'app-plug-in 'menu Games/Klotski Puzzle #sec:Main ' Klotski_puzzle.bas ' 11/06/2005 ' Ported by Jorge Hernandez WINDOW 1, 290, 290, 1 PEN ON DIM C(20) dim a(10,10) c(0)=-val("&h000000") c(1)=-val("&h00FF00") c(2)=-val("&hFF0000") c(3)=-val("&h0000FF") c(4)=-val("&hC0FF00") c(5)=-val("&hF6A500") c(6)=-val("&h808080") c(7)=-val("&hFF00FF") c(8)=-val("&h800000") c(9)=-val("&h808000") c(10)=-val("&h00FFFF") c(15)=-val("&hFFFFFF") 5 ' M=5:N=4 a(1,1)=1:a(1,2)=2:a(1,3)=2:a(1,4)=3 a(2,1)=1:a(2,2)=2:a(2,3)=2:a(2,4)=3 a(3,1)=4:a(3,2)=5:a(3,3)=5:a(3,4)=6 a(4,1)=4:a(4,2)=7:a(4,3)=11:a(4,4)=6 a(5,1)=9:a(5,2)=15:a(5,3)=15:a(5,4)=10 10 'cls rect 36,36,203,244 COLOR 0 rect 35,256,80,277 COLOR 0 rect 150,256,202,277 COLOR 0 AT 42,256 print "Quit" AT 156,256 print "Reset" AT 35,5 print "Klotski Puzzle" AT 230,30 print "Move" AT 230,50 print "Red" AT 230,70 print "Block" AT 230,120 print "To" AT 230,170 print "Lower" AT 230,190 print "Center" f1=0:f2=1 for I=1 to M:for J=1 to N y=I*40:x=J*40 RECT x,y,x+40,y+40,c(a(I,J)) FILLED next J:next I 15' while pen(0)=0:wend CX=PEN(4):CY=PEN(5) if CX>35 and CX<80 and CY>256 and CY<277 then END if CX>152 and CX<202 and CY>260 and CY<280 then goto 5 TX=CX:TY=CY J=INT(CX/40):I=INT(CY/40) p=a(I,J):if p=15 then 15 'while pen(0) =0:wend while pen(0) CX=PEN(4):CY=PEN(5) wend DX=ABS(CX-TX):DY=ABS(CY-TY) IF (DX>DY) THEN IF (CX>TX) THEN de\$="r" else de\$="l" ENDIF ENDIF IF (DY>DX) THEN IF (CY>TY) THEN de\$="d" else de\$="u" ENDIF ENDIF 'while pen(3):wend IF de\$="r" THEN GOSUB 200:IF (f1*f2) = 1 THEN GOSUB 300 IF de\$="l" THEN GOSUB 400:IF (f1*f2) = 1 THEN GOSUB 500 IF de\$="d" THEN GOSUB 600:IF (f1*f2) = 1 THEN GOSUB 700 IF de\$="u" THEN GOSUB 800:IF (f1*f2) = 1 THEN GOSUB 900 GOTO 10 200 ' Empty to the right ? O=N-1 FOR I = 1 TO M FOR J = 1 TO O if (a(I,J)= P) AND (a(I,J+1)=15)THEN f1 = 1 endif if (a(I,J)= P) AND (a(I,J+1)<>15) AND (a(I,J+1)<>P )THEN f2 = 0 endif if a(I,N)=P then f2 = 0 NEXT J NEXT I RETURN 300 ' Movement to the right O = N-1 FOR I= 1 TO M:FOR J=O TO 1 STEP -1 IF a(I,J)=P THEN a(I,J+1)=P IF a(I,J-1)=P THEN a(I,J)=P ELSE a(I,J)=15 endif NEXT J NEXT I RETURN 400 ' Empty to the left ? FOR I=1 TO M:FOR J=2 TO N IF (a(I,J)= P) AND (a(I,J-1)=15) THEN f1 = 1 IF (a(I,J)= P) AND (a(I,J-1)<>15) AND (a(I,J-1)<>P) THEN f2 = 0 IF a(I,1)=P then f2 = 0 NEXT J NEXT I RETURN 500 ' Movement to left FOR I= 1 TO M:FOR J=1 TO N IF a(I,J)=P AND J>1 THEN a(I,J-1)=P IF a(I,J+1)=P THEN a(I,J)=P ELSE a(I,J)=15 ENDIF NEXT J NEXT I RETURN 600 ' Empy below ? O = M-1 FOR I=1 TO O:FOR J=1 TO N IF (a(I,J)= P) AND (a(I+1,J)=15) THEN f1 = 1 IF (a(I,J)= P) AND (a(I+1,J)<>15) AND (a(I+1,J)<>P) THEN f2 = 0 IF a(M,J)=P then f2 = 0 NEXT J NEXT I RETURN 700 ' Movement down O = M-1 FOR I = O TO 1 STEP -1:FOR J=1 TO N IF a(I,J)=P THEN a(I+1,J)=P IF a(I-1,J)=P THEN a(I,J)=P ELSE a(I,J)=15 ENDIF NEXT J NEXT I RETURN 800 ' Empty up ? FOR I=2 TO M:FOR J=1 TO N IF (a(I,J)= P) AND (a(I-1,J)=15) THEN f1 = 1 IF (a(I,J)= P) AND (a(I-1,J)<>15) AND (a(I-1,J)<>P) THEN f2 = 0 IF a(1,J)=P then f2 = 0 NEXT J NEXT I RETURN 900 ' Movement up FOR I = 2 TO M:FOR J=1 TO N IF a(I,J)=P THEN a(I-1,J)=P IF a(I+1,J)=P THEN a(I,J)=P ELSE a(I,J)=15 ENDIF NEXT J NEXT I RETURN