(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.io = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0) { this.extraHeaders = opts.extraHeaders; } } this.open(); } Socket.priorWebsocketSuccess = false; /** * Mix in `Emitter`. */ Emitter(Socket.prototype); /** * Protocol version. * * @api public */ Socket.protocol = parser.protocol; // this is an int /** * Expose deps for legacy compatibility * and standalone browser access. */ Socket.Socket = Socket; Socket.Transport = _dereq_('./transport'); Socket.transports = _dereq_('./transports'); Socket.parser = _dereq_('engine.io-parser'); /** * Creates transport of the given type. * * @param {String} transport name * @return {Transport} * @api private */ Socket.prototype.createTransport = function (name) { debug('creating transport "%s"', name); var query = clone(this.query); // append engine.io protocol identifier query.EIO = parser.protocol; // transport name query.transport = name; // session id if we already have one if (this.id) query.sid = this.id; var transport = new transports[name]({ agent: this.agent, hostname: this.hostname, port: this.port, secure: this.secure, path: this.path, query: query, forceJSONP: this.forceJSONP, jsonp: this.jsonp, forceBase64: this.forceBase64, enablesXDR: this.enablesXDR, timestampRequests: this.timestampRequests, timestampParam: this.timestampParam, policyPort: this.policyPort, socket: this, pfx: this.pfx, key: this.key, passphrase: this.passphrase, cert: this.cert, ca: this.ca, ciphers: this.ciphers, rejectUnauthorized: this.rejectUnauthorized, perMessageDeflate: this.perMessageDeflate, extraHeaders: this.extraHeaders }); return transport; }; function clone (obj) { var o = {}; for (var i in obj) { if (obj.hasOwnProperty(i)) { o[i] = obj[i]; } } return o; } /** * Initializes transport to use and starts probe. * * @api private */ Socket.prototype.open = function () { var transport; if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') != -1) { transport = 'websocket'; } else if (0 === this.transports.length) { // Emit error on next tick so it can be listened to var self = this; setTimeout(function() { self.emit('error', 'No transports available'); }, 0); return; } else { transport = this.transports[0]; } this.readyState = 'opening'; // Retry with the next transport if the transport is disabled (jsonp: false) try { transport = this.createTransport(transport); } catch (e) { this.transports.shift(); this.open(); return; } transport.open(); this.setTransport(transport); }; /** * Sets the current transport. Disables the existing one (if any). * * @api private */ Socket.prototype.setTransport = function(transport){ debug('setting transport %s', transport.name); var self = this; if (this.transport) { debug('clearing existing transport %s', this.transport.name); this.transport.removeAllListeners(); } // set up transport this.transport = transport; // set up transport listeners transport .on('drain', function(){ self.onDrain(); }) .on('packet', function(packet){ self.onPacket(packet); }) .on('error', function(e){ self.onError(e); }) .on('close', function(){ self.onClose('transport close'); }); }; /** * Probes a transport. * * @param {String} transport name * @api private */ Socket.prototype.probe = function (name) { debug('probing transport "%s"', name); var transport = this.createTransport(name, { probe: 1 }) , failed = false , self = this; Socket.priorWebsocketSuccess = false; function onTransportOpen(){ if (self.onlyBinaryUpgrades) { var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary; failed = failed || upgradeLosesBinary; } if (failed) return; debug('probe transport "%s" opened', name); transport.send([{ type: 'ping', data: 'probe' }]); transport.once('packet', function (msg) { if (failed) return; if ('pong' == msg.type && 'probe' == msg.data) { debug('probe transport "%s" pong', name); self.upgrading = true; self.emit('upgrading', transport); if (!transport) return; Socket.priorWebsocketSuccess = 'websocket' == transport.name; debug('pausing current transport "%s"', self.transport.name); self.transport.pause(function () { if (failed) return; if ('closed' == self.readyState) return; debug('changing transport and sending upgrade packet'); cleanup(); self.setTransport(transport); transport.send([{ type: 'upgrade' }]); self.emit('upgrade', transport); transport = null; self.upgrading = false; self.flush(); }); } else { debug('probe transport "%s" failed', name); var err = new Error('probe error'); err.transport = transport.name; self.emit('upgradeError', err); } }); } function freezeTransport() { if (failed) return; // Any callback called by transport should be ignored since now failed = true; cleanup(); transport.close(); transport = null; } //Handle any error that happens while probing function onerror(err) { var error = new Error('probe error: ' + err); error.transport = transport.name; freezeTransport(); debug('probe transport "%s" failed because of error: %s', name, err); self.emit('upgradeError', error); } function onTransportClose(){ onerror("transport closed"); } //When the socket is closed while we're probing function onclose(){ onerror("socket closed"); } //When the socket is upgraded while we're probing function onupgrade(to){ if (transport && to.name != transport.name) { debug('"%s" works - aborting "%s"', to.name, transport.name); freezeTransport(); } } //Remove all listeners on the transport and on self function cleanup(){ transport.removeListener('open', onTransportOpen); transport.removeListener('error', onerror); transport.removeListener('close', onTransportClose); self.removeListener('close', onclose); self.removeListener('upgrading', onupgrade); } transport.once('open', onTransportOpen); transport.once('error', onerror); transport.once('close', onTransportClose); this.once('close', onclose); this.once('upgrading', onupgrade); transport.open(); }; /** * Called when connection is deemed open. * * @api public */ Socket.prototype.onOpen = function () { debug('socket open'); this.readyState = 'open'; Socket.priorWebsocketSuccess = 'websocket' == this.transport.name; this.emit('open'); this.flush(); // we check for `readyState` in case an `open` // listener already closed the socket if ('open' == this.readyState && this.upgrade && this.transport.pause) { debug('starting upgrade probes'); for (var i = 0, l = this.upgrades.length; i < l; i++) { this.probe(this.upgrades[i]); } } }; /** * Handles a packet. * * @api private */ Socket.prototype.onPacket = function (packet) { if ('opening' == this.readyState || 'open' == this.readyState) { debug('socket receive: type "%s", data "%s"', packet.type, packet.data); this.emit('packet', packet); // Socket is live - any packet counts this.emit('heartbeat'); switch (packet.type) { case 'open': this.onHandshake(parsejson(packet.data)); break; case 'pong': this.setPing(); this.emit('pong'); break; case 'error': var err = new Error('server error'); err.code = packet.data; this.onError(err); break; case 'message': this.emit('data', packet.data); this.emit('message', packet.data); break; } } else { debug('packet received with socket readyState "%s"', this.readyState); } }; /** * Called upon handshake completion. * * @param {Object} handshake obj * @api private */ Socket.prototype.onHandshake = function (data) { this.emit('handshake', data); this.id = data.sid; this.transport.query.sid = data.sid; this.upgrades = this.filterUpgrades(data.upgrades); this.pingInterval = data.pingInterval; this.pingTimeout = data.pingTimeout; this.onOpen(); // In case open handler closes socket if ('closed' == this.readyState) return; this.setPing(); // Prolong liveness of socket on heartbeat this.removeListener('heartbeat', this.onHeartbeat); this.on('heartbeat', this.onHeartbeat); }; /** * Resets ping timeout. * * @api private */ Socket.prototype.onHeartbeat = function (timeout) { clearTimeout(this.pingTimeoutTimer); var self = this; self.pingTimeoutTimer = setTimeout(function () { if ('closed' == self.readyState) return; self.onClose('ping timeout'); }, timeout || (self.pingInterval + self.pingTimeout)); }; /** * Pings server every `this.pingInterval` and expects response * within `this.pingTimeout` or closes connection. * * @api private */ Socket.prototype.setPing = function () { var self = this; clearTimeout(self.pingIntervalTimer); self.pingIntervalTimer = setTimeout(function () { debug('writing ping packet - expecting pong within %sms', self.pingTimeout); self.ping(); self.onHeartbeat(self.pingTimeout); }, self.pingInterval); }; /** * Sends