//╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Spam's Loot Filter ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ // Last Updated: 2020-04-10 // To Be Used with Patch: #20 - Perlite //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Keyword Order Reference for Rules Listed ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // This is the order in which I try to stick to when constructing any of this filter's rules: // Character Level (CLVL) // Item Level (ILVL) // Affix Level (ALVL) // Crafted Affix Level (CRAFTALVL) // Vendor/Sell Price (PRICE) // Item Grade (NORM, EXC, ELT) // Item Category (CL#, EQ#, WP#) // Other Item Group Codes (GEMLEVEL, GEMTYPE, RUNE) // Item Code (key, leg, fla, etc..) // Quality (NMAG, MAG, RARE, SET, UNI, CRAFT) // Runeword/No Runeword (RW/!RW) // Inferior (INF) // Superior (SUP) // Identified/Not Identified (ID/!ID) // Ethereal/Non-Ethereal (ETH/!ETH) // Sockets (SOCK) // All Skill Bonus (ALLSK) // Class Skill Bonus (CLSK#) // Tab Skill Bonus (TABSK#) // Individual Skill Bonus (SK#) // Other Predefined Bonuses (ED, LIFE, MANA, etc..) // Undefined Bonuses (STAT#, CHARSTAT#, ITEMSTAT#) //╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Quest Items ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ // Wirt's Leg is processed as normal equipment, but is never ignored. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Act I ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[bks]: %NAME% //Scroll of Inifuss ItemDisplay[bkd]: %NAME% //Key to the Cairn Stones ItemDisplay[hdm]: %NAME% //Horadric Malus //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Act II ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[ass]: %NAME% //Book of Skill ItemDisplay[tr1]: %NAME% //Horadric Scroll //───────────────────────────────────────────────────────────────────────────────────────────────── // Display Area Level by Using the Horadric Cube //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[box]: %NAME% //%RED%[%WHITE%No Match%RED%]%WHITE% //Horadric Cube ItemDisplay[msf]: %NAME% //Staff of Kings ItemDisplay[vip]: %NAME% //Viper Amulet ItemDisplay[hst]: %NAME% //Horadric Staff //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Act III ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[j34]: %NAME% //A Jade Figurine ItemDisplay[g34]: %NAME% //The Golden Bird ItemDisplay[xyz]: %NAME% //Potion of Life ItemDisplay[g33]: %NAME% //Gidbinn ItemDisplay[bbb]: %NAME% //Lam Esen's Tome ItemDisplay[qbr]: %NAME% //Khalim's Brain ItemDisplay[qey]: %NAME% //Khalim's Eye ItemDisplay[qhr]: %NAME% //Khalim's Heart ItemDisplay[qf1]: %NAME% //Khalim's Flail ItemDisplay[qf2]: %NAME% //Khalim's Will ItemDisplay[mss]: %NAME% //Mephisto's Soulstone //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Act IV ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[hfh]: %NAME% //Hellforge Hammer //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Act V ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[ice]: %NAME% //Malah's Potion ItemDisplay[tr2]: %NAME% //Scroll of Resistance //╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Misc Item Handling (Potions, Gems, Runes, etc.) ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Gold Drops ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[GOLD<5000]: //Ignore Gold Drops Under X Amount (Default is 5000) //ItemDisplay[GOLD>0 CHARSTAT15>2499999]: //[Optional] Hide all gold when the Stash's capacity for gold is full. ItemDisplay[GOLD>4999]: %NAME% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Optional] Rules for Ignoring Misc Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ //ItemDisplay[key]: //Hide keys. You can still buy them. //ItemDisplay[GEMLEVEL=1]: //Ignore Chipped Gems //ItemDisplay[GEMLEVEL=2]: //Ignore Flawed Gems //ItemDisplay[GEMLEVEL=3]: //Ignore Regular Gems //ItemDisplay[GEMLEVEL=4]: //Ignore Flawless Gems //ItemDisplay[gcv OR gfv OR gsv OR gzv]: //Ignore All Amethysts Except Perfect Amethysts //ItemDisplay[gcw OR gfw OR gsw OR glw]: //Ignore All Diamonds Except Perfect Diamonds //ItemDisplay[gcg OR gfg OR gsg OR glg]: //Ignore All Emeralds Except Perfect Emeralds //ItemDisplay[gcr OR gfr OR gsr OR glr]: //Ignore All Rubies Except Perfect Rubies //ItemDisplay[gcb OR gfb OR gsb OR glb]: //Ignore All Sapphires Except Perfect Sapphires //ItemDisplay[gcy OR gfy OR gsy OR gly]: //Ignore All Topazes Except Perfect Topazes //ItemDisplay[skc OR skf OR sku OR skl]: //Ignore All Skulls Except Perfect Skulls //ItemDisplay[gcv]: //Ignore Chipped Amethysts //ItemDisplay[gcw]: //Ignore Chipped Diamonds //ItemDisplay[gcg]: //Ignore Chipped Emeralds //ItemDisplay[gcr]: //Ignore Chipped Rubies //ItemDisplay[gcb]: //Ignore Chipped Sapphires //ItemDisplay[gcy]: //Ignore Chipped Topazes //ItemDisplay[skc]: //Ignore Chipped Skulls //ItemDisplay[gfv]: //Ignore Flawed Amethysts //ItemDisplay[gfw]: //Ignore Flawed Diamonds //ItemDisplay[gfg]: //Ignore Flawed Emeralds //ItemDisplay[gfr]: //Ignore Flawed Rubies //ItemDisplay[gfb]: //Ignore Flawed Sapphires //ItemDisplay[gfy]: //Ignore Flawed Topazes //ItemDisplay[skf]: //Ignore Flawed Skulls //ItemDisplay[gsv]: //Ignore Normal Amethysts //ItemDisplay[gsw]: //Ignore Normal Diamonds //ItemDisplay[gsg]: //Ignore Normal Emeralds //ItemDisplay[gsr]: //Ignore Normal Rubies //ItemDisplay[gsb]: //Ignore Normal Sapphires //ItemDisplay[gsy]: //Ignore Normal Topazes //ItemDisplay[sku]: //Ignore Normal Skulls //ItemDisplay[gzv]: //Ignore Flawless Amethyst //ItemDisplay[glw]: //Ignore Flawless Diamond //ItemDisplay[glg]: //Ignore Flawless Emerald //ItemDisplay[glr]: //Ignore Flawless Ruby //ItemDisplay[glb]: //Ignore Flawless Sapphire //ItemDisplay[gly]: //Ignore Flawless Topaz //ItemDisplay[skl]: //Ignore Flawless Skulls //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Ignoring Misc Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Rules for Ignoring Misc Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[yps]: //Ignore all Antidote Potions ItemDisplay[wms]: //Ignore all Thawing Potions ItemDisplay[vps]: //Ignore all Stamina Potions ItemDisplay[CLVL>7 (tsc OR isc)]: //Ignore Town Portal and ID Scrolls (Level 8+) ItemDisplay[CLVL>7 opl]: //Ignore Fulminating Potions (Level 8+) ItemDisplay[CLVL>11 gpl]: //Ignore Strangling Gas Potions (Level 12+) ItemDisplay[CLVL>15 opm]: //Ignore Exploding Potions (Level 16+) ItemDisplay[CLVL>19 gpm]: //Ignore Choking Gas Potions (Level 20+) ItemDisplay[CLVL>23 ops]: //Ignore Oil Potions (Level 24+) ItemDisplay[CLVL>29 gps]: //Ignore Rancid Gas Potions (Level 30+) ItemDisplay[CLVL>5 (hp1 OR mp1)]: //Ignore Lesser Healing/Mana Potions (Level 6+) ItemDisplay[CLVL>17 (hp2 OR mp2)]: //Ignore Light Healing/Mana Potions (Level 18+) ItemDisplay[CLVL>23 (hp3 OR mp3)]: //Ignore Healing/Mana Potions (Level 24+) ItemDisplay[CLVL>44 (hp4 OR mp4)]: //Ignore Greater Healing/Mana Potions (Level 45+) ItemDisplay[CLVL>69 rvs]: //Ignore Rejuvenation Potions (Level 70+) //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Displaying Misc Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Gems ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Chipped //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gcv]: %PURPLE%¦¦¦¦%GOLD%Chipped%PURPLE%¦¦¦¦%WHITE%%CONTINUE% ItemDisplay[gcw]: %WHITE%¦¦¦¦%GOLD%Chipped%WHITE%¦¦¦¦%CONTINUE% ItemDisplay[gcg]: %GREEN%¦¦¦¦%GOLD%Chipped%GREEN%¦¦¦¦%WHITE%%CONTINUE% ItemDisplay[gcr]: %RED%¦¦¦¦%GOLD%Chipped%RED%¦¦¦¦%WHITE%%CONTINUE% ItemDisplay[gcb]: %BLUE%¦¦¦¦%GOLD%Chipped%BLUE%¦¦¦¦%WHITE%%CONTINUE% ItemDisplay[gcy]: %YELLOW%¦¦¦¦%GOLD%Chipped%YELLOW%¦¦¦¦%WHITE%%CONTINUE% ItemDisplay[skc]: %GRAY%¦¦¦¦%GOLD%Chipped%GRAY%¦¦¦¦%WHITE%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Flawed //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gfv]: %PURPLE%¦¦|¦%GOLD%Flawed%PURPLE%¦|¦¦%WHITE%%CONTINUE% ItemDisplay[gfw]: %WHITE%¦¦|¦%GOLD%Flawed%WHITE%¦|¦¦%CONTINUE% ItemDisplay[gfg]: %GREEN%¦¦|¦%GOLD%Flawed%GREEN%¦|¦¦%WHITE%%CONTINUE% ItemDisplay[gfr]: %RED%¦¦|¦%GOLD%Flawed%RED%¦|¦¦%WHITE%%CONTINUE% ItemDisplay[gfb]: %BLUE%¦¦|¦%GOLD%Flawed%BLUE%¦|¦¦%WHITE%%CONTINUE% ItemDisplay[gfy]: %YELLOW%¦¦|¦%GOLD%Flawed%YELLOW%¦|¦¦%WHITE%%CONTINUE% ItemDisplay[skf]: %GRAY%¦¦|¦%GOLD%Flawed%GRAY%¦|¦¦%WHITE%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Regular //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gsv]: %PURPLE%¦||¦%GOLD%Gem%PURPLE%¦||¦%WHITE%%CONTINUE% ItemDisplay[gsw]: %WHITE%¦||¦%GOLD%Gem%WHITE%¦||¦%CONTINUE% ItemDisplay[gsg]: %GREEN%¦||¦%GOLD%Gem%GREEN%¦||¦%WHITE%%CONTINUE% ItemDisplay[gsr]: %RED%¦||¦%GOLD%Gem%RED%¦||¦%WHITE%%CONTINUE% ItemDisplay[gsb]: %BLUE%¦||¦%GOLD%Gem%BLUE%¦||¦%WHITE%%CONTINUE% ItemDisplay[gsy]: %YELLOW%¦||¦%GOLD%Gem%YELLOW%¦||¦%WHITE%%CONTINUE% ItemDisplay[sku]: %GRAY%¦||¦%GOLD%Gem%GRAY%¦||¦%WHITE%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Flawless //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gzv]: %PURPLE%|||¦%GOLD%Flawless%PURPLE%¦|||%WHITE%%CONTINUE% ItemDisplay[glw]: %WHITE%|||¦%GOLD%Flawless%WHITE%¦|||%CONTINUE% ItemDisplay[glg]: %GREEN%|||¦%GOLD%Flawless%GREEN%¦|||%WHITE%%CONTINUE% ItemDisplay[glr]: %RED%|||¦%GOLD%Flawless%RED%¦|||%WHITE%%CONTINUE% ItemDisplay[glb]: %BLUE%|||¦%GOLD%Flawless%BLUE%¦|||%WHITE%%CONTINUE% ItemDisplay[gly]: %YELLOW%|||¦%GOLD%Flawless%YELLOW%¦|||%WHITE%%CONTINUE% ItemDisplay[skl]: %GRAY%|||¦%GOLD%Flawless%GRAY%¦|||%WHITE%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Perfect //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gpv]: %PURPLE%||||%GOLD%Perfect%PURPLE%||||%WHITE% ItemDisplay[gpw]: %WHITE%||||%GOLD%Perfect%WHITE%|||| ItemDisplay[gpg]: %GREEN%||||%GOLD%Perfect%GREEN%||||%WHITE% ItemDisplay[gpr]: %RED%||||%GOLD%Perfect%RED%||||%WHITE% ItemDisplay[gpb]: %BLUE%||||%GOLD%Perfect%BLUE%||||%WHITE% ItemDisplay[gpy]: %YELLOW%||||%GOLD%Perfect%YELLOW%||||%WHITE% ItemDisplay[skz]: %GRAY%||||%GOLD%Perfect%GRAY%||||%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Drop Notifications //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[GEMLEVEL>3]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[CLVL<31 GEMLEVEL>2]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[CLVL<25 GEMLEVEL>1]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[CLVL<15 GEMLEVEL>0]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[GEMLEVEL>0]: %NAME% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runes ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Gray Rune Number: El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Thul, Amn, Sol // White Rune Number: Shael, Dol, Hel, Io, Lum, Ko, Fal // Yellow Rune Number: Lem, Pul, Um // Orange Rune Number: Mal, Ist, Gul // Green Rune Number: Vex, Ohm, Lo, Sur, Ber, Jah, Cham, Zod //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[RUNE>0 RUNE<13]: %ORANGE%%RUNENAME%%GRAY%[%RUNENUM%]%WHITE%%CONTINUE% ItemDisplay[RUNE>12 RUNE<20]: %ORANGE%%RUNENAME%%WHITE%[%RUNENUM%]%CONTINUE% ItemDisplay[RUNE>19 RUNE<23]: %ORANGE%%RUNENAME%%YELLOW%[%RUNENUM%]%WHITE%%CONTINUE% ItemDisplay[RUNE>22 RUNE<26]: %ORANGE%%RUNENAME%[%RUNENUM%]%WHITE%%CONTINUE% ItemDisplay[RUNE>25]: %ORANGE%%RUNENAME%%GREEN%[%RUNENUM%]%WHITE%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Drop Notifications //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[RUNE>19]: %NAME%%MAP%%NOTIFY-ORANGE% //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Disable the first rule of this group and enable the other two to stop receiving // notifications for rune drops while above character level 80 if the rune is lower than Lem[20]. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[RUNE>0]: %NAME%%MAP%%NOTIFY-ITEM% //ItemDisplay[CLVL<80 RUNE>0]: %NAME%%MAP%%NOTIFY-ITEM% //ItemDisplay[RUNE>0]: %NAME% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Town Portal and ID Scrolls/Tomes and Keys ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[tsc]: %NAME% ItemDisplay[isc]: %NAME% ItemDisplay[tbk]: %NAME% ItemDisplay[ibk]: %NAME% ItemDisplay[key]: %NAME% //%RED%[%WHITE%No Match%RED%]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Rusted Arrows and Bolts (Shop) ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[aqv]: %NAME% ItemDisplay[cqv]: %NAME% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Healing, Mana, and Rejuvination Potions ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // [Optional] Use potion names that are a compact version of standard/vanilla D2's names. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[hp1]: %RED%[%WHITE%Minor Healing%RED%]%WHITE% //ItemDisplay[hp2]: %RED%[%WHITE%Light Healing%RED%]%WHITE% //ItemDisplay[hp3]: %RED%[%WHITE%Healing%RED%]%WHITE% //ItemDisplay[hp4]: %RED%[%WHITE%Great Healing%RED%]%WHITE% //ItemDisplay[hp5]: %RED%[%WHITE%Super Healing%RED%]%WHITE% //ItemDisplay[mp1]: %BLUE%[%WHITE%Minor Mana%BLUE%]%WHITE% //ItemDisplay[mp2]: %BLUE%[%WHITE%Light Mana%BLUE%]%WHITE% //ItemDisplay[mp3]: %BLUE%[%WHITE%Mana%BLUE%]%WHITE% //ItemDisplay[mp4]: %BLUE%[%WHITE%Great Mana%BLUE%]%WHITE% //ItemDisplay[mp5]: %BLUE%[%WHITE%Super Mana%BLUE%]%WHITE% //ItemDisplay[rvs]: %PURPLE%[%WHITE%Rejuvenation%PURPLE%]%WHITE% //ItemDisplay[rvl]: %PURPLE%[%WHITE%Full Rejuvenation%PURPLE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Default Potion Naming Method //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[hp1]: %RED%[%WHITE%H1%RED%]%WHITE% ItemDisplay[hp2]: %RED%[%WHITE%H2%RED%]%WHITE% ItemDisplay[hp3]: %RED%[%WHITE%H3%RED%]%WHITE% ItemDisplay[hp4]: %RED%[%WHITE%H4%RED%]%WHITE% ItemDisplay[hp5]: %RED%[%WHITE%H5%RED%]%WHITE% ItemDisplay[mp1]: %BLUE%[%WHITE%M1%BLUE%]%WHITE% ItemDisplay[mp2]: %BLUE%[%WHITE%M2%BLUE%]%WHITE% ItemDisplay[mp3]: %BLUE%[%WHITE%M3%BLUE%]%WHITE% ItemDisplay[mp4]: %BLUE%[%WHITE%M4%BLUE%]%WHITE% ItemDisplay[mp5]: %BLUE%[%WHITE%M5%BLUE%]%WHITE% ItemDisplay[rvs]: %PURPLE%[%WHITE%35%%PURPLE%]%WHITE% ItemDisplay[rvl]: %PURPLE%[%WHITE%70%%PURPLE%]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Throwing Potions ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[opl]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[gpl]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[opm]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[gpm]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[ops]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[gps]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Special Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Pandemonium Keys //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[pk1]: %NAME% //Key of Terror ItemDisplay[pk2]: %NAME% //Key of Hate ItemDisplay[pk3]: %NAME% //Key of Destruction //───────────────────────────────────────────────────────────────────────────────────────────────── // Token of Absolution + Essences //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[toa]: %NAME% //Token of Absolution ItemDisplay[tes]: %NAME% //Twisted Essence ItemDisplay[ceh]: %NAME% //Charged Essence ItemDisplay[bet]: %NAME% //Burning Essence ItemDisplay[fed]: %NAME% //Festering Essence //───────────────────────────────────────────────────────────────────────────────────────────────── // Prime Evil Organs //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[dhn]: %NAME% //Diablo's Horn ItemDisplay[bey]: %NAME% //Baal's Eye ItemDisplay[mbr]: %NAME% //Mephisto's Brain //───────────────────────────────────────────────────────────────────────────────────────────────── // Other Special Items //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ear]: %NAME% //Player Ear ItemDisplay[std]: %NAME% //Standard of Heroes //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ PoD Specific Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[cx5]: %NAME%%MAP%%NOTIFY-PURPLE% //Orb of Corruption ItemDisplay[cx6]: %NAME% //Diablo's Soulstone ItemDisplay[cx7]: %NAME% //Key of Chaos ItemDisplay[maz]: %NAME% //Infernal Trial //───────────────────────────────────────────────────────────────────────────────────────────────── // Relics //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ma1]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma2]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma3]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma4]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma5]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma6]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma7]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma8]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma9]: %NAME%%MAP%%NOTIFY-ITEM% ItemDisplay[ma10]: %NAME%%MAP%%NOTIFY-ITEM% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Catch-All for Misc Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[!(WEAPON OR ARMOR OR aqv OR aq2 OR cqv OR cq2 OR cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%RED%[%WHITE%%CODE%%RED%]%WHITE% //╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Equipment and Magic Item Handling ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ // This rule is solely to make sure item names in the gambling window show as their default. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[NMAG !ID]: %NAME% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runeworded Equipment (Priority to remove the need to use !RW in rules.) ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[RW !ETH]: %WHITE%%NAME%%WHITE% ItemDisplay[RW ETH]: %GRAY%E.%NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Optional] Rules for Ignoring Specific Items ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ //ItemDisplay[CLVL>79 (rin OR amu) MAG !ID]: //Ignore all unidentified magic rings and amulets at character level 80+. //ItemDisplay[cm2 MAG !ID]: //Ignore unidentified magic large charms. //───────────────────────────────────────────────────────────────────────────────────────────────── // Only the top most enabled rule of this section is used. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL<66 jew MAG !ID]: //Ignore unidentified magic jewels unless they have an item level high enough for ED +40%. //ItemDisplay[ILVL<58 jew MAG !ID]: //Ignore unidentified magic jewels unless they have an item level high enough for Max Damage +30. //ItemDisplay[ILVL<39 jew MAG !ID]: //Ignore unidentified magic jewels unless they have an item level high enough for IAS +15%. //ItemDisplay[ILVL<35 jew MAG !ID]: //Ignore unidentified magic jewels unless they have an item level high enough for All Resistances +15%. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Optional] Rules for Ignoring Specific Equipment Types ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // This will ignore all non-magical, magical, and rare drops of the selected equipment if it is // enabled. Exclusions to these rules are if non-magical equips have been runeworded and if the // magical/rare equips have already been identified. //───────────────────────────────────────────────────────────────────────────────────────────────── // The item codes are in the same order as the item names in the line's comment. //───────────────────────────────────────────────────────────────────────────────────────────────── // All Axes //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP1 !WP5 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Axes Except Throwing Axes //───────────────────────────────────────────────────────────────────────────────────────────────── // One-Handed Axes //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(hax OR 9ha OR 7ha) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Hand Axe, Hatchet, and Tomahawk //ItemDisplay[(axe OR 9ax OR 7ax) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Axe, Cleaver, and Small Crescent //ItemDisplay[(2ax OR 92a OR 72a) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Double Axe, Twin Axe, and Ettin Axe //ItemDisplay[(mpi OR 9mp OR 7mp) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Military Pick, Crowbill, and War Spike //ItemDisplay[(wax OR 9wa OR 7wa) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Axe, Naga, and Berserker Axe //───────────────────────────────────────────────────────────────────────────────────────────────── // Two-Handed Axes //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(lax OR 9la OR 7la) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Large Axe, Military Axe, and Feral Axe //ItemDisplay[(bax OR 9ba OR 7ba) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Broad Axe, Bearded Axe, and Silver-Edged Axe //ItemDisplay[(btx OR 9bt OR 7bt) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Battle Axe, Tabar, and Decapitator //ItemDisplay[(gax OR 9ga OR 7ga) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Great Axe, Gothic Axe, and Champion Axe //ItemDisplay[(gix OR 9gi OR 7gi) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Giant Axe, Ancient Axe, Glorious Axe //───────────────────────────────────────────────────────────────────────────────────────────────── // All Mace Type Weapons (Clubs, Maces, and Hammers) //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP2 !leg (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Mace Type Weapons Except Scepters and Wirt's Leg //───────────────────────────────────────────────────────────────────────────────────────────────── // Clubs //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(clb OR 9cl OR 7cl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Club, Cudgel, and Truncheon //ItemDisplay[(spc OR 9sp OR 7sp) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Spiked Club, Barbed Club, and Tyrant Club //───────────────────────────────────────────────────────────────────────────────────────────────── // Maces //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(mac OR 9ma OR 7ma) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Mace, Flanged Mace, and Reinforced Mace //ItemDisplay[(mst OR 9mt OR 7mt) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Morning Star, Jagged Star, and Devil Star //ItemDisplay[(fla OR 9fl OR 7fl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Flail, Knout, and Scourge //───────────────────────────────────────────────────────────────────────────────────────────────── // One-Handed Hammers //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(whm OR 9wh OR 7wh) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Hammer, Battle Hammer, and Legendary Mallet //───────────────────────────────────────────────────────────────────────────────────────────────── // Two-Handed Hammers //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(mau OR 9m9 OR 7m7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Maul, War Club, and Ogre Maul //ItemDisplay[(gma OR 9gm OR 7gm) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Great Maul, Martel de Fer, and Thunder Maul //───────────────────────────────────────────────────────────────────────────────────────────────── // All Swords //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP3 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Swords //───────────────────────────────────────────────────────────────────────────────────────────────── // One-Handed Swords //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(ssd OR 9ss OR 7ss) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short Sword, Gladius, and Falcata //ItemDisplay[(scm OR 9sm OR 7sm) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Scimitar, Cutlass, and Ataghan //ItemDisplay[(sbr OR 9sb OR 7sb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Saber, Shamshir, and Elegant Blade //ItemDisplay[(flc OR 9fc OR 7fc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Falchion, Tulwar, and Hydra Edge //ItemDisplay[(crs OR 9cr OR 7cr) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Crystal Sword, Dimensional Blade, and Phase Blade //ItemDisplay[(bsd OR 9bs OR 7bs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Broad Sword, Battle Sword, and Conquest Sword //ItemDisplay[(lsd OR 9ls OR 7ls) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Long Sword, Rune Sword, and Cryptic Sword //ItemDisplay[(wsd OR 9wd OR 7wd) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Sword, Ancient Sword, and Mythical Sword //───────────────────────────────────────────────────────────────────────────────────────────────── // Two-Handed Swords //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(2hs OR 92h OR 72h) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Two-handed Sword, Espandon, and Legend Sword //ItemDisplay[(clm OR 9cm OR 7cm) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Claymore, Dacian Falx, and Highland Blade //ItemDisplay[(gis OR 9gs OR 7gs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Giant Sword, Tusk Sword, Balrog Blade //ItemDisplay[(bsw OR 9b9 OR 7b7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bastard Sword, Gothic Sword, and Champion Sword //ItemDisplay[(flb OR 9fb OR 7fb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Flamberge, Zweihander, and Colossus Sword //ItemDisplay[(gsd OR 9gd OR 7gd) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Great Sword, Executioner Sword, and Colossus Blade //───────────────────────────────────────────────────────────────────────────────────────────────── // Daggers //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP4 !WP5 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Daggers Except Throwing Knives //ItemDisplay[(dgr OR 9dg OR 7dg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Dagger, Poignard, and Bone Knife //ItemDisplay[(dir OR 9di OR 7di) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Dirk, Rondel, and Mithril Point //ItemDisplay[(kri OR 9kr OR 7kr) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Kris, Cinquedeas, and Fanged Knife //ItemDisplay[(bld OR 9bl OR 7bl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Blade, Stilleto, and Legend Spike //───────────────────────────────────────────────────────────────────────────────────────────────── // Throwing Weapons //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP5 !WP6 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Throwing Weapons Except Javelins //ItemDisplay[(tkf OR 9tk OR 7tk) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Throwing Knife, Battle Dart, and Flying Knife //ItemDisplay[(tax OR 9ta OR 7ta) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Throwing Axe, Francisca, and Flying Axe //ItemDisplay[(bkf OR 9bk OR 7bk) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Balanced Knife, War Dart, and Winged Knife //ItemDisplay[(bal OR 9b8 OR 7b8) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Balanced Axe, Hurlbat, and Winged Axe //───────────────────────────────────────────────────────────────────────────────────────────────── // Javelins //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP6 !CL7 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Javelins Except Amazon Javelins //ItemDisplay[(jav OR 9ja OR 7ja) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Javelin, War Javelin, and Hyperion Javelin //ItemDisplay[(pil OR 9pi OR 7pi) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Pilum, Great Pilum, and Stygian Pilum //ItemDisplay[(ssp OR 9s9 OR 7s7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short Spear, Simbilan, and Balrog Spear //ItemDisplay[(glv OR 9gl OR 7gl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Glaive, Spiculum, and Ghost Glaive //ItemDisplay[(tsp OR 9ts OR 7ts) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Throwing Spear, Harpoon, and Winged Harpoon //───────────────────────────────────────────────────────────────────────────────────────────────── // Spears //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP7 !(WP6 OR CL7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Spears Except Javelins and Amazon Spears //ItemDisplay[(spr OR 9sr OR 7sr) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Spear, War Spear, and Hyperion Spear //ItemDisplay[(tri OR 9tr OR 7tr) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Trident, Fuscina, and Stygian Pike //ItemDisplay[(brn OR 9br OR 7br) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Brandistock, War Fork, and Mancatcher //ItemDisplay[(spt OR 9st OR 7st) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Spetum, Yari, and Ghost Spear //ItemDisplay[(pik OR 9p9 OR 7p7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Pike, Lance, and War Pike //───────────────────────────────────────────────────────────────────────────────────────────────── // Polearms //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP8 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Polearms //ItemDisplay[(bar OR 9b7 OR 7o7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bardiche, Lochaber Axe, and Ogre Axe //ItemDisplay[(vou OR 9vo OR 7vo) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Voulge, Bill, and Colossus Voulge //ItemDisplay[(scy OR 9s8 OR 7s8) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Scythe, Battle Scythe, and Thresher //ItemDisplay[(pax OR 9pa OR 7pa) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Poleaxe, Partizan, and Cryptic Axe //ItemDisplay[(hal OR 9h9 OR 7h7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Halberd, Bec-de-Corbin, and Great Poleaxe //ItemDisplay[(wsc OR 9wc OR 7wc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Scythe, Grim Scythe, and Giant Thresher //───────────────────────────────────────────────────────────────────────────────────────────────── // Bows //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP9 !(WP10 OR CL7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Bows Except Crossbows and Amazon Bows //ItemDisplay[(sbw OR 8sb OR 6sb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short Bow, Edge Bow, and Spider Bow //ItemDisplay[(hbw OR 8hb OR 6hb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Hunter's Bow, Razor Bow, and Blade Bow //ItemDisplay[(lbw OR 8lb OR 6lb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Long Bow, Cedar Bow, and Shadow Bow //ItemDisplay[(cbw OR 8cb OR 6cb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Composite Bow, Double Bow, and Great Bow //ItemDisplay[(sbb OR 8s8 OR 6s7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short Battle Bow, Short Siege Bow, and Diamond Bow //ItemDisplay[(lbb OR 8l8 OR 6l7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Long Battle Bow, Long Siege Bow, and Crusader Bow //ItemDisplay[(swb OR 8sw OR 6sw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short War Bow, Rune Bow, and Ward Bow //ItemDisplay[(lwb OR 8lw OR 6lw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Long War Bow, Gothic Bow, and Hydra Bow //───────────────────────────────────────────────────────────────────────────────────────────────── // Crossbows //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP10 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Crossbows //ItemDisplay[(lxb OR 8lx OR 6lx) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Light Crossbow, Arbalest, and Pellet Bow //ItemDisplay[(mxb OR 8mx OR 6mx) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Crossbow, Siege Crossbow, and Gorgon Crossbow //ItemDisplay[(hxb OR 8hx OR 6hx) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Heavy Crossbow, Ballista, and Colossus Crossbow //ItemDisplay[(rxb OR 8rx OR 6rx) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Repeating Crossbow, Chu-Ko-Nu, and Demon Crossbow //───────────────────────────────────────────────────────────────────────────────────────────────── // Staves //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP11 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Staves //ItemDisplay[(sst OR 8ss OR 6ss) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Short Staff, Jo Staff, and Walking Stick //ItemDisplay[(lst OR 8ls OR 6ls) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Long Staff, Quarterstaff, and Stalagmite //ItemDisplay[(cst OR 8cs OR 6cs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Gnarled Staff, Cedar Staff, and Elder Staff //ItemDisplay[(bst OR 8bs OR 6bs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Battle Staff, Gothic Staff, and Shillelagh //ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Staff, Rune Staff, and Archon Staff //───────────────────────────────────────────────────────────────────────────────────────────────── // Wands //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP12 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Wands //ItemDisplay[(wnd OR ywn OR 9wn) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Wands That Can Not Have 2 Sockets //ItemDisplay[(wnd OR 9wn OR 7wn) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Wand, Burnt Wand, and Polished Wand //ItemDisplay[(ywn OR 9yw OR 7yw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Yew Wand, Petrified Wand, and Ghost Wand //ItemDisplay[(bwn OR 9bw OR 7bw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bone Wand, Tomb Wand, and Lich Wand //ItemDisplay[(gwn OR 9gw OR 7gw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Grim Wand, Grave Wand, and Unearthed Wand //───────────────────────────────────────────────────────────────────────────────────────────────── // Scepters //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[WP13 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Scepters //ItemDisplay[(scp OR 9sc OR 7sc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Scepter, Rune Scepter, and Mighty Scepter //ItemDisplay[(gsc OR 9qs OR 7qs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Grand Scepter, Holy Water Sprinkler, and Seraph Rod //ItemDisplay[(wsp OR 9ws OR 7ws) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore War Scepter, Divine Scepter, and Caduceus //───────────────────────────────────────────────────────────────────────────────────────────────── // All Amazon Weapons //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL7 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Amazon Weapons //───────────────────────────────────────────────────────────────────────────────────────────────── // Amazon Bows //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(am1 OR am6 OR amb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Stag Bow, Ashwood Bow, or Matriarchal Bow //ItemDisplay[(am2 OR am7 OR amc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Reflex Bow, Ceremonial Bow, and Grand Matron Bow //───────────────────────────────────────────────────────────────────────────────────────────────── // Amazon Spears //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(am3 OR am8 OR amd) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Maiden Spear, Ceremonial Spear, and Matriarchal Spear //ItemDisplay[(am4 OR am9 OR ame) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Maiden Pike, Ceremonial Pike, and Matriarchal Pike //───────────────────────────────────────────────────────────────────────────────────────────────── // Amazon Javelins //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(am5 OR ama OR amf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Maiden Javelin, Ceremonial Javelin, and Matriarchal Javelin //───────────────────────────────────────────────────────────────────────────────────────────────── // Assassin Katars //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL5 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Katars //ItemDisplay[((CL5 AND NORM) OR 9ar OR 9wb OR 9xf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Katars That Can Not Have Staffmods //ItemDisplay[(ktr OR wrb OR axf OR ces OR 9wb OR 9xf OR 9cs OR 7xf OR 7cs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Katars That Can Not Have 3 Sockets //ItemDisplay[(ktr OR 9ar OR 7ar) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Katar, Quhab, and Suwayyah //ItemDisplay[(wrb OR 9wb OR 7wb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Wrist Blade, Wrist Spike, and Wrist Sword //ItemDisplay[(axf OR 9xf OR 7xf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Hatchet Hands, Fascia, and War Fist //ItemDisplay[(ces OR 9cs OR 7cs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Cestus, Hand Scythe, and Battle Cestus //ItemDisplay[(clw OR 9lw OR 7lw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Claws, Greater Claws, and Feral Claws //ItemDisplay[(btl OR 9tw OR 7tw) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Blade Talons, Greater Talons, and Runic Talons //ItemDisplay[(skr OR 9qr OR 7qr) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Scissors Katar, Scissors Quhab, and Scissors Suwayyah //───────────────────────────────────────────────────────────────────────────────────────────────── // Sorceress Orbs //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL6 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Orbs //ItemDisplay[CL6 !(ob5 OR oba OR obf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Orbs That Can Not Have 3 Sockets //ItemDisplay[(ob1 OR ob6 OR obb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Eagle Orb, Glowing Orb, and Heavenly Stone //ItemDisplay[(ob2 OR ob7 OR obc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Sacred Globe, Crystalline Globe, and Eldritch Orb //ItemDisplay[(ob3 OR ob8 OR obd) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Smoked Sphere, Cloudy Sphere, and Demon Heart //ItemDisplay[(ob4 OR ob9 OR obe) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Clasped Orb, Sparkling Ball, and Vortex Orb //ItemDisplay[(ob5 OR oba OR obf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Jared's Stone, Swirling Crytal, and Dimensional Shard //───────────────────────────────────────────────────────────────────────────────────────────────── // Arrows / Bolts //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(aqv OR aq2) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Arrows //ItemDisplay[(cqv OR cq2) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bolts //───────────────────────────────────────────────────────────────────────────────────────────────── // Shields //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ3 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Shields Except Necromancer Shrunken Heads and Paladin Shields //ItemDisplay[(buc OR xuc OR uuc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Buckler, Defender, and Heater [Light] //ItemDisplay[(sml OR xml OR uml) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Small Shield, Round Shield, and Luna [Light] //ItemDisplay[(spk OR xpk OR upk) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Spiked Shield, Barbed Shield, and Blade Barrier [Light] //ItemDisplay[(kit OR xit OR uit) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Kite Shield, Dragon Shield, and Monarch [Light] //ItemDisplay[(bsh OR xsh OR ush) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bone Shield, Grim Shield, and Troll Nest [Light] //ItemDisplay[(lrg OR xrg OR urg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Large Shield, Scutum, and Hyperion [Medium] //ItemDisplay[(gts OR xts OR uts) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Gothic Shield, Ancient Shield, and Ward [Medium] //ItemDisplay[(tow OR xow OR uow) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Tower Shield, Pavise, and Aegis [Heavy] //───────────────────────────────────────────────────────────────────────────────────────────────── // Body Armor //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ2 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Body Armor //ItemDisplay[(qui OR xui OR uui) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Quilted Armor, Ghost Armor, and Dusk Shroud [Light] //ItemDisplay[(lea OR xea OR uea) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Leather Armor, Serpentskin, and Wyrmhide [Light] //ItemDisplay[(hla OR xla OR ula) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Hard Leather Armor, Demonhide Armor, and Scarab Husk [Light] //ItemDisplay[(stu OR xtu OR utu) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Studded Leather, Trellised Armor, and Wire Fleece [Light] //ItemDisplay[(brs OR xrs OR urs) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Breast Plate, Cuirass, and Great Hauberk [Light] //ItemDisplay[(ltp OR xtp OR utp) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Light Plate, Mage Plate, and Archon Plate [Light] //ItemDisplay[(rng OR xng OR ung) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Ring Mail, Linked Mail, and Diamond Mail [Medium] //ItemDisplay[(chn OR xhn OR uhn) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Chain Mail, Mesh Armor, and Boneweave [Medium] //ItemDisplay[(spl OR xpl OR upl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Splint Mail, Russet Armor, and Balrog Skin [Medium] //ItemDisplay[(fld OR xld OR uld) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Field Plate, Sharktooth, and Kraken Shell [Medium] //ItemDisplay[(gth OR xth OR uth) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Gothic Plate, Embossed Plate, and Lacquered Plate [Medium] //ItemDisplay[(aar OR xar OR (ELT uar)) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Ancient Armor, Ornate Armor, and Sacred Armor [Medium] //ItemDisplay[(scl OR xcl OR ucl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Scale Mail, Tigulated Mail, and Loricated Mail [Heavy] //ItemDisplay[(plt OR xlt OR ult) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Plate Mail, Templar Coat, and Hellforge Plate [Heavy] //ItemDisplay[(ful OR xul OR uul) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Full Plate, Chaos Armor, and Shadow Plate [Heavy] //───────────────────────────────────────────────────────────────────────────────────────────────── // Helms //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ1 !