: integer value: 5 PRIM_BUMP_BRIGHT: member-of: [PrimBump] tooltip: '' type: integer value: 1 PRIM_BUMP_CHECKER: member-of: [PrimBump] tooltip: '' type: integer value: 6 PRIM_BUMP_CONCRETE: member-of: [PrimBump] tooltip: '' type: integer value: 7 PRIM_BUMP_DARK: member-of: [PrimBump] tooltip: '' type: integer value: 2 PRIM_BUMP_DISKS: member-of: [PrimBump] tooltip: '' type: integer value: 10 PRIM_BUMP_GRAVEL: member-of: [PrimBump] tooltip: '' type: integer value: 11 PRIM_BUMP_LARGETILE: member-of: [PrimBump] tooltip: '' type: integer value: 14 PRIM_BUMP_NONE: member-of: [PrimBump] tooltip: '' type: integer value: 0 PRIM_BUMP_SHINY: member-of: [PrimParam] tooltip: '' type: integer value: 19 PRIM_BUMP_SIDING: member-of: [PrimBump] tooltip: '' type: integer value: 13 PRIM_BUMP_STONE: member-of: [PrimBump] tooltip: '' type: integer value: 9 PRIM_BUMP_STUCCO: member-of: [PrimBump] tooltip: '' type: integer value: 15 PRIM_BUMP_SUCTION: member-of: [PrimBump] tooltip: '' type: integer value: 16 PRIM_BUMP_TILE: member-of: [PrimBump] tooltip: '' type: integer value: 8 PRIM_BUMP_WEAVE: member-of: [PrimBump] tooltip: '' type: integer value: 17 PRIM_BUMP_WOOD: member-of: [PrimBump] tooltip: '' type: integer value: 3 PRIM_CAST_SHADOWS: member-of: [PrimParam] deprecated: reason: Not implemented. tooltip: '' type: integer value: 24 PRIM_CLICK_ACTION: member-of: [PrimParam] tooltip: '[PRIM_CLICK_ACTION, integer CLICK_ACTION_*]' type: integer value: 43 PRIM_COLLISION_SOUND: member-of: [PrimParam] tooltip: Collision sound uuid and volume for this prim type: integer value: 53 PRIM_COLOR: member-of: [PrimParam] tooltip: | [PRIM_COLOR, integer face, vector color, float alpha] integer face – face number or ALL_SIDES vector color – color in RGB (<0.0, 0.0, 0.0> = black, <1.0, 1.0, 1.0> = white) float alpha – from 0.0 (clear) to 1.0 (solid) (0.0 <= alpha <= 1.0) type: integer value: 18 PRIM_DAMAGE: member-of: [PrimParam] tooltip: Damage and damage type assigned to this prim. type: integer value: 51 PRIM_DESC: member-of: [PrimParam] tooltip: '[PRIM_DESC, string description]' type: integer value: 28 PRIM_FLEXIBLE: member-of: [PrimParam] tooltip: | [ PRIM_FLEXIBLE, integer boolean, integer softness, float gravity, float friction, float wind, float tension, vector force ] integer boolean – TRUE enables, FALSE disables integer softness – ranges from 0 to 3 float gravity – ranges from -10.0 to 10.0 float friction – ranges from 0.0 to 10.0 float wind – ranges from 0.0 to 10.0 float tension – ranges from 0.0 to 10.0 vector force type: integer value: 21 PRIM_FULLBRIGHT: member-of: [PrimParam] tooltip: '[ PRIM_FULLBRIGHT, integer face, integer boolean ]' type: integer value: 20 PRIM_GLOW: member-of: [PrimParam] tooltip: 'PRIM_GLOW is used to get or set the glow status of the face.\n[ PRIM_GLOW, integer face, float intensity ]' type: integer value: 25 PRIM_GLTF_ALPHA_MODE_BLEND: member-of: [GLTFAlphaMode] tooltip: Prim parameter setting for PRIM_GLTF_BASE_COLOR alpha mode "BLEND". type: integer value: 1 PRIM_GLTF_ALPHA_MODE_MASK: member-of: [GLTFAlphaMode] tooltip: Prim parameter setting for PRIM_GLTF_BASE_COLOR alpha mode "MASK". type: integer value: 2 PRIM_GLTF_ALPHA_MODE_OPAQUE: member-of: [GLTFAlphaMode] tooltip: Prim parameter setting for PRIM_GLTF_BASE_COLOR alpha mode "OPAQUE". type: integer value: 0 PRIM_GLTF_BASE_COLOR: member-of: [PrimParam] tooltip: Prim parameter for materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians, vector color, integer alpha_mode, float alpha_cutoff, boolean double_sided.\nValid options for alpha_mode are PRIM_ALPHA_MODE_BLEND, _NONE, and _MASK.\nalpha_cutoff is used only for PRIM_ALPHA_MODE_MASK. type: integer value: 48 PRIM_GLTF_EMISSIVE: member-of: [PrimParam] tooltip: Prim parameter for GLTF materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians, vector color type: integer value: 46 PRIM_GLTF_METALLIC_ROUGHNESS: member-of: [PrimParam] tooltip: Prim parameter for GLTF materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians, float metallic_factor, float roughness_factor type: integer value: 47 PRIM_GLTF_NORMAL: member-of: [PrimParam] tooltip: Prim parameter for GLTF materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians type: integer value: 45 PRIM_HEALTH: member-of: [PrimParam] tooltip: Health value for this prim type: integer value: 52 PRIM_HOLE_CIRCLE: member-of: [PrimTypeHole] tooltip: '' type: integer value: '0x10' PRIM_HOLE_DEFAULT: member-of: [PrimTypeHole] tooltip: '' type: integer value: '0x00' PRIM_HOLE_SQUARE: member-of: [PrimTypeHole] tooltip: '' type: integer value: '0x20' PRIM_HOLE_TRIANGLE: member-of: [PrimTypeHole] tooltip: '' type: integer value: '0x30' PRIM_LINK_TARGET: member-of: [PrimParam] tooltip: | [ PRIM_LINK_TARGET, integer link_target ] Used to get or set multiple links with a single PrimParameters call. type: integer value: 34 PRIM_MATERIAL: member-of: [PrimParam] tooltip: '[ PRIM_MATERIAL, integer PRIM_MATERIAL_* ]' type: integer value: 2 PRIM_MATERIAL_DENSITY: member-of: [PhysicsMaterialParam] private: true deprecated: use: DENSITY tooltip: '' type: integer value: '0x1' PRIM_MATERIAL_FLESH: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 4 PRIM_MATERIAL_FRICTION: member-of: [PhysicsMaterialParam] private: true deprecated: use: FRICTION tooltip: '' type: integer value: '0x2' PRIM_MATERIAL_GLASS: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 2 PRIM_MATERIAL_GRAVITY_MULTIPLIER: member-of: [PhysicsMaterialParam] private: true deprecated: use: GRAVITY_MULTIPLIER tooltip: '' type: integer value: '0x8' PRIM_MATERIAL_LIGHT: member-of: [PhysicsMaterialPreset] deprecated: use: PRIM_FULLBRIGHT tooltip: '' type: integer value: 7 PRIM_MATERIAL_METAL: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 1 PRIM_MATERIAL_PLASTIC: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 5 PRIM_MATERIAL_RESTITUTION: member-of: [PhysicsMaterialParam] private: true deprecated: use: RESTITUTION tooltip: '' type: integer value: '0x4' PRIM_MATERIAL_RUBBER: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 6 PRIM_MATERIAL_STONE: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 0 PRIM_MATERIAL_WOOD: member-of: [PhysicsMaterialPreset] tooltip: '' type: integer value: 3 PRIM_MEDIA_ALT_IMAGE_ENABLE: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets the default image state (the image that the user sees before a piece of media is active) for the chosen face. The default image is specified by Second Life's server for that media type. type: integer value: 0 PRIM_MEDIA_AUTO_LOOP: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether auto-looping is enabled. type: integer value: 4 PRIM_MEDIA_AUTO_PLAY: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether the media auto-plays when a Resident can view it. type: integer value: 5 PRIM_MEDIA_AUTO_SCALE: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether auto-scaling is enabled. Auto-scaling forces the media to the full size of the texture. type: integer value: 6 PRIM_MEDIA_AUTO_ZOOM: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether clicking the media triggers auto-zoom and auto-focus on the media. type: integer value: 7 PRIM_MEDIA_CONTROLS: member-of: [PrimMediaParam] tooltip: Integer. Gets/Sets the style of controls. Can be either PRIM_MEDIA_CONTROLS_STANDARD or PRIM_MEDIA_CONTROLS_MINI. type: integer value: 1 PRIM_MEDIA_CONTROLS_MINI: member-of: [PrimMediaControl] tooltip: Mini web navigation controls; does not include an address bar. type: integer value: 1 PRIM_MEDIA_CONTROLS_STANDARD: member-of: [PrimMediaControl] tooltip: Standard web navigation controls. type: integer value: 0 PRIM_MEDIA_CURRENT_URL: member-of: [PrimMediaParam] tooltip: String. Gets/Sets the current url displayed on the chosen face. Changing this URL causes navigation. 1024 characters Maximum. type: integer value: 2 PRIM_MEDIA_FIRST_CLICK_INTERACT: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether the first click interaction is enabled. type: integer value: 8 PRIM_MEDIA_HEIGHT_PIXELS: member-of: [PrimMediaParam] tooltip: Integer. Gets/Sets the height of the media in pixels. type: integer value: 10 PRIM_MEDIA_HOME_URL: member-of: [PrimMediaParam] tooltip: String. Gets/Sets the home URL for the chosen face. 1024 characters maximum. type: integer value: 3 PRIM_MEDIA_MAX_HEIGHT_PIXELS: tooltip: '' type: integer value: 2048 PRIM_MEDIA_MAX_URL_LENGTH: tooltip: '' type: integer value: 1024 PRIM_MEDIA_MAX_WHITELIST_COUNT: tooltip: '' type: integer value: 64 PRIM_MEDIA_MAX_WHITELIST_SIZE: tooltip: '' type: integer value: 1024 PRIM_MEDIA_MAX_WIDTH_PIXELS: tooltip: '' type: integer value: 2048 PRIM_MEDIA_PARAM_MAX: tooltip: '' type: integer value: 14 PRIM_MEDIA_PERMS_CONTROL: member-of: [PrimMediaParam] tooltip: 'Integer. Gets/Sets the permissions mask that control who can see the media control bar above the object:: PRIM_MEDIA_PERM_ANYONE, PRIM_MEDIA_PERM_GROUP, PRIM_MEDIA_PERM_NONE, PRIM_MEDIA_PERM_OWNER' type: integer value: 14 PRIM_MEDIA_PERMS_INTERACT: member-of: [PrimMediaParam] tooltip: 'Integer. Gets/Sets the permissions mask that control who can interact with the object: PRIM_MEDIA_PERM_ANYONE, PRIM_MEDIA_PERM_GROUP, PRIM_MEDIA_PERM_NONE, PRIM_MEDIA_PERM_OWNER' type: integer value: 13 PRIM_MEDIA_PERM_ANYONE: member-of: [PrimMediaPerm] tooltip: '' type: integer value: 4 PRIM_MEDIA_PERM_GROUP: member-of: [PrimMediaPerm] tooltip: '' type: integer value: 2 PRIM_MEDIA_PERM_NONE: member-of: [PrimMediaPerm] tooltip: '' type: integer value: 0 PRIM_MEDIA_PERM_OWNER: member-of: [PrimMediaPerm] tooltip: '' type: integer value: 1 PRIM_MEDIA_WHITELIST: member-of: [PrimMediaParam] tooltip: String. Gets/Sets the white-list as a string of escaped, comma-separated URLs. This string can hold up to 64 URLs or 1024 characters, whichever comes first. type: integer value: 12 PRIM_MEDIA_WHITELIST_ENABLE: member-of: [PrimMediaParam] tooltip: Boolean. Gets/Sets whether navigation is restricted to URLs in PRIM_MEDIA_WHITELIST. type: integer value: 11 PRIM_MEDIA_WIDTH_PIXELS: member-of: [PrimMediaParam] tooltip: Integer. Gets/Sets the width of the media in pixels. type: integer value: 9 PRIM_NAME: member-of: [PrimParam] tooltip: '[ PRIM_NAME, string name ]' type: integer value: 27 PRIM_NORMAL: member-of: [PrimParam] tooltip: Prim parameter for materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians type: integer value: 37 PRIM_OMEGA: member-of: [PrimParam] tooltip: | [ PRIM_OMEGA, vector axis, float spinrate, float gain ] vector axis – arbitrary axis to rotate the object around float spinrate – rate of rotation in radians per second float gain – also modulates the final spinrate and disables the rotation behavior if zero type: integer value: 32 PRIM_PHANTOM: member-of: [PrimParam] tooltip: '[ PRIM_PHANTOM, integer boolean ]' type: integer value: 5 PRIM_PHYSICS: member-of: [PrimParam] tooltip: '[ PRIM_PHYSICS, integer boolean ]' type: integer value: 3 PRIM_PHYSICS_SHAPE_CONVEX: member-of: [PhysicsShapeType] tooltip: Use the convex hull of the prim shape for physics (this is the default for mesh objects). type: integer value: 2 PRIM_PHYSICS_SHAPE_NONE: member-of: [PhysicsShapeType] tooltip: 'Ignore this prim in the physics shape. NB: This cannot be applied to the root prim.' type: integer value: 1 PRIM_PHYSICS_SHAPE_PRIM: member-of: [PhysicsShapeType] tooltip: Use the normal prim shape for physics (this is the default for all non-mesh objects). type: integer value: 0 PRIM_PHYSICS_SHAPE_TYPE: member-of: [PrimParam] tooltip: "Allows you to set the physics shape type of a prim via lsl. Permitted\ \ values are:\n\t\t\tPRIM_PHYSICS_SHAPE_NONE, PRIM_PHYSICS_SHAPE_PRIM, PRIM_PHYSICS_SHAPE_CONVEX" type: integer value: 30 PRIM_POINT_LIGHT: member-of: [PrimParam] tooltip: | [ PRIM_POINT_LIGHT, integer boolean, vector linear_color, float intensity, float radius, float falloff ] integer boolean – TRUE enables, FALSE disables vector linear_color – linear color in RGB (<0.0, 0.0, 0.0> = black, <1.0, 1.0, 1.0> = white) float intensity – ranges from 0.0 to 1.0 float radius – ranges from 0.1 to 20.0 float falloff – ranges from 0.01 to 2.0 type: integer value: 23 PRIM_POSITION: member-of: [PrimParam] tooltip: | [ PRIM_POSITION, vector position ] vector position – position in region or local coordinates depending upon the situation type: integer value: 6 PRIM_POS_LOCAL: member-of: [PrimParam] tooltip: | [ PRIM_POS_LOCAL, vector position ] vector position - position in local coordinates type: integer value: 33 PRIM_PROJECTOR: member-of: [PrimParam] # llGetPrimitiveParams cannot read PRIM_PROJECTOR: # https://feedback.secondlife.com/scripting-features/p/make-prim-projector-readable # https://community.secondlife.com/forums/topic/486118-only-set-ambiance-on-prim_projector#comment-2446570 tooltip: '[ PRIM_PROJECTOR, string texture, float fov, float focus, float ambiance ]' type: integer value: 42 PRIM_REFLECTION_PROBE: member-of: [PrimParam] tooltip: Allows you to configure the object as a custom-placed reflection probe, for image-based lighting (IBL). Only objects in the influence volume of the reflection probe object are affected. type: integer value: 44 PRIM_REFLECTION_PROBE_BOX: member-of: [ReflectionProbeType] tooltip: This is a flag option used with llGetPrimitiveParams and related functions when the parameter is PRIM_REFLECTION_PROBE. When set, the reflection probe is a box. When unset, the reflection probe is a sphere. type: integer value: 1 PRIM_REFLECTION_PROBE_DYNAMIC: member-of: [ReflectionProbeType] tooltip: This is a flag option used with llGetPrimitiveParams and related functions when the parameter is PRIM_REFLECTION_PROBE. When set, the reflection probe includes avatars in IBL effects. When unset, the reflection probe excludes avatars. type: integer value: 2 PRIM_REFLECTION_PROBE_MIRROR: member-of: [ReflectionProbeType] tooltip: This is a flag option used with llGetPrimitiveParams and related functions when the parameter is PRIM_REFLECTION_PROBE. When set, the reflection probe acts as a mirror. type: integer value: 4 PRIM_RENDER_MATERIAL: member-of: [PrimParam] tooltip: '[ PRIM_RENDER_MATERIAL, integer face, string material ]' type: integer value: 49 PRIM_ROTATION: member-of: [PrimParam] tooltip: '[ PRIM_ROT_LOCAL, rotation global_rot ]' type: integer value: 8 PRIM_ROT_LOCAL: member-of: [PrimParam] tooltip: '[ PRIM_ROT_LOCAL, rotation local_rot ]' type: integer value: 29 PRIM_SCRIPTED_SIT_ONLY: member-of: [PrimParam] tooltip: Prim parameter for restricting manual sitting on this prim.\nSitting must be initiated via call to llSitOnLink. type: integer value: 40 PRIM_SCULPT_FLAG_ANIMESH: member-of: [PrimTypeSculptFlag] tooltip: Mesh is animated. type: integer value: 32 PRIM_SCULPT_FLAG_INVERT: member-of: [PrimTypeSculptFlag] tooltip: Render inside out (inverts the normals). type: integer value: 64 PRIM_SCULPT_FLAG_MIRROR: member-of: [PrimTypeSculptFlag] tooltip: Render an X axis mirror of the sculpty. type: integer value: 128 PRIM_SCULPT_TYPE_CYLINDER: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 4 PRIM_SCULPT_TYPE_MASK: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 7 PRIM_SCULPT_TYPE_MESH: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 5 PRIM_SCULPT_TYPE_PLANE: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 3 PRIM_SCULPT_TYPE_SPHERE: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 1 PRIM_SCULPT_TYPE_TORUS: member-of: [PrimTypeSculptType] tooltip: '' type: integer value: 2 PRIM_SHINY_HIGH: member-of: [PrimShiny] tooltip: '' type: integer value: 3 PRIM_SHINY_LOW: member-of: [PrimShiny] tooltip: '' type: integer value: 1 PRIM_SHINY_MEDIUM: member-of: [PrimShiny] tooltip: '' type: integer value: 2 PRIM_SHINY_NONE: member-of: [PrimShiny] tooltip: '' type: integer value: 0 PRIM_SIT_FLAGS: member-of: [PrimParam] tooltip: '' type: integer value: 50 PRIM_SIT_TARGET: member-of: [PrimParam] tooltip: '[ PRIM_SIT_TARGET, integer boolean, vector offset, rotation rot ]' type: integer value: 41 PRIM_SIZE: member-of: [PrimParam] tooltip: '[ PRIM_SIZE, vector size ]' type: integer value: 7 PRIM_SLICE: member-of: [PrimParam] tooltip: '[ PRIM_SLICE, vector slice ]' type: integer value: 35 PRIM_SPECULAR: member-of: [PrimParam] tooltip: Prim parameter for materials using integer face, string texture, vector repeats, vector offsets, float rotation_in_radians, vector color, integer glossy, integer environment type: integer value: 36 PRIM_TEMP_ON_REZ: member-of: [PrimParam] tooltip: '' type: integer value: 4 PRIM_TEXGEN: member-of: [PrimParam] tooltip: '[ PRIM_TEXGEN, integer face, PRIM_TEXGEN_* ]' type: integer value: 22 PRIM_TEXGEN_DEFAULT: member-of: [PrimTexgen] tooltip: '' type: integer value: 0 PRIM_TEXGEN_PLANAR: member-of: [PrimTexgen] tooltip: '' type: integer value: 1 PRIM_TEXT: member-of: [PrimParam] tooltip: '[ PRIM_TEXT, string text, vector color, float alpha ]' type: integer value: 26 PRIM_TEXTURE: member-of: [PrimParam] tooltip: '[ PRIM_TEXTURE, integer face, string texture, vector repeats, vector offsets, float rotation_in_radians ]' type: integer value: 17 PRIM_TYPE: member-of: [PrimParam] tooltip: '' type: integer value: 9 PRIM_TYPE_BOX: member-of: [PrimType] tooltip: '' type: integer value: 0 PRIM_TYPE_CYLINDER: member-of: [PrimType] tooltip: '' type: integer value: 1 PRIM_TYPE_PRISM: member-of: [PrimType] tooltip: '' type: integer value: 2 PRIM_TYPE_RING: member-of: [PrimType] tooltip: '' type: integer value: 6 PRIM_TYPE_SCULPT: member-of: [PrimType] tooltip: '' type: integer value: 7 PRIM_TYPE_SPHERE: member-of: [PrimType] tooltip: '' type: integer value: 3 PRIM_TYPE_TORUS: member-of: [PrimType] tooltip: '' type: integer value: 4 PRIM_TYPE_TUBE: member-of: [PrimType] tooltip: '' type: integer value: 5 PROFILE_NONE: member-of: [ScriptProfileMode] tooltip: Disables profiling type: integer value: 0 PROFILE_SCRIPT_MEMORY: member-of: [ScriptProfileMode] tooltip: Enables memory profiling type: integer value: 1 PSYS_PART_BF_DEST_COLOR: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 2 PSYS_PART_BF_ONE: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 0 PSYS_PART_BF_ONE_MINUS_DEST_COLOR: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 4 PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 9 PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 5 PSYS_PART_BF_SOURCE_ALPHA: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 7 PSYS_PART_BF_SOURCE_COLOR: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 3 PSYS_PART_BF_ZERO: member-of: [ParticleBlendFunc] tooltip: '' type: integer value: 1 PSYS_PART_BLEND_FUNC_DEST: member-of: [ParticleParam] tooltip: '' type: integer value: 25 PSYS_PART_BLEND_FUNC_SOURCE: member-of: [ParticleParam] tooltip: '' type: integer value: 24 PSYS_PART_BOUNCE_MASK: member-of: [ParticleFlag] tooltip: Particles bounce off of a plane at the objects Z height. type: integer value: '0x4' PSYS_PART_EMISSIVE_MASK: member-of: [ParticleFlag] tooltip: The particle glows. type: integer value: '0x100' PSYS_PART_END_ALPHA: member-of: [ParticleParam] tooltip: A float which determines the ending alpha of the object. type: integer value: 4 PSYS_PART_END_COLOR: member-of: [ParticleParam] tooltip: A vector which determines the ending color of the object. type: integer value: 3 PSYS_PART_END_GLOW: member-of: [ParticleParam] tooltip: '' type: integer value: 27 PSYS_PART_END_SCALE: member-of: [ParticleParam] tooltip: A vector , which is the ending size of the particle billboard in meters (z is ignored). type: integer value: 6 PSYS_PART_FLAGS: member-of: [ParticleParam] tooltip: Each particle that is emitted by the particle system is simulated based on the following flags. To use multiple flags, bitwise or (|) them together. type: integer value: 0 PSYS_PART_FOLLOW_SRC_MASK: member-of: [ParticleFlag] tooltip: The particle position is relative to the source objects position. type: integer value: '0x10' PSYS_PART_FOLLOW_VELOCITY_MASK: member-of: [ParticleFlag] tooltip: The particle orientation is rotated so the vertical axis faces towards the particle velocity. type: integer value: '0x20' PSYS_PART_INTERP_COLOR_MASK: member-of: [ParticleFlag] tooltip: Interpolate both the color and alpha from the start value to the end value. type: integer value: '0x1' PSYS_PART_INTERP_SCALE_MASK: member-of: [ParticleFlag] tooltip: Interpolate the particle scale from the start value to the end value. type: integer value: '0x2' PSYS_PART_MAX_AGE: member-of: [ParticleParam] tooltip: Age in seconds of a particle at which it dies. type: integer value: 7 PSYS_PART_RIBBON_MASK: member-of: [ParticleFlag] tooltip: '' type: integer value: '0x400' PSYS_PART_START_ALPHA: member-of: [ParticleParam] tooltip: A float which determines the starting alpha of the object. type: integer value: 2 PSYS_PART_START_COLOR: member-of: [ParticleParam] tooltip: A vector which determines the starting color of the object. type: integer value: 1 PSYS_PART_START_GLOW: member-of: [ParticleParam] tooltip: '' type: integer value: 26 PSYS_PART_START_SCALE: member-of: [ParticleParam] tooltip: A vector , which is the starting size of the particle billboard in meters (z is ignored). type: integer value: 5 PSYS_PART_TARGET_LINEAR_MASK: member-of: [ParticleFlag] tooltip: '' type: integer value: '0x80' PSYS_PART_TARGET_POS_MASK: member-of: [ParticleFlag] tooltip: The particle heads towards the location of the target object as defined by PSYS_SRC_TARGET_KEY. type: integer value: '0x40' PSYS_PART_WIND_MASK: member-of: [ParticleFlag] tooltip: Particles have their velocity damped towards the wind velocity. type: integer value: '0x8' PSYS_SRC_ACCEL: member-of: [ParticleParam] tooltip: A vector which is the acceleration to apply on particles. type: integer value: 8 PSYS_SRC_ANGLE_BEGIN: member-of: [ParticleParam] tooltip: Area in radians specifying where particles will NOT be created (for ANGLE patterns) type: integer value: 22 PSYS_SRC_ANGLE_END: member-of: [ParticleParam] tooltip: Area in radians filled with particles (for ANGLE patterns) (if lower than PSYS_SRC_ANGLE_BEGIN, acts as PSYS_SRC_ANGLE_BEGIN itself, and PSYS_SRC_ANGLE_BEGIN acts as PSYS_SRC_ANGLE_END). type: integer value: 23 PSYS_SRC_BURST_PART_COUNT: member-of: [ParticleParam] tooltip: How many particles to release in a burst. type: integer value: 15 PSYS_SRC_BURST_RADIUS: member-of: [ParticleParam] tooltip: What distance from the center of the object to create the particles. type: integer value: 16 PSYS_SRC_BURST_RATE: member-of: [ParticleParam] tooltip: How often to release a particle burst (float seconds). type: integer value: 13 PSYS_SRC_BURST_SPEED_MAX: member-of: [ParticleParam] tooltip: Maximum speed that a particle should be moving. type: integer value: 18 PSYS_SRC_BURST_SPEED_MIN: member-of: [ParticleParam] tooltip: Minimum speed that a particle should be moving. type: integer value: 17 PSYS_SRC_INNERANGLE: member-of: [ParticleParam] tooltip: "Specifies the inner angle of the arc created by the PSYS_SRC_PATTERN_ANGLE\ \ or PSYS_SRC_PATTERN_ANGLE_CONE source pattern.\n\t\t\tThe area specified will\ \ NOT have particles in it." type: integer value: 10 PSYS_SRC_MAX_AGE: member-of: [ParticleParam] tooltip: How long this particle system should last, 0.0 means forever. type: integer value: 19 # These were present in the lexer, but not in the syntax file, they're marked private for consistency. # TODO: check if the private is actually warranted, it's likely not. PSYS_SRC_OBJ_REL_MASK: member-of: [ParticleParam] private: true tooltip: '' type: integer value: '0x1' PSYS_SRC_OMEGA: member-of: [ParticleParam] tooltip: Sets the angular velocity to rotate the axis that SRC_PATTERN_ANGLE and SRC_PATTERN_ANGLE_CONE use. type: integer value: 21 PSYS_SRC_OUTERANGLE: member-of: [ParticleParam] tooltip: "Specifies the outer angle of the arc created by the PSYS_SRC_PATTERN_ANGLE\ \ or PSYS_SRC_PATTERN_ANGLE_CONE source pattern.\n\t\t\tThe area between the\ \ outer and inner angle will be filled with particles." type: integer value: 11 PSYS_SRC_PATTERN: member-of: [ParticleParam] tooltip: "The pattern which is used to generate particles.\n\t\t\tUse one of the\ \ following values: PSYS_SRC_PATTERN Values." type: integer value: 9 PSYS_SRC_PATTERN_ANGLE: member-of: [ParticleSourcePattern] tooltip: Shoot particles across a 2 dimensional area defined by the arc created from PSYS_SRC_OUTERANGLE. There will be an open area defined by PSYS_SRC_INNERANGLE within the larger arc. type: integer value: '0x04' PSYS_SRC_PATTERN_ANGLE_CONE: member-of: [ParticleSourcePattern] tooltip: Shoot particles out in a 3 dimensional cone with an outer arc of PSYS_SRC_OUTERANGLE and an inner open area defined by PSYS_SRC_INNERANGLE. type: integer value: '0x08' PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY: member-of: [ParticleSourcePattern] tooltip: '' type: integer value: '0x10' PSYS_SRC_PATTERN_DROP: member-of: [ParticleSourcePattern] tooltip: Drop particles at the source position. type: integer value: '0x01' PSYS_SRC_PATTERN_EXPLODE: member-of: [ParticleSourcePattern] tooltip: Shoot particles out in all directions, using the burst parameters. type: integer value: '0x02' PSYS_SRC_TARGET_KEY: member-of: [ParticleParam] tooltip: The key of a target object to move towards if PSYS_PART_TARGET_POS_MASK is enabled. type: integer value: 20 PSYS_SRC_TEXTURE: member-of: [ParticleParam] tooltip: An asset name for the texture to use for the particles. type: integer value: 12 PUBLIC_CHANNEL: tooltip: PUBLIC_CHANNEL is an integer constant that, when passed to llSay, llWhisper, or llShout as a channel parameter, will print text to the publicly heard chat channel. type: integer value: 0 PURSUIT_FUZZ_FACTOR: member-of: [CharacterPursueParam] tooltip: Selects a random destination near the offset. type: integer value: 3 PURSUIT_GOAL_TOLERANCE: member-of: [CharacterPursueParam] tooltip: '' type: integer value: 5 PURSUIT_INTERCEPT: member-of: [CharacterPursueParam] tooltip: Define whether the character attempts to predict the target's location. type: integer value: 4 PURSUIT_OFFSET: member-of: [CharacterPursueParam] tooltip: Go to a position offset from the target. type: integer value: 1 PU_EVADE_HIDDEN: member-of: [CharacterPathUpdateType] tooltip: Triggered when an llEvade character thinks it has hidden from its pursuer. type: integer value: '0x07' PU_EVADE_SPOTTED: member-of: [CharacterPathUpdateType] tooltip: Triggered when an llEvade character switches from hiding to running type: integer value: '0x08' PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED: member-of: [CharacterPathUpdateType] tooltip: '' type: integer value: 10 PU_FAILURE_INVALID_GOAL: member-of: [CharacterPathUpdateType] tooltip: Goal is not on the navigation-mesh and cannot be reached. type: integer value: '0x03' PU_FAILURE_INVALID_START: member-of: [CharacterPathUpdateType] tooltip: Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it. type: integer value: '0x02' PU_FAILURE_NO_NAVMESH: member-of: [CharacterPathUpdateType] tooltip: This is a fatal error reported to a character when there is no navmesh for the region. This usually indicates a server failure and users should file a bug report and include the time and region in which they received this message. type: integer value: '0x09' PU_FAILURE_NO_VALID_DESTINATION: member-of: [CharacterPathUpdateType] tooltip: There is no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable. type: integer value: '0x06' PU_FAILURE_OTHER: member-of: [CharacterPathUpdateType] tooltip: '' type: integer value: 1000000 PU_FAILURE_PARCEL_UNREACHABLE: member-of: [CharacterPathUpdateType] tooltip: '' type: integer value: 11 PU_FAILURE_TARGET_GONE: member-of: [CharacterPathUpdateType] tooltip: Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region. type: integer value: '0x05' PU_FAILURE_UNREACHABLE: member-of: [CharacterPathUpdateType] tooltip: Goal is no longer reachable for some reason - e.g., an obstacle blocks the path. type: integer value: '0x04' PU_GOAL_REACHED: member-of: [CharacterPathUpdateType] tooltip: Character has reached the goal and will stop or choose a new goal (if wandering). type: integer value: '0x01' PU_SLOWDOWN_DISTANCE_REACHED: member-of: [CharacterPathUpdateType] tooltip: Character is near current goal. type: integer value: '0x00' RAD_TO_DEG: tooltip: 57.2957795 - Number of degrees per radian. You can use this number to convert radians to degrees by multiplying the radians by this number. type: float value: '57.2957795' RCERR_CAST_TIME_EXCEEDED: member-of: [RayCastError] tooltip: '' type: integer value: -3 RCERR_SIM_PERF_LOW: member-of: [RayCastError] tooltip: '' type: integer value: -2 RCERR_UNKNOWN: member-of: [RayCastError] tooltip: '' type: integer value: -1 RC_DATA_FLAGS: member-of: [RayCastParam] tooltip: '' type: integer value: 2 RC_DETECT_PHANTOM: member-of: [RayCastParam] tooltip: '' type: integer value: 1 RC_GET_LINK_NUM: member-of: [RayCastData] tooltip: '' type: integer value: 4 RC_GET_NORMAL: member-of: [RayCastData] tooltip: '' type: integer value: 1 RC_GET_ROOT_KEY: member-of: [RayCastData] tooltip: '' type: integer value: 2 RC_MAX_HITS: member-of: [RayCastParam] tooltip: '' type: integer value: 3 RC_REJECT_AGENTS: member-of: [RayCastRejectType] tooltip: '' type: integer value: 1 RC_REJECT_LAND: member-of: [RayCastRejectType] tooltip: '' type: integer value: 8 RC_REJECT_NONPHYSICAL: member-of: [RayCastRejectType] tooltip: '' type: integer value: 4 RC_REJECT_PHYSICAL: member-of: [RayCastRejectType] tooltip: '' type: integer value: 2 RC_REJECT_TYPES: member-of: [RayCastParam] tooltip: '' type: integer value: 0 REGION_FLAG_ALLOW_DAMAGE: member-of: [RegionFlag] tooltip: '' type: integer value: '0x1' REGION_FLAG_ALLOW_DIRECT_TELEPORT: member-of: [RegionFlag] tooltip: '' type: integer value: '0x100000' REGION_FLAG_BLOCK_FLY: member-of: [RegionFlag] tooltip: '' type: integer value: '0x80000' REGION_FLAG_BLOCK_FLYOVER: member-of: [RegionFlag] tooltip: '' type: integer value: '0x8000000' REGION_FLAG_BLOCK_TERRAFORM: member-of: [RegionFlag] tooltip: '' type: integer value: '0x40' REGION_FLAG_DISABLE_COLLISIONS: member-of: [RegionFlag] tooltip: '' type: integer value: '0x1000' REGION_FLAG_DISABLE_PHYSICS: member-of: [RegionFlag] tooltip: '' type: integer value: '0x4000' REGION_FLAG_FIXED_SUN: member-of: [RegionFlag] tooltip: '' type: integer value: '0x10' REGION_FLAG_RESTRICT_PUSHOBJECT: member-of: [RegionFlag] tooltip: '' type: integer value: '0x400000' REGION_FLAG_SANDBOX: member-of: [RegionFlag] tooltip: '' type: integer value: '0x100' REMOTE_DATA_CHANNEL: member-of: [RemoteDataEventType] deprecated: true tooltip: '' type: integer value: 1 REMOTE_DATA_REPLY: member-of: [RemoteDataEventType] deprecated: true tooltip: '' type: integer value: 3 REMOTE_DATA_REQUEST: member-of: [RemoteDataEventType] deprecated: true tooltip: '' type: integer value: 2 REQUIRE_LINE_OF_SIGHT: member-of: [CharacterPursueParam] tooltip: Define whether the character needs a line-of-sight to give chase. type: integer value: 2 RESTITUTION: member-of: [PhysicsMaterialParam] tooltip: Used with llSetPhysicsMaterial to enable the density value. Must be between 0.0 and 1.0 type: integer value: 4 REVERSE: member-of: [TextureAnimMode] tooltip: Play animation in reverse direction. type: integer value: '0x4' REZ_ACCEL: member-of: [RezParam] tooltip: Acceleration forced applied to the rezzed object. [vector force, integer rel] type: integer value: 5 REZ_DAMAGE: member-of: [RezParam] tooltip: Damage applied by the object when it collides with an agent. [float damage] type: integer value: 8 REZ_DAMAGE_TYPE: member-of: [RezParam] tooltip: Set the damage type applied when this object collides. [integer damage_type] type: integer value: 12 REZ_FLAGS: member-of: [RezParam] tooltip: Rez flags to set on the newly rezzed object. [integer flags] type: integer value: 1 REZ_FLAG_BLOCK_GRAB_OBJECT: member-of: [RezFlag] tooltip: Prevent grabbing the object. type: integer value: '0x0080' REZ_FLAG_DIE_ON_COLLIDE: member-of: [RezFlag] tooltip: Object will die after its first collision. type: integer value: '0x0008' REZ_FLAG_DIE_ON_NOENTRY: member-of: [RezFlag] tooltip: Object will die if it attempts to enter a parcel that it can not. type: integer value: '0x0010' REZ_FLAG_NO_COLLIDE_FAMILY: member-of: [RezFlag] tooltip: Object will not trigger collision events with other objects created by the same rezzer. type: integer value: '0x0040' REZ_FLAG_NO_COLLIDE_OWNER: member-of: [RezFlag] tooltip: Object will not trigger collision events with its owner. type: integer value: '0x0020' REZ_FLAG_PHANTOM: member-of: [RezFlag] tooltip: Make the object phantom on rez. type: integer value: '0x0004' REZ_FLAG_PHYSICAL: member-of: [RezFlag] tooltip: Make the object physical on rez. type: integer value: '0x0002' REZ_FLAG_TEMP: member-of: [RezFlag] tooltip: Flag the object as temp on rez. type: integer value: '0x0001' REZ_LOCK_AXES: member-of: [RezParam] tooltip: Prevent the object from rotating around some axes. [vector locks] type: integer value: 11 REZ_OMEGA: member-of: [RezParam] tooltip: Omega applied to the rezzed object. [vector axis, integer rel, float spin, float gain] type: integer value: 7 REZ_PARAM: member-of: [RezParam] tooltip: Integer value to pass to the object as its rez parameter. [integer param] type: integer value: 0 REZ_PARAM_STRING: member-of: [RezParam] tooltip: A string value to pass to the object as its rez parameter. [string param] type: integer value: 13 REZ_POS: member-of: [RezParam] tooltip: Position at which to rez the new object. [vector position, integer rel, integer atroot] type: integer value: 2 REZ_ROT: member-of: [RezParam] tooltip: Rotation applied to newly rezzed object. [rotation rot, integer rel] type: integer value: 3 REZ_SOUND: member-of: [RezParam] tooltip: Sound attached to the rezzed object. [string name, float volume, integer loop] type: integer value: 9 REZ_SOUND_COLLIDE: member-of: [RezParam] tooltip: Sound played by the object on a collision. [string name, float volume] type: integer value: 10 REZ_TORQUE: member-of: [RezParam] private: true tooltip: '' type: integer value: 6 REZ_VEL: member-of: [RezParam] tooltip: Initial velocity of rezzed object. [vector vel, integer rel, integer inherit] type: integer value: 4 ROTATE: member-of: [TextureAnimMode] tooltip: Animate texture rotation. type: integer value: '0x20' SCALE: member-of: [TextureAnimMode] tooltip: Animate the texture scale. type: integer value: '0x40' SCRIPTED: member-of: [DetectType] tooltip: Scripted in-world objects. type: integer value: '0x8' SIM_STAT_ACTIVE_SCRIPT_COUNT: member-of: [SimulatorStat] tooltip: Number of active scripts. type: integer value: 12 SIM_STAT_AGENT_COUNT: member-of: [SimulatorStat] tooltip: Number of agents in region. type: integer value: 10 SIM_STAT_AGENT_MS: member-of: [SimulatorStat] tooltip: Time spent in 'agent' segment of simulation frame. type: integer value: 7 SIM_STAT_AGENT_UPDATES: member-of: [SimulatorStat] tooltip: Agent updates per second. type: integer value: 2 SIM_STAT_AI_MS: member-of: [SimulatorStat] tooltip: Time spent on AI step. type: integer value: 26 SIM_STAT_ASSET_DOWNLOADS: member-of: [SimulatorStat] tooltip: Pending asset download count. type: integer value: 15 SIM_STAT_ASSET_UPLOADS: member-of: [SimulatorStat] tooltip: Pending asset upload count. type: integer value: 16 SIM_STAT_CHILD_AGENT_COUNT: member-of: [SimulatorStat] tooltip: Number of child agents in region. type: integer value: 11 SIM_STAT_FRAME_MS: member-of: [SimulatorStat] tooltip: Total frame time. type: integer value: 3 SIM_STAT_IMAGE_MS: member-of: [SimulatorStat] tooltip: Time spent in 'image' segment of simulation frame. type: integer value: 8 SIM_STAT_IO_PUMP_MS: member-of: [SimulatorStat] tooltip: Pump IO time. type: integer value: 24 SIM_STAT_NET_MS: member-of: [SimulatorStat] tooltip: Time spent in 'network' segment of simulation frame. type: integer value: 4 SIM_STAT_OTHER_MS: member-of: [SimulatorStat] tooltip: Time spent in 'other' segment of simulation frame. type: integer value: 5 SIM_STAT_PACKETS_IN: member-of: [SimulatorStat] tooltip: Packets in per second. type: integer value: 13 SIM_STAT_PACKETS_OUT: member-of: [SimulatorStat] tooltip: Packets out per second. type: integer value: 14 SIM_STAT_PCT_CHARS_STEPPED: member-of: [SimulatorStat] tooltip: Returns the % of pathfinding characters skipped each frame, averaged over the last minute.