--- name: frontend-ui-engineering description: Builds production-quality UIs. Use when building or modifying user-facing interfaces. Use when creating components, implementing layouts, managing state, or when the output needs to look and feel production-quality rather than AI-generated. risk: critical source: https://github.com/addyosmani/agent-skills/tree/main/skills/frontend-ui-engineering source_repo: addyosmani/agent-skills source_type: community date_added: 2026-07-01 license: MIT license_source: https://github.com/addyosmani/agent-skills/blob/main/LICENSE --- ## Supporting material availability This catalog copy contains the inline guidance below, but does not include the following supporting paths. They are external prerequisites, not bundled files: - `/references/accessibility-checklist.md` Obtain the required material from the [declared upstream source](https://github.com/addyosmani/agent-skills), or from a user-provided installation of that source. Resolve each path relative to that installation, inspect its contents, and verify any applicable license and execution prerequisites. Do not run a command or claim a referenced procedure was followed until its required file exists. Do not fabricate the missing scripts or treat an unrelated file with the same name as equivalent. Independent steps fully documented here can proceed within the user’s authorized scope; report any dependent step as unavailable. # Frontend UI Engineering ## Overview Build production-quality user interfaces that are accessible, performant, and visually polished. The goal is UI that looks like it was built by a design-aware engineer at a top company — not like it was generated by an AI. This means real design system adherence, proper accessibility, thoughtful interaction patterns, and no generic "AI aesthetic." ## When to Use - Building new UI components or pages - Modifying existing user-facing interfaces - Implementing responsive layouts - Adding interactivity or state management - Fixing visual or UX issues ## Component Architecture ### File Structure Colocate everything related to a component: ``` src/components/ TaskList/ TaskList.tsx # Component implementation TaskList.test.tsx # Tests TaskList.stories.tsx # Storybook stories (if using) use-task-list.ts # Custom hook (if complex state) types.ts # Component-specific types (if needed) ``` ### Component Patterns **Prefer composition over configuration:** ```tsx // Good: Composable Tasks // Avoid: Over-configured } /> ``` **Keep components focused:** ```tsx // Good: Does one thing export function TaskItem({ task, onToggle, onDelete }: TaskItemProps) { return (
  • onToggle(task.id)} /> {task.title}
  • ); } ``` **Separate data fetching from presentation:** ```tsx // Container: handles data export function TaskListContainer() { const { tasks, isLoading, error } = useTasks(); if (isLoading) return ; if (error) return ; if (tasks.length === 0) return ; return ; } // Presentation: handles rendering export function TaskList({ tasks }: { tasks: Task[] }) { return (
      {tasks.map(task => )}
    ); } ``` ## State Management **Choose the simplest approach that works:** ``` Local state (useState) → Component-specific UI state Lifted state → Shared between 2-3 sibling components Context → Theme, auth, locale (read-heavy, write-rare) URL state (searchParams) → Filters, pagination, shareable UI state Server state (React Query, SWR) → Remote data with caching Global store (Zustand, Redux) → Complex client state shared app-wide ``` **Avoid prop drilling deeper than 3 levels.** If you're passing props through components that don't use them, introduce context or restructure the component tree. ## Design System Adherence ### Avoid the AI Aesthetic AI-generated UI has recognizable patterns. Avoid all of them: | AI Default | Why It Is a Problem | Production Quality | |---|---|---| | Purple/indigo everything | Models default to visually "safe" palettes, making every app look identical | Use the project's actual color palette | | Excessive gradients | Gradients add visual noise and clash with most design systems | Flat or subtle gradients matching the design system | | Rounded everything (rounded-2xl) | Maximum rounding signals "friendly" but ignores the hierarchy of corner radii in real designs | Consistent border-radius from the design system | | Generic hero sections | Template-driven layout with no connection to the actual content or user need | Content-first layouts | | Lorem ipsum-style copy | Placeholder text hides layout problems that real content reveals (length, wrapping, overflow) | Realistic placeholder content | | Oversized padding everywhere | Equal generous padding destroys visual hierarchy and wastes screen space | Consistent spacing scale | | Stock card grids | Uniform grids are a layout shortcut that ignores information priority and scanning patterns | Purpose-driven layouts | | Shadow-heavy design | Layered shadows add depth that competes with content and slows rendering on low-end devices | Subtle or no shadows unless the design system specifies | ### Spacing and Layout Use a consistent spacing scale. Don't invent values: ```css /* Use the scale: 0.25rem increments (or whatever the project uses) */ /* Good */ padding: 1rem; /* 16px */ /* Good */ gap: 0.75rem; /* 12px */ /* Bad */ padding: 13px; /* Not on any scale */ /* Bad */ margin-top: 2.3rem; /* Not on any scale */ ``` ### Typography Respect the type hierarchy: ``` h1 → Page title (one per page) h2 → Section title h3 → Subsection title body → Default text small → Secondary/helper text ``` Don't skip heading levels. Don't use heading styles for non-heading content. ### Color - Use semantic color tokens: `text-primary`, `bg-surface`, `border-default` — not raw hex values - Ensure sufficient contrast (4.5:1 for normal text, 3:1 for large text) - Don't rely solely on color to convey information (use icons, text, or patterns too) ## Accessibility (WCAG 2.1 AA) Every component must meet these standards: ### Keyboard Navigation ```tsx // Every interactive element must be keyboard accessible // ✓ Focusable by default
    Click me
    // ✗ Not focusable
    onKeyDown={e => { if (e.key === 'Enter') handleClick(); if (e.key === ' ') e.preventDefault(); }} onKeyUp={e => { if (e.key === ' ') handleClick(); }}> Click me
    ``` ### ARIA Labels ```tsx // Label interactive elements that lack visible text // Label form inputs // Or use aria-label when no visible label exists ``` ### Focus Management ```tsx // Move focus when content changes function Dialog({ isOpen, onClose }: DialogProps) { const closeRef = useRef(null); useEffect(() => { if (isOpen) closeRef.current?.focus(); }, [isOpen]); // Trap focus inside dialog when open return ( {/* dialog content */} ); } ``` ### Meaningful Empty and Error States ```tsx // Don't show blank screens function TaskList({ tasks }: { tasks: Task[] }) { if (tasks.length === 0) { return (