(CL1 OR CL2 OR EQ7) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Helms Except Barbarian Helms, Druid Pelts, and Circlets //ItemDisplay[(cap OR xap OR uap) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Cap, War Hat, and Shako //ItemDisplay[(skp OR xkp OR ukp) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Skull Cap, Sallet, and Hydraskull //ItemDisplay[(hlm OR xlm OR ulm) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Helm, Casque, and Armet //ItemDisplay[(fhl OR xhl OR uhl) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Full Helm, Basinet, and Giant Conch //ItemDisplay[(ghm OR xhm OR uhm) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Great Helm, Winged Helm, and Spired Helm //ItemDisplay[(crn OR xrn OR urn) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Crown, Grand Crown, and Corona //ItemDisplay[(msk OR xsk OR usk) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Mask, Death Mask, and Demonhead //ItemDisplay[(bhm OR xh9 OR uh9) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Bone Helm, Grim Helm, and Bone Visage //───────────────────────────────────────────────────────────────────────────────────────────────── // Circlets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ7 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Circlets //ItemDisplay[ci0 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Circlet //ItemDisplay[ci1 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Coronet //ItemDisplay[ci2 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Tiara //ItemDisplay[ci3 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Diadem //───────────────────────────────────────────────────────────────────────────────────────────────── // Barbarian Helms //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL2 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Barbarian Helms //ItemDisplay[(ba1 OR ba6 OR bab) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Jawbone Cap, Jawbone Visor, and Carnage Helm //ItemDisplay[(ba2 OR ba7 OR bac) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Fanged Helm, Lion Helm, and Fury Visor //ItemDisplay[(ba3 OR ba8 OR bad) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Horned Helm, Rage Mask, and Destroyer Helm //ItemDisplay[(ba4 OR ba9 OR bae) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Assault Helmet, Savage Helmet, and Conqueror Crown //ItemDisplay[(ba5 OR baa OR baf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Avenger Guard, Slayer Guard, and Guardian Crown //───────────────────────────────────────────────────────────────────────────────────────────────── // Druid Pelts //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL1 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Druid Pelts //ItemDisplay[(dr1 OR dr6 OR drb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Wolf Head, Alpha Helm, and Blood Spirit //ItemDisplay[(dr2 OR dr7 OR drc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Hawk Helm, Griffon Headress, and Sun Spirit //ItemDisplay[(dr3 OR dr8 OR drd) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Antlers, Hunter's Guise, and Earth Spirit //ItemDisplay[(dr4 OR dr9 OR dre) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Falcon Mask, Sacred Feathers, and Sky Spirit //ItemDisplay[(dr5 OR dra OR drf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Spirit Mask, Totemic Mask, and Dream Spirit //───────────────────────────────────────────────────────────────────────────────────────────────── // Necromancer Shrunken Heads //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL4 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Necromancer Shrunken Heads //ItemDisplay[(ne1 OR ne6 OR neb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Preserved Head, Mummified Trophy, and Minion Skull //ItemDisplay[(ne2 OR ne7 OR neg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Zombie Head, Fetish Trophy, and Hellspawn Skull //ItemDisplay[(ne3 OR ne8 OR ned) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Unraveller Head, Sexton Trophy, and Overseer Skull //ItemDisplay[(ne4 OR ne9 OR nee) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Gargoyle Head, Cantor Trophy, and Succubus Skull //ItemDisplay[(ne5 OR nea OR nef) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Demon Head, Heirophant Trophy, and Bloodlord Skull //───────────────────────────────────────────────────────────────────────────────────────────────── // Paladin Shields //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CL3 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Paladin Shields //ItemDisplay[(pa1 OR pa6 OR pab) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Targe, Akaran Targe, and Sacred Targe //ItemDisplay[(pa2 OR pa7 OR pac) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Rondache, Akaran Rondache, and Sacred Rondache //ItemDisplay[(pa3 OR pa8 OR pad) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Heraldic Shield, Protector Shield, and Kurast Shield //ItemDisplay[(pa4 OR pa9 OR pae) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Aerin Shield, Gilded Shield, and Zakarum Shield //ItemDisplay[(pa5 OR paa OR paf) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Crown Shield, Royal Shield, and Vortex Shield //───────────────────────────────────────────────────────────────────────────────────────────────── // Gloves //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ4 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Gloves //ItemDisplay[(lgl OR xlg OR ulg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Leather Gloves, Demonhide Gloves, and Bramble Mitts //ItemDisplay[(vgl OR xvg OR uvg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Heavy Gloves, Sharkskin Gloves, and Vampirebone Gloves //ItemDisplay[(mgl OR xmg OR umg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Chain Gloves, Heavy Bracers, and Vambraces //ItemDisplay[(tgl OR xtg OR utg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Light Gauntlets, Battle Gauntlets, and Crusader Gauntlets //ItemDisplay[(hgl OR xhg OR uhg) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Gauntlets, War Gauntlets, and Ogre Gauntlets //───────────────────────────────────────────────────────────────────────────────────────────────── // Boots //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ5 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Boots //ItemDisplay[(lbt OR xlb OR ulb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Boots, Demonhide Boots, and Wyrmhide Boots //ItemDisplay[(vbt OR xvb OR uvb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Heavy Boots, Sharkskin Boots, and Scarabshell Boots //ItemDisplay[(mbt OR xmb OR umb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Chain Boots, Mesh Boots, and Boneweave Boots //ItemDisplay[(tbt OR xtb OR utb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Light Plated Boots, Battle Boots, and Mirrored Boots //ItemDisplay[(hbt OR xhb OR uhb) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Greaves, War Boots, and Myrmidon Greaves //───────────────────────────────────────────────────────────────────────────────────────────────── // Belts //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[EQ6 (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Belts //ItemDisplay[NORM EQ6 !hbl (NMAG OR ((MAG OR RARE) !ID))]: //Ignore All Belts That Do Not Have 16 Potion Slots //ItemDisplay[(lbl OR zlb OR ulc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Sash, Demonhide Sash, and Spiderweb Sash //ItemDisplay[(vbl OR zvb OR uvc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Light Belt, Sharkskin Belt, and Vampirefang Belt //ItemDisplay[(mbl OR zmb OR umc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Belt, Mesh Belt, and Mithril Coil //ItemDisplay[(tbl OR ztb OR utc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Heavy Belt, Battle Belt, and Troll Belt //ItemDisplay[(hbl OR zhb OR uhc) (NMAG OR ((MAG OR RARE) !ID))]: //Ignore Plated Belt, War Belt, and Colossus Girdle //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Optional] Rules for Ignoring Specific Classic Set Pieces ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ //ItemDisplay[rin SET !ID]: //Ignore Angelic Halo and Cathan's Seal //ItemDisplay[rng SET !ID]: //Ignore Angelic Mantle //ItemDisplay[sbr SET !ID]: //Ignore Angelic Sickle //ItemDisplay[wst SET !ID]: //Ignore Arcanna's Deathwand //ItemDisplay[ltp SET !ID]: //Ignore Arcanna's Flesh //ItemDisplay[skp SET !ID]: //Ignore Arcanna's Head //ItemDisplay[vbl SET !ID]: //Ignore Arctic Binding //ItemDisplay[qui SET !ID]: //Ignore Arctic Furs //ItemDisplay[swb SET !ID]: //Ignore Arctic Horn //ItemDisplay[tgl SET !ID]: //Ignore Arctic Mitts and Iratha's Cuff //ItemDisplay[2ax SET !ID]: //Ignore Berserker's Hatchet //ItemDisplay[spl SET !ID]: //Ignore Berserker's Hauberk //ItemDisplay[hlm SET !ID]: //Ignore Berserker's Headgear //ItemDisplay[chn SET !ID]: //Ignore Cathan's Mesh //ItemDisplay[bst SET !ID]: //Ignore Cathan's Rule //ItemDisplay[msk SET !ID]: //Ignore Cathan's Visage //ItemDisplay[gsc SET !ID]: //Ignore Civerb's Cudgel //ItemDisplay[lrg SET !ID]: //Ignore Civerb's Ward //ItemDisplay[sml SET !ID]: //Ignore Cleglaw's Claw //ItemDisplay[mgl SET !ID]: //Ignore Cleglaw's Pincers //ItemDisplay[lsd SET !ID]: //Ignore Cleglaw's Tooth //ItemDisplay[lbl SET !ID]: //Ignore Death's Guard //ItemDisplay[lgl SET !ID]: //Ignore Death's Hand //ItemDisplay[wsd SET !ID]: //Ignore Death's Touch //ItemDisplay[buc SET !ID]: //Ignore Hsarus' Iron Fist //ItemDisplay[mbt SET !ID]: //Ignore Hsarus' Iron Heel //ItemDisplay[mbl SET !ID]: //Ignore Hsarus' Iron Stay and Hwanin's Blessing //ItemDisplay[cap SET !ID]: //Ignore Infernal Cranium and Sander's Paragon //ItemDisplay[tbl SET !ID]: //Ignore Infernal Sign and Iratha's Cord //ItemDisplay[gwn SET !ID]: //Ignore Infernal Torch //ItemDisplay[crn SET !ID]: //Ignore Iratha's Coil and Milabrega's Diadem //ItemDisplay[brs SET !ID]: //Ignore Isenhart's Case //ItemDisplay[fhl SET !ID]: //Ignore Isenhart's Horns //ItemDisplay[bsd SET !ID]: //Ignore Isenhart's Lightbrand //ItemDisplay[gts SET !ID]: //Ignore Isenhart's Parry //ItemDisplay[kit SET !ID]: //Ignore Milabrega's Orb //ItemDisplay[aar SET !ID]: //Ignore Milabrega's Robe //ItemDisplay[wsp SET !ID]: //Ignore Milabrega's Rod //ItemDisplay[hgl SET !ID]: //Ignore Sigon's Gage //ItemDisplay[tow SET !ID]: //Ignore Sigon's Guard //ItemDisplay[hbt SET !ID]: //Ignore Sigon's Sabot //ItemDisplay[gth SET !ID]: //Ignore Sigon's Shelter //ItemDisplay[ghm SET !ID]: //Ignore Sigon's Visor //ItemDisplay[hbl SET !ID]: //Ignore Sigon's Wrap //ItemDisplay[mpi SET !ID]: //Ignore Tancred's Crowbill //ItemDisplay[lbt SET !ID]: //Ignore Tancred's Hobnails //ItemDisplay[bhm SET !ID]: //Ignore Tancred's Skull //ItemDisplay[ful SET !ID]: //Ignore Tancred's Spine //ItemDisplay[lea SET !ID]: //Ignore Vidala's Ambush //ItemDisplay[lbb SET !ID]: //Ignore Vidala's Barb //ItemDisplay[tbt SET !ID]: //Ignore Vidala's Fetlock //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Ignoring Specific Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Immediately Ignored Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Ignore all non-magical arrows and bolts at character level 6+. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>5 (aqv OR aq2 OR cqv OR cq2) NMAG]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all non-magical gloves, boots, and belts at character level 6+. Unidentified magical // gloves, boots, and belts will be ignored later after the crafting bases section. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>5 EQ4 NMAG]: //Ignore Gloves ItemDisplay[CLVL>5 EQ5 NMAG]: //Ignore Boots ItemDisplay[CLVL>5 EQ6 NMAG]: //Ignnore Belts //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all non-elite non-magical non-ethereal equipment that have no sockets and are not // superior, except Wirt's Leg, throwing weapons, and equipment that can have staffmods at // character level 6+. Unidentified magical equipment of the same type will be ignored later after // the crafting bases section. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>5 NORM CL5 NMAG !SUP !ETH SOCK=0]: //Normal Katars ItemDisplay[CLVL>5 (9ar OR 9wb OR 9xf) NMAG !SUP !ETH SOCK=0]: //Exceptional Katars That Can't Have Staffmods ItemDisplay[CLVL>5 !ELT WP1 !WP5 NMAG !SUP !ETH SOCK=0]: //Axes Except Throwing Axes ItemDisplay[CLVL>5 !ELT WP2 !leg NMAG !SUP !ETH SOCK=0]: //Maces Except Wirt's Leg (Does Not Include Scepters) ItemDisplay[CLVL>5 !ELT WP3 NMAG !SUP !ETH SOCK=0]: //Swords ItemDisplay[CLVL>5 !ELT WP4 !WP5 NMAG !SUP !ETH SOCK=0]: //Daggers Except Throwing Knives ItemDisplay[CLVL>5 !ELT WP7 !WP5 NMAG !SUP !ETH SOCK=0]: //Spears Except Javelins ItemDisplay[CLVL>5 !ELT WP8 NMAG !SUP !ETH SOCK=0]: //Polearms ItemDisplay[CLVL>5 !ELT WP9 NMAG !SUP !ETH SOCK=0]: //Bows ItemDisplay[CLVL>5 !ELT WP10 NMAG !SUP !ETH SOCK=0]: //Crossbows ItemDisplay[CLVL>5 !ELT EQ1 !(CL1 OR CL2) NMAG !SUP !ETH SOCK=0]: //Helmets/Circlets Except Barb Helms and Druid Pelts ItemDisplay[CLVL>5 !ELT EQ2 NMAG !SUP !ETH SOCK=0 DEF<250]: //Body Armor Except Any with 250+ Defense ItemDisplay[CLVL>5 !ELT EQ3 NMAG !SUP !ETH SOCK=0]: //Shields (Does Not Include Paladin Shields or Necro Heads) //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore any non-magical non-ethereal non-superior elite body armor if their defense is not on the // higher end. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(uui OR uea OR ula OR utu) NMAG !SUP !ETH DEF<450]: //Dusk Shroud, Wyrmhide, Scarab Husk, and Wire Fleece ItemDisplay[(ung OR ucl OR urs OR uhn) NMAG !SUP !ETH DEF<475]: //Diamond Mail, Loricated Mail, Great Hauberk, and Boneweave ItemDisplay[(upl OR utp OR uld OR ult) NMAG !SUP !ETH DEF<500]: //Balrog Skin, Archon Plate, Kraken Shell, and Hellforge Plate ItemDisplay[(uth OR uul) NMAG !SUP !ETH DEF<525]: //Lacquered Plate and Shadow Plate ItemDisplay[ELT uar NMAG !SUP !ETH DEF<550]: //Sacred Armor ("ELT" is included due to a previously reported bug with "uar") //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all non-magical Balanced Axes, Hurlbats, and Winged Axes due to the space they take up. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(bal OR 9b8 OR 7b8) NMAG]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore non-magical throwing weapons based on character level and vendor price. Only Amazon // javelins are fully exempt from this section. Since all non-magical are shown while under // character level 6, a later portion will affix the vendor price if warranted. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>79 PRICE<35000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>69 PRICE<25000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>40 PRICE<20000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>31 PRICE<10000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>23 PRICE<5000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>16 PRICE<2500 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>7 PRICE<1000 WP5 !(ELT CL7) NMAG]: ItemDisplay[CLVL>5 PRICE<500 WP5 !(ELT CL7) NMAG]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all non-magical equips that could have had staffmods but don't, except elite versions. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[!ELT CL1 NMAG !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0)]: ItemDisplay[!ELT CL2 NMAG !(SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0)]: ItemDisplay[!ELT (CL4 OR WP12) NMAG !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: ItemDisplay[(9cs OR 9lw OR 9tw OR 9qr) NMAG !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: ItemDisplay[!ELT (CL6 OR WP11) NMAG !(SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: ItemDisplay[!ELT WP13 NMAG !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0)]: //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Ignore all non-magical elite equips that could have had staffmods but don't. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ELT CL1 NMAG !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0)]: //ItemDisplay[ELT CL2 NMAG !(SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0)]: //ItemDisplay[ELT (CL4 OR WP12) NMAG !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: //ItemDisplay[ELT CL5 NMAG !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: //ItemDisplay[ELT (CL6 OR WP11) NMAG !(SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: //ItemDisplay[ELT WP13 NMAG !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0)]: //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ General Equipment Processing ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[INF !ETH]: %RED%%NAME%%CONTINUE% ItemDisplay[NMAG !INF !ETH]: %WHITE%%NAME%%CONTINUE% ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE% ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE% ItemDisplay[SET]: %GREEN%%NAME%%CONTINUE% ItemDisplay[UNI]: %GOLD%%NAME%%CONTINUE% ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE% ItemDisplay[ETH]: %GRAY%E.%NAME%%CONTINUE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Sockets for everything except non-magical items as they're handled later on. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[!NMAG SOCK>0]: %NAME%%BLUE%[%WHITE%%SOCKETS%%BLUE%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Inferior Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ //───────────────────────────────────────────────────────────────────────────────────────────────── // Inferior Equipment Exclusions for Imbuing //───────────────────────────────────────────────────────────────────────────────────────────────── // Everything in this section can roll a +2 class skills prefix when imbued, regardless of // character level. // // The resulting rares can be rerolled as needed using either rare rerolling recipe. // // Amazon and Paladin class equips are not included due to low level imbues being detrimental to // the automods they can have. Character level of 56+ (Affix Level 60+) to have a chance to get // +3 Skills on Amazon weapons, and a character level of 46+ (Affix Level 50+) for all resistances // +35%-45% for Paladin shields. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ci3 INF]: %NAME%%YELLOW%[I]%WHITE% //All Classes: Diadem //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Inferior Equipment Exclusions for Imbuing //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(7lw OR 7tw OR 7qr) INF]: %NAME%%YELLOW%[I]%WHITE% //Assassin: Feral Claws, Runic Talons, and Scissors Suwayyah //ItemDisplay[(bae OR baf) INF]: %NAME%%YELLOW%[I]%WHITE% //Barbarian: Conqueror Crown and Guardian Crown //ItemDisplay[(drd OR dre OR drf) INF]: %NAME%%YELLOW%[I]%WHITE% //Druid: Earth Spirit, Sky Spirit, and Dream Spirit //ItemDisplay[(nee OR nef) INF]: %NAME%%YELLOW%[I]%WHITE% //Necromancer: Succubus Skull and Bloodlord Skull //ItemDisplay[obf INF]: %NAME%%YELLOW%[I]%WHITE% //Sorceress: Dimensional Shard //───────────────────────────────────────────────────────────────────────────────────────────────── // [Custom] Inferior Equipment Exclusions //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ INF]: %NAME%%YELLOW%[I]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Show some possibly useful inferior Necro Heads with staffmods. (Based on Character // Level) //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CLVL<40 CL4 INF SK69>2 SK70>2]: %NAME%%BLUE%[S.Mastery\S.Warrior+3]%WHITE% //ItemDisplay[CLVL<30 CL4 INF SK69>2 SK70>1]: %NAME%%BLUE%[S.Mastery+3\S.Warrior+2]%WHITE% //ItemDisplay[CLVL<25 CL4 INF SK69>2 SK70>0]: %NAME%%BLUE%[S.Mastery+3\S.Warrior+1]%WHITE% //ItemDisplay[CLVL<30 CL4 INF SK69>1 SK70>2]: %NAME%%BLUE%[S.Mastery+2\S.Warrior+3]%WHITE% //ItemDisplay[CLVL<25 CL4 INF SK69>0 SK70>2]: %NAME%%BLUE%[S.Mastery+1\S.Warrior+3]%WHITE% //ItemDisplay[CLVL<25 CL4 INF SK69>1 SK70>1]: %NAME%%BLUE%[S.Mastery\S.Warrior+2]%WHITE% //ItemDisplay[CLVL<20 CL4 INF SK69>1 SK70>0]: %NAME%%BLUE%[S.Mastery+2\S.Warrior+1]%WHITE% //ItemDisplay[CLVL<20 CL4 INF SK69>0 SK70>1]: %NAME%%BLUE%[S.Mastery+1\S.Warrior+2]%WHITE% //ItemDisplay[CLVL<15 CL4 INF SK69>0 SK70>0]: %NAME%%BLUE%[S.Mastery\S.Warrior+1]%WHITE% //ItemDisplay[CLVL<25 CL4 INF SK69>2]: %NAME%%BLUE%[S.Mastery+3]%WHITE% //ItemDisplay[CLVL<20 CL4 INF SK69>1]: %NAME%%BLUE%[S.Mastery+2]%WHITE% //ItemDisplay[CLVL<25 CL4 INF SK70>2]: %NAME%%BLUE%[S.Warrior+3]%WHITE% //ItemDisplay[CLVL<20 CL4 INF SK70>1]: %NAME%%BLUE%[S.Warrior+2]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Show any high value inferior junk. (Based on Character Level) //───────────────────────────────────────────────────────────────────────────────────────────────── // Limited to equipment that can have staffmods and throwing weapons, with the exception of any // that take up more than 4 spaces. (1x2, 1x3, 1x4, and 2x2) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<8 PRICE>499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<16 PRICE>999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<24 PRICE>2499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<32 PRICE>4999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<40 PRICE>9999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<70 PRICE>19999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<80 PRICE>24999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[PRICE>34999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP5 !(CL7 OR bal OR 9b8 OR 7b8)) OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) INF]: %RED%%NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // Inferior equipment exclusion while under character level 3. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<3 INF]: %NAME%%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all inferior equipment past this point. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[INF]: //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Single Socketed Non-Magical Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Show any high value single socketed staffmodded non-magical equipment. (Based on Character // Level) This only applies while at character level 6+, a later section will handle displayed // prices while under character level 6. // Limited to equipment of the following sizes: 1x2, 1x3, 1x4, and 2x2 //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>5 CLVL<8 PRICE>499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<16 PRICE>999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<24 PRICE>2499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<32 PRICE>4999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<40 PRICE>9999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<70 PRICE>19999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 CLVL<80 PRICE>24999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>5 PRICE>34999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) NMAG SOCK=1]: %NAME%%BLUE%[%WHITE%1%BLUE%]%WHITE%[%PRICE% %GOLD%G%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore single socketed non-magical equipment except Wirt's Leg at character level 6+. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>5 !leg NMAG SOCK=1]: //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Noteable Magical/Rare Equips ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[CL1 MAG ID TABSK40>2 SK247>2]: %NAME%%GOLD%[%GREEN%Grizzly+6%GOLD%]%WHITE% ItemDisplay[CL1 MAG ID TABSK40>2 SK247>1]: %NAME%%GOLD%[%GREEN%Grizzly+5%GOLD%]%WHITE% ItemDisplay[CL1 (MAG OR RARE) ID (CLSK5>1 OR TABSK40>1) SK247>2]: %NAME%%GOLD%[%GREEN%Grizzly+5%GOLD%]%WHITE% ItemDisplay[CL2 MAG ID TABSK34>2 SK149>2]: %NAME%%GOLD%[%GREEN%B.Orders+6%GOLD%]%WHITE% ItemDisplay[CL2 (MAG OR RARE) ID (CLSK4>1 OR TABSK34>1) SK149>2]: %NAME%%GOLD%[%GREEN%B.Orders+5%GOLD%]%WHITE% ItemDisplay[CL2 MAG ID TABSK34>2 SK149>1]: %NAME%%GOLD%[%GREEN%B.Orders+5%GOLD%]%WHITE% ItemDisplay[WEAPON MAG ID TABSK34>2]: %NAME%%GOLD%[%GREEN%Warcries+3%GOLD%]%WHITE% ItemDisplay[CLVL<60 WEAPON (MAG OR RARE) ID TABSK34>1]: %NAME%%GOLD%[%GREEN%Warcries+2%GOLD%]%WHITE% ItemDisplay[CLVL<40 WEAPON (MAG OR RARE) ID TABSK34>0]: %NAME%%GOLD%[%GREEN%Warcries+1%GOLD%]%WHITE% ItemDisplay[CL4 MAG ID TABSK17>2 (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2)]: %NAME%%GOLD%[%GREEN%PnB Skill+6%GOLD%]%WHITE% ItemDisplay[CL4 MAG ID TABSK17>2 (SK74>1 OR SK83>1 OR SK84>1 OR SK92>1 OR SK93>1)]: %NAME%%GOLD%[%GREEN%PnB Skill+5%GOLD%]%WHITE% ItemDisplay[CL4 (MAG OR RARE) ID (CLSK2>1 OR TABSK17>1) (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2)]: %NAME%%GOLD%[%GREEN%PnB Skill+5%GOLD%]%WHITE% ItemDisplay[MAG CL4 TABSK17>2 (SK74>0 OR SK83>0 OR SK84>0 OR SK92>0 OR SK93>0)]: %NAME%%GOLD%[%GREEN%PnB Skill+4%GOLD%]%WHITE% ItemDisplay[CL4 (MAG OR RARE) ID (CLSK2>1 OR TABSK17>1) (SK74>1 OR SK83>1 OR SK84>1 OR SK92>1 OR SK93>1)]: %NAME%%GOLD%[%GREEN%PnB Skill+4%GOLD%]%WHITE% ItemDisplay[CL4 (MAG OR RARE) ID (CLSK2>0 OR TABSK17>0) (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2)]: %NAME%%GOLD%[%GREEN%PnB Skill+4%GOLD%]%WHITE% ItemDisplay[CL4 MAG ID TABSK18>2 (SK75>2 OR SK80>2 OR SK85>2 OR SK90>2 OR SK94>2 OR SK95>2)]: %NAME%%GOLD%[%GREEN%Summon Skill+6%GOLD%]%WHITE% ItemDisplay[CL4 MAG ID TABSK18>2 (SK75>1 OR SK80>1 OR SK85>1 OR SK90>1 OR SK94>1 OR SK95>1)]: %NAME%%GOLD%[%GREEN%Summon Skill+5%GOLD%]%WHITE% ItemDisplay[CL4 (MAG OR RARE) ID (CLSK2>1 OR TABSK18>1) (SK69>2 OR SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK90>2 OR SK94>2 OR SK95>2)]: %NAME%%GOLD%[%GREEN%Summon Skill+5%GOLD%]%WHITE% ItemDisplay[CL4 MAG ID TABSK18>2 (SK75>0 OR SK80>0 OR SK85>0 OR SK90>0 OR SK94>0 OR SK95>0)]: %NAME%%GOLD%[%GREEN%Summon Skill+4%GOLD%]%WHITE% ItemDisplay[WP12 MAG ID TABSK17>2 (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2) FCR>19]: %NAME%%GOLD%[%GREEN%PnB Skill+6%GOLD%]%WHITE% ItemDisplay[WP12 MAG ID TABSK17>2 (SK74>1 OR SK83>1 OR SK84>1 OR SK92>1 OR SK93>1) FCR>19]: %NAME%%GOLD%[%GREEN%PnB Skill+5%GOLD%]%WHITE% ItemDisplay[WP12 (MAG OR RARE) ID (CLSK2>1 OR TABSK17>1) (SK67>2 OR SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2) FCR>19]: %NAME%%GOLD%[%GREEN%PnB Skill+5%GOLD%]%WHITE% ItemDisplay[CL5 MAG ID TABSK48>2 (SK256>2 OR SK257>2 OR SK261>2 OR SK262>2 OR SK266>2 OR SK271>2 OR SK272>2 OR SK277>2)]: %NAME%%GOLD%[%GREEN%Trap Skill+6%GOLD%]%WHITE% ItemDisplay[CL5 MAG ID TABSK48>2 (SK256>1 OR SK257>1 OR SK261>1 OR SK262>1 OR SK266>1 OR SK271>1 OR SK272>1 OR SK277>1)]: %NAME%%GOLD%[%GREEN%Trap Skill+5%GOLD%]%WHITE% ItemDisplay[CL5 MAG ID TABSK48>1 (SK256>2 OR SK257>2 OR SK261>2 OR SK262>2 OR SK266>2 OR SK271>2 OR SK272>2 OR SK277>2)]: %NAME%%GOLD%[%GREEN%Trap Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK8>2 (SK41>2 OR SK46>2 OR SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK61>2 OR SK62>2)]: %NAME%%GOLD%[%GREEN%Fire Skill+6%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK8>2 (SK41>1 OR SK46>1 OR SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK61>1 OR SK62>1)]: %NAME%%GOLD%[%GREEN%Fire Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 (MAG OR RARE) ID (CLSK1>1 OR TABSK8>1) (SK41>2 OR SK46>2 OR SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK61>2 OR SK62>2)]: %NAME%%GOLD%[%GREEN%Fire Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK9>2 (SK48>2 OR SK49>2 OR SK54>2 OR SK57>2 OR SK58>2 OR SK63>2)]: %NAME%%GOLD%[%GREEN%Lightning Skill+6%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK9>2 (SK48>1 OR SK49>1 OR SK54>1 OR SK57>1 OR SK58>1 OR SK63>1)]: %NAME%%GOLD%[%GREEN%Lightning Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 (MAG OR RARE) ID (CLSK1>1 OR TABSK9>1) (SK38>2 OR SK48>2 OR SK49>2 OR SK54>2 OR SK57>2 OR SK58>2 OR SK63>2)]: %NAME%%GOLD%[%GREEN%Lightning Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK10>2 (SK44>2 OR SK45>2 OR SK50>2 OR SK55>2 OR SK59>2 OR SK60>2 OR SK64>2 OR SK65>2)]: %NAME%%GOLD%[%GREEN%Cold Skill+6%GOLD%]%WHITE% ItemDisplay[CL6 MAG ID TABSK10>2 (SK44>1 OR SK45>1 OR SK50>1 OR SK55>1 OR SK59>1 OR SK60>1 OR SK64>1 OR SK65>1)]: %NAME%%GOLD%[%GREEN%Cold Skill+5%GOLD%]%WHITE% ItemDisplay[CL6 (MAG OR RARE) ID (CLSK1>1 OR TABSK10>1) (SK40>2 OR SK44>2 OR SK45>2 OR SK50>2 OR SK55>2 OR SK59>2 OR SK60>2 OR SK64>2 OR SK65>2)]: %NAME%%GOLD%[%GREEN%Cold Skill+5%GOLD%]%WHITE% ItemDisplay[EQ4 MAG ID !ETH TABSK0>2 IAS>19]: %NAME%%GOLD%[%GREEN%+3/IAS%GOLD%]%WHITE% ItemDisplay[EQ4 MAG ID !ETH TABSK1>2 IAS>19]: %NAME%%GOLD%[%GREEN%+3/IAS%GOLD%]%WHITE% ItemDisplay[EQ4 MAG ID !ETH TABSK2>2 IAS>19]: %NAME%%GOLD%[%GREEN%+3/IAS%GOLD%]%WHITE% ItemDisplay[amf MAG ID !ETH TABSK2>5 IAS>39]: %NAME%%GOLD%[%GREEN%Keep%GOLD%]%WHITE% ItemDisplay[CL7 WP5 RARE ID !ETH ((CLSK0>1 TABSK2>2) OR TABSK2>4) IAS>39]: %NAME%%GOLD%[%GREEN%Keep%GOLD%]%WHITE% ItemDisplay[rin MAG ID STAT80=60]: %NAME%%GOLD%[%GREEN%Max MF%GOLD%]%WHITE% //This includes getting additional MF from corrupting. ItemDisplay[rin MAG ID STAT80>39]: %NAME%%GOLD%[%GREEN%High MF%GOLD%]%WHITE% ItemDisplay[amu MAG ID ALLSK>0]: %NAME%%GOLD%[%GREEN%All Skills+1%GOLD%]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Noteable Magic/Rare Equips ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Optional] Crafting Bases ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Matched rules will simply allow the item to be shown normally as a drop without being hidden. // These rules will require the item level to meet the minimum requirements to guarantee the max // of four affixes available. // // Unidentified magic rings, amulets, elite weapons except Winged Axe, and weapons that can have // staffmods are shown by default. // // Normal grade belts are skipped completely due to potion slots available. //───────────────────────────────────────────────────────────────────────────────────────────────── // This section does not override any optional rules to ignore specific equipment or rings and // amulets at character level 80+ if they're enabled. //───────────────────────────────────────────────────────────────────────────────────────────────── // Hit Power Bases //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL>70 fhl MAG]: %NAME%%WHITE% //Hit Power Helm: Full Helm (Ith) //ItemDisplay[ILVL>70 xhl MAG]: %NAME%%WHITE% //Hit Power Helm: Basinet (Ith) //ItemDisplay[ILVL>70 uhl MAG]: %NAME%%WHITE% //Hit Power Helm: Giant Conch (Ith) //ItemDisplay[ILVL>70 fld MAG]: %NAME%%WHITE% //Hit Power Body Armor: Field Plate (Nef) //ItemDisplay[ILVL>70 xld MAG]: %NAME%%WHITE% //Hit Power Body Armor: Sharktooth (Nef) //ItemDisplay[ILVL>70 uld MAG]: %NAME%%WHITE% //Hit Power Body Armor: Kraken Shell (Nef) //ItemDisplay[ILVL>70 gts MAG]: %NAME%%WHITE% //Hit Power Shield: Gothic Shield (Eth) //ItemDisplay[ILVL>70 xts MAG]: %NAME%%WHITE% //Hit Power Shield: Ancient Shield (Eth) //ItemDisplay[ILVL>70 uts MAG]: %NAME%%WHITE% //Hit Power Shield: Ward (Eth) //ItemDisplay[ILVL>70 mgl MAG]: %NAME%%WHITE% //Hit Power Gloves: Chain Gloves (Ort) //ItemDisplay[ILVL>70 xmg MAG]: %NAME%%WHITE% //Hit Power Gloves: Heavy Bracers (Ort) //ItemDisplay[ILVL>70 umg MAG]: %NAME%%WHITE% //Hit Power Gloves: Vambraces (Ort) //ItemDisplay[ILVL>70 mbt MAG]: %NAME%%WHITE% //Hit Power Boots: Chain Boots (Ral) //ItemDisplay[ILVL>70 xmb MAG]: %NAME%%WHITE% //Hit Power Boots: Mesh Boots (Ral) //ItemDisplay[ILVL>70 umb MAG]: %NAME%%WHITE% //Hit Power Boots: Boneweave Boots (Ral) //ItemDisplay[ILVL>70 ztb MAG]: %NAME%%WHITE% //Hit Power Belt: Battle Belt (Tal) //ItemDisplay[ILVL>70 utc MAG]: %NAME%%WHITE% //Hit Power Belt: Troll Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Blood Bases //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL>70 7b8 MAG]: %NAME%%WHITE% //Blood Weapon: Winged Axe (Ort) //ItemDisplay[ILVL>70 hlm MAG]: %NAME%%WHITE% //Blood Helm: Helm (Ral) //ItemDisplay[ILVL>70 xlm MAG]: %NAME%%WHITE% //Blood Helm: Casque (Ral) //ItemDisplay[ILVL>70 ulm MAG]: %NAME%%WHITE% //Blood Helm: Armet (Ral) //ItemDisplay[ILVL>70 plt MAG]: %NAME%%WHITE% //Blood Body Armor: Plate Mail (Thul) //ItemDisplay[ILVL>70 xlt MAG]: %NAME%%WHITE% //Blood Body Armor: Templar Coat (Thul) //ItemDisplay[ILVL>70 ult MAG]: %NAME%%WHITE% //Blood Body Armor: Hellforge Plate (Thul) //ItemDisplay[ILVL>70 spk MAG]: %NAME%%WHITE% //Blood Shield: Spiked Shield (Ith) //ItemDisplay[ILVL>70 xpk MAG]: %NAME%%WHITE% //Blood Shield: Barbed Shield (Ith) //ItemDisplay[ILVL>70 upk MAG]: %NAME%%WHITE% //Blood Shield: Blade Barrier (Ith) //ItemDisplay[ILVL>70 vgl MAG]: %NAME%%WHITE% //Blood Gloves: Heavy Gloves (Nef) ItemDisplay[ILVL>70 xvg MAG]: %NAME%%WHITE% //Blood Gloves: Sharkskin Gloves (Nef) ItemDisplay[ILVL>70 uvg MAG]: %NAME%%WHITE% //Blood Gloves: Vampirebone Gloves (Nef) //ItemDisplay[ILVL>70 tbt MAG]: %NAME%%WHITE% //Blood Boots: Light Plated Boots (Eth) ItemDisplay[ILVL>70 xtb MAG]: %NAME%%WHITE% //Blood Boots: Battle Boots (Eth) ItemDisplay[ILVL>70 utb MAG]: %NAME%%WHITE% //Blood Boots: Mirrored Boots (Eth) ItemDisplay[ILVL>70 zmb MAG]: %NAME%%WHITE% //Blood Belt: Mesh Belt (Tal) ItemDisplay[ILVL>70 umc MAG]: %NAME%%WHITE% //Blood Belt: Mithril Coil (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Caster Bases //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL>70 msk MAG]: %NAME%%WHITE% //Caster Helm: Mask (Nef) //ItemDisplay[ILVL>70 xsk MAG]: %NAME%%WHITE% //Caster Helm: Death Mask (Nef) //ItemDisplay[ILVL>70 usk MAG]: %NAME%%WHITE% //Caster Helm: Demonhead (Nef) //ItemDisplay[ILVL>70 ltp MAG]: %NAME%%WHITE% //Caster Body Armor: Light Plate (Tal) //ItemDisplay[ILVL>70 xtp MAG]: %NAME%%WHITE% //Caster Body Armor: Mage Plate (Tal) //ItemDisplay[ILVL>70 utp MAG]: %NAME%%WHITE% //Caster Body Armor: Archon Plate (Tal) //ItemDisplay[ILVL>70 sml MAG]: %NAME%%WHITE% //Caster Shield: Small Shield (Eth) //ItemDisplay[ILVL>70 xml MAG]: %NAME%%WHITE% //Caster Shield: Round Shield (Eth) //ItemDisplay[ILVL>70 uml MAG]: %NAME%%WHITE% //Caster Shield: Luna (Eth) //ItemDisplay[ILVL>70 lgl MAG]: %NAME%%WHITE% //Caster Gloves: Leather Gloves (Ort) ItemDisplay[ILVL>70 xlg MAG]: %NAME%%WHITE% //Caster Gloves: Demonhide Gloves (Ort) ItemDisplay[ILVL>70 ulg MAG]: %NAME%%WHITE% //Caster Gloves: Bramble Mitts (Ort) //ItemDisplay[ILVL>70 lbt MAG]: %NAME%%WHITE% //Caster Boots: Boots (Thul) ItemDisplay[ILVL>70 xlb MAG]: %NAME%%WHITE% //Caster Boots: Demonhide Boots (Thul) ItemDisplay[ILVL>70 ulb MAG]: %NAME%%WHITE% //Caster Boots: Wyrmhide Boots (Thul) ItemDisplay[ILVL>70 zvb MAG]: %NAME%%WHITE% //Caster Belt: Sharkskin Belt (Ith) ItemDisplay[ILVL>70 uvc MAG]: %NAME%%WHITE% //Caster Belt: Vampirefang Belt (Ith) //───────────────────────────────────────────────────────────────────────────────────────────────── // Safety Bases //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL>70 crn MAG]: %NAME%%WHITE% //Safety Helm: Crown (Ith) //ItemDisplay[ILVL>70 xrn MAG]: %NAME%%WHITE% //Safety Helm: Grand Crown (Ith) //ItemDisplay[ILVL>70 urn MAG]: %NAME%%WHITE% //Safety Helm: Corona (Ith) //ItemDisplay[ILVL>70 brs MAG]: %NAME%%WHITE% //Safety Body Armor: Breast Plate (Eth) //ItemDisplay[ILVL>70 xrs MAG]: %NAME%%WHITE% //Safety Body Armor: Cuirass (Eth) //ItemDisplay[ILVL>70 urs MAG]: %NAME%%WHITE% //Safety Body Armor: Great Hauberk (Eth) //ItemDisplay[ILVL>70 kit MAG]: %NAME%%WHITE% //Safety Shield: Kite Shield (Nef) //ItemDisplay[ILVL>70 xit MAG]: %NAME%%WHITE% //Safety Shield: Dragon Shield (Nef) ItemDisplay[ILVL>70 uit MAG]: %NAME%%WHITE% //Safety Shield: Monarch (Nef) //ItemDisplay[ILVL>70 hgl MAG]: %NAME%%WHITE% //Safety Gloves: Gauntlets (Ral) //ItemDisplay[ILVL>70 xhg MAG]: %NAME%%WHITE% //Safety Gloves: War Gauntlets (Ral) //ItemDisplay[ILVL>70 uhg MAG]: %NAME%%WHITE% //Safety Gloves: Ogre Gauntlets (Ral) //ItemDisplay[ILVL>70 hbt MAG]: %NAME%%WHITE% //Safety Boots: Greaves (Ort) //ItemDisplay[ILVL>70 xhb MAG]: %NAME%%WHITE% //Safety Boots: War Boots (Ort) //ItemDisplay[ILVL>70 uhb MAG]: %NAME%%WHITE% //Safety Boots: Myrmidon Greaves (Ort) //ItemDisplay[ILVL>70 zlb MAG]: %NAME%%WHITE% //Safety Belt: Demonhide Sash (Tal) //ItemDisplay[ILVL>70 ulc MAG]: %NAME%%WHITE% //Safety Belt: Spiderweb Sash (Tal) //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Hide Unidentified Magical Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Ignore all unidentified magical arrows and bolts at character level 40+. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>39 (aq2 OR cq2) MAG !ID]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all unidentified magical gloves, boots, and belts at character level 12+. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>11 EQ4 MAG !ID]: //Ignore Gloves ItemDisplay[CLVL>11 EQ5 MAG !ID]: //Ignore Boots ItemDisplay[CLVL>11 EQ6 MAG !ID]: //Ignnore Belts //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all unidentified non-elite magical non-ethereal equipment except throwing weapons, class // specific equipment, equipment that can have staffmods, circlets, and jewelry. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL>11 ((NORM CL5) OR 9ar OR 9wb OR 9xf) MAG !ID !ETH]: //Katars That Can't Have Staffmods ItemDisplay[CLVL>11 !ELT WP1 !WP5 MAG !ID !ETH]: //Axes Except Throwing Axes ItemDisplay[CLVL>11 !ELT WP2 MAG !ID !ETH]: //Maces (Does Not Include Scepters) ItemDisplay[CLVL>11 !ELT WP3 MAG !ID !ETH]: //Swords ItemDisplay[CLVL>11 !ELT WP4 !WP5 MAG !ID !ETH]: //Daggers Except Throwing Knives ItemDisplay[CLVL>11 !ELT WP7 !WP5 MAG !ID !ETH]: //Spears Except Javelins ItemDisplay[CLVL>11 !ELT WP8 MAG !ID !ETH]: //Ignore Polearms ItemDisplay[CLVL>11 !ELT WP9 !CL7 MAG !ID !ETH]: //Bows Except Amazon Weapons ItemDisplay[CLVL>11 !ELT WP10 MAG !ID !ETH]: //Crossbows ItemDisplay[CLVL>11 !ELT EQ1 !(CL1 OR CL2 OR EQ7) MAG !ID !ETH]: //Helmets Except Barb Helms, Druid Pelts, and Circlets ItemDisplay[CLVL>11 !ELT EQ2 MAG !ID !ETH]: //Body Armor ItemDisplay[CLVL>11 !ELT EQ3 MAG !ID !ETH]: //Shields (Does Not Include Paladin Shields or Necro Heads) //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore any unidentified magical non-ethereal elite body armor if their defense is not on the // higher end. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(uui OR uea OR ula OR utu) MAG !ID !ETH DEF<450]: //Dusk Shroud, Wyrmhide, Scarab Husk, and Wire Fleece ItemDisplay[(ung OR ucl OR urs OR uhn) MAG !ID !ETH DEF<475]: //Diamond Mail, Loricated Mail, Great Hauberk, and Boneweave ItemDisplay[(upl OR utp OR uld OR ult) MAG !ID !ETH DEF<500]: //Balrog Skin, Archon Plate, Kraken Shell, and Hellforge Plate ItemDisplay[(uth OR uul) MAG !ID !ETH DEF<525]: //Lacquered Plate and Shadow Plate ItemDisplay[ELT uar MAG !ID !ETH DEF<550]: //Sacred Armor ("ELT" is included due to a previously reported bug with "uar") //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore all unidentified magical Balanced Axes, Hurlbats, and Winged Axes due to the space they // take up, 2x3. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(bal OR 9b8 OR 7b8) MAG !ID]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Ignore unidentified magical throwing weapons based on character level and vendor price. Only // Amazon javelins are fully exempt from this section. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<8 PRICE>499 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<16 PRICE>999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<24 PRICE>2499 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<32 PRICE>4999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<40 PRICE>9999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<70 PRICE>19999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<80 PRICE>24999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[PRICE>34999 WP5 !CL7 MAG !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[WP5 !CL7 MAG !ID !ETH]: //───────────────────────────────────────────────────────────────────────────────────────────────── // Show any high value staffmodded magical equipment. (Based on Character Level) // Limited to equipment of the following sizes: 1x2, 1x3, 1x4, and 2x2 //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<8 PRICE>499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<16 PRICE>999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<24 PRICE>2499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<32 PRICE>4999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<40 PRICE>9999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<70 PRICE>19999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<80 PRICE>24999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[PRICE>34999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws))) (MAG OR RARE)]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // Show all equipment except non-magical equipment and unidentified rare, set, and unique equipment. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(WEAPON OR ARMOR OR aq2 OR cq2 OR rin OR amu) !(NMAG OR ((RARE OR SET OR UNI) !ID))]: %NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Charms ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Display class name for Hellfire Torches based on which class skill bonus is present. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[cm2 UNI ID CLSK0>0]: %NAME%%WHITE%[%GREEN%Amazon%WHITE%] ItemDisplay[cm2 UNI ID CLSK1>0]: %NAME%%WHITE%[%GREEN%Sorceress%WHITE%] ItemDisplay[cm2 UNI ID CLSK2>0]: %NAME%%WHITE%[%GREEN%Necromancer%WHITE%] ItemDisplay[cm2 UNI ID CLSK3>0]: %NAME%%WHITE%[%GREEN%Paladin%WHITE%] ItemDisplay[cm2 UNI ID CLSK4>0]: %NAME%%WHITE%[%GREEN%Barbarian%WHITE%] ItemDisplay[cm2 UNI ID CLSK5>0]: %NAME%%WHITE%[%GREEN%Druid%WHITE%] ItemDisplay[cm2 UNI ID CLSK6>0]: %NAME%%WHITE%[%GREEN%Assassin%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // Display "[Keep]" on useful rolls. This currently does not include any elemental damage rolls or // tab skill bonuses. //───────────────────────────────────────────────────────────────────────────────────────────────── // Large and grand charms have their rules based on how many small charms with similar bonuses // could be put in their place using the rules for small charms. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[cm1 MAG ID (LIFE>14 OR MANA>14 OR RES>3 OR STAT39>9 OR STAT41>9 OR STAT43>9 OR STAT45>9 OR STAT22>3 OR STAT80>6)]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] ItemDisplay[cm1 MAG ID ((MANA>9 OR RES>0 OR STAT39>6 OR STAT41>6 OR STAT43>6 OR STAT45>6 OR STAT22>1 OR STAT19>29) AND (LIFE>9 OR STAT99>0 OR STAT96>0 OR STAT80>4 OR STAT0>1 OR STAT2>1))]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] ItemDisplay[cm2 MAG ID (LIFE>29 OR MANA>29 OR RES>7 OR STAT22>6)]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] ItemDisplay[cm2 MAG ID ((MANA>19 OR RES>5 OR STAT39>13 OR STAT41>13 OR STAT43>13 OR STAT45>13 OR STAT22>3 OR STAT19>59) AND (LIFE>19 OR STAT99>0 OR STAT96>0 OR STAT0>4 OR STAT2>4))]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] ItemDisplay[cm3 MAG ID (LIFE>44 OR MANA>44 OR RES>11 OR STAT39>29 OR STAT41>29 OR STAT43>29 OR STAT45>29 OR STAT22>11)]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] ItemDisplay[cm3 MAG ID ((MANA>29 OR RES>8 OR STAT39>20 OR STAT41>20 OR STAT43>20 OR STAT45>20 OR STAT22>5 OR STAT19>89) AND (LIFE>29 OR STAT99>0 OR STAT96>0 OR STAT0>5 OR STAT2>5))]: %NAME%%WHITE%[%GREEN%Keep%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // Drop notifications for unidentified magic charms. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ALVL>32 cm1 MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Capable of rolling All Resists +5% ItemDisplay[ALVL>49 cm3 MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Capable of rolling Skill Tab +1 Bonuses //───────────────────────────────────────────────────────────────────────────────────────────────── // Display all charms except unidentified unique charms. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(cm1 OR cm2 OR cm3) (MAG OR (UNI ID))]: %NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Jewels ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Display the Rainbow Facet's type for drop trading and muling. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[jew UNI ID STAT49>0]: %NAME%%WHITE%[%RED%Fire%WHITE%] ItemDisplay[jew UNI ID STAT51>0]: %NAME%%WHITE%[%YELLOW%Lightning%WHITE%] ItemDisplay[jew UNI ID STAT55>0]: %NAME%%WHITE%[%BLUE%Cold%WHITE%] ItemDisplay[jew UNI ID STAT59>0]: %NAME%%WHITE%[%GREEN%Poison%WHITE%] //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Drop notifications for unidentified magic jewels. (Sorted by Required Affix Level) //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ALVL>34 jew MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Unidentified magic jewels capable of rolling All Resistances +15%. //ItemDisplay[ALVL>38 jew MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Unidentified magic jewels capable of rolling IAS +15%. //ItemDisplay[ALVL>57 jew MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Unidentified magic jewels capable of rolling Max Damage +30. ItemDisplay[ALVL>65 jew MAG !ID]: %NAME%%WHITE%%MAP%%NOTIFY-ITEM% //Unidentified magic jewels capable of rolling ED +40%. //───────────────────────────────────────────────────────────────────────────────────────────────── // Display all jewels except unidentified rare and unique jewels. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[jew (MAG OR ((RARE OR UNI) ID))]: %NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Rare Drop Notifications ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // [Optional][Custom] To enable drop notifications for specific rare items, add or enable the rules // in this section and disable the rule that turns on notifications for all uniques. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[RARE !ID]: %MAP%%NOTIFY-GREEN%%NAME%%CONTINUE% //Notification for all set items. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[NORM RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for normal rare items. //ItemDisplay[EXC RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for exceptional rare items. //ItemDisplay[ELT RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for elite rare items. ItemDisplay[rin RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for all rare rings. ItemDisplay[amu RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for all rare amulets. ItemDisplay[jew RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for all rare jewels. ItemDisplay[aq2 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for all rare arrows. ItemDisplay[cq2 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Notification for all rare bolts. //───────────────────────────────────────────────────────────────────────────────────────────────── // Notification for all rare circlets and amulets that can have a +2 class skills roll. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ALVL>89 (EQ7 OR amu) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //───────────────────────────────────────────────────────────────────────────────────────────────── // [Optional] Notification for rare weapons with a low base attack speed that can roll all the good // affixes that can be on rare weapons. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ALVL>55 (mpi OR 9mp OR 7mp) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Military Pick, Crowbill, and War Spike //ItemDisplay[ALVL>55 (wax OR 9wa OR 7wa) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //War Axe, Naga, and Berserker Axe //ItemDisplay[ALVL>55 (lax OR 9la OR 7la) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Large Axe, Military Axe, and Feral Axe //ItemDisplay[ALVL>55 (gax OR 9ga OR 7ga) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Great Axe, Gothic Axe, and Champion Axe //ItemDisplay[ALVL>55 (gix OR 9gi OR 7gi) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Giant Axe, Ancient Axe, and Glorious Axe //ItemDisplay[ALVL>55 (fla OR 9fl OR 7fl) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Flail, Knout, and Scourge //ItemDisplay[ALVL>55 (mau OR 9m9 OR 7m7) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Maul, War Club, and Ogre Maul //ItemDisplay[ALVL>55 (gma OR 9gm OR 7gm) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Great Maul, Martel de Fer, and Thunder Maul //ItemDisplay[ALVL>55 (crs OR 9cr OR 7cr) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Crystal Sword, Dimensional Blade, and Phase Blade //ItemDisplay[ALVL>55 (2hs OR 92h OR 72h) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Two-handed Sword, Espandon, and Legend Sword //ItemDisplay[ALVL>55 (bsw OR 9b9 OR 7b7) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Bastard Sword, Gothic Sword, and Champion Sword //ItemDisplay[ALVL>55 (gsd OR 9gd OR 7gd) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Great Sword, Executioner Sword, and Colossus Blade //ItemDisplay[ALVL>55 (kri OR 9kr OR 7kr) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Kris, Cinquedeas, and Fanged Knife //ItemDisplay[ALVL>55 (bkf OR 9bk OR 7bk) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Balanced Knife, War Dart, and Winged Knife //ItemDisplay[ALVL>55 (brn OR 9br OR 7br) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Brandistock, War Fork, and Mancatcher //ItemDisplay[ALVL>55 (spt OR 9st OR 7st) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Spetum, Yari, and Ghost Spear //ItemDisplay[ALVL>55 (scy OR 9s8 OR 7s8) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Scythe, Battle Scythe, and Thresher //ItemDisplay[ALVL>55 (wsc OR 9wc OR 7wc) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //War Scythe, Grim Scythe, and Giant Thresher //ItemDisplay[ALVL>55 (hbw OR 8hb OR 6hb) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Hunter's Bow, Razor Bow, and Blade Bow //ItemDisplay[ALVL>55 (cbw OR 8cb OR 6cb) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Composite Bow, Double Bow, and Great Bow //ItemDisplay[ALVL>55 (lbw OR 8lb OR 6lb) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Long Bow, Cedar Bow, and Shadow Bow //ItemDisplay[ALVL>55 (sbb OR 8s8 OR 6s7) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Short Battle Bow, Short Siege Bow, and Diamond Bow //ItemDisplay[ALVL>55 (swb OR 8sw OR 6sw) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Short War Bow, Rune Bow, and Ward Bow //ItemDisplay[ALVL>55 (lbb OR 8l8 OR 6l7) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Long Battle Bow, Long Siege Bow, and Crusader Bow //ItemDisplay[ALVL>55 (lwb OR 8lw OR 6lw) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Long War Bow, Gothic Bow, and Hydra Bow //ItemDisplay[ALVL>55 (rxb OR 8rx OR 6rx) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Repeating Crossbow, Chu-Ko-Nu, and Demon Crossbow //ItemDisplay[ALVL>55 (hxb OR 8hx OR 6hx) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Heavy Crossbow, Ballista, and Colossus Crossbow //───────────────────────────────────────────────────────────────────────────────────────────────── // Class Specific Equipment //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ALVL>55 CL1 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All Druid Pelts //ItemDisplay[ALVL>55 CL2 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All Barbarian Helms //ItemDisplay[ALVL>55 CL4 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All Necro Heads //ItemDisplay[ALVL>55 (9lw OR 9tw OR 9qr OR (ELT CL5 !(7xf OR 7cs))) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All katars with staffmods and a max of 3 sockets. //ItemDisplay[ALVL>55 (9tw OR 7tw) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Greater Talons and Runic Talons //ItemDisplay[ALVL>55 (9lw OR 7lw) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Greater Claws and Feral Claws //ItemDisplay[ALVL>49 CL6 RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All Sorceress Orbs //ItemDisplay[ALVL>49 (ob5 OR oba OR obf) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //All Sorceress Orbs with a Max of 3 Sockets //ItemDisplay[ALVL>55 (am1 OR am6 OR amb) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Stag Bow, Ashwood Bow, and Matriarchal Bow //ItemDisplay[ALVL>55 (am3 OR am8 OR amd) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Maiden Spear, Ceremonial Spear, and Matriarchal Spear //ItemDisplay[ALVL>55 (am5 OR ama OR amf) RARE !ID]: %NAME%%WHITE%%MAP%%NOTIFY-YELLOW% //Maiden Javelin, Ceremonial Javelin, and Matriarchal Javelin //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Set Item Drop Notifications ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // [Optional][Custom] To enable drop notifications for specific set items, add or enable the rules // in this section and disable the rule that turns on notifications for all uniques. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[SET !ID]: %MAP%%NOTIFY-GREEN%%NAME%%CONTINUE% //Notification for all set items. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[NORM SET !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GREEN% //Notification for normal set items. //ItemDisplay[EXC SET !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GREEN% //Notification for exceptional set items. //ItemDisplay[ELT SET !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GREEN% //Notification for elite set items. //ItemDisplay[rin SET !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GREEN% //Notification for all set rings. //ItemDisplay[amu SET !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GREEN% //Notification for all set amulets. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[ILVL>25 amu SET !ID]: %MAP%%NOTIFY-GREEN%%NAME%%CONTINUE% //Notification for any set amulets drops that could be Tal Rasha's Adjucation //ItemDisplay[ILVL>20 (amu OR crn OR tgl OR tbl) SET !ID]: %MAP%%NOTIFY-GREEN%%NAME%%CONTINUE% //Notification for any possible Iratha's Finery set items. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Unique Drop Notifications ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // [Optional][Custom] To enable drop notifications for specific uniques, add or enable the rules // in this section and disable the rule that turns on notifications for all uniques. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique items. //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[NORM UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for normal unique items. ItemDisplay[EXC UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for exceptional unique items. ItemDisplay[ELT UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for elite unique items. ItemDisplay[rin UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique rings. ItemDisplay[amu UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique amulets. ItemDisplay[jew UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique jewels. ItemDisplay[cm1 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Annihilus ItemDisplay[cm2 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Hellfire Torch ItemDisplay[cm3 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Gheed's Fortune ItemDisplay[aq2 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique arrows ItemDisplay[cq2 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for all unique bolts //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[fla UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for The General's Tan Do Li Ga ItemDisplay[mau UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Bonesnap ItemDisplay[dgr UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Gull ItemDisplay[hbw UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Witherstring ItemDisplay[rxb UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Doomslinger ItemDisplay[lbb UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Wizendraw ItemDisplay[skp UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Tarnhelm ItemDisplay[stu UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Twitchthroe ItemDisplay[gth UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Rattlecage ItemDisplay[gts UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for The Ward ItemDisplay[mgl UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Chance Guards ItemDisplay[tgl UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Magefist ItemDisplay[hgl UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Frostburn ItemDisplay[tbt UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Goblin Toe ItemDisplay[tbl UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Goldwrap ItemDisplay[ci2 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Kira's Guardian ItemDisplay[ci3 UNI !ID]: %NAME%%WHITE%%MAP%%NOTIFY-GOLD% //Notification for Griffon's Eye //───────────────────────────────────────────────────────────────────────────────────────────────── // All unmatched items are non-magical after this rule. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[!NMAG]: %NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Superior ED Values ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[SUP ED=15]: %NAME%%GOLD%[15%]%CONTINUE% ItemDisplay[SUP ED=14]: %NAME%%GOLD%[%BLUE%14%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=13]: %NAME%%GOLD%[%BLUE%13%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=12]: %NAME%%GOLD%[%BLUE%12%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=11]: %NAME%%GOLD%[%WHITE%11%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=10]: %NAME%%GOLD%[%WHITE%10%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=9]: %NAME%%GOLD%[%GRAY%9%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=8]: %NAME%%GOLD%[%GRAY%8%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=7]: %NAME%%GOLD%[%GRAY%7%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=6]: %NAME%%GOLD%[%GRAY%6%%GOLD%]%CONTINUE% ItemDisplay[SUP ED=5]: %NAME%%GOLD%[%GRAY%5%%GOLD%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Superior Requirement Reduction Values ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[SUP STAT91=-10]: %NAME%%GOLD%[-10%]%CONTINUE% ItemDisplay[SUP STAT91=-9]: %NAME%%GOLD%[%BLUE%-9%%GOLD%]%CONTINUE% ItemDisplay[SUP STAT91=-8]: %NAME%%GOLD%[%WHITE%-8%%GOLD%]%CONTINUE% ItemDisplay[SUP STAT91=-7]: %NAME%%GOLD%[%GRAY%-7%%GOLD%]%CONTINUE% ItemDisplay[SUP STAT91=-6]: %NAME%%GOLD%[%GRAY%-6%%GOLD%]%CONTINUE% ItemDisplay[SUP STAT91=-5]: %NAME%%GOLD%[%GRAY%-5%%GOLD%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Amazon Automods ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[CL7 ((TABSK0>2 TABSK0<4) OR (TABSK2>2 TABSK2<4))]: %NAME%%GREEN%[%GOLD%+3%GREEN%]%CONTINUE% ItemDisplay[CL7 ((TABSK0>1 TABSK0<3) OR (TABSK2>1 TABSK2<3))]: %NAME%%GREEN%[%WHITE%+2%GREEN%]%CONTINUE% ItemDisplay[CL7 ((TABSK0>0 TABSK0<2) OR (TABSK2>0 TABSK2<2))]: %NAME%%GREEN%[%GRAY%+1%GREEN%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Paladin Shield All Resists Automod ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[CL3 RES=45]: %NAME%%PURPLE%[%GOLD%45%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=44]: %NAME%%PURPLE%[%BLUE%44%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=43]: %NAME%%PURPLE%[%BLUE%43%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=42]: %NAME%%PURPLE%[%BLUE%42%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=41]: %NAME%%PURPLE%[%BLUE%41%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=40]: %NAME%%PURPLE%[%BLUE%40%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=39]: %NAME%%PURPLE%[%WHITE%39%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=38]: %NAME%%PURPLE%[%WHITE%38%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=37]: %NAME%%PURPLE%[%WHITE%37%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=36]: %NAME%%PURPLE%[%WHITE%36%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=35]: %NAME%%PURPLE%[%WHITE%35%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=34]: %NAME%%PURPLE%[%GRAY%34%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=33]: %NAME%%PURPLE%[%GRAY%33%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=32]: %NAME%%PURPLE%[%GRAY%32%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=31]: %NAME%%PURPLE%[%GRAY%31%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=30]: %NAME%%PURPLE%[%GRAY%30%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=29]: %NAME%%PURPLE%[%GRAY%29%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=28]: %NAME%%PURPLE%[%GRAY%28%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=27]: %NAME%%PURPLE%[%GRAY%27%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=26]: %NAME%%PURPLE%[%GRAY%26%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=25]: %NAME%%PURPLE%[%GRAY%25%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=24]: %NAME%%PURPLE%[%GRAY%24%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=23]: %NAME%%PURPLE%[%GRAY%23%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=22]: %NAME%%PURPLE%[%GRAY%22%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=21]: %NAME%%PURPLE%[%GRAY%21%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=20]: %NAME%%PURPLE%[%GRAY%20%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=19]: %NAME%%PURPLE%[%GRAY%19%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=18]: %NAME%%PURPLE%[%GRAY%18%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=17]: %NAME%%PURPLE%[%GRAY%17%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=16]: %NAME%%PURPLE%[%GRAY%16%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=15]: %NAME%%PURPLE%[%GRAY%15%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=14]: %NAME%%PURPLE%[%GRAY%14%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=13]: %NAME%%PURPLE%[%GRAY%13%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=12]: %NAME%%PURPLE%[%GRAY%12%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=11]: %NAME%%PURPLE%[%GRAY%11%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=10]: %NAME%%PURPLE%[%GRAY%10%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=9]: %NAME%%PURPLE%[%GRAY%9%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=8]: %NAME%%PURPLE%[%GRAY%8%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=7]: %NAME%%PURPLE%[%GRAY%7%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=6]: %NAME%%PURPLE%[%GRAY%6%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=5]: %NAME%%PURPLE%[%GRAY%5%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=4]: %NAME%%PURPLE%[%GRAY%4%%PURPLE%]%CONTINUE% ItemDisplay[CL3 RES=3]: %NAME%%PURPLE%[%GRAY%3%%PURPLE%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Non-Magical Throwing Weapons ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[CLVL<8 PRICE>499 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<16 PRICE>999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<24 PRICE>2499 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<32 PRICE>4999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<40 PRICE>9999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<70 PRICE>19999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<80 PRICE>24999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[PRICE>34999 WP5 !