---
sidebar_position: 2
sidebar_label: Hello world
description: Hello world example created in the terminal and QtCreator IDE.
keywords: [c++ orm, building, hello world, tinyorm]
---

import Link from '@docusaurus/Link'

import CodeBlock from '@theme/CodeBlock'
import TabItem from '@theme/TabItem'
import Tabs from '@theme/Tabs'

import {
    shell,
    application, bash, pwsh,
    bash_label, pwsh_label
} from '@theme/constants'
import {
    applicationFolder,
    applicationFolderPath,
    convertToCmakeEnvVariable,
    rootFolderPath
} from '@theme/utils/rootFolderUtils'

# Building: Hello world

- [Introduction](#introduction)
- [Prepare SQLite 3 database](#prepare-sqlite-3-database)
- [Install dependencies](#install-dependencies)
    - [Using vcpkg.json](#using-vcpkg-json-manifest-mode)
    - [Using vcpkg install](#using-vcpkg-install-manually)
- [Source code](#source-code)
- [Hello world with CMake](#hello-world-with-cmake)
    - [CMake project](#cmake-project)
    - [FetchContent](#fetchcontent)
    - [Build Hello world](#build-hello-world-cmake)
    - [Execute Hello world](#execute-hello-world-cmake)
- [Hello world with qmake](#hello-world-with-qmake)
    - [qmake project](#qmake-project)
    - [Build Hello world](#build-hello-world-qmake)
    - [Execute Hello world](#execute-hello-world-qmake)

## Introduction

<div className="api-stability alert alert--success">
    <Link to='/stability#stability-indexes'>__Stability: 2__</Link> - Stable
</div>

We will try to create the simplest working console application, in the terminal with the `CMake` and in the `QtCreator IDE` with the `qmake` build systems.

The `HelloWorld` example also expects the following [folders structure](building/tinyorm.mdx#folders-structure), let's create them.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`cd ${applicationFolderPath(pwsh)}
mkdir HelloWorld/HelloWorld
cd HelloWorld`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`cd ${applicationFolderPath(bash)}
mkdir -p HelloWorld/HelloWorld
cd HelloWorld`}
</CodeBlock>
</TabItem>
</Tabs>

## Prepare SQLite 3 database

The easiest way to demonstrate the `HelloWorld` example will be with a `SQLite 3` database.

Execute the following command in the terminal to create and insert two rows into the `SQLite 3` database.

```bash
sqlite3 HelloWorld.sqlite3 "
create table posts(id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, name VARCHAR NOT NULL);
insert into posts values(1, 'First Post');
insert into posts values(2, 'Second Post');
select * from posts;"
```

## Install dependencies

First, install the `vcpkg` package manager as is described [here](building/tinyorm.mdx#vcpkg).

The `range-v3` and `tabulate` libraries are required dependencies because `TinyORM` uses them in header files, you have to install them before you can use `TinyORM`. The `tabulate` library is only needed in the `tom` migrations it's used by the `migrate:status` command.

There are two ways how to install the `range-v3` and `tabulate` libraries using `vcpkg`.

#### Using vcpkg.json <small>(manifest mode)</small> {#using-vcpkg-json-manifest-mode}

Create a `vcpkg.json` file with the following content. `CMake` example below uses this method.

```bash
cd HelloWorld
vim vcpkg.json
```

```json title='vcpkg.json'
{
  "$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json",
  "name": "tinyorm-helloworld",
  "version-semver": "0.1.0",
  "maintainers": "Silver Zachara <silver.zachara@gmail.com>",
  "description": "Hello world console application for TinyORM C++ library",
  "homepage": "https://github.com/silverqx/TinyORM",
  "documentation": "https://www.tinyorm.org/building/hello-world",
  "supports": "!(uwp | arm | android | emscripten | osx | ios | xbox | freebsd | openbsd | wasm32)",
  "dependencies": [
    "range-v3",
    "tabulate"
  ]
}
```

:::note
Only `CMake` via the `toolchain file` supports this method.
:::

#### Using vcpkg install <small>(manually)</small> {#using-vcpkg-install-manually}

This method can be used with both `CMake` and `qmake`.

```bash
cd ../../vcpkg

vcpkg search range-v3
vcpkg search tabulate
vcpkg install range-v3 tabulate
vcpkg list
```