\nThe returned value corresponds to the "Characters Updated" stat in the viewer's Statistics Bar. type: integer value: 0 SIM_STAT_PHYSICS_FPS: member-of: [SimulatorStat] tooltip: Physics simulation FPS. type: integer value: 1 SIM_STAT_PHYSICS_MS: member-of: [SimulatorStat] tooltip: Time spent in 'physics' segment of simulation frame. type: integer value: 6 SIM_STAT_PHYSICS_OTHER_MS: member-of: [SimulatorStat] tooltip: Physics other time. type: integer value: 20 SIM_STAT_PHYSICS_SHAPE_MS: member-of: [SimulatorStat] tooltip: Physics shape update time. type: integer value: 19 SIM_STAT_PHYSICS_STEP_MS: member-of: [SimulatorStat] tooltip: Physics step time. type: integer value: 18 SIM_STAT_SCRIPT_EPS: member-of: [SimulatorStat] tooltip: Script events per second. type: integer value: 21 SIM_STAT_SCRIPT_MS: member-of: [SimulatorStat] tooltip: Time spent in 'script' segment of simulation frame. type: integer value: 9 SIM_STAT_SCRIPT_RUN_PCT: member-of: [SimulatorStat] tooltip: Percent of scripts run during frame. type: integer value: 25 SIM_STAT_SLEEP_MS: member-of: [SimulatorStat] tooltip: Time spent sleeping. type: integer value: 23 SIM_STAT_SPARE_MS: member-of: [SimulatorStat] tooltip: Spare time left after frame. type: integer value: 22 SIM_STAT_UNACKED_BYTES: member-of: [SimulatorStat] tooltip: Total unacknowledged bytes. type: integer value: 17 SIT_FLAG_ALLOW_UNSIT: member-of: [SitFlag] tooltip: The prim allows a seated avatar to stand up. type: integer value: '0x0002' SIT_FLAG_NO_COLLIDE: member-of: [SitFlag] tooltip: The seated avatar's hit box is disabled when seated on this prim. type: integer value: '0x0010' SIT_FLAG_NO_DAMAGE: member-of: [SitFlag] tooltip: Damage will not be forwarded to an avatar seated on this prim. type: integer value: '0x0020' SIT_FLAG_SCRIPTED_ONLY: member-of: [SitFlag] tooltip: An avatar may not manually sit on this prim. type: integer value: '0x0004' SIT_FLAG_SIT_TARGET: member-of: [SitFlag] tooltip: The prim has an explicitly set sit target. type: integer value: '0x0001' SIT_INVALID_AGENT: member-of: [SitError] tooltip: Avatar ID did not specify a valid avatar. type: integer value: -4 SIT_INVALID_LINK: member-of: [SitError] tooltip: Link ID did not specify a valid prim in the linkset or resolved to multiple prims. type: integer value: -5 SIT_INVALID_OBJECT: member-of: [SitError] tooltip: Attempt to force an avatar to sit on an attachment or other invalid target. type: integer value: -7 SIT_NOT_EXPERIENCE: member-of: [SitError] tooltip: Attempt to force an avatar to sit outside an experience. type: integer value: -1 SIT_NO_ACCESS: member-of: [SitError] tooltip: Avatar does not have access to the parcel containing the target linkset of the forced sit. type: integer value: -6 SIT_NO_EXPERIENCE_PERMISSION: member-of: [SitError] tooltip: Avatar has not granted permission to force sits. type: integer value: -2 SIT_NO_SIT_TARGET: member-of: [SitError] tooltip: No available sit target in linkset for forced sit. type: integer value: -3 SKY_ABSORPTION_CONFIG: private: true member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: '' type: integer value: 16 SKY_AMBIENT: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: The ambient color of the environment type: integer value: 0 SKY_BLUE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Blue settings for environment type: integer value: 22 SKY_CLOUDS: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Settings controlling cloud density and configuration type: integer value: 2 SKY_CLOUD_TEXTURE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Texture ID used by clouds type: integer value: 19 SKY_DENSITY_PROFILE_COUNTS: private: true member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Counts for density profiles of each type. type: integer value: 3 SKY_DOME: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Sky dome information. type: integer value: 4 SKY_GAMMA: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: The gamma value applied to the scene. type: integer value: 5 SKY_GLOW: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Glow color applied to the sun and moon. type: integer value: 6 SKY_HAZE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Haze settings for environment type: integer value: 23 SKY_LIGHT: member-of: [EnvironmentParamReadOnly] tooltip: Miscellaneous lighting values. type: integer value: 8 SKY_MIE_CONFIG: private: true member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: MIE scatting profile parameters. type: integer value: 17 SKY_MOON: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Environmental moon details. type: integer value: 9 SKY_MOON_TEXTURE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Environmental moon texture. type: integer value: 20 SKY_PLANET: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Planet information used in rendering the sky. type: integer value: 10 SKY_RAYLEIGH_CONFIG: private: true member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Rayleigh scatting profile parameters. type: integer value: 18 SKY_REFLECTION_PROBE_AMBIANCE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Settings the ambience of the reflection probe. type: integer value: 24 SKY_REFRACTION: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Sky refraction parameters for rainbows and optical effects. type: integer value: 11 SKY_STAR_BRIGHTNESS: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Brightness value for the stars. type: integer value: 13 SKY_SUN: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Detailed sun information type: integer value: 14 SKY_SUN_TEXTURE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Environmental sun texture type: integer value: 21 SKY_TEXTURE_DEFAULTS: member-of: [EnvironmentParamReadOnly] tooltip: Is the environment using the default textures. type: integer value: 1 SKY_TRACKS: member-of: [EnvironmentParamReadOnly] tooltip: Track elevations for this region. type: integer value: 15 SMOOTH: member-of: [TextureAnimMode] tooltip: Slide in the X direction, instead of playing separate frames. type: integer value: '0x10' SOUND_LOOP: member-of: [PlaySoundFlag] tooltip: Sound will loop until stopped. type: integer value: '0x01' SOUND_PLAY: member-of: [PlaySoundFlag] tooltip: Sound will play normally. type: integer value: '0x00' SOUND_SYNC: member-of: [PlaySoundFlag] tooltip: Sound will be synchronized with the nearest master. type: integer value: '0x04' SOUND_TRIGGER: member-of: [PlaySoundFlag] tooltip: Sound will be triggered at the prim's location and not attached. type: integer value: '0x02' SQRT2: tooltip: 1.41421356 - The square root of 2. type: float value: '1.41421356' STATUS_BLOCK_GRAB: member-of: [ObjectStatusParam] tooltip: Controls whether the object can be grabbed.\nA grab is the default action when in third person, and is available as the hand tool in build mode. This is useful for physical objects that you don't want other people to be able to trivially disturb. The default is FALSE type: integer value: '0x40' STATUS_BLOCK_GRAB_OBJECT: member-of: [ObjectStatusParam] tooltip: Prevent click-and-drag movement on all prims in the object. type: integer value: '0x400' STATUS_BOUNDS_ERROR: member-of: [PrimMediaError] tooltip: Argument(s) passed to function had a bounds error. type: integer value: 1002 STATUS_CAST_SHADOWS: member-of: [ObjectStatusParam] deprecated: reason: Not implemented. tooltip: '' type: integer value: '0x200' STATUS_DIE_AT_EDGE: member-of: [ObjectStatusParam] tooltip: Controls whether the object is returned to the owner's inventory if it wanders off the edge of the world.\nIt is useful to set this status TRUE for things like bullets or rockets. The default is TRUE type: integer value: '0x80' STATUS_DIE_AT_NO_ENTRY: member-of: [ObjectStatusParam] tooltip: Controls whether the object dies if it attempts to enter a parcel that does not allow object entry or does not have enough capacity.\nIt is useful to set this status TRUE for things like bullets or rockets. The default is FALSE type: integer value: '0x800' STATUS_INTERNAL_ERROR: member-of: [PrimMediaError] tooltip: An internal error occurred. type: integer value: 1999 STATUS_MALFORMED_PARAMS: member-of: [PrimMediaError] tooltip: Function was called with malformed parameters. type: integer value: 1000 STATUS_NOT_FOUND: member-of: [PrimMediaError] tooltip: Object or other item was not found. type: integer value: 1003 STATUS_NOT_SUPPORTED: member-of: [PrimMediaError] tooltip: Feature not supported. type: integer value: 1004 STATUS_OK: member-of: [PrimMediaError] tooltip: Result of function call was a success. type: integer value: 0 STATUS_PHANTOM: member-of: [ObjectStatusParam] tooltip: Controls/indicates whether the object collides or not.\nSetting the value to TRUE makes the object non-colliding with all objects. It is a good idea to use this for most objects that move or rotate, but are non-physical. It is also useful for simulating volumetric lighting. The default is FALSE. type: integer value: '0x10' STATUS_PHYSICS: member-of: [ObjectStatusParam] tooltip: Controls/indicates whether the object moves physically.\nThis controls the same flag that the UI check-box for Physical controls. The default is FALSE. type: integer value: '0x1' STATUS_RETURN_AT_EDGE: member-of: [ObjectStatusParam] tooltip: '' type: integer value: '0x100' STATUS_ROTATE_X: member-of: [ObjectStatusParam] tooltip: '' type: integer value: '0x2' STATUS_ROTATE_Y: member-of: [ObjectStatusParam] tooltip: '' type: integer value: '0x4' STATUS_ROTATE_Z: member-of: [ObjectStatusParam] tooltip: "Controls/indicates whether the object can physically rotate around\n\ \t\t\tthe specific axis or not. This flag has no meaning\n\t\t\tfor non-physical\ \ objects. Set the value to FALSE\n\t\t\tif you want to disable rotation around\ \ that axis. The\n\t\t\tdefault is TRUE for a physical object.\n\t\t\tA useful\ \ example to think about when visualizing\n\t\t\tthe effect is a sit-and-spin\ \ device. They spin around the\n\t\t\tZ axis (up) but not around the X or Y\ \ axis." type: integer value: '0x8' STATUS_SANDBOX: member-of: [ObjectStatusParam] tooltip: "Controls/indicates whether the object can cross region boundaries\n\t\ \t\tand move more than 20 meters from its creation\n\t\t\tpoint. The default\ \ if FALSE." type: integer value: '0x20' STATUS_TYPE_MISMATCH: member-of: [PrimMediaError] tooltip: Argument(s) passed to function had a type mismatch. type: integer value: 1001 STATUS_WHITELIST_FAILED: member-of: [PrimMediaError] tooltip: Whitelist Failed. type: integer value: 2001 STRING_TRIM: member-of: [StringTrimType] tooltip: '' type: integer value: '0x03' STRING_TRIM_HEAD: member-of: [StringTrimType] tooltip: '' type: integer value: '0x01' STRING_TRIM_TAIL: member-of: [StringTrimType] tooltip: '' type: integer value: '0x02' TARGETED_EMAIL_OBJECT_OWNER: member-of: [EmailTarget] tooltip: Send email to the owner of the object type: integer value: '0x02' TARGETED_EMAIL_ROOT_CREATOR: member-of: [EmailTarget] tooltip: Send email to the creator of the root object type: integer value: '0x01' TERRAIN_DETAIL_1: member-of: [GroundTextureParam] tooltip: '' type: integer value: 0 TERRAIN_DETAIL_2: member-of: [GroundTextureParam] tooltip: '' type: integer value: 1 TERRAIN_DETAIL_3: member-of: [GroundTextureParam] tooltip: '' type: integer value: 2 TERRAIN_DETAIL_4: member-of: [GroundTextureParam] tooltip: '' type: integer value: 3 TERRAIN_HEIGHT_RANGE_NE: member-of: [GroundTextureParam] tooltip: '' type: integer value: 7 TERRAIN_HEIGHT_RANGE_NW: member-of: [GroundTextureParam] tooltip: '' type: integer value: 6 TERRAIN_HEIGHT_RANGE_SE: member-of: [GroundTextureParam] tooltip: '' type: integer value: 5 TERRAIN_HEIGHT_RANGE_SW: member-of: [GroundTextureParam] tooltip: '' type: integer value: 4 TERRAIN_PBR_OFFSET_1: member-of: [GroundTextureParam] tooltip: '' type: integer value: 16 TERRAIN_PBR_OFFSET_2: member-of: [GroundTextureParam] tooltip: '' type: integer value: 17 TERRAIN_PBR_OFFSET_3: member-of: [GroundTextureParam] tooltip: '' type: integer value: 18 TERRAIN_PBR_OFFSET_4: member-of: [GroundTextureParam] tooltip: '' type: integer value: 19 TERRAIN_PBR_ROTATION_1: member-of: [GroundTextureParam] tooltip: '' type: integer value: 12 TERRAIN_PBR_ROTATION_2: member-of: [GroundTextureParam] tooltip: '' type: integer value: 13 TERRAIN_PBR_ROTATION_3: member-of: [GroundTextureParam] tooltip: '' type: integer value: 14 TERRAIN_PBR_ROTATION_4: member-of: [GroundTextureParam] tooltip: '' type: integer value: 15 TERRAIN_PBR_SCALE_1: member-of: [GroundTextureParam] tooltip: '' type: integer value: 8 TERRAIN_PBR_SCALE_2: member-of: [GroundTextureParam] tooltip: '' type: integer value: 9 TERRAIN_PBR_SCALE_3: member-of: [GroundTextureParam] tooltip: '' type: integer value: 10 TERRAIN_PBR_SCALE_4: member-of: [GroundTextureParam] tooltip: '' type: integer value: 11 TEXTURE_BLANK: tooltip: '' type: string slua-type: uuid value: "5748decc-f629-461c-9a36-a35a221fe21f" TEXTURE_DEFAULT: tooltip: '' type: string slua-type: uuid value: "89556747-24cb-43ed-920b-47caed15465f" TEXTURE_MEDIA: tooltip: '' type: string slua-type: uuid value: "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361" TEXTURE_PLYWOOD: tooltip: '' type: string slua-type: uuid value: "89556747-24cb-43ed-920b-47caed15465f" TEXTURE_TRANSPARENT: tooltip: '' type: string slua-type: uuid value: "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903" TOUCH_INVALID_FACE: # not enum as it can return positive integers also tooltip: '' type: integer value: -1 TOUCH_INVALID_TEXCOORD: tooltip: '' type: vector value: <-1.0, -1.0, 0.0> TOUCH_INVALID_VECTOR: tooltip: '' type: vector value: <0.0, 0.0, 0.0> TP_ROUTING_BLOCKED: member-of: [ParcelTeleportRouting] tooltip: Direct teleporting is blocked on this parcel. type: integer value: 0 TP_ROUTING_FREE: member-of: [ParcelTeleportRouting] tooltip: Teleports are unrestricted on this parcel. type: integer value: 2 TP_ROUTING_LANDINGP: member-of: [ParcelTeleportRouting] tooltip: Teleports are routed to a landing point if set on this parcel. type: integer value: 1 TRANSFER_BAD_OPTS: member-of: [TransferError] tooltip: Invalid inventory options. type: integer value: -1 TRANSFER_BAD_ROOT: member-of: [TransferError] tooltip: The root path specified in TRANSFER_DEST contained an invalid directory or was reduced to nothing. type: integer value: -5 TRANSFER_DEST: member-of: [GiveAgentInventoryParam] tooltip: The root folder to transfer inventory into. type: integer value: 0 TRANSFER_FLAGS: member-of: [GiveAgentInventoryParam] tooltip: Flags to control the behavior of inventory transfer. type: integer value: 1 TRANSFER_FLAG_COPY: member-of: [TransferOwnershipFlag] tooltip: Gives a copy of the object being transfered. Implies TRANSFER_FLAG_TAKE. type: integer value: '0x0004' TRANSFER_FLAG_RESERVED: member-of: [TransferOwnershipFlag] tooltip: Reserved for future expansion. type: integer value: '0x0001' TRANSFER_FLAG_TAKE: member-of: [TransferOwnershipFlag] tooltip: On a successful transfer, automatically takes the object into inventory. type: integer value: '0x0002' TRANSFER_NO_ATTACHMENT: member-of: [TransferError] tooltip: Can not transfer ownership of an attached object. type: integer value: -7 TRANSFER_NO_ITEMS: member-of: [TransferError] tooltip: No items in the inventory list are eligible for transfer. type: integer value: -4 TRANSFER_NO_PERMS: member-of: [TransferError] tooltip: The object does not have transfer permissions. type: integer value: -6 TRANSFER_NO_TARGET: member-of: [TransferError] tooltip: Could not find the receiver in the current region. type: integer value: -2 TRANSFER_OK: member-of: [TransferError] tooltip: Inventory transfer offer was successfully made. type: integer value: 0 TRANSFER_THROTTLE: member-of: [TransferError] tooltip: Inventory throttle hit. type: integer value: -3 TRAVERSAL_TYPE: member-of: [CharacterParam] tooltip: One of TRAVERSAL_TYPE_FAST, TRAVERSAL_TYPE_SLOW, and TRAVERSAL_TYPE_NONE. type: integer value: 7 TRAVERSAL_TYPE_FAST: member-of: [CharacterTraversalType] tooltip: '' type: integer value: 1 TRAVERSAL_TYPE_NONE: member-of: [CharacterTraversalType] tooltip: '' type: integer value: 2 TRAVERSAL_TYPE_SLOW: member-of: [CharacterTraversalType] tooltip: '' type: integer value: 0 'TRUE': tooltip: An integer constant for boolean comparisons. Has the value '1'. type: integer slua-removed: true value: 1 TWO_PI: tooltip: 6.28318530 - The radians of a circle. type: float value: '6.28318530' TYPE_FLOAT: member-of: [ListEntryType] slua-deprecated: use: '"number"' tooltip: The list entry is a float. type: integer value: 2 TYPE_INTEGER: member-of: [ListEntryType] slua-deprecated: use: '"number"' tooltip: The list entry is an integer. type: integer value: 1 TYPE_INVALID: member-of: [ListEntryType] slua-deprecated: use: 'nil' tooltip: The list entry is invalid. type: integer value: 0 TYPE_KEY: member-of: [ListEntryType] slua-deprecated: use: '"uuid"' tooltip: The list entry is a key. type: integer value: 4 TYPE_ROTATION: member-of: [ListEntryType] slua-deprecated: use: '"quaternion"' tooltip: The list entry is a rotation. type: integer value: 6 TYPE_STRING: member-of: [ListEntryType] slua-deprecated: use: '"string"' tooltip: The list entry is a string. type: integer value: 3 TYPE_VECTOR: member-of: [ListEntryType] slua-deprecated: use: '"vector"' tooltip: The list entry is a vector. type: integer value: 5 URL_REQUEST_DENIED: tooltip: '' type: string value: URL_REQUEST_DENIED URL_REQUEST_GRANTED: tooltip: '' type: string value: URL_REQUEST_GRANTED VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY: member-of: [VehicleFloatParam] tooltip: A slider between minimum (0.0) and maximum (1.0) deflection of angular orientation. That is, its a simple scalar for modulating the strength of angular deflection such that the vehicles preferred axis of motion points toward its real velocity. type: integer value: 32 VEHICLE_ANGULAR_DEFLECTION_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The time-scale for exponential success of linear deflection deflection. Its another way to specify the strength of the vehicles tendency to reorient itself so that its preferred axis of motion agrees with its true velocity. type: integer value: 33 VEHICLE_ANGULAR_FRICTION_TIMESCALE: member-of: [VehicleVectorParam] tooltip: "A vector of timescales for exponential decay of the vehicle's angular\ \ velocity about its preferred axes of motion (at, left, up).\n\t\t\tRange =\ \ [0.07, inf) seconds for each element of the vector." type: integer value: 17 VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for exponential decay of the angular motors magnitude. type: integer value: 35 VEHICLE_ANGULAR_MOTOR_DIRECTION: member-of: [VehicleVectorParam] tooltip: The direction and magnitude (in preferred frame) of the vehicle's angular motor. The vehicle will accelerate (or decelerate if necessary) to match its velocity to its motor. type: integer value: 19 VEHICLE_ANGULAR_MOTOR_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for exponential approach to full angular motor velocity. type: integer value: 34 VEHICLE_BANKING_EFFICIENCY: member-of: [VehicleFloatParam] tooltip: A slider between anti (-1.0), none (0.0), and maxmum (1.0) banking strength. type: integer value: 38 VEHICLE_BANKING_MIX: member-of: [VehicleFloatParam] tooltip: A slider between static (0.0) and dynamic (1.0) banking. "Static" means the banking scales only with the angle of roll, whereas "dynamic" is a term that also scales with the vehicles linear speed. type: integer value: 39 VEHICLE_BANKING_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for banking to exponentially approach its maximum effect. This is another way to scale the strength of the banking effect, however it affects the term that is proportional to the difference between what the banking behavior is trying to do, and what the vehicle is actually doing. type: integer value: 40 VEHICLE_BUOYANCY: member-of: [VehicleFloatParam] tooltip: A slider between minimum (0.0) and maximum anti-gravity (1.0). type: integer value: 27 VEHICLE_FLAG_BLOCK_INTERFERENCE: member-of: [VehicleFlag] tooltip: Prevent other scripts from pushing vehicle. type: integer value: '0x400' VEHICLE_FLAG_CAMERA_DECOUPLED: member-of: [VehicleFlag] tooltip: '' type: integer value: '0x200' VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT: member-of: [VehicleFlag] tooltip: Hover at global height. type: integer value: '0x10' VEHICLE_FLAG_HOVER_TERRAIN_ONLY: member-of: [VehicleFlag] tooltip: Ignore water height when hovering. type: integer value: '0x8' VEHICLE_FLAG_HOVER_UP_ONLY: member-of: [VehicleFlag] tooltip: Hover does not push down. Use this flag for hovering vehicles that should be able to jump above their hover height. type: integer value: '0x20' VEHICLE_FLAG_HOVER_WATER_ONLY: member-of: [VehicleFlag] tooltip: Ignore terrain height when hovering. type: integer value: '0x4' VEHICLE_FLAG_LIMIT_MOTOR_UP: member-of: [VehicleFlag] tooltip: Prevents ground vehicles from motoring into the sky. type: integer value: '0x40' VEHICLE_FLAG_LIMIT_ROLL_ONLY: member-of: [VehicleFlag] tooltip: For vehicles with vertical attractor that want to be able to climb/dive, for instance, aeroplanes that want to use the banking feature. type: integer value: '0x2' VEHICLE_FLAG_MOUSELOOK_BANK: member-of: [VehicleFlag] tooltip: '' type: integer value: '0x100' VEHICLE_FLAG_MOUSELOOK_STEER: member-of: [VehicleFlag] tooltip: '' type: integer value: '0x80' VEHICLE_FLAG_NO_DEFLECTION_UP: member-of: [VehicleFlag] tooltip: This flag prevents linear deflection parallel to world z-axis. This is useful for preventing ground vehicles with large linear deflection, like bumper cars, from climbing their linear deflection into the sky. type: integer value: '0x1' VEHICLE_FLAG_NO_FLY_UP: member-of: [VehicleFlag] deprecated: use: VEHICLE_FLAG_NO_DEFLECTION_UP tooltip: Old, changed to VEHICLE_FLAG_NO_DEFLECTION_UP type: integer value: '0x1' VEHICLE_HOVER_EFFICIENCY: member-of: [VehicleFloatParam] tooltip: 'A slider between minimum (0.0 = bouncy) and maximum (1.0 = fast as possible) damped motion of the hover behavior. ' type: integer value: 25 VEHICLE_HOVER_HEIGHT: member-of: [VehicleFloatParam] tooltip: The height (above the terrain or water, or global) at which the vehicle will try to hover. type: integer value: 24 VEHICLE_HOVER_TIMESCALE: member-of: [VehicleFloatParam] tooltip: Period of time (in seconds) for the vehicle to achieve its hover height. type: integer value: 26 VEHICLE_LINEAR_DEFLECTION_EFFICIENCY: member-of: [VehicleFloatParam] tooltip: A slider between minimum (0.0) and maximum (1.0) deflection of linear velocity. That is, its a simple scalar for modulating the strength of linear deflection. type: integer value: 28 VEHICLE_LINEAR_DEFLECTION_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for exponential success of linear deflection deflection. It is another way to specify how much time it takes for the vehicle's linear velocity to be redirected to its preferred axis of motion. type: integer value: 29 VEHICLE_LINEAR_FRICTION_TIMESCALE: member-of: [VehicleVectorParam] tooltip: "A vector of timescales for exponential decay of the vehicle's linear\ \ velocity along its preferred axes of motion (at, left, up).\n\t\t\tRange =\ \ [0.07, inf) seconds for each element of the vector." type: integer value: 16 VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for exponential decay of the linear motors magnitude. type: integer value: 31 VEHICLE_LINEAR_MOTOR_DIRECTION: member-of: [VehicleVectorParam] tooltip: "The direction and magnitude (in preferred frame) of the vehicle's linear\ \ motor. The vehicle will accelerate (or decelerate if necessary) to match its\ \ velocity to its motor.\n\t\t\tRange of magnitude = [0, 30] meters/second." type: integer value: 18 VEHICLE_LINEAR_MOTOR_OFFSET: member-of: [VehicleVectorParam] tooltip: '' type: integer value: 20 VEHICLE_LINEAR_MOTOR_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The timescale for exponential approach to full linear motor velocity. type: integer value: 30 VEHICLE_REFERENCE_FRAME: member-of: [VehicleRotationParam] tooltip: A rotation of the vehicle's preferred axes of motion and orientation (at, left, up) with respect to the vehicle's local frame (x, y, z). type: integer value: 44 VEHICLE_TYPE_AIRPLANE: member-of: [VehicleType] tooltip: Uses linear deflection for lift, no hover, and banking to turn.\nSee http://wiki.secondlife.com/wiki/VEHICLE_TYPE_AIRPLANE type: integer value: 4 VEHICLE_TYPE_BALLOON: member-of: [VehicleType] tooltip: Hover, and friction, but no deflection.\nSee http://wiki.secondlife.com/wiki/VEHICLE_TYPE_BALLOON type: integer value: 5 VEHICLE_TYPE_BOAT: member-of: [VehicleType] tooltip: Hovers over water with lots of friction and some anglar deflection.\nSee http://wiki.secondlife.com/wiki/VEHICLE_TYPE_BOAT type: integer value: 3 VEHICLE_TYPE_CAR: member-of: [VehicleType] tooltip: Another vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events.\nSee http://wiki.secondlife.com/wiki/VEHICLE_TYPE_CAR type: integer value: 2 VEHICLE_TYPE_NONE: member-of: [VehicleType] tooltip: '' type: integer value: 0 VEHICLE_TYPE_SLED: member-of: [VehicleType] tooltip: Simple vehicle that bumps along the ground, and likes to move along its local x-axis.\nSee http://wiki.secondlife.com/wiki/VEHICLE_TYPE_SLED type: integer value: 1 VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY: member-of: [VehicleFloatParam] tooltip: A slider between minimum (0.0 = wobbly) and maximum (1.0 = firm as possible) stability of the vehicle to keep itself upright. type: integer value: 36 VEHICLE_VERTICAL_ATTRACTION_TIMESCALE: member-of: [VehicleFloatParam] tooltip: The period of wobble, or timescale for exponential approach, of the vehicle to rotate such that its preferred "up" axis is oriented along the world's "up" axis. type: integer value: 37 VERTICAL: member-of: [CharacterOrientation] tooltip: '' type: integer value: 0 WANDER_PAUSE_AT_WAYPOINTS: member-of: [CharacterWanderWithinParam] tooltip: '' type: integer value: 0 WATER_BLUR_MULTIPLIER: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Blur factor. type: integer value: 100 WATER_FOG: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Fog properties when underwater. type: integer value: 101 WATER_FRESNEL: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Fresnel scattering applied to the surface of the water. type: integer value: 102 WATER_NORMAL_SCALE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Scaling applied to the water normal map. type: integer value: 104 WATER_NORMAL_TEXTURE: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Normal map used for environmental waves. type: integer value: 107 WATER_REFRACTION: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Refraction factors when looking through the surface of the water. type: integer value: 105 WATER_TEXTURE_DEFAULTS: member-of: [EnvironmentParamReadOnly] tooltip: Is the environment using the default wave map. type: integer value: 103 WATER_WAVE_DIRECTION: member-of: [EnvironmentParamReadOnly, EnvironmentParam] tooltip: Vectors for the directions of the waves. type: integer value: 106 XP_ERROR_EXPERIENCES_DISABLED: member-of: [ExperienceError] tooltip: The region currently has experiences disabled. type: integer value: 2 XP_ERROR_EXPERIENCE_DISABLED: member-of: [ExperienceError] tooltip: The experience owner has temporarily disabled the experience. type: integer value: 8 XP_ERROR_EXPERIENCE_SUSPENDED: member-of: [ExperienceError] tooltip: The experience has been suspended by Linden Customer Support. type: integer value: 9 XP_ERROR_INVALID_EXPERIENCE: member-of: [ExperienceError] tooltip: The script is associated with an experience that no longer exists. type: integer value: 7 XP_ERROR_INVALID_PARAMETERS: member-of: [ExperienceError] tooltip: One of the string arguments was too big to fit in the key-value store. type: integer value: 3 XP_ERROR_KEY_NOT_FOUND: member-of: [ExperienceError] tooltip: The requested key does not exist. type: integer value: 14 XP_ERROR_MATURITY_EXCEEDED: member-of: [ExperienceError] tooltip: The content rating of the experience exceeds that of the region. type: integer value: 16 XP_ERROR_NONE: member-of: [ExperienceError] tooltip: No error was detected. type: integer value: 0 XP_ERROR_NOT_FOUND: member-of: [ExperienceError] tooltip: The sim was unable to verify the validity of the experience. Retrying after a short wait is advised. type: integer value: 6 XP_ERROR_NOT_PERMITTED: member-of: [ExperienceError] tooltip: This experience is not allowed to run by the requested agent. type: integer value: 4 XP_ERROR_NOT_PERMITTED_LAND: member-of: [ExperienceError] tooltip: This experience is not allowed to run on the current region. type: integer value: 17 XP_ERROR_NO_EXPERIENCE: member-of: [ExperienceError] tooltip: This script is not associated with an experience. type: integer value: 5 XP_ERROR_QUOTA_EXCEEDED: member-of: [ExperienceError] tooltip: An attempted write data to the key-value store failed due to the data quota being met. type: integer value: 11 XP_ERROR_REQUEST_PERM_TIMEOUT: member-of: [ExperienceError] tooltip: Request timed out; permissions not modified. type: integer value: 18 XP_ERROR_RETRY_UPDATE: member-of: [ExperienceError] tooltip: A checked update failed due to an out of date request. type: integer value: 15 XP_ERROR_STORAGE_EXCEPTION: member-of: [ExperienceError] tooltip: Unable to communicate with the key-value store. type: integer value: 13 XP_ERROR_STORE_DISABLED: member-of: [ExperienceError] tooltip: The key-value store is currently disabled on this region. type: integer value: 12 XP_ERROR_THROTTLED: member-of: [ExperienceError] tooltip: The call failed due to too many recent calls. type: integer value: 1 XP_ERROR_UNKNOWN_ERROR: member-of: [ExperienceError] tooltip: Other unknown error. type: integer value: 10 ZERO_ROTATION: tooltip: '' type: rotation value: <0.0, 0.0, 0.0, 1.0> ZERO_VECTOR: tooltip: '' type: vector value: <0.0, 0.0, 0.0> events: at_rot_target: arguments: - TargetNumber: tooltip: '' type: integer - TargetRotation: tooltip: '' type: rotation - CurrentRotation: tooltip: '' type: rotation tooltip: This event is triggered when a script comes within a defined angle of a target rotation. The range and rotation are set by a call to llRotTarget. at_target: arguments: - TargetNumber: tooltip: '' type: integer - TargetPosition: tooltip: '' type: vector - CurrentPosition: tooltip: '' type: vector tooltip: This event is triggered when the scripted object comes within a defined range of the target position, defined by the llTarget function call. attach: arguments: - AvatarID: tooltip: '' type: key tooltip: This event is triggered whenever an object is attached or detached from an avatar. If it is attached, the key of the avatar it is attached to is passed in, otherwise NULL_KEY is. changed: arguments: - Changed: tooltip: '' type: integer tooltip: Triggered when various events change the object. The change argument will be a bit-field of CHANGED_* constants. collision: arguments: - NumberOfCollisions: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised while another object, or avatar, is colliding with\ \ the object the script is attached to.