# Voice AI Engine Development - Detailed Guide > These examples are mock implementations and illustrative integration sketches, not production adapters. Full-response buffering is optional and raises first-audio latency; ordered sentence streaming is valid. Muting the sole microphone/transcriber prevents barge-in: use echo cancellation and an independent speech detector for duplex interruption. Pacing must derive from actual sample rate, channels and bytes per sample, account for generator wait and client buffer acknowledgements, and flush stale playback on interruption. Estimated text offsets are not proof of words heard. Keep provider input/output formats compatible rather than universally forcing 16kHz PCM. > This file contains the detailed procedure and reference material extracted from `SKILL.md` for focused loading. The root skill defines activation, examples, safety constraints, and limitations. ## Overview This skill guides you through building prototype voice AI engines with real-time conversation capabilities. Voice AI engines enable natural, bidirectional conversations between users and AI agents through streaming audio processing, speech-to-text transcription, LLM-powered responses, and text-to-speech synthesis. The core architecture uses an async queue-based worker pipeline where each component runs independently and communicates via `asyncio.Queue` objects, enabling concurrent processing, interrupt handling, and real-time streaming at every stage. ## Core Architecture Principles ### The Worker Pipeline Pattern A common decomposed voice pipeline is: ``` Audio In → Transcriber → Agent → Synthesizer → Audio Out (Worker 1) (Worker 2) (Worker 3) ``` **Key Benefits:** - **Decoupling**: Workers only know about their input/output queues - **Concurrency**: All workers run simultaneously via asyncio - **Backpressure**: Use bounded queues and awaited put operations for backpressure; unbounded queues do not limit growth - **Interruptibility**: Everything can be stopped mid-stream ### Base Worker Pattern Every worker follows this pattern: ```python class BaseWorker: def __init__(self, input_queue, output_queue): self.input_queue = input_queue # asyncio.Queue to consume from self.output_queue = output_queue # asyncio.Queue to produce to self.active = False def start(self): """Start the worker's processing loop""" self.active = True asyncio.create_task(self._run_loop()) async def _run_loop(self): """Main processing loop - runs forever until terminated""" while self.active: item = await self.input_queue.get() # Block until item arrives await self.process(item) # Process the item async def process(self, item): """Override this - does the actual work""" raise NotImplementedError def terminate(self): """Stop the worker""" self.active = False ``` ## Component Implementation Guide ### 1. Transcriber (Audio → Text) **Purpose**: Converts incoming audio chunks to text transcriptions **Interface Requirements**: ```python class BaseTranscriber: def __init__(self, transcriber_config): self.input_queue = asyncio.Queue() # Audio chunks (bytes) self.output_queue = asyncio.Queue() # Transcriptions self.is_muted = False def send_audio(self, chunk: bytes): """Client calls this to send audio""" if not self.is_muted: self.input_queue.put_nowait(chunk) else: # Send silence instead (prevents echo during bot speech) self.input_queue.put_nowait(self.create_silent_chunk(len(chunk))) def mute(self): """Called when bot starts speaking (prevents echo)""" self.is_muted = True def unmute(self): """Called when bot stops speaking""" self.is_muted = False ``` **Output Format**: ```python class Transcription: message: str # "Hello, how are you?" confidence: float # 0.95 is_final: bool # True = complete sentence, False = partial is_interrupt: bool # Set by TranscriptionsWorker ``` **Supported Providers**: - **Deepgram** - Fast, accurate, streaming - **AssemblyAI** - High accuracy, good for accents - **Azure Speech** - Enterprise-grade - **Google Cloud Speech** - Multi-language support **Critical Implementation Details**: - Use WebSocket for bidirectional streaming - Run sender and receiver tasks concurrently with `asyncio.gather()` - Use echo cancellation and VAD for duplex speech; muting the sole input is a half-duplex fallback that prevents barge-in - Handle both final and partial transcriptions ### 2. Agent (Text → Response) **Purpose**: Processes user input and generates conversational responses **Interface Requirements**: ```python class BaseAgent: def __init__(self, agent_config): self.input_queue = asyncio.Queue() # TranscriptionAgentInput self.output_queue = asyncio.Queue() # AgentResponse self.transcript = None # Conversation history async def generate_response(self, human_input, is_interrupt, conversation_id): """Override this - returns AsyncGenerator of responses""" raise NotImplementedError ``` **Why Streaming Responses?