## Source code

Let's start in the `HelloWorld` project folder.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`cd ${applicationFolderPath(pwsh)}/HelloWorld/HelloWorld`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`cd ${applicationFolderPath(bash)}/HelloWorld/HelloWorld`}
</CodeBlock>
</TabItem>
</Tabs>

Create `main.cpp` source file.

```bash
vim main.cpp
```

:::tip
To paste a source code correctly in `vim`, press <kbd>Shift</kbd> + <kbd>p</kbd>.
:::

And paste the following code.

```cpp title='main.cpp'
#include <QCoreApplication>
#include <QDebug>

#ifdef _WIN32
#  include <qt_windows.h>
#endif

#include <orm/db.hpp>

using Orm::DB;

int main(int argc, char *argv[])
{
#ifdef _WIN32
    SetConsoleOutputCP(CP_UTF8);
//    SetConsoleOutputCP(1250);
#endif

    /* Needed from Qt v6.5.3 to avoid:
       qt.core.qobject.connect: QObject::connect(QObject, Unknown): invalid nullptr parameter */
    QCoreApplication app(argc, argv);

    // Ownership of a shared_ptr()
    auto manager = DB::create({
        {"driver",   "QSQLITE"},
        {"database", qEnvironmentVariable("TINYORM_HELLOWORLD_DB_SQLITE_DATABASE",
                                          "../../HelloWorld.sqlite3")},
        {"check_database_exists", true},
    });

    auto posts = DB::select("select * from posts");

    while(posts.next())
        qDebug() << posts.value("id").toULongLong()
                 << posts.value("name").toString();
}
```

:::warning
The `QSqlDatabase` depends on `QCoreApplication` from `Qt v6.5.3` so you must create the `QCoreApplication` instance before you will call anything from the `TinyORM` library. 🫤 The change was made [here](https://github.com/qt/qtbase/commit/8d2bdc9cd5482eace12ba7e45304857bd24db0e6#diff-1d355c25c0b0eddec2be48253407780c4dc510d986739aec61e1ec892ccaf86e).
:::

## Hello world with CMake

:::tip
If something is not clear, you can still look at GitHub Action [`workflows`](https://github.com/silverqx/TinyORM/tree/main/.github/workflows) how the build is done.
:::

Create a folder for the `CMake` build.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`cd ..
mkdir HelloWorld-builds-cmake/build-debug\n
cd HelloWorld`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`cd ..
mkdir -p HelloWorld-builds-cmake/build-debug\n
cd HelloWorld`}
</CodeBlock>
</TabItem>
</Tabs>

### CMake project

Create `CMakeLists.txt` file with the following content.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-cmake'>
{`cmake_minimum_required(VERSION VERSION 3.22...3.30 FATAL_ERROR)\n
project(HelloWorld LANGUAGES CXX)\n
# build tree
list(APPEND CMAKE_PREFIX_PATH "${convertToCmakeEnvVariable(pwsh, applicationFolderPath(pwsh))}/TinyORM/TinyORM-builds-cmake/build-debug")\n
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)\n
add_executable(HelloWorld
  main.cpp
)\n
find_package(QT NAMES Qt6 COMPONENTS Core REQUIRED)
find_package(Qt\${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
find_package(TinyOrm 0.38.1 CONFIG REQUIRED)\n
target_link_libraries(HelloWorld
    PRIVATE
        Qt\${QT_VERSION_MAJOR}::Core
        TinyOrm::TinyOrm
)`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-cmake'>
{`cmake_minimum_required(VERSION VERSION 3.22...3.30 FATAL_ERROR)\n
project(HelloWorld LANGUAGES CXX)\n
# build tree
list(APPEND CMAKE_PREFIX_PATH "${convertToCmakeEnvVariable(bash, applicationFolderPath(bash))}/TinyORM/TinyORM-builds-cmake/build-debug")\n
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)\n
add_executable(HelloWorld
  main.cpp
)\n
find_package(QT NAMES Qt6 COMPONENTS Core REQUIRED)
find_package(Qt\${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
find_package(TinyOrm 0.38.1 CONFIG REQUIRED)\n
target_link_libraries(HelloWorld
    PRIVATE
        Qt\${QT_VERSION_MAJOR}::Core
        TinyOrm::TinyOrm
)`}
</CodeBlock>
</TabItem>
</Tabs>

### FetchContent

If you don't have cloned and built the `TinyORM` library, or you want to quickly try TinyORM without wasting time with cloning and building the TinyORM library, then you can use CMake's [`FetchContent`](https://cmake.org/cmake/help/latest/module/FetchContent.html) module that will do all of this for you.