\n\t\t\tThe number of detected objects\ \ is passed to the script. Information on those objects may be gathered via\ \ the llDetected* functions." collision_end: arguments: - NumberOfCollisions: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised when another object, or avatar, stops colliding\ \ with the object the script is attached to.\n\t\t\tThe number of detected objects\ \ is passed to the script. Information on those objects may be gathered via\ \ the llDetected* library functions." collision_start: arguments: - NumberOfCollisions: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised when another object, or avatar, starts colliding\ \ with the object the script is attached to.\n\t\t\tThe number of detected objects\ \ is passed to the script. Information on those objects may be gathered via\ \ the llDetected* library functions." control: arguments: - AvatarID: tooltip: '' type: key - Levels: tooltip: '' type: integer - Edges: tooltip: '' type: integer tooltip: "Once a script has the ability to grab control inputs from the avatar,\ \ this event will be used to pass the commands into the script.\n\t\t\tThe levels\ \ and edges are bit-fields of control constants." dataserver: arguments: - RequestID: tooltip: '' type: key - Data: tooltip: '' type: string tooltip: "This event is triggered when the requested data is returned to the script.\n\ \t\t\tData may be requested by the llRequestAgentData, llRequestInventoryData,\ \ and llGetNotecardLine function calls, for example." email: arguments: - Time: tooltip: '' type: string - Address: tooltip: '' type: string - Subject: tooltip: '' type: string - Body: tooltip: '' type: string - NumberRemaining: tooltip: '' type: integer tooltip: "This event is triggered when an email sent to this script arrives.\n\ \t\t\tThe number remaining tells how many more emails are known to be still\ \ pending." experience_permissions: arguments: - agent_id: tooltip: ID of the agent approving permission for the Experience. type: key tooltip: Triggered when an agent has approved an experience permissions request. experience_permissions_denied: arguments: - agent_id: tooltip: ID of the agent denying permission for the Experience. type: key - Reason: tooltip: One of the XP_ERROR_... constants describing the reason why the Experience permissions were denied for the agent. type: integer tooltip: Describes why the Experience permissions were denied for the agent. final_damage: arguments: - count: tooltip: The number of damage events queued. type: integer detected-semantics: true tooltip: Triggered as damage is applied to an avatar or task, after all on_damage events have been processed. game_control: arguments: - id: tooltip: UUID of avatar supplying input type: key - buttons: tooltip: 32-bit mask of buttons pressed type: integer - axes: tooltip: Six float values in range [-1, 1] type: list slua-type: "{number}" tooltip: This event is raised when game controller input changes. http_request: arguments: - HTTPRequestID: tooltip: '' type: key - HTTPMethod: tooltip: '' type: string - Body: tooltip: '' type: string tooltip: Triggered when task receives an HTTP request. http_response: arguments: - HTTPRequestID: tooltip: '' type: key - Status: tooltip: '' type: integer - Metadata: tooltip: '' type: list - Body: tooltip: '' type: string tooltip: This event handler is invoked when an HTTP response is received for a pending llHTTPRequest request or if a pending request fails or times out. land_collision: arguments: - Position: tooltip: '' type: vector tooltip: This event is raised when the object the script is attached to is colliding with the ground. land_collision_end: arguments: - Position: tooltip: '' type: vector tooltip: This event is raised when the object the script is attached to stops colliding with the ground. land_collision_start: arguments: - Position: tooltip: '' type: vector tooltip: This event is raised when the object the script is attached to begins to collide with the ground. link_message: arguments: - SendersLink: tooltip: '' type: integer - Value: tooltip: '' type: integer - Text: tooltip: '' type: string - ID: tooltip: '' type: key slua-type: string tooltip: Triggered when object receives a link message via llMessageLinked function call. linkset_data: arguments: - action: tooltip: '' type: integer - name: tooltip: '' type: string - value: tooltip: '' type: string tooltip: Triggered when a script modifies the linkset datastore. listen: arguments: - Channel: tooltip: '' type: integer - Name: tooltip: '' type: string - ID: tooltip: '' type: key - Text: tooltip: '' type: string tooltip: "This event is raised whenever a chat message matching the constraints\ \ set in the llListen command is received. The name and ID of the speaker, as\ \ well as the message, are passed in as parameters.\n\t\t\tChannel 0 is the\ \ public chat channel that all avatars see as chat text. Channels 1 through\ \ 2,147,483,648 are private channels that are not sent to avatars but other\ \ scripts can listen on those channels." money: arguments: - Payer: tooltip: '' type: key - Amount: tooltip: '' type: integer tooltip: This event is triggered when a resident has given an amount of Linden dollars to the object. moving_end: arguments: [] tooltip: Triggered whenever an object with this script stops moving. moving_start: arguments: [] tooltip: Triggered whenever an object with this script starts moving. no_sensor: arguments: [] tooltip: This event is raised when sensors are active, via the llSensor function call, but are not sensing anything. not_at_rot_target: arguments: [] tooltip: When a target is set via the llRotTarget function call, but the script is outside the specified angle this event is raised. not_at_target: arguments: [] tooltip: When a target is set via the llTarget library call, but the script is outside the specified range this event is raised. object_rez: arguments: - RezzedObjectsID: tooltip: '' type: key tooltip: Triggered when an object rezzes another object from its inventory via the llRezObject, or similar, functions. The id is the globally unique key for the object rezzed. on_damage: arguments: - count: tooltip: The number of damage events queued. type: integer detected-semantics: true tooltip: Triggered when an avatar or object receives damage. on_death: arguments: [] tooltip: Triggered when an avatar reaches 0 health. on_rez: arguments: - StartParameter: tooltip: '' type: integer tooltip: Triggered whenever an object is rezzed from inventory or by another object. The start parameter is passed in from the llRezObject call, or zero if from inventory. path_update: arguments: - Type: tooltip: '' type: integer - Reserved: tooltip: '' type: list tooltip: This event is called to inform the script of changes within the object's path-finding status. remote_data: arguments: - EventType: tooltip: '' type: integer - ChannelID: tooltip: '' type: key - MessageID: tooltip: '' type: key - Sender: tooltip: '' type: string - IData: tooltip: '' type: integer - SData: tooltip: '' type: string deprecated: true tooltip: This event is deprecated. run_time_permissions: arguments: - PermissionFlags: tooltip: '' type: integer tooltip: "Scripts need permission from either the owner or the avatar they wish\ \ to act on before they may perform certain functions, such as debiting money\ \ from their owners account, triggering an animation on an avatar, or capturing\ \ control inputs. The llRequestPermissions library function is used to request\ \ these permissions and the various permissions integer constants can be supplied.\n\ \t\t\tThe integer returned to this event handler contains the current set of\ \ permissions flags, so if permissions equal 0 then no permissions are set." sensor: arguments: - NumberDetected: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised whenever objects matching the constraints of the\ \ llSensor command are detected.\n\t\t\tThe number of detected objects is passed\ \ to the script in the parameter. Information on those objects may be gathered\ \ via the llDetected* functions." state_entry: arguments: [] tooltip: The state_entry event occurs whenever a new state is entered, including at program start, and is always the first event handled. slua-removed: true state_exit: arguments: [] slua-removed: true tooltip: The state_exit event occurs whenever the state command is used to transition to another state. It is handled before the new states state_entry event. timer: arguments: [] slua-deprecated: use: LLTimers tooltip: This event is raised at regular intervals set by the llSetTimerEvent library function. touch: arguments: - NumberOfTouches: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised while a user is touching the object the script\ \ is attached to.\n\t\t\tThe number of touching objects is passed to the script\ \ in the parameter.\n\t\t\tInformation on those objects may be gathered via\ \ the llDetected* library functions." touch_end: arguments: - NumberOfTouches: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised when a user stops touching the object the script\ \ is attached to. The number of touches is passed to the script in the parameter.\n\ \t\t\tInformation on those objects may be gathered via the llDetected* library\ \ functions." touch_start: arguments: - NumberOfTouches: tooltip: '' type: integer detected-semantics: true tooltip: "This event is raised when a user first touches the object the script\ \ is attached to. The number of touches is passed to the script in the parameter.\n\ \t\t\tInformation on those objects may be gathered via the llDetected() library\ \ functions." transaction_result: arguments: - RequestID: tooltip: '' type: key - Success: tooltip: '' type: integer bool-semantics: true - Message: tooltip: '' type: string tooltip: Triggered by llTransferLindenDollars() function. functions: # : is the LSL name for the function. # energy: Script energy consumed by the function. (When in doubt just use 10.0) # sleep: Additional sleep time imposed by the script after this function completes. # mono-sleep: Sleep in the mono script runtime # return: Return type of the function. # slua-return: More specific return type for slua type-checking. # slua-type: More specific argument type for slua type-checking. # type-arguments: An array of strings naming the type variables used for generic type-checking this slua function. # arguments: An array of maps of maps describing the parameters to this function. # tooltip: A brief description of this function. Map of maps is used to retain ordering. # func-id: The LSO function identifier, (See comment at the top of this file.) # private: Should this function be omitted from the generated documentation. # deprecated: Has this function been deprecated. # slua-deprecated: Has this function or event been deprecated in SLua. # slua-removed: Has this function or event been removed in SLua. # pure: Is the function guaranteed to have no side effects. # must-use: If true or `pure` is true, then the functions return value should not be discarded, as it serves no other purpose # native: If true, this function must use a native implementation for non-LSO VMs. # god-mode: If true, this function can only be executed in god mode. # experience: If true, this function requires an experience to be set for the script to compile. # linden-experience: If true, this function requires a linden-owned experience. # index-semantics: If true then the returned integer from this function represents 0 based index # bool-semantics: If true then the returned integer represents a boolean 1 or 0 # asset-semantics: If true this argument represents an inventory item and can accept either name or uuid # detected-semantics: If true, the event or function is involved in the DetectedEvent wrapper in SLua llAbs: arguments: - Value: tooltip: An integer value. type: integer slua-deprecated: use: math.abs reason: Double precision; fastcall. selene-replace: ["math.abs(%...)"] energy: 10.0 func-id: 6 native: true pure: true return: integer sleep: 0.0 tooltip: Returns the absolute (positive) version of Value. llAcos: arguments: - Value: tooltip: A floating-point value. type: float slua-deprecated: use: math.acos reason: Double precision; fastcall. selene-replace: ["math.acos(%...)"] energy: 10.0 func-id: 172 native: true must-use: true # not pure because it might trigger a math error return: float sleep: 0.0 tooltip: Returns the arc-cosine of Value, in radians. llAddToLandBanList: arguments: - ID: tooltip: Agent UUID to add to ban-list. type: key - Hours: tooltip: Period, in hours, to ban the avatar for. type: float energy: 10.0 func-id: 310 return: void sleep: 0.1 tooltip: Add avatar ID to the parcel ban list for the specified number of Hours.\nA value of 0 for Hours will add the agent indefinitely.\nThe smallest value that Hours will accept is 0.01; anything smaller will be seen as 0.\nWhen values that small are used, it seems the function bans in approximately 30 second increments (Probably 36 second increments, as 0.01 of an hour is 36 seconds).\nResidents teleporting to a parcel where they are banned will be redirected to a neighbouring parcel. llAddToLandPassList: arguments: - ID: tooltip: Agent UUID to add to pass-list. type: key - Hours: tooltip: Period, in hours, to allow the avatar for. type: float energy: 10.0 func-id: 240 return: void sleep: 0.1 tooltip: Add avatar ID to the land pass list, for a duration of Hours. llAdjustDamage: arguments: - Number: tooltip: Damage event index to modify. type: integer index-semantics: true - Damage: tooltip: New damage amount to apply on this event. type: float energy: 10.0 func-id: 555 return: void detected-semantics: true sleep: 0.0 tooltip: Changes the amount of damage to be delivered by this damage event. llAdjustSoundVolume: arguments: - Volume: tooltip: The volume to set. type: float energy: 10.0 func-id: 207 return: void sleep: 0.1 tooltip: Adjusts the volume (0.0 - 1.0) of the currently playing attached sound.\nThis function has no effect on sounds started with llTriggerSound. llAgentInExperience: arguments: - AgentID: tooltip: '' type: key energy: 10.0 experience: true func-id: 392 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: "\n Returns TRUE if the agent is in the Experience\ \ and the Experience can run in the current location.\n " llAllowInventoryDrop: arguments: - Flag: tooltip: Boolean, If TRUE allows anyone to drop inventory on prim, FALSE revokes. type: integer bool-semantics: true energy: 10.0 func-id: 176 return: void sleep: 0.0 tooltip: If Flag == TRUE, users without object modify permissions can still drop inventory items into the object. llAngleBetween: arguments: - Rot1: tooltip: First rotation. type: rotation - Rot2: tooltip: Second rotation. type: rotation energy: 10.0 func-id: 174 pure: true return: float sleep: 0.0 tooltip: Returns the angle, in radians, between rotations Rot1 and Rot2. llApplyImpulse: arguments: - Force: tooltip: Amount of impulse force to apply. type: vector - Local: tooltip: Boolean, if TRUE, force is treated as a local directional vector instead of region directional vector. type: integer bool-semantics: true energy: 10.0 func-id: 72 return: void sleep: 0.0 tooltip: Applies impulse to the object.\nIf Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.\nThis function only works on physical objects. llApplyRotationalImpulse: arguments: - Force: tooltip: Amount of impulse force to apply. type: vector - Local: tooltip: Boolean, if TRUE, uses local axis, if FALSE, uses region axis. type: integer bool-semantics: true energy: 10.0 func-id: 73 return: void sleep: 0.0 tooltip: Applies rotational impulse to the object.\nIf Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.\nThis function only works on physical objects. llAsin: arguments: - Value: tooltip: A floating-point value. type: float slua-deprecated: use: math.asin reason: Double precision; fastcall. selene-replace: ["math.asin(%...)"] energy: 10.0 func-id: 173 native: true must-use: true # not pure because it might trigger a math error return: float sleep: 0.0 tooltip: Returns the arc-sine, in radians, of Value. llAtan2: arguments: - y: tooltip: A floating-point value. type: float - x: tooltip: A floating-point value. type: float slua-deprecated: use: math.atan2 reason: Double precision; fastcall. selene-replace: ["math.atan2(%...)"] energy: 10.0 func-id: 3 native: true pure: true return: float sleep: 0.0 tooltip: Returns the arc-tangent2 of y, x. llAttachToAvatar: arguments: - AttachmentPoint: tooltip: '' type: integer energy: 10.0 func-id: 113 return: void sleep: 0.0 requires-permission: - PERMISSION_ATTACH tooltip: Attach to avatar at point AttachmentPoint.\nRequires the PERMISSION_ATTACH runtime permission. llAttachToAvatarTemp: arguments: - AttachPoint: tooltip: Valid attachment point or ATTACH_* constant. type: integer energy: 10.0 func-id: 391 return: void sleep: 0.0 requires-permission: - PERMISSION_ATTACH tooltip: Follows the same convention as llAttachToAvatar, with the exception that the object will not create new inventory for the user, and will disappear on detach or disconnect.\nRequires the PERMISSION_ATTACH runtime permission. llAvatarOnLinkSitTarget: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer energy: 10.0 func-id: 376 must-use: true return: key sleep: 0.0 tooltip: If an avatar is sitting on the link's sit target, return the avatar's key, NULL_KEY otherwise.\nReturns a key that is the UUID of the user seated on the specified link's prim. llAvatarOnSitTarget: arguments: [] energy: 10.0 func-id: 239 must-use: true return: key sleep: 0.0 tooltip: If an avatar is seated on the sit target, returns the avatar's key, otherwise NULL_KEY.\nThis only will detect avatars sitting on sit targets defined with llSitTarget. llAxes2Rot: arguments: - Forward: tooltip: Forward/Back part of rotation. type: vector - Left: tooltip: Left/Right part of rotation. type: vector - Up: tooltip: Up/Down part of rotation. type: vector energy: 10.0 func-id: 17 pure: true return: rotation sleep: 0.0 tooltip: Returns the rotation represented by coordinate axes Forward, Left, and Up. llAxisAngle2Rot: arguments: - Axis: tooltip: Axis. type: vector - Angle: tooltip: Angle in radians. type: float energy: 10.0 func-id: 169 pure: true return: rotation sleep: 0.0 tooltip: Returns the rotation that is a generated Angle about Axis. llBase64ToInteger: arguments: - Text: tooltip: '' type: string slua-deprecated: reason: Use 'llbase64.decode' and 'string.unpack' or 'buffer.readi32' instead. selene-replace: ['string.unpack(">i", llbase64.decode(s))'] energy: 10.0 func-id: 281 pure: true return: integer sleep: 0.0 tooltip: Returns an integer that is the Text, Base64 decoded as a big endian integer.\nReturns zero if Text is longer then 8 characters. If Text contains fewer then 6 characters, the return value is unpredictable. llBase64ToString: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 261 pure: true return: string sleep: 0.0 tooltip: Converts a Base64 string to a conventional string.\nIf the conversion creates any unprintable characters, they are converted to question marks. slua-deprecated: use: llbase64.decode selene-replace: ["llbase64.decode(%1)"] llBreakAllLinks: arguments: [] energy: 10.0 func-id: 143 return: void sleep: 0.0 requires-permission: - PERMISSION_CHANGE_LINKS tooltip: De-links all prims in the link set.\nRequires the PERMISSION_CHANGE_LINKS runtime permission. llBreakLink: arguments: - LinkNumber: tooltip: '' type: integer energy: 10.0 func-id: 142 return: void sleep: 0.0 requires-permission: - PERMISSION_CHANGE_LINKS tooltip: De-links the prim with the given link number.\nRequires the PERMISSION_CHANGE_LINKS runtime permission. llCSV2List: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 196 pure: true return: list slua-return: '{string}' sleep: 0.0 tooltip: Create a list from a string of comma separated values specified in Text. llCastRay: arguments: - Start: tooltip: '' type: vector - End: tooltip: '' type: vector - Options: tooltip: '' type: list energy: 10.0 func-id: 363 must-use: true return: list sleep: 0.0 tooltip: 'Casts a ray into the physics world from ''start'' to ''end'' and returns data according to details in Options.\nReports collision data for intersections with objects.\nReturn value: [UUID_1, {link_number_1}, hit_position_1, {hit_normal_1}, UUID_2, {link_number_2}, hit_position_2, {hit_normal_2}, ... , status_code] where {} indicates optional data.' llCeil: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.ceil reason: Fastcall. selene-replace: ["math.ceil(%...)"] energy: 10.0 func-id: 10 native: true pure: true return: integer sleep: 0.0 tooltip: Returns smallest integer value >= Value. llChar: arguments: - value: tooltip: Unicode value to convert into a string. type: integer energy: 10.0 func-id: 526 pure: true return: string sleep: 0.0 tooltip: Returns a single character string that is the representation of the unicode value. llClearCameraParams: arguments: [] energy: 10.0 func-id: 314 return: void sleep: 0.0 requires-permission: - PERMISSION_CONTROL_CAMERA tooltip: Resets all camera parameters to default values and turns off scripted camera control.\nRequires the PERMISSION_CONTROL_CAMERA runtime permission (automatically granted to attached or sat on objects). llClearExperience: arguments: - AgentID: tooltip: '' type: key - ExperienceID: tooltip: '' type: key deprecated: true energy: 10.0 func-id: 411 private: true return: void sleep: 0.0 tooltip: '' llClearExperiencePermissions: arguments: - AgentID: tooltip: '' type: key deprecated: true energy: 10.0 func-id: 385 private: true return: void sleep: 0.0 tooltip: '' llClearLinkMedia: arguments: - Link: tooltip: '' type: integer - Face: tooltip: '' type: integer energy: 10.0 func-id: 373 return: integer sleep: 0.0 tooltip: Clears (deletes) the media and all parameters from the given Face on the linked prim.\nReturns an integer that is a STATUS_* flag, which details the success/failure of the operation. llClearPrimMedia: arguments: - Face: tooltip: Number of side to clear. type: integer energy: 10.0 func-id: 352 return: integer sleep: 1.0 tooltip: Clears (deletes) the media and all parameters from the given Face.\nReturns an integer that is a STATUS_* flag which details the success/failure of the operation. llCloseRemoteDataChannel: arguments: - ChannelID: tooltip: '' type: key deprecated: true energy: 10.0 func-id: 257 return: void sleep: 1.0 tooltip: This function is deprecated. llCloud: arguments: - Offset: tooltip: '' type: vector deprecated: true energy: 10.0 func-id: 43 must-use: true return: float sleep: 0.0 tooltip: Returns the cloud density at the object's position + Offset. llCollisionFilter: arguments: - ObjectName: tooltip: '' type: string - ObjectID: tooltip: '' type: key - Accept: tooltip: If TRUE, only accept collisions with ObjectName name AND ObjectID (either is optional), otherwise with objects not ObjectName AND ObjectID. type: integer bool-semantics: true energy: 10.0 func-id: 110 return: void sleep: 0.0 tooltip: Specify an empty string or NULL_KEY for Accept, to not filter on the corresponding parameter. llCollisionSound: arguments: - ImpactSound: tooltip: '' type: string asset-semantics: true - ImpactVolume: tooltip: '' type: float energy: 10.0 func-id: 160 return: void sleep: 0.0 tooltip: Suppress default collision sounds, replace default impact sounds with ImpactSound.\nThe ImpactSound must be in the object inventory.\nSupply an empty string to suppress collision sounds. llCollisionSprite: arguments: - ImpactSprite: tooltip: '' type: string asset-semantics: true deprecated: true energy: 10.0 func-id: 161 return: void sleep: 0.0 tooltip: Suppress default collision sprites, replace default impact sprite with ImpactSprite; found in the object inventory (empty string to just suppress). llComputeHash: arguments: - Message: tooltip: The message to be hashed. type: string - Algorithm: tooltip: 'The digest algorithm: md5, sha1, sha224, sha256, sha384, sha512.' type: string energy: 10.0 func-id: 548 must-use: true return: string sleep: 0.0 tooltip: Returns hex-encoded Hash string of Message using digest Algorithm. llCos: arguments: - Theta: tooltip: '' type: float slua-deprecated: use: math.cos reason: Double precision; fastcall. selene-replace: ["math.cos(%...)"] energy: 10.0 func-id: 1 native: true pure: true return: float sleep: 0.0 tooltip: Returns the cosine of Theta (Theta in radians). llCreateCharacter: arguments: - Options: tooltip: '' type: list energy: 10.0 func-id: 399 return: void sleep: 0.0 tooltip: Convert link-set to AI/Physics character.\nCreates a path-finding entity, known as a "character", from the object containing the script. Required to activate use of path-finding functions.\nOptions is a list of key/value pairs. llCreateKeyValue: arguments: - Key: tooltip: '' type: string - Value: tooltip: '' type: string energy: 10.0 experience: true func-id: 387 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction to create a key-value\ \ pair. Will fail with XP_ERROR_STORAGE_EXCEPTION if the key already exists.\ \ The dataserver callback will be executed with the key returned from this call\ \ and a string describing the result. The result is a two element commma-delimited\ \ list. The first item is an integer specifying if the transaction succeeded\ \ (1) or not (0). In the failure case, the second item will be an integer corresponding\ \ to one of the XP_ERROR_... constants. In the success case the second item\ \ will be the value passed to the function.\n " llCreateLink: arguments: - TargetPrim: tooltip: Object UUID that is in the same region. type: key - Parent: tooltip: If FALSE, then TargetPrim becomes the root. If TRUE, then the script's object becomes the root. type: integer bool-semantics: true energy: 10.0 func-id: 141 return: void sleep: 0.1 requires-permission: - PERMISSION_CHANGE_LINKS tooltip: Attempt to link the object the script is in, to target.\nRequires the PERMISSION_CHANGE_LINKS runtime permission. llDamage: arguments: - target: tooltip: Agent or task to receive damage. type: key - damage: tooltip: Damage amount to inflict on this target. type: float - type: tooltip: Damage type to inflict on this target. type: integer energy: 10.0 func-id: 671 return: void sleep: 0.0 tooltip: Generates a damage event on the targeted agent or task. llDataSizeKeyValue: arguments: [] energy: 10.0 experience: true func-id: 600 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction the request the\ \ used and total amount of data allocated for the Experience. The dataserver\ \ callback will be executed with the key returned from this call and a string\ \ describing the result. The result is commma-delimited list. The first item\ \ is an integer specifying if the transaction succeeded (1) or not (0). In the\ \ failure case, the second item will be an integer corresponding to one of the\ \ XP_ERROR_... constants. In the success case the second item will be the the\ \ amount in use and the third item will be the total available.\n \ \ " llDeleteCharacter: arguments: [] energy: 10.0 func-id: 405 return: void sleep: 0.0 tooltip: Convert link-set from AI/Physics character to Physics object.\nConvert the current link-set back to a standard object, removing all path-finding properties. llDeleteKeyValue: arguments: - Key: tooltip: '' type: string energy: 10.0 experience: true func-id: 390 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction to delete a key-value\ \ pair. The dataserver callback will be executed with the key returned from\ \ this call and a string describing the result. The result is a two element\ \ commma-delimited list. The first item is an integer specifying if the transaction\ \ succeeded (1) or not (0). In the failure case, the second item will be an\ \ integer corresponding to one of the XP_ERROR_... constants. In the success\ \ case the second item will be the value associated with the key.\n \ \ " llDeleteSubList: type-arguments: [T] arguments: - Source: tooltip: '' type: list slua-type: '{T}' - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true slua-deprecated: use: table.remove reason: Unnecessary table copying. selene-replace: ["table.remove(%1, %2)"] energy: 10.0 func-id: 193 native: true pure: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Removes the slice from start to end and returns the remainder of the list.\nRemove a slice from the list and return the remainder, start and end are inclusive.\nUsing negative numbers for start and/or end causes the index to count backwards from the length of the list, so 0, -1 would delete the entire list.\nIf Start is larger than End the list deleted is the exclusion of the entries; so 6, 4 would delete the entire list except for the 5th list entry. llDeleteSubString: arguments: - Source: tooltip: '' type: string - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 95 pure: true return: string sleep: 0.0 tooltip: Removes the indicated sub-string and returns the result.\nStart and End are inclusive.\nUsing negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would delete the entire string.\nIf Start is larger than End, the sub-string is the exclusion of the entries; so 6, 4 would delete the entire string except for the 5th character. llDerezObject: arguments: - ID: tooltip: The ID of an object in the region. type: key - flags: tooltip: Flags for derez behavior. type: integer energy: 10.0 func-id: 509 return: integer bool-semantics: true sleep: 0.0 tooltip: Derezzes an object previously rezzed by a script in this region. Returns TRUE on success or FALSE if the object could not be derezzed. llDetachFromAvatar: arguments: [] energy: 10.0 func-id: 114 return: void sleep: 0.0 requires-permission: - PERMISSION_ATTACH tooltip: Remove the object containing the script from the avatar.\nRequires the PERMISSION_ATTACH runtime permission (automatically granted to attached objects). llDetectedDamage: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 554 must-use: true return: list detected-semantics: true sleep: 0.0 tooltip: Returns a list containing the current damage for the event, the damage type and the original damage delivered. llDetectedGrab: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 37 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the grab offset of a user touching the object.\nReturns <0.0, 0.0, 0.0> if Number is not a valid object. llDetectedGroup: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 39 must-use: true return: integer bool-semantics: true detected-semantics: true sleep: 0.0 tooltip: Returns TRUE if detected object or agent Number has the same user group active as this object.\nIt will return FALSE if the object or agent is in the group, but the group is not active. llDetectedKey: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 32 must-use: true return: key detected-semantics: true sleep: 0.0 tooltip: Returns the key of detected object or avatar number.\nReturns NULL_KEY if Number is not a valid index. llDetectedLinkNumber: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 40 # Note that the return does NOT have index semantics, link numbers are already one-indexed (sort of) must-use: true return: integer detected-semantics: true sleep: 0.0 tooltip: Returns the link position of the triggered event for touches and collisions only.\n0 for a non-linked object, 1 for the root of a linked object, 2 for the first child, etc. llDetectedName: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 31 must-use: true return: string detected-semantics: true sleep: 0.0 tooltip: Returns the name of detected object or avatar number.\nReturns the name of detected object number.\nReturns empty string if Number is not a valid index. llDetectedOwner: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 33 must-use: true return: key detected-semantics: true sleep: 0.0 tooltip: Returns the key of detected object's owner.\nReturns invalid key if Number is not a valid index. llDetectedPos: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 35 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the position of detected object or avatar number.\nReturns <0.0, 0.0, 0.0> if Number is not a valid index. llDetectedRezzer: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 553 must-use: true return: key detected-semantics: true sleep: 0.0 tooltip: Returns the key for the rezzer of the detected object. llDetectedRot: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 38 must-use: true return: rotation detected-semantics: true sleep: 0.0 tooltip: Returns the rotation of detected object or avatar number.\nReturns <0.0, 0.0, 0.0, 1.0> if Number is not a valid offset. llDetectedTouchBinormal: arguments: - Index: tooltip: Index of detection information type: integer index-semantics: true energy: 10.0 func-id: 341 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the surface bi-normal for a triggered touch event.\nReturns a vector that is the surface bi-normal (tangent to the surface) where the touch event was triggered. llDetectedTouchFace: arguments: - Index: tooltip: Index of detection information type: integer index-semantics: true energy: 10.0 func-id: 338 # NOTE: We can't change face number indexing easily because it's part of the viewer, so no index semantics for ret... must-use: true return: integer detected-semantics: true sleep: 0.0 tooltip: Returns the index of the face where the avatar clicked in a triggered touch event. llDetectedTouchNormal: arguments: - Index: tooltip: Index of detection information type: integer index-semantics: true energy: 10.0 func-id: 340 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the surface normal for a triggered touch event.