### Generation process
To export these maps we first wait [earth-coastlines](./earth-coastlines.md), [earth-lakes](./earth-lakes.md) and [earth-rivers](./earth-rivers.md) maps to be generated.
Then we substract from the [earth-coastlines](./earth-coastlines.md) map the [earth-lakes](./earth-lakes.md) and [earth-rivers](./earth-rivers.md) maps using [mapshaper](https://github.com/mbloch/mapshaper)'s [erase](https://github.com/mbloch/mapshaper/wiki/Command-Reference#-erase) feature.
Finally we apply the [Douglas-Peucker algorithm](https://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm#Algorithm) with different resolutions using [mapshaper](https://github.com/mbloch/mapshaper)'s [simplify](https://github.com/mbloch/mapshaper/wiki/Command-Reference#-simplify) feature.
> You can find the source code of the exportation process [here](gulp/maps/earth-lands.js).
### Downloads
Below you can find references to all the resolutions available for this kind of map.
Click on badges to interact with them.