{ "homepage": "https://www.curseforge.com/minecraft/mc-mods/armorplus", "promos": { "1.16.3-latest": "1.16.5-16.6.0", "1.16.3-recommended": "1.16.5-16.6.0", "1.16.4-latest": "1.16.5-16.6.0", "1.16.4-recommended": "1.16.5-16.6.0", "1.16.5-latest": "1.16.5-16.8.0", "1.16.5-recommended": "1.16.5-16.8.0" }, "1.16.3": { "1.16.3-16.0.0.1": "Initial 1.16.3 release, for more info see the changelog file at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md", "1.16.2-16.0.1.2": "**Fixed server crashing on startup**, fixed some broken prototype recipes", "1.16.3-16.1.0.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1163-1610-beta", "1.16.3-16.1.1": "**QUICK-FIX**: Fixed Version mismatching, recipe mismatching.", "1.16.3-16.2.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1163-1620-beta", "1.16.3-16.2.1": "Ensures ArmorPlus requires GeckoLib 3 to be present to prevent weird errors.", "1.16.3-16.2.2": "Fixed crashes on world start related to entities and their rendering.", "1.16.5-16.3.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1165-1630-beta", "1.16.5-16.3.1": "**QUICK-FIX**: Fixed a crash when booting and mekanism is not present.\n* Fixed super star bow pulling animation not being correct.", "1.16.5-16.4.1": "* Fixed a bug causing flight and water weakness to not work.\n* Note: Configs might not work as intended, please ignore them for now.", "1.16.5-16.5.0": "\n* Removed strays from the possessed grounds and valley of souls spawns list.\n* Made all modded biomes 5x rarer than before (0.05 chance to 0.01 chance).\n* Removed \"Thank you cake\" reward on world start.\n* Infused Lava tools now use obsidian sticks instead of regular sticks for their recipes.\n* Super Star Armor now provides Fire Resistance as well (and **Fire Extinguish** which removes any visual fire).\n* All armor bases now require a core in their crafting recipe:\n * Guardian Bases: Prismarine\n * Super Star Bases: Nether Star\n * Ender Dragon Bases: Dragon Breath\n* Slayer Base now requires all the mentioned above bases (Guardian, Super Star, Ender Dragon) alongside some ultimate material to be crafted.\n * Introduced slayer bases for weapons and tools.\n* Slayer armor and tools will now retain all of its material's powers and claim them as their own.\n * Increased the attack damage done by tools by 1.5 intervals.\n* The current iteration of Obsidian Armor is now renamed to Enriched Obsidian Armor and will provide additional toughness level.\n* Slightly buffed the durability of the Slayer Armor, Enriched Obsidian Armor and its tools\n* Added Wither Immunity to the Ender Dragon Armor like in 1.12.2\n* Frost Armor's Fire Weakness adds another 5 seconds to any fire damage taken.\n* Infused Lava Armor's Water Weakness halves all your underwater breathing air by 2 for each tick.\n* Removed Herobrine.\n* Added some more functionality to the **Unknown** enchantment\n * **__SPOILER ALERT__**:\n * Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the player.\n * Using a bow with the enchantment on will spawn a sequential line of lightning bolts, eats 10 durability per summoned lightning bolt per tick.\n * Attacking with a trident with the enchantment, 5 lightning bolts will spawn surrounding the target (may damage you in the process).\n * A few more", "1.16.5-16.5.1": "* Changed mod's short description to more accurately represent the mod and what it does.\n* Fixed crashes related at empty buff lists, which were causing all non effect armors to cause crashes.\n* Removed any and all configs related to the armors directly (didn't actually work so there was no point in them), kept the world gen configs.\n", "1.16.5-16.6.0": "- Added the following COMMON configs\n - Special Effect Toggles (enable/disable armor & weapon effects for each material)\n - When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on\n abilities when they have been disabled.\n - World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.\n- Fixed Natural Immunity effects having bubbles." }, "1.16.4": { "1.16.3-16.2.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1163-1620-beta", "1.16.3-16.2.1": "Ensures ArmorPlus requires GeckoLib 3 to be present to prevent weird errors.", "1.16.3-16.2.2": "Fixed crashes on world start related to entities and their rendering.", "1.16.5-16.3.