\nReturns a vector that is the surface normal (perpendicular to the surface) where the touch event was triggered. llDetectedTouchPos: arguments: - Index: tooltip: Index of detected information type: integer index-semantics: true energy: 10.0 func-id: 339 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the position, in region coordinates, where the object was touched in a triggered touch event.\nUnless it is a HUD, in which case it returns the position relative to the attach point. llDetectedTouchST: arguments: - Index: tooltip: Index of detection information type: integer index-semantics: true energy: 10.0 func-id: 342 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns a vector that is the surface coordinates where the prim was touched.\nThe X and Y vector positions contain the horizontal (S) and vertical (T) face coordinates respectively.\nEach component is in the interval [0.0, 1.0].\nTOUCH_INVALID_TEXCOORD is returned if the surface coordinates cannot be determined (e.g. when the viewer does not support this function). llDetectedTouchUV: arguments: - Index: tooltip: Index of detection information type: integer index-semantics: true energy: 10.0 func-id: 337 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns a vector that is the texture coordinates for where the prim was touched.\nThe X and Y vector positions contain the U and V face coordinates respectively.\nTOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function). llDetectedType: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 34 must-use: true return: integer detected-semantics: true sleep: 0.0 tooltip: "Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object.\\\ nReturns 0 if number is not a valid index.\\nNote that number is a bit-field,\ \ so comparisons need to be a bitwise checked. e.g.:\\ninteger iType = llDetectedType(0);\\\ n{\\n\t// ...do stuff with the agent\\n}" llDetectedVel: arguments: - Number: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 36 must-use: true return: vector detected-semantics: true sleep: 0.0 tooltip: Returns the velocity of the detected object Number.\nReturns<0.0, 0.0, 0.0> if Number is not a valid offset. llDialog: arguments: - AvatarID: tooltip: '' type: key - Text: tooltip: '' type: string - Buttons: tooltip: '' type: list slua-type: "{string}" - Channel: tooltip: '' type: integer energy: 10.0 func-id: 247 return: void sleep: 1.0 tooltip: "Shows a dialog box on the avatar's screen with the message.\\n\n \ \ Up to 12 strings in the list form buttons.\\n\n \ \ If a button is clicked, the name is chatted on Channel.\\nOpens a\ \ \"notify box\" in the given avatars screen displaying the message.\\n\n \ \ Up to twelve buttons can be specified in a list of strings. When\ \ the user clicks a button, the name of the button is said on the specified\ \ channel.\\n\n Channels work just like llSay(), so channel 0\ \ can be heard by everyone.\\n\n The chat originates at the object's\ \ position, not the avatar's position, even though it is said as the avatar\ \ (uses avatar's UUID and Name etc.).\\n\n Examples:\\n\n \ \ llDialog(who, \"Are you a boy or a girl?\", [ \"Boy\", \"Girl\"\ \ ], -4913);\\n\n llDialog(who, \"This shows only an OK button.\"\ , [], -192);\\n\n llDialog(who, \"This chats so you can 'hear'\ \ it.\", [\"Hooray\"], 0);" llDie: arguments: [] energy: 0.0 func-id: 41 return: void sleep: 0.0 tooltip: Delete the object which holds the script. llDumpList2String: arguments: - Source: tooltip: '' type: list - Separator: tooltip: '' type: string energy: 10.0 func-id: 245 native: true must-use: true # not pure, because the C++ impl looks at the running script type, which requires context return: string sleep: 0.0 tooltip: Returns the list as a single string, using Separator between the entries.\nWrite the list out as a single string, using Separator between values. llEdgeOfWorld: arguments: - Position: tooltip: '' type: vector - Direction: tooltip: '' type: vector energy: 10.0 func-id: 205 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Checks to see whether the border hit by Direction from Position is the edge of the world (has no neighboring region).\nReturns TRUE if the line along Direction from Position hits the edge of the world in the current simulator, returns FALSE if that edge crosses into another simulator. llEjectFromLand: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 213 return: void sleep: 0.0 tooltip: Ejects AvatarID from land that you own.\nEjects AvatarID from land that the object owner (group or resident) owns. llEmail: arguments: - Address: tooltip: '' type: string - Subject: tooltip: '' type: string - Text: tooltip: '' type: string energy: 10.0 func-id: 119 return: void sleep: 20.0 tooltip: Sends email to Address with Subject and Message.\nSends an email to Address with Subject and Message. llEscapeURL: arguments: - URL: tooltip: '' type: string energy: 10.0 func-id: 307 pure: true return: string sleep: 0.0 tooltip: "Returns an escaped/encoded version of url, replacing spaces with %20\ \ etc.\\nReturns the string that is the URL-escaped version of URL (replacing\ \ spaces with %20, etc.).\\n\n This function returns the UTF-8\ \ encoded escape codes for selected characters." llEuler2Rot: arguments: - Vector: tooltip: '' type: vector energy: 10.0 func-id: 16 pure: true return: rotation sleep: 0.0 tooltip: Returns the rotation representation of the Euler angles.\nReturns the rotation represented by the Euler Angle. llEvade: arguments: - TargetID: tooltip: Agent or object to evade. type: key - Options: tooltip: No options yet. type: list energy: 10.0 func-id: 407 return: void sleep: 0.0 tooltip: Evade a specified target.\nCharacters will (roughly) try to hide from their pursuers if there is a good hiding spot along their fleeing path. Hiding means no direct line of sight from the head of the character (centre of the top of its physics bounding box) to the head of its pursuer and no direct path between the two on the navigation-mesh. llExecCharacterCmd: arguments: - Command: tooltip: Command to send. type: integer - Options: tooltip: Height for CHARACTER_CMD_JUMP. type: list energy: 10.0 func-id: 404 return: void sleep: 0.0 tooltip: Execute a character command.\nSend a command to the path system.\nCurrently only supports stopping the current path-finding operation or causing the character to jump. llFabs: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.abs reason: Double precision; fastcall. selene-replace: ["math.abs(%...)"] energy: 10.0 func-id: 7 native: true pure: true return: float sleep: 0.0 tooltip: Returns the positive version of Value.\nReturns the absolute value of Value. llFindNotecardTextCount: arguments: - NotecardName: tooltip: '' type: string asset-semantics: true - Pattern: tooltip: Regex pattern to find in the notecard text. type: string - Options: tooltip: A list of options to control the search. Included for future expansion, should be [] type: list energy: 10.0 func-id: 507 must-use: true return: key sleep: 0.0 tooltip: "Searches the text of a cached notecard for lines containing the given\ \ pattern and returns the \n number of matches found through a dataserver\ \ event.\n " llFindNotecardTextSync: arguments: - NotecardName: tooltip: '' type: string asset-semantics: true - Pattern: tooltip: Regex pattern to find in the notecard text. type: string - StartMatch: tooltip: Index of the first match to return. type: integer index-semantics: true - Count: tooltip: The maximum number of matches to return. If 0 this function will return the first 64 matches found. type: integer - Options: tooltip: A list of options to control the search. Included for future expansion, should be [] type: list energy: 10.0 func-id: 508 must-use: true return: list # There are list indices in the return value! index-semantics: true sleep: 0.0 tooltip: "Searches the text of a cached notecard for lines containing the given\ \ pattern. \n Returns a list of line numbers and column where a match\ \ is found. If the notecard is not in\n the cache it returns a list\ \ containing a single entry of NAK. If no matches are found an\n \ \ empty list is returned." llFleeFrom: arguments: - Source: tooltip: Global coordinate from which to flee. type: vector - Distance: tooltip: Distance in meters to flee from the source. type: float - Options: tooltip: No options available at this time. type: list energy: 10.0 func-id: 402 return: void sleep: 0.0 tooltip: Flee from a point.\nDirects a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions. llFloor: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.floor reason: Fastcall. selene-replace: ["math.floor(%...)"] energy: 10.0 func-id: 9 native: true pure: true return: integer sleep: 0.0 tooltip: Returns largest integer value <= Value. llForceMouselook: arguments: - Enable: tooltip: Boolean, if TRUE when an avatar sits on the prim, the avatar will be forced into mouse-look mode.\nFALSE is the default setting and will undo a previously set TRUE or do nothing. type: integer bool-semantics: true energy: 10.0 func-id: 294 return: void sleep: 0.0 tooltip: If Enable is TRUE any avatar that sits on this object is forced into mouse-look mode.\nAfter calling this function with Enable set to TRUE, any agent sitting down on the prim will be forced into mouse-look.\nJust like llSitTarget, this changes a permanent property of the prim (not the object) and needs to be reset by calling this function with Enable set to FALSE in order to disable it. llFrand: arguments: - Magnitude: tooltip: '' type: float energy: 10.0 func-id: 8 must-use: true return: float sleep: 0.0 tooltip: Returns a pseudo random number in the range [0, Magnitude] or [Magnitude, 0].\nReturns a pseudo-random number between [0, Magnitude]. llGenerateKey: arguments: [] energy: 10.0 func-id: 383 must-use: true return: key sleep: 0.0 tooltip: Generates a key (SHA-1 hash) using UUID generation to create a unique key.\nAs the UUID produced is versioned, it should never return a value of NULL_KEY.\nThe specific UUID version is an implementation detail that has changed in the past and may change again in the future. Do not depend upon the UUID that is returned to be version 5 SHA-1 hash. llGetAccel: arguments: [] energy: 10.0 func-id: 78 must-use: true return: vector sleep: 0.0 tooltip: Returns the acceleration of the object relative to the region's axes.\nGets the acceleration of the object. llGetAgentInfo: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 206 must-use: true return: integer sleep: 0.0 tooltip: "Returns an integer bit-field containing the agent information about\ \ id.\\n\n Returns AGENT_FLYING, AGENT_ATTACHMENTS, AGENT_SCRIPTED,\ \ AGENT_SITTING, AGENT_ON_OBJECT, AGENT_MOUSELOOK, AGENT_AWAY, AGENT_BUSY, AGENT_TYPING,\ \ AGENT_CROUCHING, AGENT_ALWAYS_RUN, AGENT_WALKING, AGENT_IN_AIR and/or AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT.\\\ nReturns information about the given agent ID as a bit-field of agent info constants." llGetAgentLanguage: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 336 must-use: true return: string sleep: 0.0 tooltip: Returns the language code of the preferred interface language of the avatar.\nReturns a string that is the language code of the preferred interface language of the resident. llGetAgentList: arguments: - Scope: tooltip: The scope (region, parcel, parcel same owner) to return agents for. type: integer - Options: tooltip: List of options to apply. Current unused. type: list energy: 10.0 func-id: 412 must-use: true return: list slua-return: "{uuid}" sleep: 0.0 tooltip: Requests a list of agents currently in the region, limited by the scope parameter.\nReturns a list [key UUID-0, key UUID-1, ..., key UUID-n] or [string error_msg] - returns avatar keys for all agents in the region limited to the area(s) specified by scope llGetAgentSize: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 218 must-use: true return: vector sleep: 0.0 tooltip: If the avatar is in the same region, returns the size of the bounding box of the requested avatar by id, otherwise returns ZERO_VECTOR.\nIf the agent is in the same region as the object, returns the size of the avatar. llGetAlpha: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 50 must-use: true return: float sleep: 0.0 tooltip: Returns the alpha value of Face.\nReturns the 'alpha' of the given face. If face is ALL_SIDES the value returned is the mean average of all faces. llGetAndResetTime: arguments: [] energy: 10.0 func-id: 84 return: float slua-removed: true sleep: 0.0 tooltip: Returns the script time in seconds and then resets the script timer to zero.\nGets the time in seconds since starting and resets the time to zero. llGetAnimation: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 162 must-use: true return: string sleep: 0.0 tooltip: Returns the name of the currently playing locomotion animation for the avatar id.\nReturns the currently playing animation for the specified avatar ID. llGetAnimationList: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 266 must-use: true return: list slua-return: "{uuid}" sleep: 0.0 tooltip: Returns a list of keys of playing animations for an avatar.\nReturns a list of keys of all playing animations for the specified avatar ID. llGetAnimationOverride: arguments: - AnimationState: tooltip: '' type: string energy: 10.0 func-id: 500 must-use: true return: string sleep: 0.0 requires-permission: - PERMISSION_OVERRIDE_ANIMATIONS - PERMISSION_TRIGGER_ANIMATION tooltip: Returns a string that is the name of the animation that is used for the specified animation state.\nRequires the PERMISSION_OVERRIDE_ANIMATIONS or PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached objects). llGetAttached: arguments: [] energy: 10.0 func-id: 224 must-use: true return: integer sleep: 0.0 tooltip: Returns the object's attachment point, or 0 if not attached. llGetAttachedList: arguments: - ID: tooltip: Avatar to get attachments type: key energy: 10.0 func-id: 523 must-use: true return: list slua-return: '{uuid}' sleep: 0.0 tooltip: Returns a list of keys of all visible (not HUD) attachments on the avatar identified by the ID argument llGetAttachedListFiltered: arguments: - AgentID: tooltip: An agent in the region. type: key - Options: tooltip: A list of option for inventory transfer. type: list energy: 10.0 func-id: 518 must-use: true return: list slua-return: '{uuid}' sleep: 0.0 tooltip: Retrieves a list of attachments on an avatar. llGetBoundingBox: arguments: - ID: tooltip: '' type: key energy: 10.0 func-id: 277 must-use: true return: list slua-return: '{vector}' sleep: 0.0 tooltip: Returns the bounding box around the object (including any linked prims) relative to its root prim, as a list in the format [ (vector) min_corner, (vector) max_corner ]. llGetCameraAspect: arguments: [] energy: 10.0 func-id: 545 must-use: true return: float sleep: 0.0 requires-permission: - PERMISSION_TRACK_CAMERA tooltip: 'Returns the current camera aspect ratio (width / height) of the agent who has granted the scripted object PERMISSION_TRACK_CAMERA permissions. If no permissions have been granted: it returns zero.' llGetCameraFOV: arguments: [] energy: 10.0 func-id: 546 must-use: true return: float sleep: 0.0 requires-permission: - PERMISSION_TRACK_CAMERA tooltip: 'Returns the current camera field of view of the agent who has granted the scripted object PERMISSION_TRACK_CAMERA permissions. If no permissions have been granted: it returns zero.' llGetCameraPos: arguments: [] energy: 10.0 func-id: 303 must-use: true return: vector sleep: 0.0 requires-permission: - PERMISSION_TRACK_CAMERA tooltip: Returns the current camera position for the agent the task has permissions for.\nReturns the position of the camera, of the user that granted the script PERMISSION_TRACK_CAMERA. If no user has granted the permission, it returns ZERO_VECTOR. llGetCameraRot: arguments: [] energy: 10.0 func-id: 304 must-use: true return: rotation sleep: 0.0 requires-permission: - PERMISSION_TRACK_CAMERA tooltip: Returns the current camera orientation for the agent the task has permissions for. If no user has granted the PERMISSION_TRACK_CAMERA permission, returns ZERO_ROTATION. llGetCenterOfMass: arguments: [] energy: 10.0 func-id: 183 must-use: true return: vector sleep: 0.0 tooltip: Returns the prim's centre of mass (unless called from the root prim, where it returns the object's centre of mass). llGetClosestNavPoint: arguments: - Point: tooltip: A point in region-local space. type: vector - Options: tooltip: No options at this time. type: list energy: 10.0 func-id: 408 must-use: true return: list slua-return: "{vector}" sleep: 0.0 tooltip: Get the closest navigable point to the point provided.\nThe function accepts a point in region-local space (like all the other path-finding methods) and returns either an empty list or a list containing a single vector which is the closest point on the navigation-mesh to the point provided. llGetColor: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 52 must-use: true return: vector sleep: 0.0 tooltip: Returns the color on Face.\nReturns the color of Face as a vector of red, green, and blue values between 0 and 1. If face is ALL_SIDES the color returned is the mean average of each channel. llGetCreator: arguments: [] energy: 10.0 func-id: 272 must-use: true return: key sleep: 0.0 tooltip: Returns a key for the creator of the prim.\nReturns the key of the object's original creator. Similar to llGetOwner. llGetDate: arguments: [] energy: 10.0 func-id: 204 must-use: true return: string sleep: 0.0 tooltip: Returns the current date in the UTC time zone in the format YYYY-MM-DD.\nReturns the current UTC date as YYYY-MM-DD. llGetDayLength: arguments: [] energy: 10.0 func-id: 703 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of seconds in a day on this parcel. llGetDayOffset: arguments: [] energy: 10.0 func-id: 705 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of seconds in a day is offset from midnight in this parcel. llGetDisplayName: arguments: - AvatarID: tooltip: Avatar UUID that is in the same region, or is otherwise known to the region. type: key energy: 10.0 func-id: 360 must-use: true return: string sleep: 0.0 tooltip: Returns the display name of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestDisplayName if the avatar may be absent from the region. llGetEnergy: arguments: [] energy: 10.0 func-id: 149 must-use: true return: float sleep: 0.0 tooltip: Returns how much energy is in the object as a percentage of maximum. llGetEnv: arguments: - DataRequest: tooltip: The type of data to request. Any other string will cause an empty string to be returned. type: string energy: 10.0 func-id: 362 must-use: true return: string sleep: 0.0 tooltip: Returns a string with the requested data about the region. llGetEnvironment: arguments: - Position: tooltip: Location within the region. type: vector - EnvParams: tooltip: List of environment settings requested for the specified parcel location. type: list slua-type: "{number}" energy: 10.0 func-id: 711 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 0.0 tooltip: Returns a string with the requested data about the region. llGetExperienceDetails: arguments: - ExperienceID: tooltip: May be NULL_KEY to retrieve the details for the script's Experience type: key energy: 10.0 experience: true func-id: 409 must-use: true return: list sleep: 0.0 tooltip: "\n Returns a list with the following Experience properties:\ \ [Experience Name, Owner ID, Group ID, Experience ID, State, State Message].\ \ State is an integer corresponding to one of the constants XP_ERROR_... and\ \ State Message is the string returned by llGetExperienceErrorMessage for that\ \ integer.\n " llGetExperienceErrorMessage: arguments: - Error: tooltip: An Experience error code to translate. type: integer energy: 10.0 experience: true func-id: 603 must-use: true return: string sleep: 0.0 tooltip: "\n Returns a string describing the error code passed\ \ or the string corresponding with XP_ERROR_UNKNOWN_ERROR if the value is not\ \ a valid Experience error code.\n " llGetExperienceList: arguments: - AgentID: tooltip: '' type: key deprecated: true energy: 10.0 func-id: 410 private: true must-use: true return: list slua-return: '{uuid}' sleep: 0.0 tooltip: '' llGetForce: arguments: [] energy: 10.0 func-id: 65 must-use: true return: vector sleep: 0.0 tooltip: Returns the force (if the script is physical).\nReturns the current force if the script is physical. llGetFreeMemory: arguments: [] energy: 10.0 func-id: 225 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of free bytes of memory the script can use.\nReturns the available free space for the current script. This is inaccurate with LSO. llGetFreeURLs: arguments: [] energy: 10.0 func-id: 344 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of available URLs for the current script.\nReturns an integer that is the number of available URLs. llGetGMTclock: arguments: [] energy: 10.0 func-id: 282 must-use: true return: float sleep: 0.0 tooltip: Returns the time in seconds since midnight GMT.\nGets the time in seconds since midnight in GMT/UTC. llGetGeometricCenter: arguments: [] energy: 10.0 func-id: 278 must-use: true return: vector sleep: 0.0 tooltip: Returns the vector that is the geometric center of the object relative to the root prim. llGetHTTPHeader: arguments: - HTTPRequestID: tooltip: A valid HTTP request key type: key - Header: tooltip: Header value name type: string energy: 10.0 func-id: 349 must-use: true return: string sleep: 0.0 tooltip: Returns the value for header for request_id.\nReturns a string that is the value of the Header for HTTPRequestID. llGetHealth: arguments: - ID: tooltip: The ID of an agent or object in the region. type: key energy: 10.0 func-id: 552 must-use: true return: float sleep: 0.0 tooltip: Returns the current health of an avatar or object in the region. llGetInventoryAcquireTime: arguments: - InventoryItem: tooltip: Name of item in prim inventory. type: string energy: 10.0 func-id: 529 must-use: true return: string sleep: 0.0 tooltip: Returns the time at which the item was placed into this prim's inventory as a timestamp. llGetInventoryCreator: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 291 must-use: true return: key sleep: 0.0 tooltip: Returns a key for the creator of the inventory item.\nThis function returns the UUID of the creator of item. If item is not found in inventory, the object says "No item named 'name'". llGetInventoryDesc: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 543 must-use: true return: string sleep: 0.0 tooltip: Returns the item description of the item in inventory. If item is not found in inventory, the object says "No item named 'name'" to the debug channel and returns an empty string. llGetInventoryKey: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 175 must-use: true return: key sleep: 0.0 tooltip: Returns the key that is the UUID of the inventory named.\nReturns the key of the inventory named. llGetInventoryName: arguments: - InventoryType: tooltip: Inventory item type type: integer - Index: tooltip: Index number of inventory item. type: integer index-semantics: true energy: 10.0 func-id: 147 must-use: true return: string sleep: 0.0 tooltip: Returns the name of the inventory item of a given type, specified by index number.\nUse the inventory constants INVENTORY_* to specify the type. llGetInventoryNumber: arguments: - InventoryType: tooltip: Inventory item type type: integer energy: 10.0 func-id: 146 must-use: true return: integer sleep: 0.0 tooltip: Returns the quantity of items of a given type (INVENTORY_* flag) in the prim's inventory.\nUse the inventory constants INVENTORY_* to specify the type. llGetInventoryPermMask: arguments: - InventoryItem: tooltip: Inventory item name. type: string - BitMask: tooltip: MASK_BASE, MASK_OWNER, MASK_GROUP, MASK_EVERYONE or MASK_NEXT type: integer energy: 10.0 func-id: 289 must-use: true return: integer sleep: 0.0 tooltip: Returns the requested permission mask for the inventory item.\nReturns the requested permission mask for the inventory item defined by InventoryItem. If item is not in the object's inventory, llGetInventoryPermMask returns FALSE and causes the object to say "No item named ''", where "" is item. llGetInventoryType: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 301 must-use: true return: integer sleep: 0.0 tooltip: Returns the type of the named inventory item.\nLike all inventory functions, llGetInventoryType is case-sensitive. llGetKey: arguments: [] energy: 10.0 func-id: 121 must-use: true return: key sleep: 0.0 tooltip: Returns the key of the prim the script is attached to.\nGet the key for the object which has this script. llGetLandOwnerAt: arguments: - Position: tooltip: '' type: vector energy: 10.0 func-id: 216 must-use: true return: key sleep: 0.0 tooltip: Returns the key of the land owner, returns NULL_KEY if public.\nReturns the key of the land owner at Position, or NULL_KEY if public. llGetLinkKey: arguments: - LinkNumber: tooltip: '' type: integer energy: 10.0 func-id: 144 must-use: true return: key sleep: 0.0 tooltip: Returns the key of the linked prim LinkNumber.\nReturns the key of LinkNumber in the link set. llGetLinkMedia: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Face: tooltip: The prim's side number type: integer - Parameters: tooltip: A list of PRIM_MEDIA_* property constants to return values of. type: list slua-type: "{number}" energy: 10.0 func-id: 372 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 0.0 tooltip: "Get the media parameters for a particular face on linked prim, given\ \ the desired list of parameter names. Returns a list of values in the order\ \ requested.\tReturns an empty list if no media exists on the face." llGetLinkName: arguments: - LinkNumber: tooltip: '' type: integer energy: 10.0 func-id: 145 must-use: true return: string sleep: 0.0 tooltip: Returns the name of LinkNumber in a link set.\nReturns the name of LinkNumber the link set. llGetLinkNumber: arguments: [] energy: 10.0 func-id: 139 must-use: true return: integer sleep: 0.0 tooltip: Returns the link number of the prim containing the script (0 means not linked, 1 the prim is the root, 2 the prim is the first child, etc.).\nReturns the link number of the prim containing the script. 0 means no link, 1 the root, 2 for first child, etc. llGetLinkNumberOfSides: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer energy: 10.0 func-id: 357 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of sides of the specified linked prim.\nReturns an integer that is the number of faces (or sides) of the prim link. llGetLinkPrimitiveParams: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer - Parameters: tooltip: PRIM_* flags. type: list slua-type: "{number}" energy: 10.0 func-id: 354 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 0.0 tooltip: Returns the list of primitive attributes requested in the Parameters list for LinkNumber.\nPRIM_* flags can be broken into three categories, face flags, prim flags, and object flags.\n* Supplying a prim or object flag will return that flag's attributes.\n* Face flags require the user to also supply a face index parameter. llGetLinkSitFlags: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer energy: 10.0 func-id: 551 must-use: true return: integer sleep: 0.0 tooltip: Returns the sit flags set on the specified prim in a linkset. llGetListEntryType: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: use: typeof selene-replace: ["typeof(%1[%2])"] energy: 10.0 func-id: 194 native: true pure: true return: integer sleep: 0.0 tooltip: Returns the type of the index entry in the list (TYPE_INTEGER, TYPE_FLOAT, TYPE_STRING, TYPE_KEY, TYPE_VECTOR, TYPE_ROTATION, or TYPE_INVALID if index is off list).\nReturns the type of the variable at Index in ListVariable. llGetListLength: arguments: - ListVariable: tooltip: '' type: list slua-deprecated: reason: "Use '#' or 'rawlen' instead. Metatable support." selene-replace: ["#%1", "rawlen(%1)"] energy: 10.0 func-id: 185 native: true pure: true return: integer sleep: 0.0 tooltip: Returns the number of elements in the list.\nReturns the number of elements in ListVariable. llGetLocalPos: arguments: [] energy: 10.0 func-id: 60 must-use: true return: vector sleep: 0.0 tooltip: Returns the position relative to the root.\nReturns the local position of a child object relative to the root. llGetLocalRot: arguments: [] energy: 10.0 func-id: 63 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation local to the root.\nReturns the local rotation of a child object relative to the root. llGetMass: arguments: [] energy: 10.0 func-id: 109 must-use: true return: float sleep: 0.0 tooltip: Returns the mass of object that the script is attached to.\nReturns the scripted object's mass. When called from a script in a link-set, the parent will return the sum of the link-set weights, while a child will return just its own mass. When called from a script inside an attachment, this function will return the mass of the avatar it's attached to, not its own. llGetMassMKS: arguments: [] energy: 10.0 func-id: 382 must-use: true return: float sleep: 0.0 tooltip: Acts as llGetMass(), except that the units of the value returned are Kg. llGetMaxScaleFactor: arguments: [] energy: 10.0 func-id: 591 must-use: true return: float sleep: 0.0 tooltip: Returns the largest multiplicative uniform scale factor that can be successfully applied (via llScaleByFactor()) to the object without violating prim size or linkability rules. llGetMemoryLimit: arguments: [] energy: 10.0 func-id: 370 must-use: true return: integer sleep: 0.0 tooltip: Get the maximum memory a script can use, in bytes. llGetMinScaleFactor: arguments: [] energy: 10.0 func-id: 590 must-use: true return: float sleep: 0.0 tooltip: Returns the smallest multiplicative uniform scale factor that can be successfully applied (via llScaleByFactor()) to the object without violating prim size or linkability rules. llGetMoonDirection: arguments: [] energy: 10.0 func-id: 701 must-use: true return: vector sleep: 0.0 tooltip: Returns a normalized vector of the direction of the moon in the parcel.\nReturns the moon's direction on the simulator in the parcel. llGetMoonRotation: arguments: [] energy: 10.0 func-id: 709 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation applied to the moon in the parcel. llGetNextEmail: arguments: - Address: tooltip: '' type: string - Subject: tooltip: '' type: string energy: 10.0 func-id: 120 return: void sleep: 0.0 tooltip: Fetch the next queued email with that matches the given address and/or subject, via the email event.\nIf the parameters are blank, they are not used for filtering. llGetNotecardLine: arguments: - NotecardName: tooltip: '' type: string asset-semantics: true - LineNumber: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 217 return: key sleep: 0.1 tooltip: Returns LineNumber from NotecardName via the dataserver event. The line index starts at zero in LSL, one in Lua.\nIf the requested line is passed the end of the note-card the dataserver event will return the constant EOF string.\nThe key returned by this function is a unique identifier which will be supplied to the dataserver event in the requested parameter. llGetNotecardLineSync: arguments: - NotecardName: tooltip: '' type: string asset-semantics: true - LineNumber: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 549 must-use: true return: string sleep: 0.0 tooltip: Returns LineNumber from NotecardName. The line index starts at zero in LSL, one in Lua.\nIf the requested line is past the end of the note-card the return value will be set to the constant EOF string.\nIf the note-card is not cached on the simulator the return value is the NAK string. llGetNumberOfNotecardLines: arguments: - NotecardName: tooltip: '' type: string asset-semantics: true energy: 10.0 func-id: 276 return: key sleep: 0.1 tooltip: Returns the number of lines contained within a notecard via the dataserver event.\nThe key returned by this function is a query ID for identifying the dataserver reply. llGetNumberOfPrims: arguments: [] energy: 10.0 func-id: 275 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of prims in a link set the script is attached to.\nReturns the number of prims in (and avatars seated on) the object the script is in. llGetNumberOfSides: arguments: [] energy: 10.0 func-id: 168 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of faces (or sides) of the prim.\nReturns the number of sides of the prim which has the script. llGetObjectAnimationNames: arguments: [] energy: 10.0 func-id: 506 must-use: true return: list slua-return: "{string}" sleep: 0.0 tooltip: Returns a list of names of playing animations for an object.\nReturns a list of names of all playing animations for the current object. llGetObjectDesc: arguments: [] energy: 10.0 func-id: 270 must-use: true return: string sleep: 0.0 tooltip: Returns the description of the prim the script is attached to.\nReturns the description of the scripted object/prim. You can set the description using llSetObjectDesc. llGetObjectDetails: arguments: - ID: tooltip: Prim or avatar UUID that is in the same region. type: key - Parameters: tooltip: List of OBJECT_* flags. type: list slua-type: "{number}" energy: 10.0 func-id: 332 must-use: true return: list sleep: 0.0 # There may be some bool-like entries in the list we need to convert bool-semantics: true tooltip: Returns a list of object details specified in the Parameters list for the object or avatar in the region with key ID.