MateEngine Pro License (v2.0) PROJECT LICENSE PLEASE READ CAREFULLY ========================= Copyright © \ 2025 \ Johnson Jason This license governs the use, modification, distribution, and publication of the MateEngine software and any works derived from it. By using this software, you agree to the following terms: --- ### 1. **Grant of Use and Modification** You are granted the right to use, study, modify, and distribute the MateEngine source code and any derivative works, under the conditions below. --- ### 2. **Source Code Disclosure Requirement (Copyleft)** If you: * modify the MateEngine source code, * include it within another application, * run it as part of a service accessible to others (e.g., multiplayer servers, cloud apps), * or create a derivative work, then you **must make the complete, corresponding source code** of your version **publicly available** under the same license. This includes: * All modified files. * Any interface code or components required to build and run your version. * If deployed as a service, the source code corresponding to the running version. The source must be hosted on a **freely accessible public platform** (such as GitHub, GitLab, Codeberg, or similar) with no paywall or login required to view or download it. ### 2A. **Use as a Library or Engine (Modding Clause)** You are permitted to use MateEngine as a library or engine to create games, mods, or applications, including by dynamically linking to it or embedding it. However, the following conditions apply: * If your project **includes, modifies, or statically links** MateEngine source code, it is considered a **derivative work** and must follow all terms of this license (see Sections 2 and 3). * If your project **only uses MateEngine as a library** (e.g., via dynamic linking or scripting interfaces), and does **not reuse full classes or methods** of MateEngine directly, then: * You may license your project under any license you choose, * **But you must make your project open-source and provide a link to a public code repository (e.g., GitHub)**, * And you must not misrepresent your project as being officially affiliated with or endorsed by the MateEngine project. * In all cases, your project must be **non-commercial** and comply with the no-sell restriction (see Section 6). --- ### 3. **Redistribution Conditions** Redistribution of MateEngine or derivative works is allowed under the following conditions: * It must be under the **MateEngine Pro License**. * It must be **free of charge**. * The complete source code must be made publicly available as outlined in section 2. * Attribution to the original MateEngine authors must be preserved. --- ### 4. **Modding and Third-Party Platform Publication** You may create **mods, extensions, or plugins** for MateEngine and publish them on third-party platforms such as: * **Steam / Steam Workshop** * **itch.io** * **ModDB** * or similar platforms, **provided that**: * The mod or extension is **open-source** and the complete source code is published and linked (e.g., on GitHub). * The mod is **free of charge** to users. * The mod includes a notice that it is a modification of MateEngine and retains this license if it uses any MateEngine source code. --- ### 5. **External Works** If your work **does not modify or include** any MateEngine source code (i.e., it is fully external and interacts only via public APIs or interfaces), you may license your work under any terms you wish, **provided** that: * You do not reuse or copy entire classes, functions, or methods from MateEngine. * You do not misrepresent your work as being officially affiliated with or endorsed by the MateEngine project. --- ### 6. **Commercial Use** You **may not**: * Sell MateEngine or any derivative, fork, or modified version. * Monetize any project that includes or modifies MateEngine source code. * Offer paid access to services running MateEngine without making your full source code publicly available under this license. **Commercial use of external, independent mods** (that do not include MateEngine source code) is allowed **only if** MateEngine code is not reused. --- ### 7. **No Warranty** MateEngine is provided “as is”, without warranty of any kind, express or implied, including but not limited to the warranties of merchantability or fitness for a particular purpose. --- ### 8. **Termination** Any breach of this license automatically terminates your rights to use, modify, or distribute MateEngine and any derivative works. © 2025 Johnson Jason and contributors. All rights reserved. THIRT-PARTY LICENSE PLEASE READ CAREFULLY ========================= - Qwen 2.5 1.5b LLM is licensed under the [Apache License 2.0](https://www.apache.org/licenses/LICENSE-2.0.html). See `Third Party Licenses/Qwen 2.5 1.5b/LICENSE.txt` for full terms. SPECIAL PERMISSION FOR PUBLISHING ON STEAM As a mod developer, you are permitted to publish AGPL-licensed modified code to the Steam Workshop for MateEngine under the following conditions: - You must include a link to a public GitHub repository (or similar) containing the open-source code of your mod in the Steam Workshop description. - You may not