** - **Lower latency**: Start speaking as soon as first sentence is ready - **Better interrupts**: Can stop mid-response - **Sentence-by-sentence**: More natural conversation flow **Supported Providers**: - **OpenAI** (GPT-4, GPT-3.5) - High quality, fast - **Google Gemini** - Multimodal, cost-effective - **Anthropic Claude** - Long context, nuanced responses **Critical Implementation Details**: - Maintain conversation history in `Transcript` object - Stream responses using `AsyncGenerator` - Choose full-response buffering for simple serialized playback or ordered sentence streaming for lower latency; overlapping playback is an orchestration bug, not an inevitable result of streaming - Handle interrupts by canceling current generation task - Update conversation history with partial messages on interrupt ### 3. Synthesizer (Text → Audio) **Purpose**: Converts agent text responses to speech audio **Interface Requirements**: ```python class BaseSynthesizer: async def create_speech(self, message: BaseMessage, chunk_size: int) -> SynthesisResult: """ Returns a SynthesisResult containing: - chunk_generator: AsyncGenerator that yields audio chunks - get_message_up_to: Function to get partial text (for interrupts) """ raise NotImplementedError ``` **SynthesisResult Structure**: ```python class SynthesisResult: chunk_generator: AsyncGenerator[ChunkResult, None] get_message_up_to: Callable[[float], str] # seconds → partial text class ChunkResult: chunk: bytes # Raw PCM audio is_last_chunk: bool ``` **Supported Providers**: - **ElevenLabs** - Most natural voices, streaming - **Azure TTS** - Enterprise-grade, many languages - **Google Cloud TTS** - Cost-effective, good quality - **Amazon Polly** - AWS integration - **Play.ht** - Voice cloning **Critical Implementation Details**: - Stream audio chunks as they're generated - Convert audio to LINEAR16 PCM format (16kHz sample rate) - Implement `get_message_up_to()` for interrupt handling - Handle audio format conversion (MP3 → PCM) ### 4. Output Device (Audio → Client) **Purpose**: Sends synthesized audio back to the client **CRITICAL: Rate Limiting for Interrupts** ```python async def send_speech_to_output(self, message, synthesis_result, stop_event, seconds_per_chunk): chunk_idx = 0 async for chunk_result in synthesis_result.chunk_generator: # Check for interrupt if stop_event.is_set(): logger.debug(f"Interrupted after {chunk_idx} chunks") message_sent = synthesis_result.get_message_up_to( chunk_idx * seconds_per_chunk ) return message_sent, True # cut_off = True start_time = asyncio.get_running_loop().time() # Send chunk to output device await self.output_device.consume_nonblocking(chunk_result.chunk) # CRITICAL: Wait for chunk to play before sending next one # This is what makes interrupts work! speech_length = seconds_per_chunk processing_time = asyncio.get_running_loop().time() - start_time await asyncio.sleep(max(speech_length - processing_time, 0)) chunk_idx += 1 return message, False # cut_off = False ``` **Why Rate Limiting?** Without rate limiting, all audio chunks would be sent immediately, which would: - Buffer entire message on client side - Make interrupts impossible (all audio already sent) - Cause timing issues By sending one chunk every N seconds: - Real-time playback is maintained - Interrupts can stop mid-sentence - Natural conversation flow is preserved ## The Interrupt System The interrupt system is critical for natural conversations. ### How Interrupts Work **Scenario**: Bot is saying "I think the weather will be nice today and tomorrow and—" when user interrupts with "Stop". **Step 1: User starts speaking** ```python # TranscriptionsWorker detects new transcription while bot speaking async def process(self, transcription): if not self.conversation.is_human_speaking: # Bot