\nParameters are specified by the OBJECT_* constants. llGetObjectLinkKey: arguments: - id: tooltip: UUID of prim type: key - link_no: tooltip: Link number to retrieve type: integer energy: 10.0 func-id: 532 must-use: true return: key sleep: 0.0 tooltip: Returns the key of the linked prim link_no in a linkset.\nReturns the key of link_no in the link set specified by id. llGetObjectMass: arguments: - ID: tooltip: '' type: key energy: 10.0 func-id: 295 must-use: true return: float sleep: 0.0 tooltip: Returns the mass of the avatar or object in the region.\nGets the mass of the object or avatar corresponding to ID. llGetObjectName: arguments: [] energy: 10.0 func-id: 202 must-use: true return: string sleep: 0.0 tooltip: Returns the name of the prim which the script is attached to.\nReturns the name of the prim (not object) which contains the script. llGetObjectPermMask: arguments: - Category: tooltip: Category is one of MASK_BASE, MASK_OWNER, MASK_GROUP, MASK_EVERYONE, or MASK_NEXT type: integer energy: 10.0 func-id: 287 must-use: true return: integer sleep: 0.0 tooltip: Returns the permission mask of the requested category for the object. llGetObjectPrimCount: arguments: - ObjectID: tooltip: '' type: key energy: 10.0 func-id: 323 must-use: true return: integer sleep: 0.0 tooltip: Returns the total number of prims for an object in the region.\nReturns the prim count for any object id in the same region. llGetOmega: arguments: [] energy: 10.0 func-id: 79 must-use: true return: vector sleep: 0.0 tooltip: Returns the rotation velocity in radians per second.\nReturns a vector that is the rotation velocity of the object in radians per second. llGetOwner: arguments: [] energy: 10.0 func-id: 117 must-use: true return: key sleep: 0.0 tooltip: Returns the object owner's UUID.\nReturns the key for the owner of the object. llGetOwnerKey: arguments: - ObjectID: tooltip: '' type: key energy: 10.0 func-id: 182 must-use: true return: key sleep: 0.0 tooltip: Returns the owner of ObjectID.\nReturns the key for the owner of object ObjectID. llGetParcelDetails: arguments: - Position: tooltip: Location within the region. type: vector - ParcelDetails: tooltip: List of details requested for the specified parcel location. type: list slua-type: "{number}" energy: 10.0 func-id: 327 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 0.0 tooltip: 'Returns a list of parcel details specified in the ParcelDetails list for the parcel at Position.\nParameters is one or more of: PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA, _ID, _SEE_AVATARS.\nReturns a list that is the parcel details specified in ParcelDetails (in the same order) for the parcel at Position.' llGetParcelFlags: arguments: - Position: tooltip: '' type: vector energy: 10.0 func-id: 317 must-use: true return: integer sleep: 0.0 tooltip: Returns a mask of the parcel flags (PARCEL_FLAG_*) for the parcel that includes the point Position.\nReturns a bit-field specifying the parcel flags (PARCEL_FLAG_*) for the parcel at Position. llGetParcelMaxPrims: arguments: - Position: tooltip: Region coordinates (z is ignored) of parcel. type: vector - SimWide: tooltip: Boolean. If FALSE then the return is the maximum prims supported by the parcel. If TRUE then it is the combined number of prims on all parcels in the region owned by the specified parcel's owner. type: integer bool-semantics: true energy: 10.0 func-id: 326 must-use: true return: integer sleep: 0.0 tooltip: Returns the maximum number of prims allowed on the parcel at Position for a given scope.\nThe scope may be set to an individual parcel or the combined resources of all parcels with the same ownership in the region. llGetParcelMusicURL: arguments: [] energy: 10.0 func-id: 396 must-use: true return: string sleep: 0.0 tooltip: Gets the streaming audio URL for the parcel object is on.\nThe object owner, avatar or group, must also be the land owner. llGetParcelPrimCount: arguments: - Position: tooltip: Region coordinates of parcel to query. type: vector - Category: tooltip: A PARCEL_COUNT_* flag. type: integer - SimWide: tooltip: Boolean. If FALSE then the return is the maximum prims supported by the parcel. If TRUE then it is the combined number of prims on all parcels in the region owned by the specified parcel's owner. type: integer bool-semantics: true energy: 10.0 func-id: 325 must-use: true return: integer sleep: 0.0 tooltip: 'Returns the number of prims on the parcel at Position of the given category.\nCategories: PARCEL_COUNT_TOTAL, _OWNER, _GROUP, _OTHER, _SELECTED, _TEMP.\nReturns the number of prims used on the parcel at Position which are in Category.\nIf SimWide is TRUE, it returns the total number of objects for all parcels with matching ownership in the category specified.\nIf SimWide is FALSE, it returns the number of objects on this specific parcel in the category specified' llGetParcelPrimOwners: arguments: - Position: tooltip: '' type: vector energy: 10.0 func-id: 324 must-use: true return: list sleep: 2.0 tooltip: Returns a list of up to 100 residents who own objects on the parcel at Position, with per-owner land impact totals.\nRequires owner-like permissions for the parcel, and for the script owner to be present in the region.\nThe list is formatted as [ key agentKey1, integer agentLI1, key agentKey2, integer agentLI2, ... ], sorted by agent key.\nThe integers are the combined land impacts of the objects owned by the corresponding agents. llGetPermissions: arguments: [] energy: 10.0 func-id: 138 must-use: true return: integer sleep: 0.0 tooltip: Returns an integer bitmask of the permissions that have been granted to the script. Individual permissions can be determined using a bit-wise "and" operation against the PERMISSION_* constants llGetPermissionsKey: arguments: [] energy: 10.0 func-id: 137 must-use: true return: key sleep: 0.0 tooltip: Returns the key of the avatar that last granted or declined permissions to the script.\nReturns NULL_KEY if permissions were never granted or declined. llGetPhysicsMaterial: arguments: [] energy: 10.0 func-id: 381 must-use: true return: list slua-return: "{number}" sleep: 0.0 tooltip: Returns a list of the form [float gravity_multiplier, float restitution, float friction, float density]. llGetPos: arguments: [] energy: 10.0 func-id: 59 must-use: true return: vector sleep: 0.0 tooltip: Returns the position of the task in region coordinates.\nReturns the vector position of the task in region coordinates. llGetPrimMediaParams: arguments: - Face: tooltip: face number type: integer - Parameters: tooltip: A list of PRIM_MEDIA_* property constants to return values of. type: list slua-type: "{number}" energy: 10.0 func-id: 351 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 1.0 tooltip: Returns the media parameters for a particular face on an object, given the desired list of parameter names, in the order requested. Returns an empty list if no media exists on the face. llGetPrimitiveParams: arguments: - Parameters: tooltip: PRIM_* flags and face parameters type: list slua-type: "{number}" energy: 10.0 func-id: 279 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 0.2 tooltip: Returns the primitive parameters specified in the parameters list.\nReturns primitive parameters specified in the Parameters list. llGetRegionAgentCount: arguments: [] energy: 10.0 func-id: 334 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of avatars in the region.\nReturns an integer that is the number of avatars in the region. llGetRegionCorner: arguments: [] energy: 10.0 func-id: 199 must-use: true return: vector sleep: 0.0 tooltip: Returns a vector, in meters, that is the global location of the south-west corner of the region which the object is in.\nReturns the Region-Corner of the simulator containing the task. The region-corner is a vector (values in meters) representing distance from the first region. llGetRegionDayLength: arguments: [] energy: 10.0 func-id: 704 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of seconds in a day in this region. llGetRegionDayOffset: arguments: [] energy: 10.0 func-id: 706 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of seconds in a day is offset from midnight in this parcel. llGetRegionFPS: arguments: [] energy: 10.0 func-id: 228 must-use: true return: float sleep: 0.0 tooltip: Returns the mean region frames per second. llGetRegionFlags: arguments: [] energy: 10.0 func-id: 318 must-use: true return: integer sleep: 0.0 tooltip: Returns the region flags (REGION_FLAG_*) for the region the object is in.\nReturns a bit-field specifying the region flags (REGION_FLAG_*) for the region the object is in. llGetRegionMoonDirection: arguments: [] energy: 10.0 func-id: 702 must-use: true return: vector sleep: 0.0 tooltip: Returns a normalized vector of the direction of the moon in the region.\nReturns the moon's direction on the simulator. llGetRegionMoonRotation: arguments: [] energy: 10.0 func-id: 710 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation applied to the moon in the region. llGetRegionName: arguments: [] energy: 10.0 func-id: 226 must-use: true return: string sleep: 0.0 tooltip: Returns the current region name. llGetRegionSunDirection: arguments: [] energy: 10.0 func-id: 700 must-use: true return: vector sleep: 0.0 tooltip: Returns a normalized vector of the direction of the sun in the region.\nReturns the sun's direction on the simulator. llGetRegionSunRotation: arguments: [] energy: 10.0 func-id: 708 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation applied to the sun in the region. llGetRegionTimeDilation: arguments: [] energy: 10.0 func-id: 227 must-use: true return: float sleep: 0.0 tooltip: Returns the current time dilation as a float between 0.0 (full dilation) and 1.0 (no dilation).\nReturns the current time dilation as a float between 0.0 and 1.0. llGetRegionTimeOfDay: arguments: [] energy: 10.0 func-id: 712 must-use: true return: float sleep: 0.0 tooltip: Returns the time in seconds since environmental midnight for the entire region. llGetRenderMaterial: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 760 must-use: true return: string sleep: 0.0 tooltip: Returns a string that is the render material on face (the inventory name if it is a material in the prim's inventory, otherwise the key).\nReturns the render material of a face, if it is found in object inventory, its key otherwise. llGetRootPosition: arguments: [] energy: 10.0 func-id: 268 must-use: true return: vector sleep: 0.0 tooltip: Returns the position (in region coordinates) of the root prim of the object which the script is attached to.\nThis is used to allow a child prim to determine where the root is. llGetRootRotation: arguments: [] energy: 10.0 func-id: 269 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation (relative to the region) of the root prim of the object which the script is attached to.\nGets the global rotation of the root object of the object script is attached to. llGetRot: arguments: [] energy: 10.0 func-id: 62 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation relative to the region's axes.\nReturns the rotation. llGetSPMaxMemory: arguments: [] energy: 10.0 func-id: 365 must-use: true return: integer sleep: 0.0 tooltip: Returns the maximum used memory for the current script. Only valid after using PROFILE_SCRIPT_MEMORY. Non-mono scripts always use 16k.\nReturns the integer of the most bytes used while llScriptProfiler was last active. llGetScale: arguments: [] energy: 10.0 func-id: 48 must-use: true return: vector sleep: 0.0 tooltip: Returns the scale of the prim.\nReturns a vector that is the scale (dimensions) of the prim. llGetScriptName: arguments: [] energy: 10.0 func-id: 167 must-use: true return: string sleep: 0.0 tooltip: Returns the name of the script that this function is used in.\nReturns the name of this script. llGetScriptState: arguments: - ScriptName: tooltip: '' type: string energy: 10.0 func-id: 250 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if the script named is running.\nReturns TRUE if ScriptName is running. llGetSimStats: arguments: - StatType: tooltip: Statistic type. type: integer energy: 10.0 func-id: 415 must-use: true return: float sleep: 0.0 tooltip: Returns a float that is the requested statistic. llGetSimulatorHostname: arguments: [] energy: 10.0 func-id: 283 must-use: true return: string sleep: 10.0 tooltip: Returns the host-name of the machine which the script is running on.\nFor example, "sim225.agni.lindenlab.com". llGetStartParameter: arguments: [] energy: 10.0 func-id: 134 must-use: true return: integer sleep: 0.0 tooltip: Returns an integer that is the script rez parameter.\nIf the object was rezzed by an agent, this function returns 0. llGetStartString: arguments: [] energy: 10.0 func-id: 556 must-use: true return: string sleep: 0.0 tooltip: Returns a string that is the value passed to llRezObjectWithParams with REZ_PARAM_STRING.\nIf the object was rezzed by an agent, this function returns an empty string. llGetStaticPath: arguments: - Start: tooltip: Starting position. type: vector - End: tooltip: Ending position. type: vector - Radius: tooltip: Radius of the character that the path is for, between 0.125m and 5.0m. type: float - Parameters: tooltip: Currently only accepts the parameter CHARACTER_TYPE; the options are identical to those used for llCreateCharacter. The default value is CHARACTER_TYPE_NONE. type: list energy: 10.0 func-id: 413 must-use: true return: list sleep: 0.0 tooltip: '' llGetStatus: arguments: - StatusFlag: tooltip: A STATUS_* flag type: integer energy: 10.0 func-id: 46 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns boolean value of the specified status (e.g. STATUS_PHANTOM) of the object the script is attached to. llGetSubString: arguments: - String: tooltip: '' type: string - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true energy: 10.0 func-id: 94 pure: true return: string sleep: 0.0 tooltip: Returns a sub-string from String, in a range specified by the Start and End indices (inclusive).\nUsing negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.\nIf Start is greater than End, the sub string is the exclusion of the entries. llGetSunDirection: arguments: [] energy: 10.0 func-id: 177 must-use: true return: vector sleep: 0.0 tooltip: Returns a normalized vector of the direction of the sun in the parcel.\nReturns the sun's direction on the simulator in the parcel. llGetSunRotation: arguments: [] energy: 10.0 func-id: 707 must-use: true return: rotation sleep: 0.0 tooltip: Returns the rotation applied to the sun in the parcel. llGetTexture: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 57 must-use: true return: string sleep: 0.0 tooltip: Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key).\nReturns the texture of a face, if it is found in object inventory, its key otherwise. llGetTextureOffset: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 178 must-use: true return: vector sleep: 0.0 tooltip: Returns the texture offset of face in the x and y components of a vector. llGetTextureRot: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 180 must-use: true return: float sleep: 0.0 tooltip: Returns the texture rotation of side. llGetTextureScale: arguments: - Face: tooltip: '' type: integer energy: 10.0 func-id: 179 must-use: true return: vector sleep: 0.0 tooltip: Returns the texture scale of side in the x and y components of a vector.\nReturns the texture scale of a side in the x and y components of a vector. llGetTime: arguments: [] energy: 10.0 func-id: 82 must-use: true return: float sleep: 0.0 tooltip: Returns the time in seconds since the last region reset, script reset, or call to either llResetTime or llGetAndResetTime. llGetTimeOfDay: arguments: [] energy: 10.0 func-id: 80 must-use: true return: float sleep: 0.0 tooltip: Returns the time in seconds since environmental midnight on the parcel. llGetTimestamp: arguments: [] energy: 10.0 func-id: 273 must-use: true return: string sleep: 0.0 tooltip: 'Returns a time-stamp (UTC time zone) in the format: YYYY-MM-DDThh:mm:ss.ff..fZ.' llGetTorque: arguments: [] energy: 10.0 func-id: 75 must-use: true return: vector sleep: 0.0 tooltip: Returns the torque (if the script is physical).\nReturns a vector that is the torque (if the script is physical). llGetUnixTime: arguments: [] energy: 10.0 func-id: 316 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC from the system clock. llGetUsedMemory: arguments: [] energy: 10.0 func-id: 366 must-use: true return: integer sleep: 0.0 tooltip: Returns the current used memory for the current script. Non-mono scripts always use 16K.\nReturns the integer of the number of bytes of memory currently in use by the script. Non-mono scripts always use 16K. llGetUsername: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 358 must-use: true return: string sleep: 0.0 tooltip: Returns the username of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestUsername if the avatar may be absent from the region. llGetVel: arguments: [] energy: 10.0 func-id: 77 must-use: true return: vector sleep: 0.0 tooltip: Returns the velocity of the object.\nReturns a vector that is the velocity of the object. llGetVisualParams: arguments: - ID: tooltip: Avatar UUID in the same region. type: key - Parameters: tooltip: List of visual parameter IDs. type: list slua-type: "{number | string}" energy: 10.0 func-id: 530 must-use: true return: list slua-return: '{number | ""}' sleep: 0.0 tooltip: Returns a list of the current value for each requested visual parameter. llGetWallclock: arguments: [] energy: 10.0 func-id: 81 must-use: true return: float sleep: 0.0 tooltip: Returns the time in seconds since midnight California Pacific time (PST/PDT).\nReturns the time in seconds since simulator's time-zone midnight (Pacific Time). llGiveAgentInventory: arguments: - AgentID: tooltip: An agent in the region. type: key - FolderName: tooltip: Folder name to give to the agent. type: string - InventoryItems: tooltip: Inventory items to give to the agent. type: list slua-type: "{string}" - Options: tooltip: A list of option for inventory transfer. type: list energy: 10.0 func-id: 517 return: integer sleep: 3.0 tooltip: Give InventoryItems to the specified agent as a new folder of items, as permitted by the permissions system. The target must be an agent. llGiveInventory: arguments: - TargetID: tooltip: '' type: key - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 150 return: void sleep: 0.0 tooltip: Give InventoryItem to destination represented by TargetID, as permitted by the permissions system.\nTargetID may be any agent or an object in the same region. llGiveInventoryList: arguments: - TargetID: tooltip: '' type: key - FolderName: tooltip: '' type: string - InventoryItems: tooltip: '' type: list slua-type: "{string}" energy: 10.0 func-id: 231 return: void sleep: 3.0 tooltip: Give InventoryItems to destination (represented by TargetID) as a new folder of items, as permitted by the permissions system.\nTargetID may be any agent or an object in the same region. If TargetID is an object, the items are passed directly to the object inventory (no folder is created). llGiveMoney: arguments: - AvatarID: tooltip: '' type: key - Amount: tooltip: '' type: integer energy: 10.0 func-id: 99 return: integer sleep: 0.0 requires-permission: - PERMISSION_DEBIT tooltip: Transfers Amount of L$ from script owner to AvatarID.\nThis call will silently fail if PERMISSION_DEBIT has not been granted. llGodLikeRezObject: arguments: - InventoryItemID: tooltip: '' type: key - Position: tooltip: '' type: vector energy: 10.0 func-id: 135 god-mode: true return: void sleep: 0.0 tooltip: Rez directly off of a UUID if owner has god-bit set. llGround: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 42 must-use: true return: float sleep: 0.0 tooltip: Returns the ground height at the object position + offset.\nReturns the ground height at the object's position + Offset. llGroundContour: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 223 must-use: true return: vector sleep: 0.0 tooltip: Returns the ground contour direction below the object position + Offset.\nReturns the ground contour at the object's position + Offset. llGroundNormal: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 222 must-use: true return: vector sleep: 0.0 tooltip: Returns the ground normal below the object position + offset.\nReturns the ground contour at the object's position + Offset. llGroundRepel: arguments: - Height: tooltip: Distance above the ground. type: float - Water: tooltip: Boolean, if TRUE then hover above water too. type: integer bool-semantics: true - Tau: tooltip: Seconds to critically damp in. type: float energy: 10.0 func-id: 230 return: void sleep: 0.0 tooltip: "Critically damps to height if within height * 0.5 of level (either above\ \ ground level or above the higher of land and water if water == TRUE).\\nCritically\ \ damps to fHeight if within fHeight * 0.5 of ground or water level.\\n\n \ \ The height is above ground level if iWater is FALSE or above\ \ the higher of land and water if iWater is TRUE.\\n\n Do\ \ not use with vehicles. Only works in physics-enabled objects." llGroundSlope: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 221 must-use: true return: vector sleep: 0.0 tooltip: Returns the ground slope below the object position + Offset.\nReturns the ground slope at the object position + Offset. llHMAC: arguments: - Key: tooltip: The PEM-formatted key for the hash digest. type: string - Message: tooltip: The message to be hashed. type: string - Algorithm: tooltip: 'The digest algorithm: md5, sha1, sha224, sha256, sha384, sha512.' type: string energy: 10.0 func-id: 538 must-use: true return: string sleep: 0.0 tooltip: Returns the base64-encoded hashed message authentication code (HMAC), of Message using PEM-formatted Key and digest Algorithm (md5, sha1, sha224, sha256, sha384, sha512). llHTTPRequest: arguments: - URL: tooltip: A valid HTTP/HTTPS URL. type: string - Parameters: tooltip: Configuration parameters, specified as HTTP_* flag-value pairs. type: list - Body: tooltip: Contents of the request. type: string energy: 10.0 func-id: 320 return: key sleep: 0.0 tooltip: Sends an HTTP request to the specified URL with the Body of the request and Parameters.\nReturns a key that is a handle identifying the HTTP request made. llHTTPResponse: arguments: - HTTPRequestID: tooltip: A valid HTTP request key. type: key - Status: tooltip: HTTP Status (200, 400, 404, etc.). type: integer - Body: tooltip: Contents of the response. type: string energy: 10.0 func-id: 348 return: void sleep: 0.0 tooltip: Responds to an incoming HTTP request which was triggerd by an http_request event within the script. HTTPRequestID specifies the request to respond to (this ID is supplied in the http_request event handler). Status and Body specify the status code and message to respond with. llHash: arguments: - value: tooltip: '' type: string energy: 10.0 func-id: 528 must-use: true return: integer sleep: 0.0 tooltip: Calculates the 32bit hash value for the provided string. llInsertString: arguments: - TargetVariable: tooltip: '' type: string - Position: tooltip: '' type: integer index-semantics: true - SourceVariable: tooltip: '' type: string energy: 10.0 func-id: 96 pure: true return: string sleep: 0.0 tooltip: Inserts SourceVariable into TargetVariable at Position, and returns the result.\nInserts SourceVariable into TargetVariable at Position and returns the result. Note this does not alter TargetVariable. llInstantMessage: arguments: - AvatarID: tooltip: '' type: key - Text: tooltip: '' type: string energy: 10.0 func-id: 118 return: void sleep: 2.0 tooltip: IMs Text to the user identified.\nSend Text to the user as an instant message. llIntegerToBase64: arguments: - Value: tooltip: '' type: integer energy: 10.0 func-id: 280 pure: true return: string sleep: 0.0 tooltip: Returns a string that is a Base64 big endian encode of Value.\nEncodes the Value as an 8-character Base64 string. llIsFriend: arguments: - agent_id: tooltip: Agent ID of another agent in the region. type: key energy: 10.0 func-id: 542 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if avatar ID is a friend of the script owner. llIsLinkGLTFMaterial: arguments: - link: tooltip: Link number to check. type: integer - face: tooltip: Side to check for a PBR material. Use ALL_SIDES to check for all. type: integer energy: 10.0 func-id: 559 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Checks the face for a PBR render material. llJson2List: arguments: - JSON: tooltip: '' type: string slua-deprecated: use: lljson.decode energy: 10.0 func-id: 513 pure: true return: list sleep: 0.0 tooltip: Converts the top level of the JSON string to a list. llJsonGetValue: arguments: - JSON: tooltip: '' type: string - Specifiers: tooltip: '' # TODO: The specifiers can contain integers, which should be array indices # But we don't support that in the bindgen yet. # index-semantics: true type: list slua-deprecated: use: lljson.decode reason: Also, the indices are zero-based. energy: 10.0 func-id: 511 pure: true return: string sleep: 0.0 tooltip: Gets the value indicated by Specifiers from the JSON string. llJsonSetValue: arguments: - JSON: tooltip: '' type: string - Specifiers: tooltip: '' type: list # TODO: The specifiers can contain integers, which should be array indices # But we don't support that in the bindgen yet. # index-semantics: true - Value: tooltip: '' type: string slua-deprecated: use: lljson.encode reason: Also, the indices are zero-based. energy: 10.0 func-id: 510 pure: true return: string sleep: 0.0 tooltip: Returns a new JSON string that is the JSON given with the Value indicated by Specifiers set to Value. llJsonValueType: arguments: - JSON: tooltip: '' type: string - Specifiers: tooltip: '' # TODO: The specifiers can contain integers, which should be array indices # But we don't support that in the bindgen yet. # index-semantics: true type: list slua-deprecated: reason: Use 'lljson.decode' and 'typeof' instead. Also, the indices are zero-based. energy: 10.0 func-id: 512 pure: true return: string sleep: 0.0 tooltip: Returns the type constant (JSON_*) for the value in JSON indicated by Specifiers. llKey2Name: arguments: - ID: tooltip: Avatar or rezzed prim UUID. type: key energy: 10.0 func-id: 210 must-use: true return: string sleep: 0.0 tooltip: Returns the name of the prim or avatar specified by ID. The ID must be a valid rezzed prim or avatar key in the current simulator, otherwise an empty string is returned.\nFor avatars, the returned name is the legacy name llKeyCountKeyValue: arguments: [] energy: 10.0 experience: true func-id: 601 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction the request the\ \ number of keys in the data store. The dataserver callback will be executed\ \ with the key returned from this call and a string describing the result. The\ \ result is commma-delimited list. The first item is an integer specifying if\ \ the transaction succeeded (1) or not (0). In the failure case, the second\ \ item will be an integer corresponding to one of the XP_ERROR_... constants.\ \ In the success case the second item will the the number of keys in the system.\n\ \ " llKeysKeyValue: arguments: - First: tooltip: Index of the first key to return. type: integer index-semantics: true - Count: tooltip: The number of keys to return. type: integer energy: 10.0 experience: true func-id: 602 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction the request a\ \ number of keys from the data store. The dataserver callback will be executed\ \ with the key returned from this call and a string describing the result. The\ \ result is commma-delimited list. The first item is an integer specifying if\ \ the transaction succeeded (1) or not (0). In the failure case, the second\ \ item will be an integer corresponding to one of the XP_ERROR_... constants.\ \ The error XP_ERROR_KEY_NOT_FOUND is returned if First is greater than or equal\ \ to the number of keys in the data store. In the success case the subsequent\ \ items will be the keys requested. The number of keys returned may be less\ \ than requested if the return value is too large or if there is not enough\ \ keys remaining. The order keys are returned is not guaranteed but is stable\ \ between subsequent calls as long as no keys are added or removed. Because\ \ the keys are returned in a comma-delimited list it is not recommended to use\ \ commas in key names if this function is used.\n " llLinear2sRGB: arguments: - color: tooltip: A color in the linear colorspace. type: vector energy: 10.0 func-id: 715 must-use: true return: vector sleep: 0.0 tooltip: Converts a color from the linear colorspace to sRGB. llLinkAdjustSoundVolume: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Volume: tooltip: The volume to set. type: float energy: 10.0 func-id: 535 return: void sleep: 0.0 tooltip: Adjusts the volume (0.0 - 1.0) of the currently playing sound attached to the link.\nThis function has no effect on sounds started with llTriggerSound. llLinkParticleSystem: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Rules: tooltip: Particle system rules list in the format [ rule1, data1, rule2, data2 . . . ruleN, dataN ] type: list energy: 10.0 func-id: 355 return: void sleep: 0.0 tooltip: Creates a particle system in prim LinkNumber based on Rules. An empty list removes a particle system from object.\nList format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].\nThis is identical to llParticleSystem except that it applies to a specified linked prim and not just the prim the script is in. llLinkPlaySound: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float - Flags: tooltip: '' type: integer energy: 10.0 func-id: 533 return: void sleep: 0.0 tooltip: Plays Sound, once or looping, at Volume (0.0 - 1.0). The sound may be attached to the link or triggered at its location.\nOnly one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound. llLinkSetSoundQueueing: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - QueueEnable: tooltip: 'Boolean, sound queuing for the linked prim: TRUE enables, FALSE disables (default).' type: integer bool-semantics: true energy: 10.0 func-id: 537 return: void sleep: 0.0 tooltip: Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. llLinkSetSoundRadius: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - radius: tooltip: Maximum distance that sounds can be heard. type: float energy: 10.0 func-id: 536 return: void sleep: 0.0 tooltip: Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. llLinkSitTarget: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag of the prim.' type: integer - Offset: tooltip: Position for the sit target, relative to the prim's position. type: vector - Rotation: tooltip: Rotation (relative to the prim's rotation) for the avatar. type: rotation energy: 10.0 func-id: 375 return: void sleep: 0.0 tooltip: Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it.\nSet the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation. llLinkStopSound: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer energy: 10.0 func-id: 534 return: void sleep: 0.0 tooltip: Stops playback of the currently attached sound on a link. llLinksetDataAvailable: arguments: [] energy: 10.0 func-id: 654 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of bytes remaining in the linkset's datastore. llLinksetDataCountFound: arguments: - search: tooltip: A regex search string to match against keys in the datastore. type: string energy: 10.0 func-id: 661 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of keys matching the regular expression passed in the search parameter. llLinksetDataCountKeys: arguments: [] energy: 10.0 func-id: 653 must-use: true return: integer sleep: 0.0 tooltip: Returns the number of keys in the linkset's datastore. llLinksetDataDelete: arguments: - name: tooltip: Key to delete from the linkset's datastore. type: string energy: 10.0 func-id: 652 return: integer sleep: 0.0 tooltip: Deletes a name:value pair from the linkset's datastore. llLinksetDataDeleteFound: arguments: - search: tooltip: A regex search string to match against keys in the datastore. type: string - pass: tooltip: The pass phrase used to protect key value pairs in the linkset data type: string energy: 10.0 func-id: 662 return: list slua-return: "{number}" sleep: 0.0 tooltip: 'Deletes all key value pairs in the linkset data where the key matches the regular expression in search. Returns a list consisting of [ #deleted, #not deleted ].' llLinksetDataDeleteProtected: arguments: - name: tooltip: Key to delete from the linkset's datastore. type: string - pass: tooltip: Pass phrase to access protected data. type: string energy: 10.0 func-id: 660 return: integer sleep: 0.0 tooltip: Deletes a name:value pair from the linkset's datastore. llLinksetDataFindKeys: arguments: - search: tooltip: A regex search string to match against keys in the datastore. type: string - start: tooltip: Index of the first entry to return. type: integer index-semantics: true - count: tooltip: Number of entries to return. Less than 1 for all keys. type: integer energy: 10.0 func-id: 657 must-use: true return: list slua-return: "{string}" sleep: 0.0 tooltip: Returns a list of keys from the linkset's data store matching the search parameter. llLinksetDataListKeys: arguments: - start: tooltip: First entry to return. 