    No tasks

    Get started by creating a new task.

    ); } return
      ...
    ; } ``` ## Responsive Design Design for mobile first, then expand: ```tsx // Tailwind: mobile-first responsive
    ``` Test at these breakpoints: 320px, 768px, 1024px, 1440px. ## Loading and Transitions ```tsx // Skeleton loading (not spinners for content) function TaskListSkeleton() { return (
    {Array.from({ length: 3 }).map((_, i) => (
    ))}
    ); } // Optimistic updates for perceived speed function useToggleTask() { const queryClient = useQueryClient(); return useMutation({ mutationFn: toggleTask, onMutate: async (taskId) => { await queryClient.cancelQueries({ queryKey: ['tasks'] }); const previous = queryClient.getQueryData(['tasks']); queryClient.setQueryData(['tasks'], (old: Task[]) => old.map(t => t.id === taskId ? { ...t, done: !t.done } : t) ); return { previous }; }, onError: (_err, _taskId, context) => { queryClient.setQueryData(['tasks'], context?.previous); }, }); } ``` ## See Also For detailed accessibility requirements and testing tools, see `references/accessibility-checklist.md`. ## Common Rationalizations | Rationalization | Reality | |---|---| | "Accessibility is a nice-to-have" | It's a legal requirement in many jurisdictions and an engineering quality standard. | | "We'll make it responsive later" | Retrofitting responsive design is 3x harder than building it from the start. | | "The design isn't final, so I'll skip styling" | Use the design system defaults. Unstyled UI creates a broken first impression for reviewers. | | "This is just a prototype" | Prototypes become production code. Build the foundation right. | | "The AI aesthetic is fine for now" | It signals low quality. Use the project's actual design system from the start. | ## Red Flags - Components with more than 200 lines (split them) - Inline styles or arbitrary pixel values - Missing error states, loading states, or empty states - No keyboard navigation testing - Color as the sole indicator of state (red/green without text or icons) - Generic "AI look" (purple gradients, oversized cards, stock layouts) ## Verification After building UI: - [ ] Component renders without console errors - [ ] All interactive elements are keyboard accessible (Tab through the page) - [ ] Screen reader can convey the page's content and structure - [ ] Responsive: works at 320px, 768px, 1024px, 1440px - [ ] Loading, error, and empty states all handled - [ ] Follows the project's design system (spacing, colors, typography) - [ ] No accessibility warnings in dev tools or axe-core ## Limitations - Use this skill only when the task clearly matches its upstream source and local project context. - Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes. - Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.