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1165-1630-beta", "1.16.5-16.3.1": "**QUICK-FIX**: Fixed a crash when booting and mekanism is not present.\n* Fixed super star bow pulling animation not being correct.", "1.16.5-16.4.1": "* Fixed a bug causing flight and water weakness to not work.\n* Note: Configs might not work as intended, please ignore them for now.", "1.16.5-16.5.0": "\n* Removed strays from the possessed grounds and valley of souls spawns list.\n* Made all modded biomes 5x rarer than before (0.05 chance to 0.01 chance).\n* Removed \"Thank you cake\" reward on world start.\n* Infused Lava tools now use obsidian sticks instead of regular sticks for their recipes.\n* Super Star Armor now provides Fire Resistance as well (and **Fire Extinguish** which removes any visual fire).\n* All armor bases now require a core in their crafting recipe:\n * Guardian Bases: Prismarine\n * Super Star Bases: Nether Star\n * Ender Dragon Bases: Dragon Breath\n* Slayer Base now requires all the mentioned above bases (Guardian, Super Star, Ender Dragon) alongside some ultimate material to be crafted.\n * Introduced slayer bases for weapons and tools.\n* Slayer armor and tools will now retain all of its material's powers and claim them as their own.\n * Increased the attack damage done by tools by 1.5 intervals.\n* The current iteration of Obsidian Armor is now renamed to Enriched Obsidian Armor and will provide additional toughness level.\n* Slightly buffed the durability of the Slayer Armor, Enriched Obsidian Armor and its tools\n* Added Wither Immunity to the Ender Dragon Armor like in 1.12.2\n* Frost Armor's Fire Weakness adds another 5 seconds to any fire damage taken.\n* Infused Lava Armor's Water Weakness halves all your underwater breathing air by 2 for each tick.\n* Removed Herobrine.\n* Added some more functionality to the **Unknown** enchantment\n * **__SPOILER ALERT__**:\n * Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the player.\n * Using a bow with the enchantment on will spawn a sequential line of lightning bolts, eats 10 durability per summoned lightning bolt per tick.\n * Attacking with a trident with the enchantment, 5 lightning bolts will spawn surrounding the target (may damage you in the process).\n * A few more", "1.16.5-16.5.1": "* Changed mod's short description to more accurately represent the mod and what it does.\n* Fixed crashes related at empty buff lists, which were causing all non effect armors to cause crashes.\n* Removed any and all configs related to the armors directly (didn't actually work so there was no point in them), kept the world gen configs.\n", "1.16.5-16.6.0": "- Added the following COMMON configs\n - Special Effect Toggles (enable/disable armor & weapon effects for each material)\n - When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on\n abilities when they have been disabled.\n - World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.\n- Fixed Natural Immunity effects having bubbles." }, "1.16.5": { "1.16.5-16.3.0": "Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.3/src/main/resources/changelog.md#armorplus-1165-1630-beta", "1.16.5-16.3.1": "**QUICK-FIX**: Fixed a crash when booting and mekanism is not present.\n* Fixed super star bow pulling animation not being correct.", "1.16.5-16.4.0": "First Official Stable Release - Supporting only 1.16.5+. Read the full changelog at: https://github.com/sokratis12GR/ArmorPlus/blob/1.16.5/src/main/resources/changelog.md#armorplus-1165-1640", "1.16.5-16.4.1": "* Fixed a bug causing flight and water weakness to not work.\n* Note: Configs might not work as intended, please ignore them for now.", "1.16.5-16.5.0": "\n* Removed strays from the possessed grounds and valley of souls spawns list.\n* Made all modded biomes 5x rarer than before (0.05 chance to 0.01 chance).\n* Removed \"Thank you cake\" reward on world start.\n* Infused Lava tools now use obsidian sticks instead of regular sticks for their recipes.\n* Super Star Armor now provides Fire Resistance as well (and **Fire Extinguish** which removes any visual fire).