0 for start of list. type: integer index-semantics: true - count: tooltip: Number of entries to return. Less than 1 for all keys. type: integer energy: 10.0 func-id: 656 must-use: true return: list slua-return: "{string}" sleep: 0.0 tooltip: Returns a list of all keys in the linkset datastore. llLinksetDataRead: arguments: - name: tooltip: Key to retrieve from the linkset's datastore. type: string energy: 10.0 func-id: 651 must-use: true return: string sleep: 0.0 tooltip: Returns the value stored for a key in the linkset. llLinksetDataReadProtected: arguments: - name: tooltip: Key to retrieve from the linkset's datastore. type: string - pass: tooltip: Pass phrase to access protected data. type: string energy: 10.0 func-id: 659 must-use: true return: string sleep: 0.0 tooltip: Returns the value stored for a key in the linkset. llLinksetDataReset: arguments: [] energy: 10.0 func-id: 655 return: void sleep: 0.0 tooltip: Resets the linkset's data store, erasing all key-value pairs. llLinksetDataWrite: arguments: - name: tooltip: key for the name:value pair. type: string - value: tooltip: value to store in the linkset's datastore. type: string energy: 10.0 func-id: 650 return: integer sleep: 0.0 tooltip: Sets a name:value pair in the linkset's datastore llLinksetDataWriteProtected: arguments: - name: tooltip: key for the name:value pair. type: string - value: tooltip: value to store in the linkset's datastore. type: string - pass: tooltip: Pass phrase to access protected data. type: string energy: 10.0 func-id: 658 return: integer sleep: 0.0 tooltip: Sets a name:value pair in the linkset's datastore llList2CSV: arguments: - ListVariable: tooltip: '' type: list energy: 10.0 func-id: 195 pure: true return: string sleep: 0.0 tooltip: Creates a string of comma separated values from the list.\nCreate a string of comma separated values from the specified list. llList2Float: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Use '[]' and 'tonumber' instead. selene-replace: ["tonumber(%1[%2]) or 0"] energy: 10.0 func-id: 187 native: true pure: true return: float sleep: 0.0 tooltip: Copies the float at Index in the list.\nReturns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a float, then zero is returned. llList2Integer: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Use '[]', 'tonumber', and 'math.modf' instead. selene-replace: ["math.modf(tonumber(%1[%2]) or 0)"] energy: 10.0 func-id: 186 native: true pure: true return: integer sleep: 0.0 tooltip: Copies the integer at Index in the list.\nReturns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to an integer, then zero is returned. llList2Json: arguments: - JsonType: tooltip: Type is JSON_ARRAY or JSON_OBJECT. type: string - Values: tooltip: List of values to convert. type: list slua-deprecated: use: lljson.encode selene-replace: ["lljson.encode(%2)"] energy: 10.0 func-id: 514 pure: true return: string sleep: 0.0 tooltip: Converts either a strided list of key:value pairs to a JSON_OBJECT, or a list of values to a JSON_ARRAY. llList2Key: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Use '[]' and 'touuid' instead. selene-replace: ["touuid(%1[%2]) or NULL_KEY"] energy: 10.0 func-id: 189 native: true pure: true return: key sleep: 0.0 tooltip: Copies the key at Index in the list.\nReturns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a key, then null string is returned. llList2List: type-arguments: [T] arguments: - ListVariable: tooltip: '' type: list slua-type: '{T}' - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Use 'unpack' (fastcall) or 'table.move' instead. Prefer structured tables over strided lists. selene-replace: ["table.pack(unpack(%...))", "table.move(%..., 1, {})"] energy: 10.0 func-id: 192 native: true pure: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns a subset of entries from ListVariable, in a range specified by the Start and End indicies (inclusive).\nUsing negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.\nIf Start is greater than End, the sub string is the exclusion of the entries. llList2ListSlice: type-arguments: [T] arguments: - ListVariable: tooltip: '' type: list slua-type: '{T}' - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true - Stride: tooltip: '' type: integer - slice_index: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Prefer structured tables over strided lists. energy: 10.0 func-id: 801 must-use: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns a subset of entries from ListVariable, in a range specified by Start and End indices (inclusive) return the slice_index element of each stride.\n Using negative numbers for Start and/or End causes the index to count backwards from the length of the list. (e.g. 0, -1 captures entire list)\nIf slice_index is less than 0, it is counted backwards from the end of the stride.\n Stride must be a positive integer > 0 or an empy list is returned. If slice_index falls outside range of stride, an empty list is returned. slice_index is zero-based. (e.g. A stride of 2 has valid indices 0,1) llList2ListStrided: type-arguments: [T] arguments: - ListVariable: tooltip: '' type: list slua-type: '{T}' - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true - Stride: tooltip: '' type: integer slua-deprecated: reason: Prefer structured tables over strided lists. energy: 10.0 func-id: 198 must-use: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Copies the strided slice of the list from Start to End.\nReturns a copy of the strided slice of the specified list from Start to End. llList2Rot: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: use: '[]' selene-replace: ["%1[%2]"] energy: 10.0 func-id: 191 native: true pure: true return: rotation sleep: 0.0 tooltip: Copies the rotation at Index in the list.\nReturns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to rotation, thenZERO_ROTATION is returned. llList2String: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: reason: Use '[]' and 'tostring' instead. selene-replace: ["tostring(%1[%2])"] energy: 10.0 func-id: 188 native: true pure: true return: string sleep: 0.0 tooltip: Copies the string at Index in the list.\nReturns the value at Index in the specified list as a string. If Index describes a location not in the list then null string is returned. llList2Vector: arguments: - ListVariable: tooltip: '' type: list - Index: tooltip: '' type: integer index-semantics: true slua-deprecated: use: '[]' selene-replace: ["%1[%2]"] energy: 10.0 func-id: 190 native: true pure: true return: vector sleep: 0.0 tooltip: Copies the vector at Index in the list.\nReturns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a vector, then ZERO_VECTOR is returned. llListFindList: arguments: - ListVariable: tooltip: '' type: list - Find: tooltip: '' type: list slua-deprecated: use: table.find reason: Prefer dictionaries or single-item searches. selene-replace: ["table.find(%1, %2[1])"] energy: 10.0 func-id: 201 must-use: true return: integer index-semantics: true sleep: 0.0 tooltip: Returns the first index where Find appears in ListVariable. Returns -1 if not found. llListFindListNext: arguments: - ListVariable: tooltip: '' type: list - Find: tooltip: '' type: list - Instance: tooltip: Index of the match to return. type: integer index-semantics: true slua-deprecated: use: table.find reason: Prefer dictionaries or single-item searches. selene-replace: ["table.find(%1, %2[1])"] energy: 10.0 func-id: 803 must-use: true return: integer index-semantics: true sleep: 0.0 tooltip: Returns the nth index where Find appears in ListVariable. Returns -1 if not found. llListFindStrided: arguments: - ListVariable: tooltip: '' type: list - Find: tooltip: '' type: list - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true - Stride: tooltip: '' type: integer slua-deprecated: reason: Prefer dictionary lookups over strided list searches. energy: 10.0 func-id: 800 must-use: true return: integer index-semantics: true sleep: 0.0 tooltip: Returns the first index (where Start <= index <= End) where Find appears in ListVariable. Steps through ListVariable by Stride. Returns -1 if not found. llListInsertList: type-arguments: [T] arguments: - Target: tooltip: '' type: list slua-type: '{T}' - ListVariable: tooltip: '' type: list slua-type: '{T}' - Position: tooltip: '' type: integer index-semantics: true slua-deprecated: use: table.insert reason: Unnecessary table copying. Fastcall. selene-replace: - "table.insert(%1, %3, %2[1])" - "table.move(%2, 1, #%2, %3, %1)" energy: 10.0 func-id: 200 native: true pure: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns a list that contains all the elements from Target but with the elements from ListVariable inserted at Position start.\nReturns a new list, created by inserting ListVariable into the Target list at Position. Note this does not alter the Target. llListRandomize: type-arguments: [T] arguments: - ListVariable: tooltip: '' type: list slua-type: '{T}' - Stride: tooltip: '' type: integer energy: 10.0 func-id: 197 must-use: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns a version of the input ListVariable which has been randomized by blocks of size Stride.\nIf the remainder from the length of the list, divided by the stride is non-zero, this function does not randomize the list. llListReplaceList: type-arguments: [T] arguments: - Target: tooltip: '' type: list slua-type: '{T}' - ListVariable: tooltip: '' type: list slua-type: '{T}' - Start: tooltip: '' type: integer index-semantics: true - End: tooltip: '' type: integer index-semantics: true slua-deprecated: use: 't[n] = x' reason: Unnecessary table copying. selene-replace: ["%1[%3] = %2[1]"] energy: 10.0 func-id: 296 native: true pure: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns a list that is Target with Start through End removed and ListVariable inserted at Start.\nReturns a list replacing the slice of the Target list from Start to End with the specified ListVariable. Start and End are inclusive, so 0, 1 would replace the first two entries and 0, 0 would replace only the first list entry. llListSort: type-arguments: [T] arguments: - ListVariable: tooltip: List to sort. type: list slua-type: '{T}' - Stride: tooltip: Stride length. type: integer - Ascending: tooltip: Boolean. TRUE = result in ascending order, FALSE = result in descending order. type: integer bool-semantics: true energy: 10.0 func-id: 184 must-use: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns the specified list, sorted into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype. llListSortStrided: type-arguments: [T] arguments: - ListVariable: tooltip: List to sort. type: list slua-type: '{T}' - Stride: tooltip: Stride length. type: integer - Sortkey: tooltip: The zero based element within the stride to use as the sort key type: integer index-semantics: true - Ascending: tooltip: Boolean. TRUE = result in ascending order, FALSE = result in descending order. type: integer bool-semantics: true slua-deprecated: use: table.sort reason: Prefer structured tables over strided lists. energy: 10.0 func-id: 802 must-use: true return: list slua-return: '{T}' sleep: 0.0 tooltip: Returns the specified list, sorted by the specified element into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype. llListStatistics: arguments: - Operation: tooltip: One of LIST_STAT_* values type: integer - ListVariable: tooltip: Variable to analyze. type: list energy: 10.0 func-id: 315 must-use: true return: float sleep: 0.0 tooltip: Performs a statistical aggregate function, specified by a LIST_STAT_* constant, on ListVariables.\nThis function allows a script to perform a statistical operation as defined by operation on a list composed of integers and floats. llListen: arguments: - Channel: tooltip: '' type: integer - SpeakersName: tooltip: '' type: string - SpeakersID: tooltip: '' type: key - Text: tooltip: '' type: string energy: 10.0 func-id: 25 return: integer sleep: 0.0 tooltip: Creates a listen callback for Text on Channel from SpeakersName and SpeakersID (SpeakersName, SpeakersID, and/or Text can be empty) and returns an identifier that can be used to deactivate or remove the listen.\nNon-empty values for SpeakersName, SpeakersID, and Text will filter the results accordingly, while empty strings and NULL_KEY will not filter the results, for string and key parameters respectively.\nPUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts. llListenControl: arguments: - ChannelHandle: tooltip: '' type: integer - Active: tooltip: '' type: integer bool-semantics: true energy: 10.0 func-id: 26 return: void sleep: 0.0 tooltip: Makes a listen event callback active or inactive. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener you are controlling.\nUse boolean values to specify Active llListenRemove: arguments: - ChannelHandle: tooltip: '' type: integer energy: 10.0 func-id: 27 return: void sleep: 0.0 tooltip: Removes a listen event callback. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener to remove. llLoadURL: arguments: - AvatarID: tooltip: '' type: key - Text: tooltip: '' type: string - URL: tooltip: '' type: string energy: 10.0 func-id: 297 return: void sleep: 0.1 tooltip: "Shows dialog to avatar AvatarID offering to load web page at URL.\t\ If user clicks yes, launches their web browser.\\nllLoadURL displays a dialogue\ \ box to the user, offering to load the specified web page using the default\ \ web browser." llLog: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.log reason: Double precision; fastcall. selene-replace: ["math.log(%...)"] energy: 10.0 func-id: 265 native: true pure: true return: float sleep: 0.0 tooltip: Returns the natural logarithm of Value. Returns zero if Value <= 0.\nReturns the base e (natural) logarithm of the specified Value. llLog10: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.log10 reason: Double precision; fastcall. selene-replace: ["math.log10(%...)"] energy: 10.0 func-id: 264 native: true pure: true return: float sleep: 0.0 tooltip: Returns the base 10 logarithm of Value. Returns zero if Value <= 0.\nReturns the base 10 (common) logarithm of the specified Value. llLookAt: arguments: - Target: tooltip: '' type: vector - Strength: tooltip: '' type: float - Damping: tooltip: '' type: float energy: 10.0 func-id: 105 return: void sleep: 0.0 tooltip: Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.\nGood Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.\nAsymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at. llLoopSound: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 87 return: void sleep: 0.0 tooltip: Plays specified Sound, looping indefinitely, at Volume (0.0 - 1.0).\nOnly one sound may be attached to an object at a time.\nA second call to llLoopSound with the same key will not restart the sound, but the new volume will be used. This allows control over the volume of already playing sounds.\nSetting the volume to 0 is not the same as calling llStopSound; a sound with 0 volume will continue to loop.\nTo restart the sound from the beginning, call llStopSound before calling llLoopSound again. llLoopSoundMaster: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 88 return: void sleep: 0.0 tooltip: Plays attached Sound, looping at volume (0.0 - 1.0), and declares it a sync master.\nBehaviour is identical to llLoopSound, with the addition of marking the source as a "Sync Master", causing "Slave" sounds to sync to it. If there are multiple masters within a viewers interest area, the most audible one (a function of both distance and volume) will win out as the master.\nThe use of multiple masters within a small area is unlikely to produce the desired effect. llLoopSoundSlave: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 89 return: void sleep: 0.0 tooltip: Plays attached sound looping at volume (0.0 - 1.0), synced to most audible sync master.\nBehaviour is identical to llLoopSound, unless there is a "Sync Master" present.\nIf a Sync Master is already playing the Slave sound will begin playing from the same point the master is in its loop synchronizing the loop points of both sounds.\nIf a Sync Master is started when the Slave is already playing, the Slave will skip to the correct position to sync with the Master. llMD5String: arguments: - Text: tooltip: '' type: string - Nonce: tooltip: '' type: integer energy: 10.0 func-id: 258 must-use: true return: string sleep: 0.0 tooltip: Returns a string of 32 hex characters that is an RSA Data Security Inc., MD5 Message-Digest Algorithm of Text with Nonce used as the salt.\nReturns a 32-character hex string. (128-bit in binary.) llMakeExplosion: arguments: - Particles: tooltip: '' type: integer - Scale: tooltip: '' type: float - Velocity: tooltip: '' type: float - Lifetime: tooltip: '' type: float - Arc: tooltip: '' type: float - Texture: tooltip: '' type: string asset-semantics: true - Offset: tooltip: '' type: vector deprecated: use: ll.ParticleSystem energy: 10.0 func-id: 100 return: void sleep: 0.1 tooltip: 'Make a round explosion of particles. Deprecated: Use llParticleSystem instead.\nMake a round explosion of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.' llMakeFire: arguments: - Particles: tooltip: '' type: integer - Scale: tooltip: '' type: float - Velocity: tooltip: '' type: float - Lifetime: tooltip: '' type: float - Arc: tooltip: '' type: float - Texture: tooltip: '' type: string asset-semantics: true - Offset: tooltip: '' type: vector deprecated: use: ll.ParticleSystem energy: 10.0 func-id: 103 return: void sleep: 0.1 tooltip: 'Make fire like particles. Deprecated: Use llParticleSystem instead.\nMake fire particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.' llMakeFountain: arguments: - Particles: tooltip: '' type: integer - Scale: tooltip: '' type: float - Velocity: tooltip: '' type: float - Lifetime: tooltip: '' type: float - Arc: tooltip: '' type: float - Bounce: tooltip: '' type: integer - Texture: tooltip: '' type: string asset-semantics: true - Offset: tooltip: '' type: vector - Bounce_Offset: tooltip: '' type: float deprecated: use: ll.ParticleSystem energy: 10.0 func-id: 101 return: void sleep: 0.1 tooltip: 'Make a fountain of particles. Deprecated: Use llParticleSystem instead.\nMake a fountain of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.' llMakeSmoke: arguments: - Particles: tooltip: '' type: integer - Scale: tooltip: '' type: float - Velocity: tooltip: '' type: float - Lifetime: tooltip: '' type: float - Arc: tooltip: '' type: float - Texture: tooltip: '' type: string asset-semantics: true - Offset: tooltip: '' type: vector deprecated: use: ll.ParticleSystem energy: 10.0 func-id: 102 return: void sleep: 0.1 tooltip: 'Make smoke like particles. Deprecated: Use llParticleSystem instead.\nMake smoky particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.' llManageEstateAccess: arguments: - Action: tooltip: One of the ESTATE_ACCESS_ALLOWED_* actions. type: integer - AvatarID: tooltip: UUID of the avatar or group to act upon. type: key energy: 10.0 func-id: 393 return: integer bool-semantics: true sleep: 0.0 tooltip: Adds or removes agents from the estate's agent access or ban lists, or groups to the estate's group access list. Action is one of the ESTATE_ACCESS_ALLOWED_* operations to perform.\nReturns an integer representing a boolean, TRUE if the call was successful; FALSE if throttled, invalid action, invalid or null id or object owner is not allowed to manage the estate.\nThe object owner is notified of any changes, unless PERMISSION_SILENT_ESTATE_MANAGEMENT has been granted to the script. llMapBeacon: arguments: - RegionName: tooltip: Region in which to show the beacon. type: string - Position: tooltip: Position within region to show the beacon. type: vector - Options: tooltip: Options type: list energy: 10.0 func-id: 516 return: void sleep: 1.0 tooltip: Displays an in world beacon and optionally opens world map for avatar who touched the object or is wearing the script, centered on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events. llMapDestination: arguments: - RegionName: tooltip: '' type: string - Position: tooltip: '' type: vector - Direction: tooltip: '' type: vector energy: 10.0 func-id: 309 return: void sleep: 1.0 tooltip: Opens world map for avatar who touched it or is wearing the script, centred on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events.\nDirection currently has no effect. llMessageLinked: arguments: - LinkNumber: tooltip: '' type: integer - Number: tooltip: '' type: integer - Text: tooltip: '' type: string slua-type: string | uuid - ID: tooltip: '' type: key slua-type: string | uuid energy: 10.0 func-id: 164 return: void sleep: 0.0 tooltip: Sends Number, Text, and ID to members of the link set identified by LinkNumber.\nLinkNumber is either a linked number (available through llGetLinkNumber) or a LINK_* constant. llMinEventDelay: arguments: - Delay: tooltip: '' type: float energy: 10.0 func-id: 125 return: void sleep: 0.0 tooltip: Set the minimum time between events being handled. llModPow: arguments: - Value: tooltip: '' type: integer - Power: tooltip: '' type: integer - Modulus: tooltip: '' type: integer energy: 10.0 func-id: 300 pure: true return: integer sleep: 0.0 tooltip: Returns a Value raised to the Power, mod Modulus. ((a**b)%c) b is capped at 0xFFFF (16 bits).\nReturns (Value ^ Power) % Modulus. (Value raised to the Power, Modulus). Value is capped at 0xFFFF (16 bits). llModifyLand: arguments: - Action: tooltip: LAND_LEVEL, LAND_RAISE, LAND_LOWER, LAND_SMOOTH, LAND_NOISE or LAND_REVERT type: integer - Area: tooltip: 0, 1, 2 (2m x 2m, 4m x 4m, or 8m x 8m) type: integer energy: 10.0 func-id: 159 return: void sleep: 0.0 tooltip: Modify land with action (LAND_LEVEL, LAND_RAISE, LAND_LOWER, LAND_SMOOTH, LAND_NOISE, LAND_REVERT) on size (0, 1, 2, corresponding to 2m x 2m, 4m x 4m, 8m x 8m). llMoveToTarget: arguments: - Target: tooltip: '' type: vector - Tau: tooltip: '' type: float energy: 10.0 func-id: 70 return: void sleep: 0.0 tooltip: Critically damp to Target in Tau seconds (if the script is physical).\nCritically damp to position target in tau-seconds if the script is physical. Good tau-values are greater than 0.2. A tau of 0.0 stops the critical damping. llName2Key: arguments: - Name: tooltip: Name of agent in region to look up. type: string energy: 10.0 func-id: 524 must-use: true return: key sleep: 0.0 tooltip: Look up Agent ID for the named agent in the region. llNavigateTo: arguments: - Location: tooltip: Region coordinates for the character to navigate to. type: vector - Options: tooltip: List of parameters to control the type of path-finding used. Currently only FORCE_DIRECT_PATH supported. type: list energy: 10.0 func-id: 398 return: void sleep: 0.0 tooltip: Navigate to destination.\nDirects an object to travel to a defined position in the region or adjacent regions. llOffsetTexture: arguments: - OffsetS: tooltip: '' type: float - OffsetT: tooltip: '' type: float - Face: tooltip: '' type: integer energy: 10.0 func-id: 55 return: void sleep: 0.2 tooltip: Sets the texture S and T offsets for the chosen Face.\nIf Face is ALL_SIDES this function sets the texture offsets for all faces. llOpenFloater: arguments: - floater_name: tooltip: Identifier for floater to open type: string - url: tooltip: URL to pass to floater type: string - params: tooltip: Parameters to apply to open floater type: list energy: 10.0 linden-experience: true func-id: 604 mono-sleep: 0.2 return: integer sleep: 0.0 tooltip: Returns the value for header for request_id.\nReturns a string that is the value of the Header for HTTPRequestID. llOpenRemoteDataChannel: arguments: [] deprecated: true energy: 10.0 func-id: 254 return: void sleep: 1.0 tooltip: This function is deprecated. llOrd: arguments: - value: tooltip: The string to convert to Unicode. type: string - index: tooltip: Index of character to convert to unicode. type: integer index-semantics: true energy: 10.0 func-id: 527 pure: true return: integer sleep: 0.0 tooltip: Returns the unicode value of the indicated character in the string. llOverMyLand: arguments: - ID: tooltip: '' type: key energy: 10.0 func-id: 215 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if id ID over land owned by the script owner, otherwise FALSE.\nReturns TRUE if key ID is over land owned by the object owner, FALSE otherwise. llOwnerSay: arguments: - Text: tooltip: '' type: string slua-deprecated: use: "print" selene-replace: ["print(%...)"] energy: 10.0 func-id: 292 return: void sleep: 0.0 tooltip: says Text to owner only (if owner is in region).\nSays Text to the owner of the object running the script, if the owner has been within the object's simulator since logging into Second Life, regardless of where they may be in-world. llParcelMediaCommandList: arguments: - CommandList: tooltip: 'A list of PARCEL_MEDIA_COMMAND_* flags and their parameters ' type: list energy: 10.0 func-id: 298 return: void sleep: 2.0 tooltip: Controls the playback of multimedia resources on a parcel or for an agent, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList. llParcelMediaQuery: arguments: - QueryList: tooltip: '' type: list slua-type: "{number}" energy: 10.0 func-id: 299 must-use: true return: list # There may be some bool-like entries in the list we need to convert bool-semantics: true sleep: 2.0 tooltip: Queries the media properties of the parcel containing the script, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList.\nThis function will only work if the script is contained within an object owned by the land-owner (or if the land is owned by a group, only if the object has been deeded to the group). llParseString2List: arguments: - Text: tooltip: '' type: string - Separators: tooltip: '' type: list slua-type: '{string}' - Spacers: tooltip: '' type: list slua-type: '{string}' energy: 10.0 func-id: 214 pure: true return: list slua-return: '{string}' sleep: 0.0 tooltip: Converts Text into a list, discarding Separators, keeping Spacers (Separators and Spacers must be lists of strings, maximum of 8 each).\nSeparators and Spacers are lists of strings with a maximum of 8 entries each. llParseStringKeepNulls: arguments: - Text: tooltip: '' type: string - Separators: tooltip: '' type: list slua-type: '{string}' - Spacers: tooltip: '' type: list slua-type: '{string}' energy: 10.0 func-id: 285 pure: true return: list slua-return: '{string}' sleep: 0.0 tooltip: Breaks Text into a list, discarding separators, keeping spacers, keeping any null values generated. (separators and spacers must be lists of strings, maximum of 8 each).\nllParseStringKeepNulls works almost exactly like llParseString2List, except that if a null is found it will add a null-string instead of discarding it like llParseString2List does. llParticleSystem: arguments: - Parameters: tooltip: '' type: list energy: 10.0 func-id: 229 return: void sleep: 0.0 tooltip: Creates a particle system in the prim the script is attached to, based on Parameters. An empty list removes a particle system from object.\nList format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ]. llPassCollisions: arguments: - Pass: tooltip: Boolean, if TRUE, collisions are passed from children on to parents. type: integer bool-semantics: true energy: 10.0 func-id: 166 return: void sleep: 0.0 tooltip: Configures how collision events are passed to scripts in the linkset.\nIf Pass == TRUE, collisions involving collision-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such collisions will only trigger events in the affected child prim. llPassTouches: arguments: - Pass: tooltip: Boolean, if TRUE, touches are passed from children on to parents. type: integer bool-semantics: true energy: 10.0 func-id: 154 return: void sleep: 0.0 tooltip: Configures how touch events are passed to scripts in the linkset.\nIf Pass == TRUE, touches involving touch-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such touches will only trigger events in the affected child prim. llPatrolPoints: arguments: - Points: tooltip: A list of vectors for the character to travel through sequentially. The list must contain at least two entries. type: list slua-type: "{vector}" - Options: tooltip: No options available at this time. type: list energy: 10.0 func-id: 403 return: void sleep: 0.0 tooltip: Patrol a list of points.\nSets the points for a character (llCreateCharacter) to patrol along. llPlaySound: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 86 return: void sleep: 0.0 tooltip: Plays Sound once, at Volume (0.0 - 1.0) and attached to the object.\nOnly one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound.\nA second call to llPlaySound with the same sound will not restart the sound, but the new volume will be used, which allows control over the volume of already playing sounds.\nTo restart the sound from the beginning, call llStopSound before calling llPlaySound again. llPlaySoundSlave: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 90 return: void sleep: 0.0 tooltip: Plays attached Sound once, at Volume (0.0 - 1.0), synced to next loop of most audible sync master.\nBehaviour is identical to llPlaySound, unless there is a "Sync Master" present. If a Sync Master is already playing, the Slave sound will not be played until the Master hits its loop point and returns to the beginning.\nllPlaySoundSlave will play the sound exactly once; if it is desired to have the sound play every time the Master loops, either use llLoopSoundSlave with extra silence padded on the end of the sound or ensure that llPlaySoundSlave is called at least once per loop of the Master. llPointAt: arguments: - Point: tooltip: '' type: vector deprecated: true energy: 10.0 func-id: 131 private: true return: void sleep: 0.0 tooltip: '' llPow: arguments: - Value: tooltip: '' type: float - Exponent: tooltip: '' type: float slua-deprecated: use: "^" reason: Double precision; operator. selene-replace: ["%1 ^ %2", "math.pow(%...)", "math.exp(%2)"] energy: 10.0 func-id: 5 native: true pure: true return: float sleep: 0.0 tooltip: Returns the Value raised to the power Exponent, or returns 0 and triggers Math Error for imaginary results.\nReturns the Value raised to the Exponent. llPreloadSound: arguments: - Sound: tooltip: '' type: string asset-semantics: true energy: 10.0 func-id: 93 return: void sleep: 1.0 tooltip: Causes nearby viewers to preload the Sound from the object's inventory.\nThis is intended to prevent delays in starting new sounds when called upon. llPursue: arguments: - TargetID: tooltip: Agent or object to pursue. type: key - Options: tooltip: Parameters for pursuit. type: list energy: 10.0 func-id: 400 return: void sleep: 0.0 tooltip: Chase after a target.\nCauses the character (llCharacter) to pursue the target defined by TargetID. llPushObject: arguments: - ObjectID: tooltip: '' type: key - Impulse: tooltip: '' type: vector - AngularImpulse: tooltip: '' type: vector - Local: tooltip: '' type: integer bool-semantics: true energy: 10.0 func-id: 165 return: void sleep: 0.0 tooltip: Applies Impulse and AngularImpulse to ObjectID.\nApplies the supplied impulse and angular impulse to the object specified. llReadKeyValue: arguments: - Key: tooltip: '' type: string energy: 10.0 experience: true func-id: 388 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction to retrieve the\ \ value associated with the key given. Will fail with XP_ERROR_KEY_NOT_FOUND\ \ if the key does not exist. The dataserver callback will be executed with the\ \ key returned from this call and a string describing the result. The result\ \ is a two element commma-delimited list. The first item is an integer specifying\ \ if the transaction succeeded (1) or not (0). In the failure case, the second\ \ item will be an integer corresponding to one of the XP_ERROR_... constants.\ \ In the success case the second item will be the value associated with the\ \ key.\n " llRefreshPrimURL: arguments: [] deprecated: use: ll.SetPrimMediaParams energy: 10.0 func-id: 306 return: void sleep: 20.0 tooltip: Reloads the web page shown on the sides of the object. llRegionSay: arguments: - Channel: tooltip: Any integer value except zero. type: integer - Text: tooltip: Message to be transmitted. type: string energy: 10.0 func-id: 331 return: void sleep: 0.0 tooltip: Broadcasts Text to entire region on Channel (except for channel 0). llRegionSayTo: arguments: - TargetID: tooltip: Avatar or object to say to. type: key - Channel: tooltip: Output channel, any integer value. type: integer - Text: tooltip: Message to be transmitted. type: string energy: 10.0 func-id: 364 return: void sleep: 0.0 tooltip: Says Text, on Channel, to avatar or object indicated by TargetID (if within region).\nIf TargetID is an avatar and Channel is nonzero, Text can be heard by any attachment on the avatar. llReleaseCamera: arguments: - AvatarID: tooltip: '' type: key deprecated: use: ll.ClearCameraParams selene-replace: ["ll.ClearCameraParams()"] energy: 10.0 func-id: 116 return: void sleep: 0.0 tooltip: 'Return camera to agent.\nDeprecated: Use llClearCameraParams instead.' llReleaseControls: arguments: [] energy: 10.0 func-id: 112 return: void sleep: 0.0 tooltip: Stop taking inputs.