Instead of providing a path by the `CMAKE_PREFIX_PATH` (or using the `User Package Registry`) like in the example below:

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-cmake'>
{`# build tree
list(APPEND CMAKE_PREFIX_PATH "${convertToCmakeEnvVariable(pwsh, applicationFolderPath(pwsh))}/TinyORM/TinyORM-builds-cmake/build-debug")`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-cmake'>
{`# build tree
list(APPEND CMAKE_PREFIX_PATH "${convertToCmakeEnvVariable(bash, applicationFolderPath(bash))}/TinyORM/TinyORM-builds-cmake/build-debug")`}
</CodeBlock>
</TabItem>
</Tabs>

You can use the [`FetchContent`](https://cmake.org/cmake/help/latest/module/FetchContent.html) module like in the following example.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-cmake'>
{`cmake_minimum_required(VERSION VERSION 3.22...3.30 FATAL_ERROR)\n
project(HelloWorld LANGUAGES CXX)\n
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)\n
# FetchContent method
include(FetchContent)
FetchContent_Declare(TinyOrm
    GIT_REPOSITORY https://github.com/silverqx/TinyORM.git
    GIT_TAG        origin/main
    OVERRIDE_FIND_PACKAGE
)
# Here you can configure TinyORM CMake options
set(MYSQL_PING OFF)
set(TOM_EXAMPLE ON)\n
add_executable(HelloWorld
  main.cpp
)\n
find_package(QT NAMES Qt6 COMPONENTS Core REQUIRED)
find_package(Qt\${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
find_package(TinyOrm 0.38.1 CONFIG REQUIRED)\n
target_link_libraries(HelloWorld
    PRIVATE
        Qt\${QT_VERSION_MAJOR}::Core
        TinyOrm::TinyOrm
)`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-cmake'>
{`cmake_minimum_required(VERSION VERSION 3.22...3.30 FATAL_ERROR)\n
project(HelloWorld LANGUAGES CXX)\n
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)\n
# FetchContent method
include(FetchContent)
FetchContent_Declare(TinyOrm
    GIT_REPOSITORY https://github.com/silverqx/TinyORM.git
    GIT_TAG        origin/main
    OVERRIDE_FIND_PACKAGE
)
# Here you can configure TinyORM CMake options
set(MYSQL_PING OFF)
set(TOM_EXAMPLE ON)\n
add_executable(HelloWorld
  main.cpp
)\n
find_package(QT NAMES Qt6 COMPONENTS Core REQUIRED)
find_package(Qt\${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
find_package(TinyOrm 0.38.1 CONFIG REQUIRED)\n
target_link_libraries(HelloWorld
    PRIVATE
        Qt\${QT_VERSION_MAJOR}::Core
        TinyOrm::TinyOrm
)`}
</CodeBlock>
</TabItem>
</Tabs>

#### How FetchContent module works

The `FetchContent_Declare` command is like calling the git clone inside the build folder and then adding a cloned folder in a similar way as the `add_subdirectory(<cloned_folder>)` command does.

The `FetchContent_MakeAvailable(<package>)` internally calls the `find_package(<package>)` command or if you pass the `OVERRIDE_FIND_PACKAGE` argument, then you don't have to call the the `FetchContent_MakeAvailable`, but you must call the `find_package(<package> x.y.z CONFIG REQUIRED)` command manually.