(ELT CL7) !ETH]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL>39 NORM WP5 CL7]: ItemDisplay[CLVL>69 EXC WP5 CL7]: ItemDisplay[WP5 CL7]: %NAME%%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Runeword Bases with No Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runeword Bases with No Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // This section will be updated soon. //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<70 ILVL>40 (2ax OR fla) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»5%BLUE%]%WHITE% ItemDisplay[CLVL<70 ILVL>25 (bsd OR 9vo OR 8cb) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[CLVL<70 ILVL>25 ILVL<41 (fla OR crs OR 9s8 OR rxb) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[CLVL<70 ILVL>25 ILVL<41 (scy OR hal OR wsc OR brn) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>25 (6hb OR 6cb) SUP SOCK=0 ED>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>25 ILVL<41 9s8 ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>40 (7mp OR 7wa OR 7gd OR 7h7 OR 7wc) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»6%BLUE%]%WHITE% ItemDisplay[ILVL>40 (7fb OR 7s8 OR 7pa OR 7br) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»5%BLUE%]%WHITE% ItemDisplay[ILVL>40 9wc !SUP ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%WHITE% ItemDisplay[(brs OR ltp OR xtp) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% ItemDisplay[ILVL>40 (ci2 OR ci3) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% ItemDisplay[ILVL>40 (7mp OR 7wa OR 7cr) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»6%BLUE%]%WHITE% ItemDisplay[ILVL>40 (ush OR xrn OR urn OR usk OR uh9) SUP !ETH SOCK=0 ED>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% ItemDisplay[ILVL>25 (uui OR uea OR ula OR utu) ETH SOCK=0 DEF>674]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>25 (ung OR urs OR uhn) ETH SOCK=0 DEF>711]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>25 (upl OR utp OR uld) ETH SOCK=0 DEF>749]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>40 uit SUP !ETH SOCK=0 STAT91<-7]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% ItemDisplay[ILVL>40 (am6 OR am7 OR amb OR amc) !SUP SOCK=0 TABSK0>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%WHITE% ItemDisplay[ILVL>25 pab !ETH SOCK=0 RES>39]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<40 (lsd OR flb OR mpi OR gax OR fla) !ETH SOCK=2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%WHITE% //ItemDisplay[CLVL<40 (lsd OR flb OR mpi OR gax OR fla) SUP !ETH SOCK=2 ED>9]: %NAME%%BLUE%[%GREEN%2%BLUE%]%WHITE% ItemDisplay[CLVL<40 (brs OR chn OR spl OR ltp OR fld OR gth) !ETH SOCK=2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(uui OR uea OR ula OR utu) ETH SOCK=3 DEF>674]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[(ung OR urs OR uhn) ETH SOCK=3 DEF>711]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[(upl OR utp OR uld) ETH SOCK=3 DEF>749]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[(ush OR xrn OR urn OR usk OR uh9) !ETH SOCK=3]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[uit SUP !ETH SOCK=3 STAT91<-7]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[pab !ETH SOCK=3 RES>39]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% ItemDisplay[(ci2 OR ci3 OR brs OR ltp OR xtp) SUP !ETH ED=15 SOCK=3]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 4 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(uui OR uea OR ula OR utu) ETH SOCK=4 DEF>674]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[(ung OR urs OR uhn) ETH SOCK=4 DEF>711]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[(upl OR utp OR uld) ETH SOCK=4 DEF>749]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[(crs OR bsd OR 7cr OR 9wc OR 9br OR 7s8 OR 7wc OR 7br OR 8cb OR 8rx OR 6hb OR 6cb OR 6rx) SOCK=4]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[(7mp OR 7wa OR 7fb OR 7gd OR wsc OR brn OR 9s8) ETH SOCK=4]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[fla !ETH SOCK=4]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[uit !ETH SUP SOCK=4 STAT91<-7]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[(am6 OR am7 OR amb OR amc) SOCK=4 TABSK0>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[pab !ETH SOCK=4 RES>39]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 5 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(7mp OR 7wa OR 7cr OR 9s8 OR 9wc OR 9br OR 7s8 OR 7pa OR 7h7 OR 7wc OR 7br) SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% ItemDisplay[(7fb OR 7gd) ETH SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% ItemDisplay[(2ax OR mpi OR crs OR fla) !ETH SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 6 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(7mp OR 7wa OR 7cr) SUP SOCK=6 ED=15]: %NAME%%BLUE%[%GREEN%6%BLUE%]%WHITE% ItemDisplay[(7fb OR 7gd OR 7h7 OR 7wc) ETH SOCK=6]: %NAME%%BLUE%[%GREEN%6%BLUE%]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Rules for Runeword Bases with Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runeword Bases with Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // 0 Socket Claws (Chaos and Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK274>0 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK267>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Fade+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK274>0 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Venom+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK274>0 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK274>0 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\S.Master+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK261>2 SK271>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK271>2 SK274>0 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK271>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Fade+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK271>2 SK274>0 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Venom+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK271>2 SK274>0 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK271>2 SK274>0 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\S.Master+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK274>0 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Fade+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Venom+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK276>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\S.Master+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK274>0 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\Venom+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK274>0 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK274>0 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\S.Master+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK276>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom\S.Master+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK262>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK271>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK267>2 SK274>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 SK274>0 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom+3\BoI+X]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK267>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK276>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK267>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Fade\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK267>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Fade\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK267>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Fade\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK276>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Venom\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Venom\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK276>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK271>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry\B.Shield+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK267>2 SK271>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK271>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK271>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK271>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK271>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK276>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK271>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Fade\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK271>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Fade\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK271>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Fade\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK276>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Venom\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Venom\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK276>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Fade\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK276>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Fade\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Fade\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK276>2 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Venom\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK277>2 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Venom\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK276>2 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK276>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\Venom\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\Venom\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK276>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK276>2 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\B.Shield+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK267>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK262>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[WoF\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK261>2 SK271>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[CB.Sentry\L.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\B.Shield+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK271>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK271>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[L.Sentry\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Fade+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK277>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK276>2 SK277>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK277>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[B.Shield\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\Venom+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK276>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK267>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Fade\S.Master+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK276>2 SK278>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom\D.Sentry+3]%WHITE% ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 SK278>2 SK279>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Venom\S.Master+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Socket Claws (Chaos and Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK274>0 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK267>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Fade+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK274>0 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Venom+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK274>0 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK274>0 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\S.Master+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK261>2 SK271>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK271>2 SK274>0 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK271>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Fade+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK271>2 SK274>0 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Venom+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK271>2 SK274>0 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK271>2 SK274>0 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\S.Master+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK274>0 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Fade+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Venom+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK276>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\S.Master+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK274>0 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\Venom+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK274>0 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK274>0 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\S.Master+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK276>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom\D.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom\S.Master+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK262>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK271>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK267>2 SK274>0]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade+3\BoI+X]%WHITE% ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 SK274>0 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom+3\BoI+X]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK267>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK276>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK267>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Fade\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK267>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Fade\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK267>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Fade\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK276>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Venom\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Venom\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK276>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK271>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry\B.Shield+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK267>2 SK271>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK271>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK271>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK271>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK271>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK276>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK271>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Fade\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK271>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Fade\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK271>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Fade\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK276>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Venom\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Venom\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK276>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Fade\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK276>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Fade\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Fade\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK276>2 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Venom\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK277>2 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Venom\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK276>2 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK276>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\Venom\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\Venom\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK276>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK276>2 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom\D.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\B.Shield+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK267>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK262>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[WoF\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK261>2 SK271>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[CB.Sentry\L.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\B.Shield+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK271>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK271>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[L.Sentry\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Fade+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK277>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK276>2 SK277>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK277>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[B.Shield\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\Venom+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK276>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK267>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Fade\S.Master+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK276>2 SK278>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom\D.Sentry+3]%WHITE% ItemDisplay[ELT CL5 SOCK=3 SK278>2 SK279>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Venom\S.Master+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Wands (White) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK83>2 SK84>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\Desecrate\B.Spear+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK83>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\Desecrate\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK83>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\Desecrate\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK84>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK84>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK92>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK84>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK84>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK92>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK84>2 SK92>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[B.Spear\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK83>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\Desecrate+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK84>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\B.Spear+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK84>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\B.Spear+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK84>2 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK84>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK92>2 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK74>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[CE+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK83>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[Desecrate+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK84>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[B.Spear+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK92>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[P.Nova+3]%WHITE% ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 SK93>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»2%BLUE%]%YELLOW%[B.Spirit+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Socket Wands (White) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP12 SOCK=2 SK74>2 SK83>2 SK84>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\Desecrate\B.Spear+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK83>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\Desecrate\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK83>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\Desecrate\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK84>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK84>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK92>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK84>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK84>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK92>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK84>2 SK92>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[B.Spear\P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK83>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\Desecrate+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK84>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\B.Spear+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK84>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\B.Spear+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK84>2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[B.Spear\P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK84>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[B.Spear\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK92>2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[P.Nova\B.Spirit+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK74>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[CE+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK83>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Desecrate+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK84>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[B.Spear+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK92>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[P.Nova+3]%WHITE% ItemDisplay[WP12 SOCK=2 SK93>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[B.Spirit+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Socket Staves (Leaf) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<40 WP11 SOCK=2 SK41>2 SK47>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\F.Wall\Blaze+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK47>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\F.Wall\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK41>2 