\n* All armor bases now require a core in their crafting recipe:\n * Guardian Bases: Prismarine\n * Super Star Bases: Nether Star\n * Ender Dragon Bases: Dragon Breath\n* Slayer Base now requires all the mentioned above bases (Guardian, Super Star, Ender Dragon) alongside some ultimate material to be crafted.\n * Introduced slayer bases for weapons and tools.\n* Slayer armor and tools will now retain all of its material's powers and claim them as their own.\n * Increased the attack damage done by tools by 1.5 intervals.\n* The current iteration of Obsidian Armor is now renamed to Enriched Obsidian Armor and will provide additional toughness level.\n* Slightly buffed the durability of the Slayer Armor, Enriched Obsidian Armor and its tools\n* Added Wither Immunity to the Ender Dragon Armor like in 1.12.2\n* Frost Armor's Fire Weakness adds another 5 seconds to any fire damage taken.\n* Infused Lava Armor's Water Weakness halves all your underwater breathing air by 2 for each tick.\n* Removed Herobrine.\n* Added some more functionality to the **Unknown** enchantment\n * **__SPOILER ALERT__**:\n * Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the player.\n * Using a bow with the enchantment on will spawn a sequential line of lightning bolts, eats 10 durability per summoned lightning bolt per tick.\n * Attacking with a trident with the enchantment, 5 lightning bolts will spawn surrounding the target (may damage you in the process).\n * A few more", "1.16.5-16.5.1": "* Changed mod's short description to more accurately represent the mod and what it does.\n* Fixed crashes related at empty buff lists, which were causing all non effect armors to cause crashes.\n* Removed any and all configs related to the armors directly (didn't actually work so there was no point in them), kept the world gen configs.\n", "1.16.5-16.5.2": "* Added a localization entry for armorplus.buff.fire_extinguish\n* Fixed an issue where Natural Immunity wouldn't provide any effects.\n", "1.16.5-16.6.0": "- Added the following COMMON configs\n - Special Effect Toggles (enable/disable armor & weapon effects for each material)\n - When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on\n abilities when they have been disabled.\n - World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.\n- Fixed Natural Immunity effects having bubbles.", "1.16.5-16.6.1": "* Added variant light levels for Crystal Ores:\n * Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value they hold)\n* Fixes Trident's unknown enchantment effect being applied to all tridents.\n", "1.16.5-16.7.0": "* Added new enchant\n * **Soul Harden**: Your armor/wearable doesn't take any damage from anything, but takes half of its \"max\" durability\n as damage when the player who had it equipped previously was slain.\n * MAX Uses: 2 Soul Bound Durability uses\n * Added a config to check for which enchants it cannot be used with (by default mending, unbreaking, curse of\n vanishing).\n* Added the following COMMON config entries\n * Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity\n * enableRegularDrops (Default: true)\n * enableTrophyDrops (Default: true)\n * enableSoulDrops (Default: true)\n* Fixed (DISABLED) being displayed for enabled effects instead of disabled effects for tools.\n* Infused Lava Crystal Pickaxe will now always infuse a crystal dropped from compressed obsidian variant of the lava\n and/or frost crystal ore (added to default config)\n* Fixed & Updated the `/armorplus patreon` command which is now `/armorplus support`, and now lists both GitHub sponsors\n and Patreon as options with which one could support development.\n * Was previously using the `/armorplus wiki` localization/translations which lead to issues with execution.\n* Fixed a few instances where the Fire Resistance buff wasn't applied correctly.\n* Changed the Obsidian Stick recipe from a shapeless 2 obsidian requirement to a shaped recipe in 2 rows, similar to the\n wooden stick recipe but with obsidian.\n", "1.16.5-16.8.0": "** **REMOVED MOB TROPHIES**\n * Reason: All current trophies will cause crashes and issues after being destroyed by a player and replaced.\n" } }