:::info
An advantage of the `OVERRIDE_FIND_PACKAGE` argument is that you can call the `find_package` command much later, and you can insert additional configurations between.
:::

### Build Hello world {#build-hello-world-cmake}

Now you are ready to configure `HelloWorld` `CMake` application.

```bash
cd ../HelloWorld-builds-cmake/build-debug
```

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`cmake.exe \`
-S "${applicationFolderPath(pwsh)}/HelloWorld/HelloWorld" \`
-B "${applicationFolderPath(pwsh)}/HelloWorld/HelloWorld-builds-cmake/build-debug" \`
-G 'Ninja' \`
-D CMAKE_BUILD_TYPE:STRING='Debug' \`
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="${rootFolderPath(pwsh)}/vcpkg/scripts/buildsystems/vcpkg.cmake" \`
-D CMAKE_CXX_SCAN_FOR_MODULES:BOOL=OFF \`
-D CMAKE_INSTALL_PREFIX:PATH="${rootFolderPath(pwsh)}/tmp/HelloWorld"`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`cmake \\
-S "${applicationFolderPath(bash)}/HelloWorld/HelloWorld" \\
-B "${applicationFolderPath(bash)}/HelloWorld/HelloWorld-builds-cmake/build-debug" \\
-G 'Ninja' \\
-D CMAKE_BUILD_TYPE:STRING='Debug' \\
-D CMAKE_TOOLCHAIN_FILE:FILEPATH="${rootFolderPath(bash)}/vcpkg/scripts/buildsystems/vcpkg.cmake" \\
-D CMAKE_CXX_SCAN_FOR_MODULES:BOOL=OFF \\
-D CMAKE_INSTALL_PREFIX:PATH="${rootFolderPath(bash)}/tmp/TinyORM"`}
</CodeBlock>
</TabItem>
</Tabs>

And build.

```bash
cmake --build . --target all
```

:::tip
Enable the [`TINYORM_STRICT_MODE`](tinyorm.mdx#cmake-strict_mode-option) environment variable to produce better code and to follow good code practices.
:::

### Execute Hello world {#execute-hello-world-cmake}

Do not forget to add `TinyOrm0d.dll` on the path on Windows and on the `LD_LIBRARY_PATH` on Linux, so `HelloWorld` application can find it during execution, as is described [here](building/tinyorm.mdx#tinyorm-on-path-cmake).

<Tabs groupId={shell} name='tinyorm-on-path'>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`$env:Path = "${applicationFolderPath(pwsh, false)}\\TinyORM\\TinyORM-builds-cmake\\build-debug;" + $env:Path`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`export LD_LIBRARY_PATH=${applicationFolderPath(bash)}/TinyORM/TinyORM-builds-cmake/build-debug\${PATH:+:}$PATH`}
</CodeBlock>
</TabItem>
</Tabs>

Execute `HelloWorld` example.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>

```powershell
.\HelloWorld.exe
```

</TabItem>
<TabItem value={bash} label={bash_label}>

```bash
./HelloWorld
```

</TabItem>
</Tabs>

The output will look like this.

<CodeBlock className='language-less'>
{`Executed prepared query (6ms, -1 results, 0 affected, tinyorm_default) : select * from posts
1 "First Post"
2 "Second Post"`}
</CodeBlock>

## Hello world with qmake

Create a folder for the `qmake` build.

<Tabs groupId={shell}>
<TabItem value={pwsh} label={pwsh_label}>
<CodeBlock className='language-powershell'>
{`cd ${applicationFolderPath(pwsh)}/HelloWorld\n
mkdir HelloWorld-builds-qmake`}
</CodeBlock>
</TabItem>
<TabItem value={bash} label={bash_label}>
<CodeBlock className='language-bash'>
{`cd ${applicationFolderPath(bash)}/HelloWorld\n
mkdir HelloWorld-builds-qmake`}
</CodeBlock>
</TabItem>
</Tabs>

The [`source code`](#source-code) is the same as for the `HelloWorld CMake` example.