sell the code or restrict access to it in any way. PROJECT LICENSE AGPL & COPYRIGHTED LICENSE PLEASE READ CAREFULLY ========================= ASSETS (Audio, Visual, etc.) ---------------------------- All assets included in this project, including but not limited to: • Audio files • Visual assets (images, models, textures, animations) • Fonts, icons, and UI elements are © 2025 Shiny and are strictly COPYRIGHTED. These assets are NOT licensed for commercial use in any form. You may NOT use them in commercial projects, redistribute them separately, or resell them. Personal, educational, or non-commercial use is allowed, but attribution to the original author ("Shiny") is required. If you wish to license these assets for commercial use, you must contact the author directly for permission. ------------------------------------------------------------ LLAMA 3.2 COMMUNITY LICENSE AGREEMENT Llama 3.2 Version Release Date: September 25, 2024 “Agreement” means the terms and conditions for use, reproduction, distribution and modification of the Llama Materials set forth herein. “Documentation” means the specifications, manuals and documentation accompanying Llama 3.2 distributed by Meta at https://llama.meta.com/doc/overview. “Licensee” or “you” means you, or your employer or any other person or entity (if you are entering into this Agreement on such person or entity’s behalf), of the age required under applicable laws, rules or regulations to provide legal consent and that has legal authority to bind your employer or such other person or entity if you are entering in this Agreement on their behalf. “Llama 3.2” means the foundational large language models and software and algorithms, including machine-learning model code, trained model weights, inference-enabling code, training-enabling code, fine-tuning enabling code and other elements of the foregoing distributed by Meta at https://www.llama.com/llama-downloads. “Llama Materials” means, collectively, Meta’s proprietary Llama 3.2 and Documentation (and any portion thereof) made available under this Agreement. “Meta” or “we” means Meta Platforms Ireland Limited (if you are located in or, if you are an entity, your principal place of business is in the EEA or Switzerland) and Meta Platforms, Inc. 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Your use of the Llama Materials must comply with applicable laws and regulations (including trade compliance laws and regulations) and adhere to the Acceptable Use Policy for the Llama Materials (available at https://www.llama.com/llama3_2/use-policy), which is hereby incorporated by reference into this Agreement. 2. Additional Commercial Terms. If, on the Llama 3.2 version release date, the monthly active users of the products or services made available by or for Licensee, or Licensee’s affiliates, is greater than 700 million monthly active users in the preceding calendar month, you must request a license from Meta, which Meta may grant to you in its sole discretion, and you are not authorized to exercise any of the rights under this Agreement unless or until Meta otherwise expressly grants you such rights. 3. Disclaimer of Warranty. UNLESS REQUIRED BY APPLICABLE LAW, THE LLAMA MATERIALS AND ANY OUTPUT AND RESULTS THEREFROM ARE PROVIDED ON AN “AS IS” BASIS, WITHOUT WARRANTIES OF ANY KIND, AND META DISCLAIMS ALL WARRANTIES OF ANY KIND, BOTH EXPRESS AND IMPLIED, INCLUDING, WITHOUT LIMITATION, ANY WARRANTIES OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE. YOU ARE SOLELY RESPONSIBLE FOR DETERMINING THE APPROPRIATENESS OF USING OR REDISTRIBUTING THE LLAMA MATERIALS AND ASSUME ANY RISKS ASSOCIATED WITH YOUR USE OF THE LLAMA MATERIALS AND ANY OUTPUT AND RESULTS. 4. Limitation of Liability. IN NO EVENT WILL META OR ITS AFFILIATES BE LIABLE UNDER ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, TORT, NEGLIGENCE, PRODUCTS LIABILITY, OR OTHERWISE, ARISING OUT OF THIS AGREEMENT, FOR ANY LOST PROFITS OR ANY INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL, EXEMPLARY OR PUNITIVE DAMAGES, EVEN IF META OR ITS AFFILIATES HAVE BEEN ADVISED OF THE POSSIBILITY OF ANY OF THE FOREGOING. 5. 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Subject to Meta’s ownership of Llama Materials and derivatives made by or for Meta, with respect to any derivative works and modifications of the Llama Materials that are made by you, as between you and Meta, you are and will be the owner of such derivative works and modifications. c. If you institute litigation or other proceedings against Meta or any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Llama Materials or Llama 3.2 outputs or results, or any portion of any of the foregoing, constitutes infringement of intellectual property or other rights owned or licensable by you, then any licenses granted to you under this Agreement shall terminate as of the date such litigation or claim is filed or instituted. You will indemnify and hold harmless Meta from and against any claim by any third party arising out of or related to your use or distribution of the Llama Materials. 6. Term and Termination. 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