# Vandal Hearts Decompilation Project An in-progress decompilation of the US release of Vandal Hearts on the Playstation 1. TODO ## External Files SLUS_004.47 `596bb082a2de5f1fe977dd3d7e160b03` ASPSX.EXE (ASPSX v2.21 from PSYQ v3.3 / DTL-S2190) `e3ae8aea2623b916f89384bf70f55487` LIB34.ZIP `d25fd757e944a05369e8fb003a007dd2` ## Acknowledgements Bits and pieces of various decompilation projects were used to get this started, including assembler macros, header files, makefiles, splat configurations, and also as general references. Some of these are listed here: https://github.com/mkst/esa https://github.com/mkst/ctr https://github.com/Drahsid/ffvii https://github.com/pmret/papermario ## Tools https://github.com/ethteck/splat https://github.com/simonlindholm/asm-differ https://github.com/lab313ru/ghidra_psx_ldr https://github.com/NationalSecurityAgency/ghidra https://github.com/grumpycoders/pcsx-redux