\nStop taking inputs from the avatar. llReleaseURL: arguments: - URL: tooltip: URL to release. type: string energy: 10.0 func-id: 347 return: void sleep: 0.0 tooltip: Releases the specified URL, which was previously obtained using llRequestURL. Once released, the URL will no longer be usable. llRemoteDataReply: arguments: - ChannelID: tooltip: '' type: key - MessageID: tooltip: '' type: key - sData: tooltip: String data to send type: string - iData: tooltip: Integer data to send type: integer deprecated: true energy: 10.0 func-id: 256 return: void sleep: 3.0 tooltip: This function is deprecated. llRemoteDataSetRegion: arguments: [] deprecated: true energy: 10.0 func-id: 263 return: void sleep: 0.0 tooltip: This function is deprecated. llRemoteLoadScript: arguments: - Target: tooltip: '' type: key - ScriptName: tooltip: '' type: string - Unknown1: tooltip: '' type: integer - Unknown2: tooltip: '' type: integer deprecated: true energy: 10.0 func-id: 251 private: true return: void sleep: 3.0 tooltip: '' llRemoteLoadScriptPin: arguments: - ObjectID: tooltip: Target prim to attempt copying into. type: key - ScriptName: tooltip: Name of the script in current inventory to copy. type: string - PIN: tooltip: Integer set on target prim as a Personal Information Number code. type: integer - Running: tooltip: If the script should be set running in the target prim. type: integer bool-semantics: true - StartParameter: tooltip: Integer. Parameter passed to the script if set to be running. type: integer energy: 10.0 func-id: 253 return: void sleep: 3.0 tooltip: If the owner of the object containing this script can modify the object identified by the specified object key, and if the PIN matches the PIN previously set using llSetRemoteScriptAccessPin (on the target prim), then the script will be copied into target. Running is a boolean specifying whether the script should be enabled once copied into the target object. llRemoveFromLandBanList: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 312 return: void sleep: 0.1 tooltip: Remove avatar from the land ban list.\nRemove specified avatar from the land parcel ban list. llRemoveFromLandPassList: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 311 return: void sleep: 0.1 tooltip: Remove avatar from the land pass list.\nRemove specified avatar from the land parcel pass list. llRemoveInventory: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 151 return: void sleep: 0.0 tooltip: Remove the named inventory item.\nRemove the named inventory item from the object inventory. llRemoveVehicleFlags: arguments: - Vehiclelags: tooltip: '' type: integer energy: 10.0 func-id: 237 return: void sleep: 0.0 tooltip: Removes the enabled bits in 'flags'.\nSets the vehicle flags to FALSE. Valid parameters can be found in the vehicle flags constants section. llReplaceAgentEnvironment: arguments: - agent_id: tooltip: '' type: key - transition: tooltip: '' type: float - environment: tooltip: '' type: string asset-semantics: true energy: 10.0 experience: true func-id: 713 return: integer sleep: 0.0 tooltip: Replaces the entire environment for an agent. Must be used as part of an experience. llReplaceEnvironment: arguments: - position: tooltip: Location of parcel to change. Use <-1, -1, -1> for entire region. type: vector - environment: tooltip: "Name of inventory item, or UUID of environment resource to apply.\n\ \ Use NULL_KEY or empty string to remove environment." type: string asset-semantics: true - track_no: tooltip: Elevation zone of where to apply environment. Use -1 for all. type: integer - day_length: tooltip: Length of day cycle for this parcel or region. -1 to leave unchanged. type: integer - day_offset: tooltip: Offset from GMT for the day cycle on this parcel or region. -1 to leave unchanged. type: integer energy: 10.0 func-id: 718 return: integer sleep: 0.0 tooltip: Replaces the environment for a parcel or region. llReplaceSubString: arguments: - InitialString: tooltip: The original string in which to hunt for substring matches. type: string - SubString: tooltip: The original substring to find. type: string - NewSubString: tooltip: The new substring used to replace. type: string - Count: tooltip: The max number of replacements to make. Zero Count means "replace all". Positive Count moves left to right. Negative moves right to left. type: integer energy: 10.0 func-id: 541 pure: true return: string sleep: 0.0 tooltip: Searches InitialString and replaces instances of SubString with NewSubString. Zero Count means "replace all". Positive Count moves left to right. Negative moves right to left. llRequestAgentData: arguments: - AvatarID: tooltip: '' type: key - Data: tooltip: '' type: integer energy: 10.0 func-id: 155 return: key sleep: 0.1 tooltip: Requests data about AvatarID. When data is available the dataserver event will be raised.\nThis function requests data about an avatar. If and when the information is collected, the dataserver event is triggered with the key returned from this function passed in the requested parameter. See the agent data constants (DATA_*) for details about valid values of data and what each will return in the dataserver event. llRequestDisplayName: arguments: - AvatarID: tooltip: Avatar UUID type: key energy: 10.0 func-id: 361 return: key sleep: 0.0 tooltip: Requests the display name of the agent. When the display name is available the dataserver event will be raised.\nThe avatar identified does not need to be in the same region or online at the time of the request.\nReturns a key that is used to identify the dataserver event when it is raised. llRequestExperiencePermissions: arguments: - AgentID: tooltip: '' type: key - unused: tooltip: Not used, should be "" type: string energy: 10.0 experience: true func-id: 384 return: void sleep: 0.0 tooltip: "\n Ask the agent for permission to participate in\ \ an experience. This request is similar to llRequestPermissions with the following\ \ permissions: PERMISSION_TAKE_CONTROLS, PERMISSION_TRIGGER_ANIMATION, PERMISSION_ATTACH,\ \ PERMISSION_TRACK_CAMERA, PERMISSION_CONTROL_CAMERA and PERMISSION_TELEPORT.\ \ However, unlike llRequestPermissions the decision to allow or block the request\ \ is persistent and applies to all scripts using the experience grid wide. Subsequent\ \ calls to llRequestExperiencePermissions from scripts in the experience will\ \ receive the same response automatically with no user interaction. One of experience_permissions\ \ or experience_permissions_denied will be generated in response to this call.\ \ Outstanding permission requests will be lost if the script is derezzed, moved\ \ to another region or reset.\n " llRequestInventoryData: arguments: - InventoryItem: tooltip: '' type: string energy: 10.0 func-id: 156 return: key sleep: 1.0 tooltip: Requests data for the named InventoryItem.\nWhen data is available, the dataserver event will be raised with the key returned from this function in the requested parameter.\nThe only request currently implemented is to request data from landmarks, where the data returned is in the form "" which can be cast to a vector. This position is in region local coordinates. llRequestPermissions: arguments: - AvatarID: tooltip: '' type: key - PermissionMask: tooltip: '' type: integer energy: 10.0 func-id: 136 return: void sleep: 0.0 tooltip: Ask AvatarID to allow the script to perform certain actions, specified in the PermissionMask bitmask. PermissionMask should be one or more PERMISSION_* constants. Multiple permissions can be requested simultaneously by ORing the constants together. Many of the permissions requests can only go to object owner.\nThis call will not stop script execution. If the avatar grants the requested permissions, the run_time_permissions event will be called. llRequestSecureURL: arguments: [] energy: 10.0 func-id: 346 return: key sleep: 0.0 tooltip: Requests one HTTPS:// (SSL) URL for use by this object. The http_request event is triggered with results.\nReturns a key that is the handle used for identifying the request in the http_request event. llRequestSimulatorData: arguments: - RegionName: tooltip: '' type: string - Data: tooltip: '' type: integer energy: 10.0 func-id: 293 return: key sleep: 1.0 tooltip: Requests the specified Data about RegionName. When the specified data is available, the dataserver event is raised.\nData should use one of the DATA_SIM_* constants.\nReturns a dataserver query ID and triggers the dataserver event when data is found. llRequestURL: arguments: [] energy: 10.0 func-id: 345 return: key sleep: 0.0 tooltip: Requests one HTTP:// URL for use by this script. The http_request event is triggered with the result of the request.\nReturns a key that is the handle used for identifying the result in the http_request event. llRequestUserKey: arguments: - Name: tooltip: Name of agent to look up. type: string energy: 10.0 func-id: 525 return: key sleep: 0.0 tooltip: Look up Agent ID for the named agent using a historical name. llRequestUsername: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 359 return: key sleep: 0.0 tooltip: Requests single-word user-name of an avatar. When data is available the dataserver event will be raised.\nRequests the user-name of the identified agent. When the user-name is available the dataserver event is raised.\nThe agent identified does not need to be in the same region or online at the time of the request.\nReturns a key that is used to identify the dataserver event when it is raised. llResetAnimationOverride: arguments: - AnimationState: tooltip: '' type: string energy: 10.0 func-id: 502 return: void sleep: 0.0 requires-permission: - PERMISSION_OVERRIDE_ANIMATIONS tooltip: Resets the animation of the specified animation state to the default value.\nIf animation state equals "ALL", then all animation states are reset.\nRequires the PERMISSION_OVERRIDE_ANIMATIONS permission (automatically granted to attached objects). llResetLandBanList: arguments: [] energy: 10.0 func-id: 321 return: void sleep: 0.1 tooltip: Removes all residents from the land ban list. llResetLandPassList: arguments: [] energy: 10.0 func-id: 322 return: void sleep: 0.1 tooltip: Removes all residents from the land access/pass list. llResetOtherScript: arguments: - ScriptName: tooltip: '' type: string energy: 10.0 func-id: 249 return: void sleep: 0.0 tooltip: Resets the named script. llResetScript: arguments: [] energy: 10.0 func-id: 163 return: void sleep: 0.0 tooltip: Resets the script. llResetTime: arguments: [] energy: 10.0 func-id: 83 return: void slua-removed: true sleep: 0.0 tooltip: Sets the time to zero.\nSets the internal timer to zero. llReturnObjectsByID: arguments: - ObjectIDs: tooltip: List of object UUIDs to be returned. type: list slua-type: "{uuid}" energy: 10.0 func-id: 520 return: integer sleep: 0.0 requires-permission: - PERMISSION_RETURN_OBJECTS tooltip: Return objects using their UUIDs.\nRequires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner. llReturnObjectsByOwner: arguments: - ID: tooltip: Object owner's UUID. type: key - Scope: tooltip: '' type: integer energy: 10.0 func-id: 521 return: integer sleep: 0.0 requires-permission: - PERMISSION_RETURN_OBJECTS tooltip: Return objects based upon their owner and a scope of parcel, parcel owner, or region.\nRequires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner. llRezAtRoot: arguments: - InventoryItem: tooltip: '' type: string - Position: tooltip: '' type: vector - Velocity: tooltip: '' type: vector - Rotation: tooltip: '' type: rotation - StartParameter: tooltip: '' type: integer energy: 200.0 func-id: 286 return: void sleep: 0.1 tooltip: Instantiate owner's InventoryItem at Position with Velocity, Rotation and with StartParameter. The last selected root object's location will be set to Position.\nCreates object's inventory item at the given Position, with Velocity, Rotation, and StartParameter. llRezObject: arguments: - InventoryItem: tooltip: '' type: string - Position: tooltip: '' type: vector - Velocity: tooltip: '' type: vector - Rotation: tooltip: '' type: rotation - StartParameter: tooltip: '' type: integer energy: 200.0 func-id: 104 return: void sleep: 0.1 tooltip: Instantiate owners InventoryItem at Position with Velocity, Rotation and with start StartParameter.\nCreates object's inventory item at Position with Velocity and Rotation supplied. The StartParameter value will be available to the newly created object in the on_rez event or through the llGetStartParameter function.\nThe Velocity parameter is ignored if the rezzed object is not physical. llRezObjectWithParams: arguments: - InventoryItem: tooltip: '' type: string - Params: tooltip: '' type: list energy: 200.0 func-id: 544 return: key sleep: 0.1 tooltip: Instantiate owner's InventoryItem with the given parameters. llRot2Angle: arguments: - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 171 pure: true return: float sleep: 0.0 tooltip: Returns the rotation angle represented by Rotation.\nReturns the angle represented by the Rotation. llRot2Axis: arguments: - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 170 pure: true return: vector sleep: 0.0 tooltip: Returns the rotation axis represented by Rotation.\nReturns the axis represented by the Rotation. llRot2Euler: arguments: - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 15 pure: true return: vector sleep: 0.0 tooltip: Returns the Euler representation (roll, pitch, yaw) of Rotation.\nReturns the Euler Angle representation of the Rotation. llRot2Fwd: arguments: - Rotation: tooltip: '' type: rotation slua-deprecated: use: quaternion.tofwd selene-replace: ["quaternion.tofwd(%1)"] energy: 10.0 func-id: 18 pure: true return: vector sleep: 0.0 tooltip: Returns the forward vector defined by Rotation.\nReturns the forward axis represented by the Rotation. llRot2Left: arguments: - Rotation: tooltip: '' type: rotation slua-deprecated: use: quaternion.toleft selene-replace: ["quaternion.toleft(%1)"] energy: 10.0 func-id: 19 pure: true return: vector sleep: 0.0 tooltip: Returns the left vector defined by Rotation.\nReturns the left axis represented by the Rotation. llRot2Up: arguments: - Rotation: tooltip: '' type: rotation slua-deprecated: use: quaternion.toup selene-replace: ["quaternion.toup(%1)"] energy: 10.0 func-id: 20 pure: true return: vector sleep: 0.0 tooltip: Returns the up vector defined by Rotation.\nReturns the up axis represented by the Rotation. llRotBetween: arguments: - Vector1: tooltip: '' type: vector - Vector2: tooltip: '' type: vector energy: 10.0 func-id: 21 pure: true return: rotation sleep: 0.0 tooltip: Returns the rotation to rotate Vector1 to Vector2.\nReturns the rotation needed to rotate Vector1 to Vector2. llRotLookAt: arguments: - Rotation: tooltip: '' type: rotation - Strength: tooltip: '' type: float - Damping: tooltip: '' type: float energy: 10.0 func-id: 127 return: void sleep: 0.0 tooltip: Cause object to rotate to Rotation, with a force function defined by Strength and Damping parameters. Good strength values are around half the mass of the object and good damping values are less than 1/10th of the strength.\nAsymmetrical shapes require smaller damping.\nA strength of 0.0 cancels the look at. llRotTarget: arguments: - Rotation: tooltip: '' type: rotation - LeeWay: tooltip: '' type: float energy: 10.0 func-id: 68 return: integer sleep: 0.0 tooltip: Set rotations with error of LeeWay radians as a rotational target, and return an ID for the rotational target.\nThe returned number is a handle that can be used in at_rot_target and llRotTargetRemove. llRotTargetRemove: arguments: - Handle: tooltip: '' type: integer energy: 10.0 func-id: 69 return: void sleep: 0.0 tooltip: Removes rotational target number.\nRemove rotational target indicated by the handle. llRotateTexture: arguments: - Radians: tooltip: '' type: float - Face: tooltip: '' type: integer energy: 10.0 func-id: 56 return: void sleep: 0.2 tooltip: Sets the texture rotation for the specified Face to angle Radians.\nIf Face is ALL_SIDES, rotates the texture of all sides. llRound: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.round reason: Fastcall. selene-replace: ["math.round(%...)"] energy: 10.0 func-id: 11 must-use: true return: integer sleep: 0.0 tooltip: Returns Value rounded to the nearest integer.\nReturns the Value rounded to the nearest integer. llSHA1String: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 343 must-use: true return: string sleep: 0.0 tooltip: Returns a string of 40 hex characters that is the SHA1 security hash of text. llSHA256String: arguments: - text: tooltip: '' type: string energy: 10.0 func-id: 531 must-use: true return: string sleep: 0.0 tooltip: Returns a string of 64 hex characters that is the SHA256 security hash of text. llSameGroup: arguments: - ID: tooltip: '' type: key energy: 10.0 func-id: 219 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if avatar ID is in the same region and has the same active group, otherwise FALSE.\nReturns TRUE if the object or agent identified is in the same simulator and has the same active group as this object. Otherwise, returns FALSE. llSay: arguments: - Channel: tooltip: Channel to use to say text on. type: integer - Text: tooltip: Text to say. type: string energy: 10.0 func-id: 23 return: void sleep: 0.0 tooltip: Says Text on Channel.\nThis chat method has a range of 20m radius.\nPUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts. llScaleByFactor: arguments: - ScalingFactor: tooltip: The multiplier to be used with the prim sizes and their local positions. type: float energy: 10.0 func-id: 592 return: integer bool-semantics: true sleep: 0.0 tooltip: Attempts to resize the entire object by ScalingFactor, maintaining the size-position ratios of the prims.\n\nResizing is subject to prim scale limits and linkability limits. This function can not resize the object if the linkset is physical, a pathfinding character, in a keyframed motion, or if resizing would cause the parcel to overflow.\nReturns a boolean (an integer) TRUE if it succeeds, FALSE if it fails. llScaleTexture: arguments: - Horizontal: tooltip: '' type: float - Vertical: tooltip: '' type: float - Face: tooltip: '' type: integer energy: 10.0 func-id: 54 return: void sleep: 0.2 tooltip: Sets the diffuse texture Horizontal and Vertical repeats on Face of the prim the script is attached to.\nIf Face == ALL_SIDES, all sides are set in one call.\nNegative values for horizontal and vertical will flip the texture. llScriptDanger: arguments: - Position: tooltip: '' type: vector energy: 10.0 func-id: 246 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if Position is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.\nReturns true if the position is over public land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts. llScriptProfiler: arguments: - State: tooltip: PROFILE_NONE or PROFILE_SCRIPT_MEMORY flags to control the state. type: integer energy: 10.0 func-id: 367 return: void sleep: 0.0 tooltip: Enables or disables script profiling options. Currently only supports PROFILE_SCRIPT_MEMORY (Mono only) and PROFILE_NONE.\nMay significantly reduce script performance. llSendRemoteData: arguments: - ChannelID: tooltip: '' type: key - Destination: tooltip: '' type: string - Value: tooltip: '' type: integer - Text: tooltip: '' type: string deprecated: true energy: 10.0 func-id: 255 return: key sleep: 3.0 tooltip: This function is deprecated. llSensor: arguments: - Name: tooltip: Object or avatar name. type: string - ID: tooltip: Object or avatar UUID. type: key - Type: tooltip: Bit-field mask of AGENT, AGENT_BY_LEGACY_NAME, AGENT_BY_USERNAME, ACTIVE, PASSIVE, and/or SCRIPTED type: integer - Range: tooltip: Distance to scan. 0.0 - 96.0m. type: float - Arc: tooltip: Angle, in radians, from the local x-axis of the prim to scan. type: float energy: 10.0 func-id: 28 return: void sleep: 0.0 tooltip: Performs a single scan for Name and ID with Type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within Range meters and Arc radians of forward vector.\nSpecifying a blank Name, 0 Type, or NULL_KEY ID will prevent filtering results based on that parameter. A range of 0.0 does not perform a scan.\nResults are returned in the sensor and no_sensor events. llSensorRemove: arguments: [] energy: 10.0 func-id: 30 return: void sleep: 0.0 tooltip: removes sensor.\nRemoves the sensor set by llSensorRepeat. llSensorRepeat: arguments: - Name: tooltip: Object or avatar name. type: string - ID: tooltip: Object or avatar UUID. type: key - Type: tooltip: Bit-field mask of AGENT, AGENT_BY_LEGACY_NAME, AGENT_BY_USERNAME, ACTIVE, PASSIVE, and/or SCRIPTED type: integer - Range: tooltip: Distance to scan. 0.0 - 96.0m. type: float - Arc: tooltip: Angle, in radians, from the local x-axis of the prim to scan. type: float - Rate: tooltip: Period, in seconds, between scans. type: float energy: 10.0 func-id: 29 return: void sleep: 0.0 tooltip: Initiates a periodic scan every Rate seconds, for Name and ID with Type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within Range meters and Arc radians of forward vector.\nSpecifying a blank Name, 0 Type, or NULL_KEY ID will prevent filtering results based on that parameter. A range of 0.0 does not perform a scan.\nResults are returned in the sensor and no_sensor events. llSetAgentEnvironment: arguments: - agent_id: tooltip: Agent to receive new environment settings. type: key - transition: tooltip: Number of seconds over which to apply new settings. type: float - Settings: tooltip: List of environment settings to replace for agent. type: list energy: 10.0 experience: true func-id: 714 return: integer sleep: 0.0 tooltip: Sets an agent's environmental values to the specified values. Must be used as part of an experience. llSetAgentRot: arguments: - rot: tooltip: Rotation to turn the avatar to face. type: rotation - flags: tooltip: flags type: integer energy: 10.0 func-id: 515 return: void sleep: 0.0 tooltip: Sets the avatar rotation to the given value. llSetAlpha: arguments: - Opacity: tooltip: '' type: float - Face: tooltip: '' type: integer energy: 10.0 func-id: 51 return: void sleep: 0.0 tooltip: Sets the alpha (opacity) of Face.\nSets the alpha (opacity) value for Face. If Face is ALL_SIDES, sets the alpha for all faces. The alpha value is interpreted as an opacity percentage (1.0 is fully opaque, and 0.2 is mostly transparent). This function will clamp alpha values less than 0.1 to 0.1 and greater than 1.0 to 1. llSetAngularVelocity: arguments: - AngVel: tooltip: The angular velocity to set the object to. type: vector - Local: tooltip: If TRUE, the AngVel is treated as a local directional vector instead of a regional directional vector. type: integer bool-semantics: true energy: 10.0 func-id: 379 return: void sleep: 0.0 tooltip: Sets an object's angular velocity to AngVel, in local coordinates if Local == TRUE (if the script is physical).\nHas no effect on non-physical objects. llSetAnimationOverride: arguments: - AnimationState: tooltip: '' type: string - AnimationName: tooltip: '' type: string energy: 10.0 func-id: 501 return: void sleep: 0.0 requires-permission: - PERMISSION_OVERRIDE_ANIMATIONS tooltip: Sets the animation (in object inventory) that will play for the given animation state.\nTo use this function the script must obtain the PERMISSION_OVERRIDE_ANIMATIONS permission. llSetBuoyancy: arguments: - Buoyancy: tooltip: '' type: float energy: 10.0 func-id: 122 return: void sleep: 0.0 tooltip: Set the tasks buoyancy (0 is none, < 1.0 sinks, 1.0 floats, > 1.0 rises).\nSet the object buoyancy. A value of 0 is none, less than 1.0 sinks, 1.0 floats, and greater than 1.0 rises. llSetCameraAtOffset: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 244 return: void sleep: 0.0 tooltip: Sets the camera used in this object, at offset, if an avatar sits on it.\nSets the offset that an avatar's camera will be moved to if the avatar sits on the object. llSetCameraEyeOffset: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 243 return: void sleep: 0.0 tooltip: Sets the camera eye offset used in this object if an avatar sits on it. llSetCameraParams: arguments: - Parameters: tooltip: '' type: list energy: 10.0 func-id: 313 return: void sleep: 0.0 requires-permission: - PERMISSION_CONTROL_CAMERA tooltip: Sets multiple camera parameters at once. List format is [ rule-1, data-1, rule-2, data-2 . . . rule-n, data-n ].\nRequires the PERMISSION_CONTROL_CAMERA runtime permission (automatically granted to attached or sat on objects). llSetClickAction: arguments: - Action: tooltip: A CLICK_ACTION_* flag type: integer energy: 10.0 func-id: 333 return: void sleep: 0.0 tooltip: Sets the action performed when a prim is clicked upon. llSetColor: arguments: - Color: tooltip: '' type: vector - Face: tooltip: '' type: integer energy: 10.0 func-id: 49 return: void sleep: 0.0 tooltip: Sets the color, for the face.\nSets the color of the side specified. If Face is ALL_SIDES, sets the color on all faces. llSetContentType: arguments: - HTTPRequestID: tooltip: A valid http_request() key type: key - ContentType: tooltip: Media type to use with any following llHTTPResponse(HTTPRequestID, ...) type: integer energy: 10.0 func-id: 374 return: void sleep: 0.0 tooltip: Set the media type of an LSL HTTP server response to ContentType.\nHTTPRequestID must be a valid http_request ID. ContentType must be one of the CONTENT_TYPE_* constants. llSetDamage: arguments: - Damage: tooltip: '' type: float energy: 10.0 func-id: 157 return: void sleep: 0.0 tooltip: "Sets the amount of damage that will be done to an avatar that this task\ \ hits.\tTask will be killed.\\nSets the amount of damage that will be done\ \ to an avatar that this object hits. This object will be destroyed on damaging\ \ an avatar, and no collision event is triggered." llSetEnvironment: arguments: - Position: tooltip: Location within the region. type: vector - EnvParams: tooltip: List of environment settings to change for the specified parcel location. type: list energy: 10.0 func-id: 717 return: integer sleep: 0.0 tooltip: Returns a string with the requested data about the region. llSetExperienceKey: arguments: - ExperienceID: tooltip: '' type: key deprecated: true energy: 10.0 func-id: 386 private: true return: integer sleep: 0.0 tooltip: '' llSetForce: arguments: - Force: tooltip: Directional force. type: vector - Local: tooltip: Boolean, if TRUE uses local axis, if FALSE uses region axis. type: integer bool-semantics: true energy: 10.0 func-id: 64 return: void sleep: 0.0 tooltip: Sets Force on object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).\nOnly works on physical objects. llSetForceAndTorque: arguments: - Force: tooltip: Directional force. type: vector - Torque: tooltip: Torque force. type: vector - Local: tooltip: Boolean, if TRUE uses local axis, if FALSE uses region axis. type: integer bool-semantics: true energy: 10.0 func-id: 76 return: void sleep: 0.0 tooltip: Sets the Force and Torque of object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).\nOnly works on physical objects. llSetGroundTexture: arguments: - Changes: tooltip: A list of ground texture properties to change. type: list energy: 10.0 func-id: 558 return: integer sleep: 0.0 tooltip: Changes terrain texture properties in the region. llSetHoverHeight: arguments: - Height: tooltip: Distance above the ground. type: float - Water: tooltip: Boolean, if TRUE then hover above water too. type: integer bool-semantics: true - Tau: tooltip: Seconds to critically damp in. type: float energy: 10.0 func-id: 123 return: void sleep: 0.0 tooltip: Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).\nDo not use with vehicles. Use llStopHover to stop hovering. llSetInventoryPermMask: arguments: - InventoryItem: tooltip: An item in the prim's inventory type: string - PermissionFlag: tooltip: MASK_* flag type: integer - PermissionMask: tooltip: Permission bit-field (PERM_* flags) type: integer energy: 10.0 func-id: 290 god-mode: true return: void sleep: 0.0 tooltip: Sets the given permission mask to the new value on the inventory item. llSetKeyframedMotion: arguments: - Keyframes: tooltip: 'Strided keyframe list of the form: position, orientation, time. Each keyframe is interpreted relative to the previous transform of the object.' type: list - Options: tooltip: '' type: list energy: 10.0 func-id: 394 return: void sleep: 0.0 tooltip: Requests that a non-physical object be key-framed according to key-frame list.\nSpecify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between key-frames by the simulator. Collisions with other non-physical or key-framed objects will be ignored (no script events will fire and collision processing will not occur). Collisions with physical objects will be computed and reported, but the key-framed object will be unaffected by those collisions.\nKeyframes is a strided list containing positional, rotational, and time data for each step in the motion. Options is a list containing optional arguments and parameters (specified by KFM_* constants). llSetLinkAlpha: arguments: - LinkNumber: tooltip: '' type: integer - Opacity: tooltip: '' type: float - Face: tooltip: '' type: integer energy: 10.0 func-id: 274 return: void sleep: 0.0 tooltip: If a prim exists in the link chain at LinkNumber, set Face to Opacity.\nSets the Face, on the linked prim specified, to the Opacity. llSetLinkCamera: arguments: - LinkNumber: tooltip: 'Prim link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - EyeOffset: tooltip: Offset, relative to the object's centre and expressed in local coordinates, that the camera looks from. type: vector - LookOffset: tooltip: Offset, relative to the object's centre and expressed in local coordinates, that the camera looks toward. type: vector energy: 10.0 func-id: 377 return: void sleep: 0.0 tooltip: Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim. llSetLinkColor: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer - Color: tooltip: Color in RGB type: vector - Face: tooltip: Side number or ALL_SIDES. type: integer energy: 10.0 func-id: 140 return: void sleep: 0.0 tooltip: If a task exists in the link chain at LinkNumber, set the Face to color.\nSets the color of the linked child's side, specified by LinkNumber. llSetLinkGLTFOverrides: arguments: - link: tooltip: Link number to check. type: integer - face: tooltip: Side to check for a PBR material. Use ALL_SIDES to check for all. type: integer - options: tooltip: List of individual overrides to set. type: list energy: 10.0 func-id: 560 return: void sleep: 0.0 tooltip: Sets or changes GLTF Overrides set on the selected faces. llSetLinkMedia: arguments: - Link: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims).' type: integer - Face: tooltip: Face number. type: integer - Parameters: tooltip: A set of name/value pairs (in no particular order) type: list energy: 10.0 func-id: 371 return: integer sleep: 0.0 tooltip: Set the media parameters for a particular face on linked prim, specified by Link. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).\nMediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified. llSetLinkPrimitiveParams: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Parameters: tooltip: '' type: list deprecated: use: ll.SetLinkPrimitiveParamsFast selene-replace: ["ll.SetLinkPrimitiveParamsFast(%...)"] energy: 10.0 func-id: 328 return: void sleep: 0.2 tooltip: 'Deprecated: Use llSetLinkPrimitiveParamsFast instead.' llSetLinkPrimitiveParamsFast: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag' type: integer - Parameters: tooltip: '' type: list energy: 10.0 func-id: 353 return: void sleep: 0.0 tooltip: Set primitive parameters for LinkNumber based on Parameters, without a delay.\nSet parameters for link number, from the list of Parameters, with no built-in script sleep. This function is identical to llSetLinkPrimitiveParams, except without the delay. llSetLinkRenderMaterial: arguments: - LinkNumber: tooltip: '' type: integer - RenderMaterial: tooltip: '' type: string asset-semantics: true - Face: tooltip: '' type: integer energy: 10.0 func-id: 762 return: void sleep: 0.2 tooltip: Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory. llSetLinkSitFlags: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag.' type: integer - Flags: tooltip: The new set of sit flags to apply to the specified prims in this linkset. type: integer energy: 10.0 func-id: 550 return: void sleep: 0.0 tooltip: Sets the sit flags for the specified prim in a linkset. llSetLinkTexture: arguments: - LinkNumber: tooltip: '' type: integer - Texture: tooltip: '' type: string asset-semantics: true - Face: tooltip: '' type: integer energy: 10.0 func-id: 329 return: void sleep: 0.2 tooltip: Sets the Texture of Face on a linked prim, specified by LinkNumber. Texture may be a UUID or name of a texture in prim inventory. llSetLinkTextureAnim: arguments: - LinkNumber: tooltip: 'Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag to effect' type: integer - Mode: tooltip: Bitmask of animation options. type: integer - Face: tooltip: Specifies which object face to animate or ALL_SIDES. type: integer - SizeX: tooltip: Horizontal frames (ignored for ROTATE and SCALE). type: integer - SizeY: tooltip: Vertical frames (ignored for ROTATE and SCALE). type: integer - Start: tooltip: Start position/frame number (or radians for ROTATE). type: float - Length: tooltip: Specifies the animation duration, in frames (or radians for ROTATE). type: float - Rate: tooltip: Specifies the animation playback rate, in frames per second (must be greater than zero). type: float energy: 10.0 func-id: 356 return: void sleep: 0.0 tooltip: Animates a texture on the prim specified by LinkNumber, by setting the texture scale and offset.\nMode is a bitmask of animation options.\nFace specifies which object face to animate.\nSizeX and SizeY specify the number of horizontal and vertical frames.Start specifes the animation start point.\nLength specifies the animation duration.\nRate specifies the animation playback rate. llSetLocalRot: arguments: - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 284 return: void sleep: 0.2 tooltip: Sets the rotation of a child prim relative to the root prim. llSetMemoryLimit: arguments: - Limit: tooltip: The amount to reserve, which must be less than the allowed maximum (currently 64KB) and not already have been exceeded. type: integer energy: 10.0 func-id: 369 return: integer bool-semantics: true slua-removed: true sleep: 0.0 tooltip: Requests Limit bytes to be reserved for this script.\nReturns TRUE or FALSE indicating whether the limit was set successfully.