### qmake project

Create `HelloWorld.pro` qmake file with the following content.

```bash
cd HelloWorld
vim HelloWorld.pro
```

:::tip
To paste a source code correctly in `vim`, press <kbd>Shift</kbd> + <kbd>p</kbd>.
:::

```qmake title='HelloWorld.pro'
QT -= gui

TEMPLATE = app

CONFIG *= cmdline

DEFINES *= PROJECT_TINYORM_HELLOWORLD

SOURCES += $$PWD/main.cpp

# Auto-configure TinyORM library 🔥
include($$TINY_MAIN_DIR/TinyORM/qmake/TinyOrm.pri)
```

:::warning
The exact [folders structure](building/tinyorm.mdx#folders-structure) is crucial in this example because the paths to the `TinyORM` source and build folders are relative.
:::

:::warning
Please pay special attention to letter casing in paths, especially TinyOrm vs TinyORM!
:::

#### `Auto-configure` using `.qmake.conf` and `.env` {#auto-configure-using-qmake_conf-and-env}

If you want to have properly configured `DEFINES` (C preprocessor macros) or have Qt headers marked as system headers, then you need to specify a path to the `TinyORM` qmake features (`.prf` files) which handle this correctly; this path is provided by the `QMAKEFEATURES` variable and can only be set in the `.qmake.conf` file.

:::tip
Read the [Consume TinyOrm library (qmake)](tinyorm.mdx#consume-tinyorm-library-qmake) section, as everything that is described in that section applies here as well.
:::

Create the `.qmake.conf` file in the `HelloWorld` project root folder with the following content.

```qmake title='.qmake.conf'
# Path to the PARENT folder of the TinyORM source folder
TINY_MAIN_DIR    = $$clean_path($$PWD/../../TinyORM/)
# To find .env and .env.$$QMAKE_PLATFORM files
TINY_DOTENV_ROOT = $$PWD
# Path to the current build tree (used to guess the TinyORM build tree)
#TINY_BUILD_TREE  = $$shadowed($$PWD)

# To find .prf files, needed by eg. CONFIG += tiny_system_headers inline/extern_constants
QMAKEFEATURES *= $$quote($$TINY_MAIN_DIR/TinyORM/qmake/features)
```

Then, create a <code>.env.(win32&vert;unix&vert;mingw)</code> file in the `HelloWorld` project root folder with the following content.

<Tabs groupId={shell}>
<TabItem value={pwsh} label='.env.win32'>

```qmake
# Names and values of these qmake variables are crucial, they are used in HelloWorld.pro
# Please pay special attention to letter casing in paths, especially TinyOrm vs TinyORM!

# Path to the TinyORM build folder
TINYORM_BUILD_TREE = $$quote($$TINY_MAIN_DIR/TinyORM-builds-qmake/build-TinyORM-Desktop_Qt_6_7_2_MSVC2022_64bit-Debug/)

# Path to the vcpkg - range-v3
# Will use the TINY_VCPKG_ROOT or VCPKG_ROOT environment variable if is empty
TINY_VCPKG_ROOT = $$clean_path($$PWD/../../../vcpkg/)
TINY_VCPKG_TRIPLET = x64-windows

# Enable ccache wrapper
#CONFIG *= ccache
```

</TabItem>
<TabItem value={bash} label='.env.unix'>

```qmake
# Names and values of these qmake variables are crucial, they are used in HelloWorld.pro
# Please pay special attention to letter casing in paths, especially TinyOrm vs TinyORM!

# Path to the TinyORM build folder
TINYORM_BUILD_TREE = $$quote($$TINY_MAIN_DIR/TinyORM-builds-qmake/build-TinyORM-Desktop_Qt_6_7_2_clang18_64bit_ccache-Debug/)

# Path to the vcpkg - range-v3
# Will use the TINY_VCPKG_ROOT or VCPKG_ROOT environment variable if is empty
TINY_VCPKG_ROOT = $$clean_path($$PWD/../../../vcpkg/)
TINY_VCPKG_TRIPLET = x64-linux

# Use LLD linker for Clang
clang: CONFIG *= use_lld_linker
else: CONFIG *= use_gold_linker

# Or use the mold linker
#QMAKE_LFLAGS *= -fuse-ld=mold
```