SK47>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\Blaze\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK41>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Wall\Blaze\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK47>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\F.Wall+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK41>2 SK47>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\Blaze+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK47>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK41>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Wall\Blaze+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Wall\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2 SK41>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Blaze\Warmth+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK47>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Ball+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK51>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[F.Wall+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK41>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Blaze+3]%WHITE% ItemDisplay[CLVL<40 WP11 SOCK=2 SK37>2]: %NAME%%BLUE%[%GREEN%2%BLUE%]%GREEN%[Warmth+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Staves (Memory) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK48>2 SK49>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\Nova\L.Surge+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK48>2 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\Nova\Discharge+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK49>2 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\L.Surge\Discharge+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK48>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\Nova+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK49>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\L.Surge+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES\Discharge+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK58>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[ES+3]%WHITE% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 SK49>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%YELLOW%[L.Surge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK48>2 SK49>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\Nova\L.Surge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK48>2 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\Nova\Discharge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK49>2 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\L.Surge\Discharge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK48>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\Nova+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK49>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\L.Surge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK57>2 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES\Discharge+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK58>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[ES+3]%WHITE% ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 SK49>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%RED%[L.Surge+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 4 Socket Staves (Memory) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP11 SOCK=4 SK48>2 SK49>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\Nova\L.Surge+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK48>2 SK57>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\Nova\Discharge+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK49>2 SK57>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\L.Surge\Discharge+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK48>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\Nova+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK49>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\L.Surge+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK57>2 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES\Discharge+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK58>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[ES+3]%WHITE% ItemDisplay[WP11 SOCK=4 SK49>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%GREEN%[L.Surge+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Orbs (Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK48>2 SK62>2 SK64>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Nova\Hydra\F.Orb+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK48>2 SK63>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Nova\L.Mastery+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK61>2 SK62>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Hydra\F.Mastery+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK64>2 SK65>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[F.Orb\C.Mastery+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK48>2 SK62>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Nova\Hydra+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK48>2 SK64>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Nova\F.Orb+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK62>2 SK64>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Hydra\F.Orb+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK48>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Nova+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK62>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[Hydra+3]%WHITE% ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 SK64>2]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%YELLOW%[F.Orb+3]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Socket Orbs (Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK48>2 SK62>2 SK64>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Nova\Hydra\F.Orb+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK48>2 SK63>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Nova\L.Mastery+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK61>2 SK62>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Hydra\F.Mastery+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK64>2 SK65>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[F.Orb\C.Mastery+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK48>2 SK62>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Nova\Hydra+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK48>2 SK64>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Nova\F.Orb+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK62>2 SK64>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Hydra\F.Orb+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK48>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Nova+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK62>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[Hydra+3]%WHITE% ItemDisplay[(ob5 OR oba OR obf) SOCK=3 SK64>2]: %NAME%%BLUE%[%GREEN%3%BLUE%]%GREEN%[F.Orb+3]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Socket Tag for Non-Magical Items with No Matched Rule for Runeword Bases ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[SOCK>0]: %NAME%%BLUE%[%WHITE%%SOCKETS%%BLUE%]%CONTINUE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Vendor Price on Non-Magical Staffmodded Equipment ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Show any high value staffmodded magical equipment. (Based on Character Level) // Limited to equipment of the following sizes: 1x2, 1x3, 1x4, and 2x2 //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<8 PRICE>499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<16 PRICE>999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<24 PRICE>2499 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<32 PRICE>4999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<40 PRICE>9999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<70 PRICE>19999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[CLVL<80 PRICE>24999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] ItemDisplay[PRICE>34999 (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR (WP11 !(wst OR 8ws OR 6ws)) OR WP12 OR (WP13 !(wsp OR 9ws OR 7ws)))]: %NAME%%WHITE%[%PRICE% %GOLD%G%WHITE%] //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Catch-All ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ ItemDisplay[]: %NAME%%WHITE% //╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Item Descriptions for Misc Items ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ // Display Socket, Unique Upgrade, and Rare Upgrade Recipes on the Horadric Cube //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[box]: {Ex.Armor: Ko+Lem+P.Diamond%NL%Ex.Weapon: Lum+Pul+P.Emerald%NL%N.Armor: Tal+Shael+P.Diamond%NL%N.Weapon: Ral+Sol+P.Emerald%NL%%GOLD%Unique Upgrade Recipes%WHITE%%NL%%NL%Ex.Armor: Hel+Io+P.Topaz%NL%Ex.Weapon: Dol+Mal+P.Ruby%NL%N.Armor: Eld+Ith+P.Topaz%NL%N.Weapon: El+Eth+P.Ruby%NL%%GOLD%Set Upgrade Recipes%WHITE%%NL%%NL%Ex.Armor: Ko+Pul+P.Amethyst%NL%Ex.Weapon: Fal+Um+P.Sapphire%NL%N.Armor: Ral+Thul+P.Amethyst%NL%N.Weapon: Ort+Amn+P.Sapphire%NL%%GOLD%Rare Upgrade Recipes%WHITE%} //───────────────────────────────────────────────────────────────────────────────────────────────── // Socket Recipe Info via the Horadric Cube on Perfect Gems //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[gpv]: {%GOLD%Inferior and Superior Weapons are Excluded%NL%Random Number of Sockets to a Non-Magical Weapon%NL%Use with Ral, Amn, and the Horadric Cube to Add a%WHITE%%NL%} ItemDisplay[gpr]: {%GOLD%Inferior and Superior Shields are Excluded%NL%Random Number of Sockets to a Non-Magical Shield%NL%Use with Tal, Amn, and the Horadric Cube to Add a%WHITE%%NL%} ItemDisplay[gpb]: {%GOLD%Inferior and Superior Helms are Excluded%NL%Random Number of Sockets to a Non-Magical Helm%NL%Use with Ral, Thul, and the Horadric Cube to Add a%WHITE%%NL%} ItemDisplay[gpy]: {%GOLD%Inferior and Superior Body Armors are Excluded%NL%Random Number of Sockets to a Non-Magical Body Armor%NL%Use with Tal, Thul, and the Horadric Cube to Add a%WHITE%%NL%} //───────────────────────────────────────────────────────────────────────────────────────────────── // Craft Info, Repair/Recharge Info via the Horadric Cube, and Socket Cleaning Info on Runes //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[r03]: {%PURPLE%Caster:%WHITE% Weapon + P.Amethyst + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Weapon + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r04]: {%GREEN%Safety:%WHITE% Shield + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Helm + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Gloves + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Body + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r05]: {%GREEN%Safety:%WHITE% Body + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Shield + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Boots + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Shield + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r06]: {%GREEN%Safety:%WHITE% Helm + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Belt + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Shield + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Helm + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r07]: {%GREEN%Safety:%WHITE% Belt + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Body + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Belt + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Belt + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r08]: {%GOLD%Add any Flawed Gem to Repair and Recharge%WHITE%%NL%%GOLD%Use with the Horadric Cube to Repair Armor%WHITE%%NL%%NL%%GREEN%Safety:%WHITE% Gloves + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Amulet + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Helm + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Boots + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r09]: {%GOLD%Add any Chipped Gem to Repair and Recharge%WHITE%%NL%%GOLD%Use with the Horadric Cube to Repair Weapons%WHITE%%NL%%NL%%GREEN%Safety:%WHITE% Boots + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Gloves + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Weapon + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Gloves + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r10]: {%GREEN%Safety:%WHITE% Amulet + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Boots + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Body + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Amulet + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r11]: {%GREEN%Safety:%WHITE% Ring + P.Emerald + Magic Jewel%NL%%PURPLE%Caster:%WHITE% Ring + P.Amethyst + Magic Jewel%NL%%RED%Blood:%WHITE% Amulet + P.Ruby + Magic Jewel%NL%%BLUE%Hit Power:%WHITE% Ring + P.Sapphire + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r12]: {%GREEN%Safety:%WHITE% Weapon + P.Emerald + Magic Jewel%NL%%RED%Blood:%WHITE% Ring + P.Ruby + Magic Jewel%NL%%ORANGE%Craft Info%WHITE%%NL%} ItemDisplay[r15]: {%GOLD%Does Not Work with Ethereal Body Armor%WHITE%%NL%%GOLD%Portal to Remove All Items in an Item's Sockets%WHITE%%NL%%GOLD%Use with the Horadric Cube and a Scroll of Town%WHITE%%NL%} //───────────────────────────────────────────────────────────────────────────────────────────────── // Catch-All for Misc Items' Item Descriptions //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[!(WEAPON OR ARMOR OR aqv OR aq2 OR cqv OR cq2 OR cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: {} //╔═╦═══════════════════════════════════════════════════════════════════════════════════════════╦═╗ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║ Item Descriptions for Equipment and Magic Items ║█║ //╠═╬═══════════════════════════════════════════════════════════════════════════════════════════╬═╣ //║█║███████████████████████████████████████████████████████████████████████████████████████████║█║ //╚═╩═══════════════════════════════════════════════════════════════════════════════════════════╩═╝ // These rules are only used for setting item descriptions and will not be used to hide items, // change the displayed item name, or set any sort of notification. //───────────────────────────────────────────────────────────────────────────────────────────────── // Bug warning for jewels with enhanced damage, min damage, and/or max damage bonuses. //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[jew ID STAT17>0 (STAT21>0 OR STAT22>0)]: {%RED%With Weapons to Avoid the Bug%NL%This Jewel Can Only Be Used%NL%» Enhanced Damage Bug Warning «%WHITE%%NL%Item Level: %ILVL%} ItemDisplay[jew ID STAT17>0]: {%RED%Damage Bonus Being Applied to Avoid the Bug%NL%Socket if the Item Already Has a Min\Max%NL%Do Not Insert This Jewel Into a Non-Weapon%NL%» Enhanced Damage Bug Warning «%WHITE%%NL%Item Level: %ILVL%} ItemDisplay[jew ID (STAT21>0 OR STAT22>0)]: {%RED%ED Jewels Being Used to Avoid the Bug%NL%Socket Until You Have Placed All the%NL%Do Not Insert This Jewel Into a Non-Weapon%NL%» Enhanced Damage Bug Warning «%WHITE%%NL%Item Level: %ILVL%} //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(WP9 OR WP10) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[WEAPON (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[(qui OR lea OR hla OR stu OR brs OR ltp) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(xui OR xea OR xla OR xtu OR xrs OR xtp) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(scl OR plt OR ful OR xcl OR xlt OR xul OR ucl OR ult OR uul) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Armor Type: Heavy} ItemDisplay[EQ2 (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Armor Type: Medium} ItemDisplay[(lrg OR gts OR xrg OR xts OR urg OR uts) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Shield Type: Medium} ItemDisplay[(tow OR xow OR uow) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Shield Type: Heavy} ItemDisplay[(EQ3 OR CL3 OR CL4) (RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%%NL%Shield Type: Light} ItemDisplay[(RARE OR CRAFT OR SET OR UNI OR RW)]: {Item Level: %ILVL%} //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Crafting Base Descriptions ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Hit Power Bases (Min Affix: 1) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<31 WP2 MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Hit Power Weapon (Tir) ItemDisplay[ILVL<31 (fhl OR xhl OR uhl) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Helm (Ith) ItemDisplay[ILVL<31 (fld OR xld OR uld) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Medium} //Hit Power Body Armor (Nef) ItemDisplay[ILVL<31 (gts OR xts OR uts) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Medium} //Hit Power Shield (Eth) ItemDisplay[ILVL<31 (mgl OR xmg OR umg) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Gloves (Ort) ItemDisplay[ILVL<31 (mbt OR xmb OR umb) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Boots (Ral) ItemDisplay[ILVL<31 (tbl OR ztb OR utc) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Hit Power Bases (Min Affix: 2) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<51 WP2 MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Hit Power Weapon (Tir) ItemDisplay[ILVL<51 (fhl OR xhl OR uhl) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Helm (Ith) ItemDisplay[ILVL<51 (fld OR xld OR uld) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Medium} //Hit Power Body Armor (Nef) ItemDisplay[ILVL<51 (gts OR xts OR uts) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Medium} //Hit Power Shield (Eth) ItemDisplay[ILVL<51 (mgl OR xmg OR umg) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Gloves (Ort) ItemDisplay[ILVL<51 (mbt OR xmb OR umb) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Boots (Ral) ItemDisplay[ILVL<51 (tbl OR ztb OR utc) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Hit Power Bases (Min Affix: 3) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<71 WP2 MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Hit Power Weapon (Tir) ItemDisplay[ILVL<71 (fhl OR xhl OR uhl) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Helm (Ith) ItemDisplay[ILVL<71 (fld OR xld OR uld) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Medium} //Hit Power Body Armor (Nef) ItemDisplay[ILVL<71 (gts OR xts OR uts) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Medium} //Hit Power Shield (Eth) ItemDisplay[ILVL<71 (mgl OR xmg OR umg) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Gloves (Ort) ItemDisplay[ILVL<71 (mbt OR xmb OR umb) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Boots (Ral) ItemDisplay[ILVL<71 (tbl OR ztb OR utc) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Hit Power Bases (Min Affix: 4) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP2 MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Hit Power Weapon (Tir) ItemDisplay[(fhl OR xhl OR uhl) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Helm (Ith) ItemDisplay[(fld OR xld OR uld) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Medium} //Hit Power Body Armor (Nef) ItemDisplay[(gts OR xts OR uts) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Medium} //Hit Power Shield (Eth) ItemDisplay[(mgl OR xmg OR umg) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Gloves (Ort) ItemDisplay[(mbt OR xmb OR umb) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Boots (Ral) ItemDisplay[(tbl OR ztb OR utc) MAG]: {Eligible Hit Power Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Hit Power Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Blood Bases (Min Affix: 1) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<31 WP1 MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Blood Weapon (Ort) ItemDisplay[ILVL<31 (hlm OR xlm OR ulm) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Helm (Ral) ItemDisplay[ILVL<31 (plt OR xlt OR ult) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Heavy} //Blood Body Armor (Thul) ItemDisplay[ILVL<31 (spk OR xpk OR upk) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Blood Shield (Ith) ItemDisplay[ILVL<31 (vgl OR xvg OR uvg) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Gloves (Nef) ItemDisplay[ILVL<31 (tbt OR xtb OR utb) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Boots (Eth) ItemDisplay[ILVL<31 (mbl OR zmb OR umc) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Blood Bases (Min Affix: 2) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<51 WP1 MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Blood Weapon (Ort) ItemDisplay[ILVL<51 (hlm OR xlm OR ulm) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Helm (Ral) ItemDisplay[ILVL<51 (plt OR xlt OR ult) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Heavy} //Blood Body Armor (Thul) ItemDisplay[ILVL<51 (spk OR xpk OR upk) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Blood Shield (Ith) ItemDisplay[ILVL<51 (vgl OR xvg OR uvg) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Gloves (Nef) ItemDisplay[ILVL<51 (tbt OR xtb OR utb) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Boots (Eth) ItemDisplay[ILVL<51 (mbl OR zmb OR umc) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Blood Bases (Min Affix: 3) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<71 WP1 MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Blood Weapon (Ort) ItemDisplay[ILVL<71 (hlm OR xlm OR ulm) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Helm (Ral) ItemDisplay[ILVL<71 (plt OR xlt OR ult) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Heavy} //Blood Body Armor (Thul) ItemDisplay[ILVL<71 (spk OR xpk OR upk) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Blood Shield (Ith) ItemDisplay[ILVL<71 (vgl OR xvg OR uvg) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Gloves (Nef) ItemDisplay[ILVL<71 (tbt OR xtb OR utb) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Boots (Eth) ItemDisplay[ILVL<71 (mbl OR zmb OR umc) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Blood Bases (Min Affix: 4) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP1 MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Blood Weapon (Ort) ItemDisplay[(hlm OR xlm OR ulm) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Helm (Ral) ItemDisplay[(plt OR xlt OR ult) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Heavy} //Blood Body Armor (Thul) ItemDisplay[(spk OR xpk OR upk) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Blood Shield (Ith) ItemDisplay[(vgl OR xvg OR uvg) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Gloves (Nef) ItemDisplay[(tbt OR xtb OR utb) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Boots (Eth) ItemDisplay[(mbl OR zmb OR umc) MAG]: {Eligible Blood Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Blood Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Caster Bases (Min Affix: 1) //───────────────────────────────────────────────────────────────────────────────────────────────── // All eligible crafting bases for Caster weapons are also eligible for Hit Power weapons. ItemDisplay[ILVL<31 (WP11 OR WP12 OR WP13) MAG]: {Eligible Hit Power and Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Caster Weapon (Tir) ItemDisplay[ILVL<31 (msk OR xsk OR usk) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Helm (Nef) ItemDisplay[ILVL<31 (ltp OR xtp OR utp) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Caster Body Armor (Tal) ItemDisplay[ILVL<31 (sml OR xml OR uml) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Caster Shield (Eth) ItemDisplay[ILVL<31 (lgl OR xlg OR ulg) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Gloves (Ort) ItemDisplay[ILVL<31 (lbt OR xlb OR ulb) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Boots (Thul) ItemDisplay[ILVL<31 (vbl OR zvb OR uvc) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Belt (Ith) //───────────────────────────────────────────────────────────────────────────────────────────────── // Caster Bases (Min Affix: 2) //───────────────────────────────────────────────────────────────────────────────────────────────── // All eligible crafting bases for Caster weapons are also eligible for Hit Power weapons. ItemDisplay[ILVL<51 (WP11 OR WP12 OR WP13) MAG]: {Eligible Hit Power and Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Caster Weapon (Tir) ItemDisplay[ILVL<51 (msk OR xsk OR usk) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Helm (Nef) ItemDisplay[ILVL<51 (ltp OR xtp OR utp) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Caster Body Armor (Tal) ItemDisplay[ILVL<51 (sml OR xml OR uml) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Caster Shield (Eth) ItemDisplay[ILVL<51 (lgl OR xlg OR ulg) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Gloves (Ort) ItemDisplay[ILVL<51 (lbt OR xlb OR ulb) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Boots (Thul) ItemDisplay[ILVL<51 (vbl OR zvb OR uvc) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Belt (Ith) //───────────────────────────────────────────────────────────────────────────────────────────────── // Caster Bases (Min Affix: 3) //───────────────────────────────────────────────────────────────────────────────────────────────── // All eligible crafting bases for Caster weapons are also eligible for Hit Power weapons. ItemDisplay[ILVL<71 (WP11 OR WP12 OR WP13) MAG]: {Eligible Hit Power and Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Caster Weapon (Tir) ItemDisplay[ILVL<71 (msk OR xsk OR usk) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Helm (Nef) ItemDisplay[ILVL<71 (ltp OR xtp OR utp) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Caster Body Armor (Tal) ItemDisplay[ILVL<71 (sml OR xml OR uml) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Caster Shield (Eth) ItemDisplay[ILVL<71 (lgl OR xlg OR ulg) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Gloves (Ort) ItemDisplay[ILVL<71 (lbt OR xlb OR ulb) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Boots (Thul) ItemDisplay[ILVL<71 (vbl OR zvb OR uvc) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Belt (Ith) //───────────────────────────────────────────────────────────────────────────────────────────────── // Caster Bases (Min Affix: 4) //───────────────────────────────────────────────────────────────────────────────────────────────── // All eligible crafting bases for Caster weapons are also eligible for Hit Power weapons. ItemDisplay[(WP11 OR WP12 OR WP13) MAG]: {Eligible Hit Power and Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Caster Weapon (Tir) ItemDisplay[(msk OR xsk OR usk) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Helm (Nef) ItemDisplay[(ltp OR xtp OR utp) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Caster Body Armor (Tal) ItemDisplay[(sml OR xml OR uml) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Caster Shield (Eth) ItemDisplay[(lgl OR xlg OR ulg) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Gloves (Ort) ItemDisplay[(lbt OR xlb OR ulb) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Boots (Thul) ItemDisplay[(vbl OR zvb OR uvc) MAG]: {Eligible Caster Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Caster Belt (Ith) //───────────────────────────────────────────────────────────────────────────────────────────────── // Safety Bases (Min Affix: 1) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<31 WP7 MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Safety Weapon (Sol) ItemDisplay[ILVL<31 (crn OR xrn OR urn) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Helm (Ith) ItemDisplay[ILVL<31 (brs OR xrs OR urs) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Safety Body Armor (Eth) ItemDisplay[ILVL<31 (kit OR xit OR uit) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Safety Shield (Nef) ItemDisplay[ILVL<31 (hgl OR xhg OR uhg) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Gloves (Ral) ItemDisplay[ILVL<31 (hbt OR xhb OR uhb) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Boots (Ort) ItemDisplay[ILVL<31 (lbl OR zlb OR ulc) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Safety Bases (Min Affix: 2) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<51 WP7 MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Safety Weapon (Sol) ItemDisplay[ILVL<51 (crn OR xrn OR urn) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Helm (Ith) ItemDisplay[ILVL<51 (brs OR xrs OR urs) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Safety Body Armor (Eth) ItemDisplay[ILVL<51 (kit OR xit OR uit) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Safety Shield (Nef) ItemDisplay[ILVL<51 (hgl OR xhg OR uhg) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Gloves (Ral) ItemDisplay[ILVL<51 (hbt OR xhb OR uhb) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Boots (Ort) ItemDisplay[ILVL<51 (lbl OR zlb OR ulc) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Safety Bases (Min Affix: 3) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<71 WP7 MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Safety Weapon (Sol) ItemDisplay[ILVL<71 (crn OR xrn OR urn) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Helm (Ith) ItemDisplay[ILVL<71 (brs OR xrs OR urs) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Safety Body Armor (Eth) ItemDisplay[ILVL<71 (kit OR xit OR uit) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Safety Shield (Nef) ItemDisplay[ILVL<71 (hgl OR xhg OR uhg) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Gloves (Ral) ItemDisplay[ILVL<71 (hbt OR xhb OR uhb) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Boots (Ort) ItemDisplay[ILVL<71 (lbl OR zlb OR ulc) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Safety Bases (Min Affix: 4) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP7 MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //Safety Weapon (Sol) ItemDisplay[(crn OR xrn OR urn) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Helm (Ith) ItemDisplay[(brs OR xrs OR urs) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Armor Type: Light} //Safety Body Armor (Eth) ItemDisplay[(kit OR xit OR uit) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%%NL%Shield Type: Light} //Safety Shield (Nef) ItemDisplay[(hgl OR xhg OR uhg) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Gloves (Ral) ItemDisplay[(hbt OR xhb OR uhb) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Boots (Ort) ItemDisplay[(lbl OR zlb OR ulc) MAG]: {Eligible Safety Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //Safety Belt (Tal) //───────────────────────────────────────────────────────────────────────────────────────────────── // Amulet and Ring Crafting Base Descriptions //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL<31 (amu OR rin) MAG]: {Eligible Crafting Base%NL%Guaranteed Craft Affix Count: 1%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} ItemDisplay[ILVL<51 (amu OR rin) MAG]: {Eligible Crafting Base%NL%Guaranteed Craft Affix Count: 2%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} ItemDisplay[ILVL<71 (amu OR rin) MAG]: {Eligible Crafting Base%NL%Guaranteed Craft Affix Count: 3%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} ItemDisplay[(amu OR rin) MAG]: {Eligible Crafting Base%NL%Guaranteed Craft Affix Count: 4%NL%Craft Affix Level: %CRAFTALVL%%NL%Item Level: %ILVL%} //───────────────────────────────────────────────────────────────────────────────────────────────── // End Item Description Processing for Magic Items //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(WP9 OR WP10) MAG]: {Item Level: %ILVL%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[WEAPON MAG]: {Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[(qui OR lea OR hla OR stu OR brs OR ltp) MAG]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(xui OR xea OR xla OR xtu OR xrs OR xtp) MAG]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) MAG]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(scl OR plt OR ful OR xcl OR xlt OR xul OR ucl OR ult OR uul) MAG]: {Item Level: %ILVL%%NL%Armor Type: Heavy} ItemDisplay[EQ2 MAG]: {Item Level: %ILVL%%NL%Armor Type: Medium} ItemDisplay[(lrg OR gts OR xrg OR xts OR urg OR uts) MAG]: {Item Level: %ILVL%%NL%Shield Type: Medium} ItemDisplay[(tow OR xow OR uow) MAG]: {Item Level: %ILVL%%NL%Shield Type: Heavy} ItemDisplay[(EQ3 OR CL3 OR CL4) MAG]: {Item Level: %ILVL%%NL%Shield Type: Light} ItemDisplay[MAG]: {Item Level: %ILVL%} //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Runeword Base Descriptions for Bases with No Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runeword Base Descriptions for Bases with No Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // 0 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[CLVL<70 ILVL>40 (2ax OR fla) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»5%BLUE%]%WHITE% //ItemDisplay[CLVL<70 ILVL>25 (bsd OR 9vo OR 8cb) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[CLVL<70 ILVL>25 ILVL<41 (fla OR crs OR 9s8 OR rxb) SUP !ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[CLVL<70 ILVL>25 ILVL<41 (scy OR hal OR wsc OR brn) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>25 (6hb OR 6cb) SUP SOCK=0 ED>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>25 ILVL<41 9s8 ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (7mp OR 7wa OR 7gd OR 7h7 OR 7wc) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»6%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (7fb OR 7s8 OR 7pa OR 7br) ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»5%BLUE%]%WHITE% //ItemDisplay[ILVL>40 9wc !SUP ETH SOCK=0]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%WHITE% //ItemDisplay[(brs OR ltp OR xtp) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (ci2 OR ci3) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (7mp OR 7wa OR 7cr) SUP !ETH SOCK=0 ED=15]: %NAME%%BLUE%[%WHITE%0%YELLOW%»6%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (ush OR xrn OR urn OR usk OR uh9) SUP !ETH SOCK=0 ED>0]: %NAME%%BLUE%[%WHITE%0%YELLOW%»3%BLUE%]%WHITE% //ItemDisplay[ILVL>25 (uui OR uea OR ula OR utu) ETH SOCK=0 DEF>674]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>25 (ung OR urs OR uhn) ETH SOCK=0 DEF>711]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>25 (upl OR utp OR uld) ETH SOCK=0 DEF>749]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>40 uit SUP !ETH SOCK=0 STAT91<-7]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>40 (am6 OR am7 OR amb OR amc) !SUP SOCK=0 TABSK0>2]: %NAME%%BLUE%[%WHITE%0%RED%»4%BLUE%]%WHITE% //ItemDisplay[ILVL>25 pab !ETH SOCK=0 RES>39]: %NAME%%BLUE%[%WHITE%0%YELLOW%»4%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<40 (lsd OR flb OR mpi OR gax OR fla) !ETH SOCK=2]: {%GREEN%Strength: Amn Tir%WHITE%%NL%%GREEN%Steel: Tir El%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //ItemDisplay[CLVL<40 (lsd OR flb OR mpi OR gax OR fla) SUP !ETH SOCK=2 ED>9]: {%GREEN%Strength: Amn Tir%WHITE%%NL%%GREEN%Steel: Tir El%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[CLVL<40 (brs OR ltp) !ETH SOCK=2]: {%GREEN%Stealth: Tal Eth%WHITE%%NL%Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[CLVL<40 (chn OR spl OR fld OR gth) !ETH SOCK=2]: {%GREEN%Stealth: Tal Eth%WHITE%%NL%Item Level: %ILVL%%NL%Armor Type: Medium} //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(uui OR uea OR ula OR utu) ETH SOCK=3 DEF>674]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[(ung OR urs OR uhn) ETH SOCK=3 DEF>711]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[(upl OR utp OR uld) ETH SOCK=3 DEF>749]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[(ush OR xrn OR urn OR usk OR uh9) !ETH SOCK=3]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[uit SUP !ETH SOCK=3 STAT91<-7]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[pab !ETH SOCK=3 RES>39]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //ItemDisplay[(ci2 OR ci3 OR brs OR ltp OR xtp) SUP !ETH ED=15 SOCK=3]: %NAME%%BLUE%[%GREEN%3%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 4 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(uui OR uea OR ula OR utu) ETH SOCK=4 DEF>674]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[(ung OR urs OR uhn) ETH SOCK=4 DEF>711]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[(upl OR utp OR uld) ETH SOCK=4 DEF>749]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[(crs OR bsd OR 7cr OR 9wc OR 9br OR 7s8 OR 7wc OR 7br OR 8cb OR 8rx OR 6hb OR 6cb OR 6rx) SOCK=4]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[(7mp OR 7wa OR 7fb OR 7gd OR wsc OR brn OR 9s8) ETH SOCK=4]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% ItemDisplay[fla !ETH SOCK=4]: {%GREEN%Heart of the Oak: Ko Vex Pul Thul%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //ItemDisplay[uit !ETH SUP SOCK=4 STAT91<-7]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[(am6 OR am7 OR amb OR amc) SOCK=4 TABSK0>2]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //ItemDisplay[pab !ETH SOCK=4 RES>39]: %NAME%%BLUE%[%GREEN%4%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 5 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(7mp OR 7wa OR 7cr OR 9s8 OR 9wc OR 9br OR 7s8 OR 7pa OR 7h7 OR 7wc OR 7br) SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% //ItemDisplay[(7fb OR 7gd) ETH SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% //ItemDisplay[(2ax OR mpi OR crs OR fla) !ETH SOCK=5]: %NAME%%BLUE%[%GREEN%5%BLUE%]%WHITE% //───────────────────────────────────────────────────────────────────────────────────────────────── // 6 Sockets //───────────────────────────────────────────────────────────────────────────────────────────────── //ItemDisplay[(7mp OR 7wa OR 7cr) SUP SOCK=6 ED=15]: %NAME%%BLUE%[%GREEN%6%BLUE%]%WHITE% //ItemDisplay[(7fb OR 7gd OR 7h7 OR 7wc) ETH SOCK=6]: %NAME%%BLUE%[%GREEN%6%BLUE%]%WHITE% //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ [Custom] Runeword Base Descriptions for Bases with Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // Custom rules go here. //╔═══════════════════════════════════════════════════════════════════════════════════════════════╗ //║ ▬▬▬▬▬ Runeword Base Descriptions for Bases with Skill Tags ▬▬▬▬▬ ║ //╚═══════════════════════════════════════════════════════════════════════════════════════════════╝ // 0 Socket Claws (Chaos and Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL>25 (7lw OR 7tw) !ETH SOCK=0 ((SK262>2 OR SK267>2 OR SK271>2 OR SK277>2 OR SK278>2) AND SK274>0)]: {%YELLOW%Socket with Larzuk for a Chaos or [L]Plague Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[ILVL>25 ELT CL5 !(7xf OR 7cs) SOCK=0 (SK262>2 OR SK267>2 OR SK271>2 OR SK277>2 OR SK278>2)]: {%YELLOW%Socket with Larzuk for a [L]Plague Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Socket Claws (Chaos and Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(7lw OR 7tw) !ETH SOCK=3 ((SK262>2 OR SK267>2 OR SK271>2 OR SK277>2 OR SK278>2) AND SK274>0)]: {%GREEN%[L]Plague: Cham Fal Um%WHITE%%NL%%GREEN%Chaos: Fal Ohm Um%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[ELT CL5 SOCK=3 (SK262>2 OR SK267>2 OR SK271>2 OR SK277>2 OR SK278>2)]: {%GREEN%[L]Plague: Cham Fal Um%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Wands (White) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP12 !(wnd OR ywn OR 9wn) SOCK=0 (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2)]: {%YELLOW%Socket with Larzuk for a White Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Socket Wands (White) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP12 SOCK=2 (SK74>2 OR SK83>2 OR SK84>2 OR SK92>2 OR SK93>2)]: {%GREEN%White: Dol Io%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 2 Socket Staves (Leaf) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[CLVL<40 WP11 SOCK=2 (SK37>2 OR SK41>2 OR SK47>2 OR SK51>2)]: {%GREEN%Leaf: Tir Ral%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Staves (Memory) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SOCK=0 (SK49>2 OR SK58>2)]: {%YELLOW%Socket with Larzuk for a Memory Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[(wst OR 8ws OR 6ws) !SUP SOCK=0 (SK49>2 OR SK58>2)]: {%RED%Socket Recipe: Ral + Amn + P.Amethyst%WHITE%%NL%%RED%Socket with the Horadric Cube for a Possible Memory Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 4 Socket Staves (Memory) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[WP11 SOCK=4 (SK49>2 OR SK58>2)]: {%GREEN%Memory: Lum Io Sol Eth%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 0 Socket Orbs (Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[ILVL>25 (ob5 OR oba OR obf) SOCK=0 (SK48>2 OR SK62>2 OR SK64>2)]: {%YELLOW%Socket with Larzuk for a [L]Plague Base%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // 3 Socket Orbs (Plague) //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(ob5 OR oba OR obf) SOCK=3 (SK48>2 OR SK62>2 OR SK64>2)]: {%GREEN%[L]Plague: Cham Fal Um%WHITE%%NL%Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} //───────────────────────────────────────────────────────────────────────────────────────────────── // End Item Description Processing for Anything Left //───────────────────────────────────────────────────────────────────────────────────────────────── ItemDisplay[(WP9 OR WP10)]: {Item Level: %ILVL%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[WEAPON]: {Item Level: %ILVL%%NL%Weapon Range: %RANGE%%NL%Base Weapon Speed: %WPNSPD%} ItemDisplay[(qui OR lea OR hla OR stu OR brs OR ltp)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(xui OR xea OR xla OR xtu OR xrs OR xtp)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp)]: {Item Level: %ILVL%%NL%Armor Type: Light} ItemDisplay[(scl OR plt OR ful OR xcl OR xlt OR xul OR ucl OR ult OR uul)]: {Item Level: %ILVL%%NL%Armor Type: Heavy} ItemDisplay[EQ2]: {Item Level: %ILVL%%NL%Armor Type: Medium} ItemDisplay[(lrg OR gts OR xrg OR xts OR urg OR uts)]: {Item Level: %ILVL%%NL%Shield Type: Medium} ItemDisplay[(tow OR xow OR uow)]: {Item Level: %ILVL%%NL%Shield Type: Heavy} ItemDisplay[(EQ3 OR CL3 OR CL4)]: {Item Level: %ILVL%%NL%Shield Type: Light} ItemDisplay[(ARMOR OR aq2 OR cq2 OR cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: {Item Level: %ILVL%}