was speaking! # Broadcast interrupt to all in-flight events interrupted = self.conversation.broadcast_interrupt() transcription.is_interrupt = interrupted ``` **Step 2: broadcast_interrupt() stops everything** ```python def broadcast_interrupt(self): num_interrupts = 0 # Interrupt all queued events while True: try: interruptible_event = self.interruptible_events.get_nowait() if interruptible_event.interrupt(): # Sets interruption_event num_interrupts += 1 except asyncio.QueueEmpty: break # Cancel current tasks self.agent.cancel_current_task() # Stop generating text self.agent_responses_worker.cancel_current_task() # Stop synthesizing return num_interrupts > 0 ``` **Step 3: SynthesisResultsWorker detects interrupt** ```python async def send_speech_to_output(self, synthesis_result, stop_event, ...): async for chunk_result in synthesis_result.chunk_generator: # Check stop_event (this is the interruption_event) if stop_event.is_set(): logger.debug("Interrupted! Stopping speech.") # Calculate what was actually spoken seconds_spoken = chunk_idx * seconds_per_chunk partial_message = synthesis_result.get_message_up_to(seconds_spoken) # e.g., "I think the weather will be nice today" return partial_message, True # cut_off = True ``` **Step 4: Agent updates history** ```python if cut_off: # Update conversation history with partial message self.agent.update_last_bot_message_on_cut_off(message_sent) # History now shows: # Bot: "I think the weather will be nice today" (incomplete) ``` ### InterruptibleEvent Pattern Every event in the pipeline is wrapped in an `InterruptibleEvent`: ```python class InterruptibleEvent: def __init__(self, payload, is_interruptible=True): self.payload = payload self.is_interruptible = is_interruptible self.interruption_event = threading.Event() # Initially not set self.interrupted = False def interrupt(self) -> bool: """Interrupt this event""" if not self.is_interruptible: return False if not self.interrupted: self.interruption_event.set() # Signal to stop! self.interrupted = True return True return False def is_interrupted(self) -> bool: return self.interruption_event.is_set() ``` ## Multi-Provider Factory Pattern Support multiple providers with a factory pattern: ```python class VoiceHandler: """Multi-provider factory for voice components""" def create_transcriber(self, agent_config: Dict): """Create transcriber based on transcriberProvider""" provider = agent_config.get("transcriberProvider", "deepgram") if provider == "deepgram": return self._create_deepgram_transcriber(agent_config) elif provider == "assemblyai": return self._create_assemblyai_transcriber(agent_config) elif provider == "azure": return self._create_azure_transcriber(agent_config) elif provider == "google": return self._create_google_transcriber(agent_config) else: raise ValueError(f"Unknown transcriber provider: {provider}") def create_agent(self, agent_config: Dict): """Create LLM agent based on llmProvider""" provider = agent_config.get("llmProvider", "openai") if provider == "openai": return self._create_openai_agent(agent_config) elif provider == "gemini": return self._create_gemini_agent(agent_config) else: raise ValueError(f"Unknown LLM provider: {provider}") def create_synthesizer(self, agent_config: Dict): """Create voice synthesizer based on voiceProvider""" provider = agent_config.get("voiceProvider", "elevenlabs") if provider == "elevenlabs": return self._create_elevenlabs_synthesizer(agent_config) elif provider == "azure": return self._create_azure_synthesizer(agent_config) elif provider == "google": return self._create_google_synthesizer(agent_config) elif provider == "polly": return self._create_polly_synthesizer(agent_config) elif provider == "playht": return self._create_playht_synthesizer(agent_config) else: raise ValueError(f"Unknown voice provider: {provider}") ``` ## WebSocket Integration Voice AI engines typically use WebSocket for bidirectional audio streaming: ```python @app.websocket("/conversation") async def websocket_endpoint(websocket: WebSocket): await websocket.accept() # Create voice components voice_handler = VoiceHandler() transcriber = voice_handler.create_transcriber(agent_config) agent = voice_handler.create_agent(agent_config) synthesizer = voice_handler.create_synthesizer(agent_config) # Create output device output_device = WebsocketOutputDevice( ws=websocket, sampling_rate=16000, audio_encoding=AudioEncoding.LINEAR16 ) # Create conversation orchestrator conversation = StreamingConversation( output_device=output_device, transcriber=transcriber, agent=agent, synthesizer=synthesizer ) # Start all workers await conversation.start() try: # Receive audio from client async for message in websocket.iter_bytes(): conversation.receive_audio(message) except WebSocketDisconnect: logger.info("Client disconnected") finally: await conversation.terminate() ``` ## Common Pitfalls and Solutions ### 1. Audio Jumping/Cutting Off **Problem**: Bot's audio jumps or cuts off mid-response. **Cause**: Sending text to synthesizer in small chunks causes multiple TTS calls. **Solution**: Either buffer the response for simple serialized playback or implement ordered sentence streaming; the former raises first-audio latency: ```python # ❌ Bad: Yields sentence-by-sentence async for sentence in llm_stream: yield GeneratedResponse(message=BaseMessage(text=sentence)) # ✅ Good: Buffer entire response full_response = "" async for chunk in llm_stream: full_response += chunk yield GeneratedResponse(message=BaseMessage(text=full_response)) ``` ### 2. Echo/Feedback Loop **Problem**: Bot hears itself speaking and responds to its own audio. **Cause**: Transcriber not muted during bot speech. **Solution**: For a half-duplex fallback only, mute during playback; keep an independent barge-in path for duplex: ```python # Before sending audio to output self.transcriber.mute() # After audio playback complete self.transcriber.unmute() ``` ### 3. Interrupts Not Working **Problem**: User can't interrupt bot mid-sentence. **Cause**: All audio chunks sent at once instead of rate-limited. **Solution**: Rate-limit audio chunks to match real-time playback: ```python async for chunk in synthesis_result.chunk_generator: start_time = asyncio.get_running_loop().time() # Send chunk await output_device.consume_nonblocking(chunk) # Wait for chunk duration before sending next processing_time = asyncio.get_running_loop().time() - start_time await asyncio.sleep(max(seconds_per_chunk - processing_time, 0)) ``` ### 4. Memory Leaks from Unclosed Streams **Problem**: Memory usage grows over time. **Cause**: WebSocket connections or API streams not properly closed. **Solution**: Always use context managers and cleanup: ```python try: async with websockets.connect(url) as ws: # Use websocket pass finally: # Cleanup await conversation.terminate() transcriber.terminate() # synchronous cancellation; await owned tasks separately ``` ## Production Considerations ### 1. Error Handling ```python async def _run_loop(self): while self.active: try: item = await self.input_queue.get() await self.process(item) except Exception as e: logger.error(f"Worker error: {e}", exc_info=True) # Don't crash the worker, continue processing ``` ### 2. Graceful Shutdown ```python async def terminate(self): """Gracefully shut down all workers""" self.active = False # Stop all workers self.transcriber.terminate() self.agent.terminate() self.synthesizer.terminate() # Sleep does not drain queues. Cancel and await tracked tasks; for graceful # draining use Queue.join() paired with task_done() for each retrieved item. # Close connections if self.websocket: await self.websocket.close() ``` ### 3. Monitoring and Logging ```python # Log key events logger.info("[TRANSCRIBER] Transcription received") logger.info(f"🤖 [AGENT] Generating response...") logger.info(f"🔊 [SYNTHESIZER] Synthesizing {len(text)} characters") logger.info(f"⚠️ [INTERRUPT] User interrupted bot") # Track metrics metrics.increment("transcriptions.count") metrics.timing("agent.response_time", duration) metrics.gauge("active_conversations", count) ``` ### 4. Rate Limiting and Quotas ```python # Implement rate limiting for API calls from aiolimiter import AsyncLimiter rate_limiter = AsyncLimiter(max_rate=10, time_period=1) # 10 calls/second async def call_api(self, data): async with rate_limiter: return await self.client.post(data) ``` ## Key Design Patterns ### 1. Producer-Consumer with Queues ```python # Producer async def producer(queue): while True: item = await generate_item() queue.put_nowait(item) # Consumer async def consumer(queue): while True: item = await queue.get() await process_item(item) ``` ### 2. Streaming Generators Instead of