--- name: seedance-style description: "This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references." license: MIT user-invocable: true tags: - style - art-direction - ip-safe - seedance-20 metadata: version: "5.4.5" updated: "2026-05-30" parent: "seedance-20" author: "Iamemily2050 (@iamemily2050)" repository: "https://github.com/Emily2040/seedance-2.0" openclaw: emoji: "" homepage: "https://github.com/Emily2040/seedance-2.0" --- # seedance-style Reference resolution: `[ref:]` resolves to `../seedance-20/references/.md` (the seedance-20 skill's vendored reference corpus); `[skill:]` is the sibling skill of that name. Translate style requests into production descriptors. Style should describe medium, texture, palette, lens or render behavior, period cues, and composition. Do not rely on studio, franchise, artist, or living-creator names when a safer descriptive style can preserve the user's intent. ## Style Safety Rule Do not use studio, franchise, artist, or living-creator names as style anchors unless the user has a clearly authorized workflow. Preserve the intended visual function by describing medium, texture, palette, lighting, composition, era, line quality, and motion rhythm. | User intent | Safe production descriptor | |---|---| | Cozy hand-drawn fantasy | `hand-painted 2D animation, soft watercolor backgrounds, rounded character silhouettes, warm pastel palette, gentle parallax` | | Sharp cyberpunk action | `neon noir city, wet pavement reflections, high-contrast magenta and cyan light, fast lateral tracking, angular silhouettes` | | Premium product realism | `clean commercial realism, controlled reflections, shallow depth of field, neutral background, polished material detail` | | Retro documentary | `1970s documentary texture, muted film grain, practical daylight, handheld observational framing` | | Children's animation | `soft clay-like characters, simple expressive faces, bright primary palette, bouncy squash-and-stretch motion` | ## Layered Style Method Separate style into layers instead of one broad label: **medium** (live action, stop-motion, 2D, 3D, miniature), **surface** (paper grain, clay, brushed metal, glass, fabric), **palette** (pastel, monochrome, sodium orange), **camera/render** (macro, shallow focus, orthographic, handheld), and **motion rhythm** (gentle, staccato, elastic, realistic weight). ## Hybrid Style Rule If the user asks for a hybrid, assign each style to a layer: `live-action product photography with illustrated UI overlays` is clearer than mixing many named influences. Keep character design, environment, lighting, and VFX in compatible registers. ## Output Contract Return a safe style descriptor, any protected-name rewrite, and one integrated prompt sentence.