</TabItem>
<TabItem value='mingw' label='.env.mingw'>

```qmake
# Names and values of these qmake variables are crucial, they are used in HelloWorld.pro
# Please pay special attention to letter casing in paths, especially TinyOrm vs TinyORM!

# Path to the TinyORM build folder
TINYORM_BUILD_TREE = $$quote($$TINY_MAIN_DIR/TinyORM-builds-qmake/build-TinyORM-Desktop_Qt_6_7_2_MSYS2_UCRT64_clang_64bit-Debug/)

# Path to the vcpkg - range-v3
# Will use the TINY_VCPKG_ROOT or VCPKG_ROOT environment variable if is empty
TINY_VCPKG_ROOT = $$clean_path($$PWD/../../../vcpkg/)
TINY_VCPKG_TRIPLET = x64-mingw-dynamic

# Enable ccache wrapper
#CONFIG *= ccache

# Use alternative linker (for both GCC and Clang)
# CONFIG *= use_lld_linker does not work on MinGW
#QMAKE_LFLAGS *= -fuse-ld=lld
```

</TabItem>
</Tabs>

Don't forget to update the `TINYORM_BUILD_TREE` and `TINY_VCPKG_ROOT` folder paths to your needs if you are not using the recommended [`Folders structure`](tinyorm.mdx#folders-structure).

You can use the [Partial guessing of the `TINYORM_BUILD_TREE`](tinyorm.mdx#partial-guessing-of-the-tinyorm_build_tree) if you don't like to specify it manually. Just comment out the `TINYORM_BUILD_TREE` and uncomment the `TINY_BUILD_TREE = $$shadowed($$PWD)` in the `.qmake.conf` file.

:::tip
You can entirely avoid the `.env` files, just move the `TINYORM_BUILD_TREE` to the `.qmake.conf` or remove it by help of [Partial guessing of the `TINYORM_BUILD_TREE`](tinyorm.mdx#partial-guessing-of-the-tinyorm_build_tree) and set the `VCPKG_ROOT` environment variable at system level as is described in [`Set up vcpkg environment`](tinyorm.mdx#set-up-vcpkg-environment).
:::

:::info
Configuring by the `.qmake.conf` and `.env` files has one big advantage, which is that you don't have to modify the project files.
:::

### Build Hello world {#build-hello-world-qmake}

:::tip
I recommend creating a new `Session` in the `QtCreator IDE` as is described [here](building/tinyorm.mdx#open-qtcreator-ide).
:::

Now you can open the `HelloWorld.pro` project in the `QtCreator IDE`.

This will open the `Configure Project` tab, select some kit and update build folder paths to meet our [folders structure](building/tinyorm.mdx#folders-structure) or like you want.

<img src={require('./assets/img/hello-world/qmake-configure_project.png').default}
    alt='HelloWorld - QtCreator - Configure Project' width='760' />

:::tip
You can force the `QtCreator` to generate a build folders structure as is described [here](tinyorm.mdx#qtcreator-default-build-directory).
:::

You are ready to configure build options, hit <kbd>Ctrl</kbd>+<kbd>5</kbd> to open `Project Settings` tab and select `Build` in the left sidebar to open the `Build Settings`, it should look similar to the following picture.

<img src={require('./assets/img/hello-world/qmake-build_settings.png').default}
    className='no-blurry' alt='HelloWorld - QtCreator - Build Settings' width='760' />

Disable `QML debugging and profiling` and `Qt Quick Compiler`, they are not used.

In the left sidebar open `Dependencies` and check `TinyORM` project and `Synchronize configuration`, this setting ensures that the current project will be rebuilt correctly when the `TinyORM` library source code changes.

Everything is ready to build, you can press <kbd>Ctrl</kbd>+<kbd>b</kbd> to build the project.

### Execute Hello world {#execute-hello-world-qmake}

The `QtCreator` takes care of all the necessary configurations, sets up the build environment correctly, and also prepends dependency libraries on the system path on Windows and on the `LD_LIBRARY_PATH` on Linux.

The only thing you might want to change is to run the `HelloWorld` example in the new terminal window. To do so, hit <kbd>Ctrl</kbd>+<kbd>5</kbd> to open the `Project Settings` tab and select `Run` in the left sidebar to open the `Run Settings`, then in the `Run` section select the `Run in terminal` checkbox.

To execute the `HelloWorld` example press <kbd>Ctrl</kbd> + <kbd>r</kbd>.

The output will look like this.

<CodeBlock className='language-less'>
{`Executed prepared query (6ms, -1 results, 0 affected, tinyorm_default) : select * from posts
1 "First Post"
2 "Second Post"`}
</CodeBlock>