returning complete results: ```python # ❌ Bad: Wait for entire response async def generate_response(prompt): response = await openai.complete(prompt) # 5 seconds return response # ✅ Good: Stream chunks as they arrive async def generate_response(prompt): async for chunk in openai.complete(prompt, stream=True): yield chunk # Yield after 0.1s, 0.2s, etc. ``` ### 3. Conversation State Management Maintain conversation history for context: ```python class Transcript: def __init__(self): self.event_logs: List[Message] = [] def add_human_message(self, text): self.event_logs.append(Message(sender=Sender.HUMAN, text=text)) def add_bot_message(self, text): self.event_logs.append(Message(sender=Sender.BOT, text=text)) def to_openai_messages(self): return [ {"role": "user" if msg.sender == Sender.HUMAN else "assistant", "content": msg.text} for msg in self.event_logs ] ``` ## Testing Strategies ### 1. Unit Test Workers in Isolation ```python async def test_transcriber(): transcriber = DeepgramTranscriber(config) # Mock audio input audio_chunk = b'\x00\x01\x02...' transcriber.send_audio(audio_chunk) # Check output transcription = await transcriber.output_queue.get() assert transcription.message == "expected text" ``` ### 2. Integration Test Pipeline ```python async def test_full_pipeline(): # Create all components conversation = create_test_conversation() # Send test audio conversation.receive_audio(test_audio_chunk) # Wait for response response = await wait_for_audio_output(timeout=5) assert response is not None ``` ### 3. Test Interrupts ```python async def test_interrupt(): conversation = create_test_conversation() # Start bot speaking # Schedule and consume the async generator rather than awaiting it directly. async def consume_response(): async for response in conversation.agent.generate_response("Tell me a long story"): await conversation.response_queue.put(response) generation_task = asyncio.create_task(consume_response()) # Interrupt mid-response await asyncio.sleep(1) # Let it speak for 1 second conversation.broadcast_interrupt() generation_task.cancel() await asyncio.gather(generation_task, return_exceptions=True) # Verify partial message in transcript last_message = conversation.transcript.event_logs[-1] assert last_message.text != full_expected_message ``` ## Implementation Workflow When implementing a voice AI engine: 1. **Start with Base Workers**: Implement the base worker pattern first 2. **Add Transcriber**: Choose a provider and implement streaming transcription 3. **Add Agent**: Implement LLM integration with streaming responses 4. **Add Synthesizer**: Implement TTS with audio streaming 5. **Connect Pipeline**: Wire all workers together with queues 6. **Add Interrupts**: Implement the interrupt system 7. **Add WebSocket**: Create WebSocket endpoint for client communication 8. **Test Components**: Unit test each worker in isolation 9. **Test Integration**: Test the full pipeline end-to-end 10. **Add Error Handling**: Implement robust error handling and logging 11. **Optimize**: Add rate limiting, monitoring, and performance optimizations ## Related Skills - `@websocket-patterns` - For WebSocket implementation details - `@async-python` - For asyncio and async patterns - `@streaming-apis` - For streaming API integration - `@audio-processing` - For audio format conversion and processing - `@systematic-debugging` - For debugging complex async pipelines ## Resources **Libraries**: - `asyncio` - Async programming - `websockets` - WebSocket client/server - `FastAPI` - WebSocket server framework - `pydub` - Audio manipulation - `numpy` - Audio data processing **API Providers**: - Transcription: Deepgram, AssemblyAI, Azure Speech, Google Cloud Speech - LLM: OpenAI, Google Gemini, Anthropic Claude - TTS: ElevenLabs, Azure TTS, Google Cloud TTS, Amazon Polly, Play.ht ## Summary Building a voice AI engine requires: - ✅ Async worker pipeline for concurrent processing - ✅ Queue-based communication between components - ✅ Streaming at every stage (transcription, LLM, synthesis) - ✅ Interrupt system for natural conversations - ✅ Rate limiting for real-time audio playback - ✅ Multi-provider support for flexibility - ✅ Proper error handling and graceful shutdown **The key insight**: Everything must stream and everything must be interruptible for natural, real-time conversations.