00# 01 02((EOL)) 03 04 F f B b L l S s D d t ! ~ ^ .. . , : = / true false under <~commands~> ? advancement attribute ban ban-ip banlist bossbar clear clone data datapack debug defaultgamemode deop difficulty effect enchant execute experience fill forceload function gamemode gamerule give help kick kill list locate locatebiome loot me msg op pardon pardon-ip particle playsound publish recipe reload replaceitem save-all save-off save-on say schedule scoreboard seed setblock setidletimeout setworldspawn spawnpoint spectate spreadplayers stop stopsound summon tag team teammsg teleport tell tellraw time title tm tp trigger w weather whitelist worldborder xp <~argument_values_&_subcommands~> * actionbar add adventure align ambient anchored announceAdvancements as at base bastion_remnant block blocks buried_treasure center clear color commandBlockOutput creative damage data day desert_pyramid dest destroy disable disableElytraMovementCheck disableRaids doDaylightCycle doEntityDrops doFireTick doImmediateRespawn doInsomnia doLimitedCrafting doMobLoot doMobSpawning doPatrolSpawning doTileDrops doTraderSpawning doWeatherCycle drowningDamage easy empty enable endcity entity everything facing fallDamage filtered fireDamage flush force forgiveDeadPlayers fortress from function get give grant hard highlight hollow hostile if igloo in insert ips join jungle_pyramid keep keepInventory leave levels list logAdminCommands mansion masked master max maxCommandChainLength maxEntityCramming merge midnight mineshaft mobGriefing modifier modify monument move moving music name naturalRegeneration nether_fossil neutral night no_collision noon normal objectives ocean_ruin off on only operation outline peaceful pillager_outpost player players points positioned predicate query rain randomTickSpeed record reducedDebugInfo reload remove replace report reset result revoke rotated ruined_portal run score sendCommandFeedback set setdisplay shipwreck showDeathMessages source spawn spawnRadius spectator spectatorsGenerateChunks start stop store stronghold style subtitle success survival swamp_hut take through thunder times title universalAnger unless until uuids value village visible voice warning weather <~target_selectors~> @a @e @p @s @r <~target_selector_arguments~> advancements distance dx dy dz gamemode level limit name nbt predicate scores sort tag team type x x_rotation y y_rotation z <~attributes~> AbsorptionAmount ActiveEffects Age Air Ambient Amount Amplifier AngerTime AngryAt APX APY APZ ArmorDropChances ArmorItem ArmorItems AttachFace AttackTick AttributeModifiers AttributeName Attributes author auto AX AY AZ Base BatFlags BeamTarget Bees BlockEntityTag blockState BlockState BlockStateTag Body Book BoundX BoundY BoundZ Brain Bred BrewTime BucketVariantTag BurnTime buy buyB CanBreakDoors CanDestroy CanFindTreasure CanJoinRaid CannotBeHunted CannotEnterHiveTicks CannotHunt CanPickUpLoot CanPlaceOn CAPE carriedBlockState CatType Charged ChargedProjectiles ChestedHorse CollarColor Color Colors Command conditionMet ConversionPlayer ConversionTime CookingTimes CookingTotalTimes CookTime CookTimeTotal Count crit CropsGrownSincePollination Crouching CustomDisplayTile CustomModelData CustomName CustomNameVisible CustomPotionColor CustomPotionEffects damage Damage DealtDamage DeathLootTable DeathLootTableSeed DeathTime DebugProperty Decorations DecorItem Delay demand DespawnDelay dimension DisabledSlots display DisplayOffset DisplayState DragonPhase DropItem DrownedConversionTime Duration DurationOnUse EatingHaystack EffectDuration EffectId Effects EggLayTime Enabled Enchantments Entity EntityData EntityTag ExactTeleport ExitPortal Explosion ExplosionPower ExplosionRadius Explosions extending ExtraType facing Facing FadeColors FallDistance FallFlying FallHurtAmount FallHurtMax final_state Fire Fireworks FireworksItem Fixed Flicker Flight FlowerPos ForcedAge FromBucket Fuel Fuse generation Glowing Gossips GotFish HandDropChances HandItems HasEgg HasNectar HasRaidGoal HasStung Head Health HiddenEffect HiddenGene HideFlags HivePos HomePosX HomePosY HomePosZ HurtByTimestamp HurtEntities HurtTime Id id ignited ignoreEntities inBlockState inGround InLove integrity Inventory Invisible Invul Invulnerable InWaterTime IsBaby IsChickenJockey IsImmuneToZombification isPublic Item ItemDropChance ItemRotation Items Johnny joint keepPacked LastExecution LastGossipDecay LastOutput LastRestock Leash LeftArm LeftHanded LeftLeg LeftOwner level Levels life Life LifeTicks Lifetime LifeTime Lock LodestoneDimension LodestonePos LodestoneTracked LootTable LootTableSeed Lore LoveCause lvl MainGene map MapColor map_scale_direction Marker MaxNearbyEntities MaxSpawnDelay maxUses memories metadata minecraft:admiring_disabled minecraft:admiring_item minecraft:angry_at minecraft:home minecraft:hunted_recently minecraft:job_site minecraft:last_slept minecraft:last_woken minecraft:last_worked_at_poi minecraft:meeting_point minecraft:play_dead_ticks MinOccupationTicks MinSpawnDelay mirror mode Modifiers MoreCarrotTicks Motion Motive Name name NoAI NoBasePlate NoGravity Offers OnGround Operation OutputSignal Owner Page pages Particle Passengers PatrolLeader Patrolling PatrolTarget Pattern Patterns Peek PersistenceRequired pickup PickupDelay PierceLevel player PlayerCreated PlayerSpawned pool PortalCooldown Pos pos Pose posX posY posZ Potion power powered priceMultiplier Primary profession profileId profileName progress Properties PuffState Pumpkin PushX PushZ RabbitType Radius RadiusOnUse RadiusPerTick RaidId ReapplicationDelay Recipes RecipesUsed RecordItem RepairCost RequiredPlayerRange resolved RestocksToday rewardExp RightArm RightLeg RoarTick rot Rotation rotation Saddle SaddleItem Secondary seed sell shake Sheared ShotAtAngle ShotFromCrossbow ShowArms ShowBottom showboundingbox ShowIcon ShowParticles Signature Silent Sitting size sizeX sizeY sizeZ SkeletonTrap SkeletonTrapTime SKIN SkullOwner Sleeping SleepingX SleepingY SleepingZ Slot Small SoundEvent source SpawnCount SpawnData SpawnPotentials SpawnRange specialPrice SpellTicks Steps StoredEnchantments Strength StunTick SuccessCount tag Tags Tame target Target Team Temper Text1 Text2 Text3 Text4 textures Thrower TicksInHive TicksSincePollination TileEntityData TileX TileY TileZ Time TimeInOverworld timestamp title TNTFuse TrackOutput Trail TransferCooldown TravelPosX TravelPosY TravelPosZ TreasurePosX TreasurePosY TreasurePosZ Trident Trusted Trusting ttl TXD TYD Type type TZD Unbreakable UpdateLastExecution url uses UUID Value value Variant VillagerData WaitTime WanderTarget Warmup wasOnGround Wave Weight Willing x X xp Xp y Y z Z <~text_indicators ?~> # 00" 01\ 02" 03' 04\ 05' 06[ 07 08] 09( 10 11) 12[ 13 14] 15{ 16 17} 18 19 20 21 22 23