local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") local humanoid = character:WaitForChild("Humanoid") -- ===== Main Hack Screen Part ===== local hackPart = Instance.new("Part") hackPart.Size = Vector3.new(5, 3, 0.3) hackPart.Anchored = true hackPart.CanCollide = false hackPart.Transparency = 0.6 hackPart.BrickColor = BrickColor.new("Really black") hackPart.Name = "HackScreenPart" hackPart.Parent = workspace local surfaceGui = Instance.new("SurfaceGui") surfaceGui.Face = Enum.NormalId.Front surfaceGui.AlwaysOnTop = true surfaceGui.PixelsPerStud = 50 surfaceGui.Parent = hackPart local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = Color3.new(1, 1, 1) textLabel.Font = Enum.Font.SourceSansBold textLabel.TextScaled = true textLabel.TextWrapped = true textLabel.Text = [[ Controls: - Dash (Button) - Taunt (Button) ]] textLabel.Parent = surfaceGui -- ===== GOD Billboard ===== local godBillboard = Instance.new("BillboardGui") godBillboard.Adornee = rootPart godBillboard.Size = UDim2.new(0, 120, 0, 60) godBillboard.StudsOffset = Vector3.new(0, 3, 0) godBillboard.AlwaysOnTop = true godBillboard.Parent = rootPart local godText = Instance.new("TextLabel") godText.Size = UDim2.new(1, 0, 1, 0) godText.BackgroundTransparency = 1 godText.Font = Enum.Font.GothamBold godText.TextScaled = true godText.Text = "GOD" godText.TextColor3 = Color3.new(1, 1, 1) godText.TextStrokeColor3 = Color3.new(1, 0.85, 0) godText.TextStrokeTransparency = 0 godText.Parent = godBillboard -- ===== Floating code frames around player ===== local symbols = {"@", "#", "$", "%", "&", "*", "!", "?", "~", "+", "-", "=", "/"} local function randomSymbolString(length) local str = "" for i = 1, length do str = str .. symbols[math.random(1, #symbols)] end return str end local function generateCodeSnippet() local snippets = { "local user = '"..player.Name.."'", "function hack()", " for i=1,10 do", " print('Access granted')", " end", "end", "error('Unexpected token')", "print('User verified: "..player.Name.."')", "-- corrupted code block", } local lines = {} for i = 1, 5 do table.insert(lines, snippets[math.random(1, #snippets)]) end return lines end local offsets = { Vector3.new(5, 4, 5), Vector3.new(-6, 3, 4), Vector3.new(3, 5, 7), Vector3.new(-5, 3, -5), } local codeFrames = {} for i, offset in ipairs(offsets) do local part = Instance.new("Part") part.Size = Vector3.new(3, 2, 0.2) part.Anchored = true part.CanCollide = false part.Transparency = 0.5 part.BrickColor = BrickColor.new("Really black") part.Name = "CodeFrame"..i part.Parent = workspace local sg = Instance.new("SurfaceGui") sg.Face = Enum.NormalId.Front sg.AlwaysOnTop = true sg.PixelsPerStud = 50 sg.Adornee = part sg.Parent = part local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(1, 0, 1, 0) lbl.BackgroundTransparency = 1 lbl.TextColor3 = Color3.new(1, 1, 1) lbl.Font = Enum.Font.Code lbl.TextScaled = true lbl.TextWrapped = true lbl.Text = table.concat(generateCodeSnippet(), "\n") lbl.Parent = sg table.insert(codeFrames, {part = part, offset = offset}) end local currentPositions = {} for i, frameData in ipairs(codeFrames) do currentPositions[i] = rootPart.Position + frameData.offset frameData.part.CFrame = CFrame.new(currentPositions[i], rootPart.Position) end RunService.RenderStepped:Connect(function(delta) local rootPos = rootPart.Position for i, frameData in ipairs(codeFrames) do local targetPos = rootPos + frameData.offset currentPositions[i] = currentPositions[i]:Lerp(targetPos, 5 * delta) frameData.part.CFrame = CFrame.new(currentPositions[i], rootPos) end local hackTarget = rootPos + rootPart.CFrame.LookVector * -4 + rootPart.CFrame.RightVector * 3 + Vector3.new(0, 2, 0) hackPart.CFrame = hackPart.CFrame:Lerp(CFrame.new(hackTarget, rootPos), 5 * delta) -- GOD text float/glitch local time = tick() local angle = time * math.pi * 4 godText.Position = UDim2.new(0, math.cos(angle)*7, 0, math.sin(angle)*7) godText.Rotation = math.sin(time*6)*10 godText.Size = UDim2.new(1+math.sin(time*8)*0.2,0,1+math.cos(time*7)*0.2,0) if math.random() > 0.5 then godText.Text = "GOD" godText.TextColor3 = Color3.new(1,1,1) else godText.Text = randomSymbolString(3) godText.TextColor3 = Color3.new(math.random(), math.random(), math.random()) end end) -- ===== UI Buttons: Dash + Taunt ===== local screenGui = Instance.new("ScreenGui") screenGui.Name = "HackControls" screenGui.Parent = player:WaitForChild("PlayerGui") -- Dash Button local dashBtn = Instance.new("TextButton") dashBtn.Size = UDim2.new(0,130,0,45) dashBtn.Position = UDim2.new(0,20,0,20) dashBtn.BackgroundColor3 = Color3.fromRGB(0,128,128) dashBtn.TextColor3 = Color3.new(1,1,1) dashBtn.Font = Enum.Font.SourceSansBold dashBtn.TextScaled = true dashBtn.Text = "Dash" dashBtn.Parent = screenGui dashBtn.MouseButton1Click:Connect(function() local attachment0 = Instance.new("Attachment", rootPart) local attachment1 = Instance.new("Attachment", rootPart) local trail = Instance.new("Trail") trail.Attachment0 = attachment0 trail.Attachment1 = attachment1 trail.Lifetime = 0.25 trail.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,1)} trail.Color = ColorSequence.new(Color3.fromRGB(0,255,255)) trail.Parent = rootPart local forward = rootPart.CFrame.LookVector local startPos = rootPart.Position local endPos = startPos + forward*20 local tween = TweenService:Create(rootPart, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {CFrame=CFrame.new(endPos,endPos+rootPart.CFrame.LookVector)}) tween:Play() tween.Completed:Wait() trail:Destroy() attachment0:Destroy() attachment1:Destroy() end) -- Taunt Button local tauntBtn = Instance.new("TextButton") tauntBtn.Size = UDim2.new(0,130,0,45) tauntBtn.Position = UDim2.new(0,20,0,80) tauntBtn.BackgroundColor3 = Color3.fromRGB(128,0,128) tauntBtn.TextColor3 = Color3.new(1,1,1) tauntBtn.Font = Enum.Font.SourceSansBold tauntBtn.TextScaled = true tauntBtn.Text = "Taunt" tauntBtn.Parent = screenGui local tauntSound = Instance.new("Sound") tauntSound.SoundId = "rbxassetid://17620645740" tauntSound.Volume = 1 tauntSound.Parent = player:WaitForChild("PlayerGui") tauntBtn.MouseButton1Click:Connect(function() tauntSound:Play() end) -- ===== Background Music ===== local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://78744747224727" sound.Volume = 0.3 sound.Looped = true sound.Parent = player:WaitForChild("PlayerGui") sound:Play()