a ping packet. * * @api private */ Socket.prototype.ping = function () { var self = this; this.sendPacket('ping', function(){ self.emit('ping'); }); }; /** * Called on `drain` event * * @api private */ Socket.prototype.onDrain = function() { this.writeBuffer.splice(0, this.prevBufferLen); // setting prevBufferLen = 0 is very important // for example, when upgrading, upgrade packet is sent over, // and a nonzero prevBufferLen could cause problems on `drain` this.prevBufferLen = 0; if (0 === this.writeBuffer.length) { this.emit('drain'); } else { this.flush(); } }; /** * Flush write buffers. * * @api private */ Socket.prototype.flush = function () { if ('closed' != this.readyState && this.transport.writable && !this.upgrading && this.writeBuffer.length) { debug('flushing %d packets in socket', this.writeBuffer.length); this.transport.send(this.writeBuffer); // keep track of current length of writeBuffer // splice writeBuffer and callbackBuffer on `drain` this.prevBufferLen = this.writeBuffer.length; this.emit('flush'); } }; /** * Sends a message. * * @param {String} message. * @param {Function} callback function. * @param {Object} options. * @return {Socket} for chaining. * @api public */ Socket.prototype.write = Socket.prototype.send = function (msg, options, fn) { this.sendPacket('message', msg, options, fn); return this; }; /** * Sends a packet. * * @param {String} packet type. * @param {String} data. * @param {Object} options. * @param {Function} callback function. * @api private */ Socket.prototype.sendPacket = function (type, data, options, fn) { if('function' == typeof data) { fn = data; data = undefined; } if ('function' == typeof options) { fn = options; options = null; } if ('closing' == this.readyState || 'closed' == this.readyState) { return; } options = options || {}; options.compress = false !== options.compress; var packet = { type: type, data: data, options: options }; this.emit('packetCreate', packet); this.writeBuffer.push(packet); if (fn) this.once('flush', fn); this.flush(); }; /** * Closes the connection. * * @api private */ Socket.prototype.close = function () { if ('opening' == this.readyState || 'open' == this.readyState) { this.readyState = 'closing'; var self = this; if (this.writeBuffer.length) { this.once('drain', function() { if (this.upgrading) { waitForUpgrade(); } else { close(); } }); } else if (this.upgrading) { waitForUpgrade(); } else { close(); } } function close() { self.onClose('forced close'); debug('socket closing - telling transport to close'); self.transport.close(); } function cleanupAndClose() { self.removeListener('upgrade', cleanupAndClose); self.removeListener('upgradeError', cleanupAndClose); close(); } function waitForUpgrade() { // wait for upgrade to finish since we can't send packets while pausing a transport self.once('upgrade', cleanupAndClose); self.once('upgradeError', cleanupAndClose); } return this; }; /** * Called upon transport error * * @api private */ Socket.prototype.onError = function (err) { debug('socket error %j', err); Socket.priorWebsocketSuccess = false; this.emit('error', err); this.onClose('transport error', err); }; /** * Called upon transport close. * * @api private */ Socket.prototype.onClose = function (reason, desc) { if ('opening' == this.readyState || 'open' == this.readyState || 'closing' == this.readyState) { debug('socket close with reason: "%s"', reason); var self = this; // clear timers clearTimeout(this.pingIntervalTimer); clearTimeout(this.pingTimeoutTimer); // stop event from firing again for transport this.transport.removeAllListeners('close'); // ensure transport won't stay open this.transport.close(); // ignore further transport communication this.transport.removeAllListeners(); // set ready state this.readyState = 'closed'; // clear session id this.id = null; // emit close event this.emit('close', reason, desc); // clean buffers after, so users can still // grab the buffers on `close` event self.writeBuffer = []; self.prevBufferLen = 0; } }; /** * Filters upgrades, returning only those matching client transports. * * @param {Array} server upgrades * @api private * */ Socket.prototype.filterUpgrades = function (upgrades) { var filteredUpgrades = []; for (var i = 0, j = upgrades.length; i