\nThis function has no effect if the script is running in the LSO VM. llSetObjectDesc: arguments: - Description: tooltip: '' type: string energy: 10.0 func-id: 271 return: void sleep: 0.0 tooltip: Sets the description of the prim to Description.\nThe description field is limited to 127 characters. llSetObjectName: arguments: - Name: tooltip: '' type: string energy: 10.0 func-id: 203 return: void sleep: 0.0 tooltip: Sets the prim's name to Name. llSetObjectPermMask: arguments: - PermissionFlag: tooltip: MASK_* flag type: integer - PermissionMask: tooltip: Permission bit-field (PERM_* flags) type: integer energy: 10.0 func-id: 288 god-mode: true return: void sleep: 0.0 tooltip: Sets the specified PermissionFlag permission to the value specified by PermissionMask on the object the script is attached to. llSetParcelForSale: arguments: - ForSale: tooltip: If TRUE, the parcel is put up for sale. type: integer bool-semantics: true - Options: tooltip: A list of options to set for the sale. type: list energy: 10.0 func-id: 561 return: integer sleep: 0.0 requires-permission: - PERMISSION_PRIVILEGED_LAND_ACCESS tooltip: Sets the parcel the object is on for sale.\nForSale is a boolean, if TRUE the parcel is put up for sale. Options is a list of options to set for the sale, such as price, authorized buyer, and whether to include objects on the parcel.\n Setting ForSale to FALSE will remove the parcel from sale and clear any options that were set.\nRequires the PERMISSION_PRIVILEGED_LAND_ACCESS permission. llSetParcelMusicURL: arguments: - URL: tooltip: '' type: string energy: 10.0 func-id: 267 return: void sleep: 2.0 tooltip: Sets the streaming audio URL for the parcel the object is on.\nThe object must be owned by the owner of the parcel; if the parcel is group owned the object must be owned by that group. llSetPayPrice: arguments: - Price: tooltip: The default price shown in the text input field. type: integer - QuickButtons: tooltip: Specifies the 4 payment values shown in the payment dialog's buttons (or PAY_HIDE). type: list slua-type: "{number}" energy: 10.0 func-id: 302 return: void sleep: 0.0 tooltip: Sets the default amount when someone chooses to pay this object.\nPrice is the default price shown in the text input field. QuickButtons specifies the 4 payment values shown in the payment dialog's buttons.\nInput field and buttons may be hidden with PAY_HIDE constant, and may be set to their default values using PAY_DEFAULT. llSetPhysicsMaterial: arguments: - MaterialBits: tooltip: A bitmask specifying which of the parameters in the other arguments should be applied to the object. type: integer - GravityMultiplier: tooltip: '' type: float - Restitution: tooltip: '' type: float - Friction: tooltip: '' type: float - Density: tooltip: '' type: float energy: 10.0 func-id: 380 return: void sleep: 0.0 tooltip: Sets the selected parameters of the object's physics behavior.\nMaterialBits is a bitmask specifying which of the parameters in the other arguments should be applied to the object. GravityMultiplier, Restitution, Friction, and Density are the possible parameters to manipulate. llSetPos: arguments: - Position: tooltip: Region coordinates to move to (within 10m). type: vector energy: 10.0 func-id: 58 return: void sleep: 0.2 tooltip: If the object is not physical, this function sets the position of the prim.\nIf the script is in a child prim, Position is treated as root relative and the link-set is adjusted.\nIf the prim is the root prim, the entire object is moved (up to 10m) to Position in region coordinates. llSetPrimMediaParams: arguments: - Face: tooltip: Face number type: integer - MediaParameters: tooltip: A set of name/value pairs (in no particular order) type: list energy: 10.0 func-id: 350 return: integer sleep: 1.0 tooltip: Sets the MediaParameters for a particular Face on the prim. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).\nMediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified. llSetPrimURL: arguments: - URL: tooltip: '' type: string deprecated: use: ll.SetPrimMediaParams selene-replace: ["ll.SetPrimMediaParams(ALL_SIDES, {PRIM_MEDIA_CURRENT_URL, %1})"] energy: 10.0 func-id: 305 return: void sleep: 20.0 tooltip: 'Deprecated: Use llSetPrimMediaParams instead.' llSetPrimitiveParams: arguments: - Parameters: tooltip: A list of changes. type: list deprecated: use: ll.SetLinkPrimitiveParamsFast selene-replace: ["ll.SetLinkPrimitiveParamsFast(%...)"] energy: 10.0 func-id: 259 return: void sleep: 0.2 tooltip: 'Deprecated: Use llSetLinkPrimitiveParamsFast instead.' llSetRegionPos: arguments: - Position: tooltip: Vector. The location to move to, in region coordinates. type: vector energy: 10.0 func-id: 397 return: integer bool-semantics: true sleep: 0.0 tooltip: Attempts to move the object so that the root prim is within 0.1m of Position.\nReturns an integer boolean, TRUE if the object is successfully placed within 0.1 m of Position, FALSE otherwise.\nPosition may be any location within the region or up to 10m across a region border.\nIf the position is below ground, it will be set to the ground level at that x,y location. llSetRemoteScriptAccessPin: arguments: - PIN: tooltip: '' type: integer energy: 10.0 func-id: 252 return: void sleep: 0.2 tooltip: If PIN is set to a non-zero number, the task will accept remote script loads via llRemoteLoadScriptPin() if it passes in the correct PIN. Othersise, llRemoteLoadScriptPin() is ignored. llSetRenderMaterial: arguments: - Material: tooltip: '' type: string asset-semantics: true - Face: tooltip: '' type: integer energy: 10.0 func-id: 761 return: void sleep: 0.2 tooltip: Applies Render Material to Face of prim.\nRender Material may be a UUID or name of a material in prim inventory.\nIf Face is ALL_SIDES, set the render material on all faces. llSetRot: arguments: - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 61 return: void sleep: 0.2 tooltip: If the object is not physical, this function sets the rotation of the prim.\nIf the script is in a child prim, Rotation is treated as root relative and the link-set is adjusted.\nIf the prim is the root prim, the entire object is rotated to Rotation in the global reference frame. llSetScale: arguments: - Scale: tooltip: '' type: vector energy: 10.0 func-id: 47 return: void sleep: 0.0 tooltip: Sets the prim's scale (size) to Scale. llSetScriptState: arguments: - ScriptName: tooltip: '' type: string - Running: tooltip: '' type: integer bool-semantics: true energy: 10.0 func-id: 148 return: void sleep: 0.0 tooltip: Enable or disable the script Running state of Script in the prim. llSetSitText: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 242 return: void sleep: 0.0 tooltip: Displays Text rather than 'Sit' in the viewer's context menu. llSetSoundQueueing: arguments: - QueueEnable: tooltip: 'Boolean, sound queuing: TRUE enables, FALSE disables (default).' type: integer bool-semantics: true energy: 10.0 func-id: 208 return: void sleep: 0.0 tooltip: Sets whether successive calls to llPlaySound, llLoopSound, etc., (attached sounds) interrupt the currently playing sound.\nThe default for objects is FALSE. Setting this value to TRUE will make the sound wait until the current playing sound reaches its end. The queue is one level deep. llSetSoundRadius: arguments: - Radius: tooltip: Maximum distance that sounds can be heard. type: float energy: 10.0 func-id: 209 return: void sleep: 0.0 tooltip: Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius. llSetStatus: arguments: - Status: tooltip: '' type: integer - Value: tooltip: '' type: integer bool-semantics: true energy: 10.0 func-id: 45 return: void sleep: 0.0 tooltip: Sets object status specified in Status bitmask (e.g. STATUS_PHYSICS|STATUS_PHANTOM) to boolean Value.\nFor a full list of STATUS_* constants, see wiki documentation. llSetText: arguments: - Text: tooltip: '' type: string - Color: tooltip: '' type: vector - Opacity: tooltip: '' type: float energy: 10.0 func-id: 152 return: void sleep: 0.0 tooltip: Causes Text to float above the prim, using the specified Color and Opacity. llSetTexture: arguments: - Texture: tooltip: '' type: string asset-semantics: true - Face: tooltip: '' type: integer energy: 10.0 func-id: 53 return: void sleep: 0.2 tooltip: Applies Texture to Face of prim.\nTexture may be a UUID or name of a texture in prim inventory.\nIf Face is ALL_SIDES, set the texture on all faces. llSetTextureAnim: arguments: - Mode: tooltip: Mask of Mode flags. type: integer - Face: tooltip: Face number or ALL_SIDES. type: integer - SizeX: tooltip: Horizontal frames (ignored for ROTATE and SCALE). type: integer - SizeY: tooltip: Vertical frames (ignored for ROTATE and SCALE). type: integer - Start: tooltip: Start position/frame number (or radians for ROTATE). type: float - Length: tooltip: number of frames to display (or radians for ROTATE). type: float - Rate: tooltip: Frames per second (must not greater than zero). type: float energy: 10.0 func-id: 211 return: void sleep: 0.0 tooltip: Animates a texture by setting the texture scale and offset.\nMode is a bitmask of animation options.\nFace specifies which object face to animate.\nSizeX and SizeY specify the number of horizontal and vertical frames.Start specifes the animation start point.\nLength specifies the animation duration.\nRate specifies the animation playback rate. llSetTimerEvent: arguments: - Rate: tooltip: '' type: float energy: 10.0 func-id: 107 return: void slua-removed: true sleep: 0.0 tooltip: Causes the timer event to be triggered every Rate seconds.\n Passing in 0.0 stops further timer events. llSetTorque: arguments: - Torque: tooltip: Torque force. type: vector - Local: tooltip: Boolean, if TRUE uses local axis, if FALSE uses region axis. type: integer bool-semantics: true energy: 10.0 func-id: 74 return: void sleep: 0.0 tooltip: Sets the Torque acting on the script's object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).\nOnly works on physical objects. llSetTouchText: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 241 return: void sleep: 0.0 tooltip: Displays Text in the viewer context menu that acts on a touch. llSetVehicleFlags: arguments: - Flags: tooltip: '' type: integer energy: 10.0 func-id: 236 return: void sleep: 0.0 tooltip: Enables the vehicle flags specified in the Flags bitmask.\nValid parameters can be found in the wiki documentation. llSetVehicleFloatParam: arguments: - ParameterName: tooltip: '' type: integer - ParameterValue: tooltip: '' type: float energy: 10.0 func-id: 233 return: void sleep: 0.0 tooltip: Sets a vehicle float parameter.\nValid parameters can be found in the wiki documentation. llSetVehicleRotationParam: arguments: - ParameterName: tooltip: '' type: integer - ParameterValue: tooltip: '' type: rotation energy: 10.0 func-id: 235 return: void sleep: 0.0 tooltip: Sets a vehicle rotation parameter.\nValid parameters can be found in the wiki documentation. llSetVehicleType: arguments: - Type: tooltip: '' type: integer energy: 10.0 func-id: 232 return: void sleep: 0.0 tooltip: Activates the vehicle action on the object with vehicle preset Type.\nValid Types and an explanation of their characteristics can be found in wiki documentation. llSetVehicleVectorParam: arguments: - ParameterName: tooltip: '' type: integer - ParameterValue: tooltip: '' type: vector energy: 10.0 func-id: 234 return: void sleep: 0.0 tooltip: Sets a vehicle vector parameter.\nValid parameters can be found in the wiki documentation. llSetVelocity: arguments: - Velocity: tooltip: The velocity to apply. type: vector - Local: tooltip: If TRUE, the Velocity is treated as a local directional vector instead of a regional directional vector. type: integer bool-semantics: true energy: 10.0 func-id: 378 return: void sleep: 0.0 tooltip: If the object is physics-enabled, sets the object's linear velocity to Velocity.\nIf Local==TRUE, Velocity is treated as a local directional vector; otherwise, Velocity is treated as a global directional vector. llShout: arguments: - Channel: tooltip: '' type: integer - Text: tooltip: '' type: string energy: 10.0 func-id: 24 return: void sleep: 0.0 tooltip: Shouts Text on Channel.\nThis chat method has a range of 100m radius.\nPUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts. llSignRSA: arguments: - PrivateKey: tooltip: The PEM-formatted private key type: string - Message: tooltip: The message contents to sign type: string - Algorithm: tooltip: 'The digest algorithnm to use: sha1, sha224, sha256, sha384, sha512' type: string energy: 10.0 func-id: 539 must-use: true return: string sleep: 0.0 tooltip: Returns the base64-encoded RSA signature of Message using PEM-formatted PrivateKey and digest Algorithm (sha1, sha224, sha256, sha384, sha512). llSin: arguments: - Theta: tooltip: '' type: float slua-deprecated: use: math.sin reason: Double precision; fastcall. selene-replace: ["math.sin(%...)"] energy: 10.0 func-id: 0 native: true pure: true return: float sleep: 0.0 tooltip: Returns the sine of Theta (Theta in radians). llSitOnLink: arguments: - AvatarID: tooltip: '' type: key - LinkID: tooltip: '' type: integer energy: 10.0 func-id: 503 experience: true return: integer sleep: 0.0 tooltip: If agent identified by AvatarID is participating in the experience, sit them on the specified link's sit target. llSitTarget: arguments: - Offset: tooltip: '' type: vector - Rotation: tooltip: '' type: rotation energy: 10.0 func-id: 238 return: void sleep: 0.0 tooltip: Set the sit location for this object. If offset == ZERO_VECTOR, clears the sit target. llSleep: arguments: - Time: tooltip: '' type: float energy: 0.0 func-id: 108 return: void sleep: 0.0 tooltip: Put script to sleep for Time seconds. llSound: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float - Queue: tooltip: '' type: integer bool-semantics: true - Loop: tooltip: '' type: integer bool-semantics: true deprecated: use: ll.PlaySound selene-replace: ["ll.PlaySound(%1, %2)", "ll.LoopSound(%1, %2)"] energy: 10.0 func-id: 85 return: void sleep: 0.0 tooltip: 'Deprecated: Use llPlaySound instead.\nPlays Sound at Volume and specifies whether the sound should loop and/or be enqueued.' llSoundPreload: arguments: - Sound: tooltip: '' type: string asset-semantics: true deprecated: use: ll.PreloadSound selene-replace: ["ll.PreloadSound(%1)"] energy: 10.0 func-id: 126 return: void sleep: 0.0 tooltip: 'Deprecated: Use llPreloadSound instead.\nPreloads a sound on viewers within range.' llSqrt: arguments: - Value: tooltip: '' type: float slua-deprecated: use: math.sqrt reason: Double precision; fastcall. selene-replace: ["math.sqrt(%...)"] energy: 10.0 func-id: 4 native: true pure: true return: float sleep: 0.0 tooltip: Returns the square root of Value.\nTriggers a math runtime error for imaginary results (if Value < 0.0). llStartAnimation: arguments: - Animation: tooltip: '' type: string energy: 10.0 func-id: 129 return: void sleep: 0.0 requires-permission: - PERMISSION_TRIGGER_ANIMATION tooltip: This function plays the specified animation from playing on the avatar who received the script's most recent permissions request.\nAnimation may be an animation in task inventory or a built-in animation.\nRequires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects). llStartObjectAnimation: arguments: - Animation: tooltip: '' type: string energy: 10.0 func-id: 504 return: void sleep: 0.0 tooltip: This function plays the specified animation on the rigged mesh object associated with the current script.\nAnimation may be an animation in task inventory or a built-in animation.\n llStopAnimation: arguments: - Animation: tooltip: '' type: string asset-semantics: true energy: 10.0 func-id: 130 return: void sleep: 0.0 requires-permission: - PERMISSION_TRIGGER_ANIMATION tooltip: This function stops the specified animation on the avatar who received the script's most recent permissions request.\nAnimation may be an animation in task inventory, a built-in animation, or the uuid of an animation.\nRequires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects). llStopHover: arguments: [] energy: 10.0 func-id: 124 return: void sleep: 0.0 tooltip: Stop hovering to a height (due to llSetHoverHeight()). llStopLookAt: arguments: [] energy: 10.0 func-id: 106 return: void sleep: 0.0 tooltip: Stop causing object to point at a target (due to llLookAt() or llRotLookAt()). llStopMoveToTarget: arguments: [] energy: 10.0 func-id: 71 return: void sleep: 0.0 tooltip: Stops critically damped motion (due to llMoveToTarget()). llStopObjectAnimation: arguments: - Animation: tooltip: '' type: string asset-semantics: true energy: 10.0 func-id: 505 return: void sleep: 0.0 tooltip: This function stops the specified animation on the rigged mesh object associated with the current script.\nAnimation may be an animation in task inventory, a built-in animation, or the uuid of an animation.\n llStopPointAt: arguments: [] deprecated: true energy: 10.0 func-id: 132 private: true return: void sleep: 0.0 tooltip: '' llStopSound: arguments: [] energy: 10.0 func-id: 92 return: void sleep: 0.0 tooltip: Stops playback of the currently attached sound. llStringLength: arguments: - Text: tooltip: '' type: string slua-deprecated: reason: "Use 'utf8.len' or '#' or 'string.len' instead." selene-replace: ["utf8.len(%1)", "#%1", "string.len(%1)"] energy: 10.0 func-id: 128 pure: true return: integer sleep: 0.0 tooltip: Returns an integer that is the number of characters in Text (not counting the null). llStringToBase64: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 260 pure: true return: string sleep: 0.0 tooltip: Returns the string Base64 representation of the input string. slua-deprecated: use: llbase64.encode selene-replace: ["llbase64.encode(%1)"] llStringTrim: arguments: - Text: tooltip: String to trim type: string - TrimType: tooltip: STRING_TRIM_HEAD, STRING_TRIM_TAIL, or STRING_TRIM. type: integer energy: 10.0 func-id: 330 pure: true return: string sleep: 0.0 tooltip: 'Outputs a string, eliminating white-space from the start and/or end of the input string Text.\nValid options for TrimType:\nSTRING_TRIM_HEAD: trim all leading spaces in Text\nSTRING_TRIM_TAIL: trim all trailing spaces in Text\nSTRING_TRIM: trim all leading and trailing spaces in Text.' llSubStringIndex: arguments: - Text: tooltip: '' type: string - Sequence: tooltip: '' type: string energy: 10.0 func-id: 181 pure: true return: integer index-semantics: true sleep: 0.0 tooltip: Returns the first index where Sequence appears in Text. Returns -1 if not found. llTakeCamera: arguments: - AvatarID: tooltip: '' type: key deprecated: use: ll.SetCameraParams energy: 10.0 func-id: 115 return: void sleep: 0.0 tooltip: 'Deprecated: Use llSetCameraParams instead.' llTakeControls: arguments: - Controls: tooltip: Bit-field of CONTROL_* flags. type: integer - Accept: tooltip: Boolean, determines whether control events are generated. type: integer bool-semantics: true - PassOn: tooltip: Boolean, determines whether controls are disabled. type: integer bool-semantics: true energy: 10.0 func-id: 111 return: void sleep: 0.0 requires-permission: - PERMISSION_TAKE_CONTROLS tooltip: Take controls from the agent the script has permissions for.\nIf (Accept == (Controls & input)), send input to the script. PassOn determines whether Controls also perform their normal functions.\nRequires the PERMISSION_TAKE_CONTROLS runtime permission (automatically granted to attached or sat on objects). llTan: arguments: - Theta: tooltip: '' type: float slua-deprecated: use: math.tan reason: Double precision; fastcall. selene-replace: ["math.tan(%...)"] energy: 10.0 func-id: 2 native: true pure: true return: float sleep: 0.0 tooltip: Returns the tangent of Theta (Theta in radians). llTarget: arguments: - Position: tooltip: '' type: vector - Range: tooltip: '' type: float energy: 10.0 func-id: 66 return: integer sleep: 0.0 tooltip: This function is to have the script know when it has reached a position.\nIt registers a Position with a Range that triggers at_target and not_at_target events continuously until unregistered. llTargetOmega: arguments: - Axis: tooltip: '' type: vector - SpinRate: tooltip: '' type: float - Gain: tooltip: '' type: float energy: 10.0 func-id: 133 return: void sleep: 0.0 tooltip: Attempt to spin at SpinRate with strength Gain on Axis.\nA spin rate of 0.0 cancels the spin. This function always works in object-local coordinates. llTargetRemove: arguments: - Target: tooltip: '' type: integer energy: 10.0 func-id: 67 return: void sleep: 0.0 tooltip: Removes positional target Handle registered with llTarget. llTargetedEmail: arguments: - Target: tooltip: '' type: integer - Subject: tooltip: '' type: string - Text: tooltip: '' type: string energy: 10.0 func-id: 750 return: void sleep: 20.0 tooltip: Sends an email with Subject and Message to the owner or creator of an object. llTeleportAgent: arguments: - AvatarID: tooltip: UUID of avatar. type: key - LandmarkName: tooltip: Name of landmark (in object contents), or empty string, to use. type: string - Position: tooltip: If no landmark was provided, the position within the current region to teleport the avatar to. type: vector - LookAtPoint: tooltip: The position within the target region that the avatar should be turned to face upon arrival. type: vector energy: 10.0 func-id: 368 return: void sleep: 0.0 requires-permission: - PERMISSION_TELEPORT tooltip: Requests a teleport of avatar to a landmark stored in the object's inventory. If no landmark is provided (an empty string), the avatar is teleported to the location position in the current region. In either case, the avatar is turned to face the position given by look_at in local coordinates.\nRequires the PERMISSION_TELEPORT runtime permission.\nThis function can only teleport the owner of the object. llTeleportAgentGlobalCoords: arguments: - AvatarID: tooltip: UUID of avatar. type: key - GlobalPosition: tooltip: Global coordinates of the destination region. Can be retrieved by using llRequestSimulatorData(region_name, DATA_SIM_POS). type: vector - RegionPosition: tooltip: The position within the target region to teleport the avatar to, if no landmark was provided. type: vector - LookAtPoint: tooltip: The position within the target region that the avatar should be turned to face upon arrival. type: vector energy: 10.0 func-id: 414 return: void sleep: 0.0 requires-permission: - PERMISSION_TELEPORT tooltip: Teleports an agent to the RegionPosition local coordinates within a region which is specified by the GlobalPosition global coordinates. The agent lands facing the position defined by LookAtPoint local coordinates.\nRequires the PERMISSION_TELEPORT runtime permission.\nThis function can only teleport the owner of the object. llTeleportAgentHome: arguments: - AvatarID: tooltip: '' type: key energy: 100.0 func-id: 158 return: void sleep: 5.0 tooltip: Teleport agent over the owner's land to agent's home location. llTextBox: arguments: - AvatarID: tooltip: '' type: key - Text: tooltip: '' type: string - Channel: tooltip: '' type: integer energy: 10.0 func-id: 335 mono-sleep: 0.0 return: void sleep: 1.0 tooltip: Opens a dialog for the specified avatar with message Text, which contains a text box for input. Any text that is entered is said on the specified Channel (as if by the avatar) when the "OK" button is clicked. llToLower: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 98 native: true pure: true return: string sleep: 0.0 tooltip: Returns a string that is Text with all lower-case characters. llToUpper: arguments: - Text: tooltip: '' type: string energy: 10.0 func-id: 97 native: true pure: true return: string sleep: 0.0 tooltip: Returns a string that is Text with all upper-case characters. llTransferLindenDollars: arguments: - AvatarID: tooltip: '' type: key - Amount: tooltip: '' type: integer energy: 10.0 func-id: 395 return: key sleep: 0.0 requires-permission: - PERMISSION_DEBIT tooltip: Transfer Amount of linden dollars (L$) from script owner to AvatarID. Returns a key to a corresponding transaction_result event for the success of the transfer.\nAttempts to send the amount of money to the specified avatar, and trigger a transaction_result event identified by the returned key. Requires the PERMISSION_DEBIT runtime permission. llTransferOwnership: arguments: - AgentID: tooltip: An agent in the region. type: key - Flags: tooltip: Flags to control type of inventory transfer. type: integer - Params: tooltip: Extra parameters to llTransferOwnership. None are defined at this time. type: list energy: 10.0 func-id: 519 return: integer sleep: 0.0 tooltip: Transfers ownership of an object, or a copy of the object to a new agent. llTriggerSound: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float energy: 10.0 func-id: 91 return: void sleep: 0.0 tooltip: Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object.\nThere is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function. llTriggerSoundLimited: arguments: - Sound: tooltip: '' type: string asset-semantics: true - Volume: tooltip: '' type: float - TNE: tooltip: '' type: vector - BSW: tooltip: '' type: vector energy: 10.0 func-id: 212 return: void sleep: 0.0 tooltip: Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object, limited to axis-aligned bounding box defined by vectors top-north-east (TNE) and bottom-south-west (BSW).\nThere is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function. llUnSit: arguments: - AvatarID: tooltip: '' type: key energy: 10.0 func-id: 220 return: void sleep: 0.0 tooltip: If agent identified by AvatarID is sitting on the object the script is attached to or is over land owned by the object's owner, the agent is forced to stand up. llUnescapeURL: arguments: - URL: tooltip: '' type: string energy: 10.0 func-id: 308 pure: true return: string sleep: 0.0 tooltip: Returns the string that is the URL unescaped, replacing "%20" with spaces, etc., version of URL.\nThis function can output raw UTF-8 strings. llUpdateCharacter: arguments: - Options: tooltip: Character configuration options. Takes the same constants as llCreateCharacter(). type: list energy: 10.0 func-id: 406 return: void sleep: 0.0 tooltip: Updates settings for a pathfinding character. llUpdateKeyValue: arguments: - Key: tooltip: '' type: string - Value: tooltip: '' type: string - Checked: tooltip: '' type: integer bool-semantics: true - OriginalValue: tooltip: '' type: string energy: 10.0 experience: true func-id: 389 return: key sleep: 0.0 tooltip: "\n Starts an asychronous transaction to update the\ \ value associated with the key given. The dataserver callback will be executed\ \ with the key returned from this call and a string describing the result. The\ \ result is a two element commma-delimited list. The first item is an integer\ \ specifying if the transaction succeeded (1) or not (0). In the failure case,\ \ the second item will be an integer corresponding to one of the XP_ERROR_...\ \ constants. In the success case the second item will be the value associated\ \ with the key. If Checked is 1 the existing value in the data store must match\ \ the OriginalValue passed or XP_ERROR_RETRY_UPDATE will be returned. If Checked\ \ is 0 the key will be created if necessary.\n " llVecDist: arguments: - Location1: tooltip: '' type: vector - Location2: tooltip: '' type: vector slua-deprecated: use: vector.magnitude reason: It's a fastcall. selene-replace: ["vector.magnitude(%1 - %2)"] energy: 10.0 func-id: 14 pure: true return: float sleep: 0.0 tooltip: Returns the distance between Location1 and Location2. llVecMag: arguments: - Vector: tooltip: '' type: vector slua-deprecated: use: vector.magnitude reason: It's a fastcall. selene-replace: ["vector.magnitude(%1)"] energy: 10.0 func-id: 12 pure: true return: float sleep: 0.0 tooltip: Returns the magnitude of the vector. llVecNorm: arguments: - Vector: tooltip: '' type: vector slua-deprecated: use: vector.normalize reason: It's a fastcall. selene-replace: ["vector.normalize(%1)"] energy: 10.0 func-id: 13 pure: true return: vector sleep: 0.0 tooltip: Returns normalized vector. llVerifyRSA: arguments: - PublicKey: tooltip: The PEM-formatted public key for signature verifiation. type: string - Message: tooltip: The message that was signed. type: string - Signature: tooltip: The base64-formatted signature of the message. type: string - Algorithm: tooltip: 'The digest algorithm: sha1, sha224, sha256, sha384, sha512.' type: string energy: 10.0 func-id: 540 must-use: true return: integer bool-semantics: true sleep: 0.0 tooltip: Returns TRUE if PublicKey, Message, and Algorithm produce the same base64-formatted Signature. llVolumeDetect: arguments: - DetectEnabled: tooltip: TRUE enables, FALSE disables. type: integer bool-semantics: true energy: 10.0 func-id: 248 return: void sleep: 0.0 tooltip: If DetectEnabled = TRUE, object becomes phantom but triggers collision_start and collision_end events when other objects start and stop interpenetrating.\nIf another object (including avatars) interpenetrates it, it will get a collision_start event.\nWhen an object stops interpenetrating, a collision_end event is generated. While the other is inter-penetrating, collision events are NOT generated. llWanderWithin: arguments: - Origin: tooltip: Central point to wander about. type: vector - Area: tooltip: Half-extents of an area the character may wander within. (i.e., it can wander from the specified origin by up to +/-Distance.x in x, +/-Distance.y in y, etc.) type: vector - Options: tooltip: No options available at this time. type: list energy: 10.0 func-id: 401 return: void sleep: 0.0 tooltip: Wander within a specified volume.\nSets a character to wander about a central spot within a specified area. llWater: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 153 must-use: true return: float sleep: 0.0 tooltip: Returns the water height below the object position + Offset. llWhisper: arguments: - Channel: tooltip: '' type: integer - Text: tooltip: '' type: string energy: 10.0 func-id: 22 return: void sleep: 0.0 tooltip: Whispers Text on Channel.\nThis chat method has a range of 10m radius.\nPUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts. llWind: arguments: - Offset: tooltip: '' type: vector energy: 10.0 func-id: 44 must-use: true return: vector sleep: 0.0 tooltip: Returns the wind velocity at the object position + Offset. llWorldPosToHUD: arguments: - world_pos: tooltip: The world-frame position to project into HUD space type: vector energy: 10.0 func-id: 547 must-use: true return: vector sleep: 0.0 requires-permission: - PERMISSION_TRACK_CAMERA tooltip: Returns the local position that would put the origin of a HUD object directly over world_pos as viewed by the current camera. Requires the PERMISSION_TRACK_CAMERA runtime permission (else will return zero vector). llXorBase64: arguments: - Text1: tooltip: '' type: string - Text2: tooltip: '' type: string energy: 10.0 func-id: 522 pure: true return: string sleep: 0.0 tooltip: Performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1. llXorBase64Strings: arguments: - Text1: tooltip: '' type: string - Text2: tooltip: '' type: string deprecated: use: ll.XorBase64 selene-replace: ["ll.XorBase64(%1, %2)"] energy: 10.0 func-id: 262 pure: true return: string sleep: 0.3 tooltip: 'Deprecated: Please use llXorBase64 instead.\nIncorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1.\nRetained for backwards compatibility.' llXorBase64StringsCorrect: arguments: - Text1: tooltip: '' type: string - Text2: tooltip: '' type: string deprecated: use: ll.XorBase64 selene-replace: ["ll.XorBase64(%1, %2)"] energy: 10.0 func-id: 319 pure: true return: string sleep: 0.0 tooltip: 'Deprecated: Please use llXorBase64 instead.\nCorrectly (unless nulls are present) performs an exclusive OR on two Base64 strings and returns a Base64 string.\nText2 repeats if it is shorter than Text1.' llsRGB2Linear: arguments: - srgb: tooltip: A color in the sRGB colorspace. type: vector energy: 10.0 func-id: 716 must-use: true return: vector sleep: 0.0 tooltip: Converts a color from the sRGB to the linear colorspace. types: float: tooltip: 32 bit floating point value.\nThe range is 1.175494351E-38 to 3.402823466E+38. integer: tooltip: "32 bit integer value.\\n\u22122,147,483,648 and +2,147,483,647 (that\ \ is 0x80000000 to 0x7FFFFFFF in hex)." key: tooltip: A 128 bit unique identifier (UUID).\nThe key is represented as hexidecimal characters (A-F and 0-9), grouped into sections (8,4,4,4,12 characters) and separated by hyphens (for a total of 36 characters). e.g. "A822FF2B-FF02-461D-B45D-DCD10A2DE0C2". list: tooltip: A collection of other data types.\nLists are signified by square brackets surrounding their elements; the elements inside are separated by commas. e.g. [0, 1, 2, 3, 4] or ["Yes", "No", "Perhaps"]. quaternion: private: true tooltip: The quaternion type is a left over from way back when LSL was created. It was later renamed to to make it more user friendly, but it appears someone forgot to remove it ;-) rotation: tooltip: The rotation type is one of several ways to represent an orientation in 3D.\nIt is a mathematical object called a quaternion. You can think of a quaternion as four numbers (x, y, z, w), three of which represent the direction an object is facing and a fourth that represents the object's banking left or right around that direction. string: tooltip: Text data.\nThe editor accepts UTF-8 encoded text. vector: tooltip: A vector is a data type that contains a set of three float values.\nVectors are used to represent colors (RGB), positions, and directions/velocities. controls: do: tooltip: do / while loop\ndo {\n...\n} while (); else: tooltip: if / else block\nif () {\n...\n[} else [if () {\n...]]\n} for: tooltip: for loop\nfor (; ; )\n{ ...\n} if: tooltip: if / else block\nif () {\n...\n[} else [if () {\n...]]\n} jump: tooltip: jump statement\njump