%% %% MG: frame constraints for selected event types %% Author: Laura Kallmeyer %% %% The following is a definition of the frames from Kallmeyer & Osswald 2013. %% Only general frame constraints are used. %% For instance the fact that an activity is an event and has an actor %% attribute is formulated as frame constraints %% %% activity -> event, %% activity -> agent: +, %% %% and not as a frame description of a specific XMG class. %% %% XMG classes are defined only for checking, i.e., a class activityFrame %% is defined as having a frame of type activity. Its valuation checks %% whether the constraints work the way they are supposed to work frame-types = {causation, activity, event, punctual_event, onset_causation,extended_causation, motion, caused_motion, locomotion, translocation, change_of_state, change_of_possession, possession, entity, state, john, house, walking, path} frame-constraints = { %% Type hierarchy (partial) %% Subtypes of events and their attributes: activity -> event, activity -> agent: +, causation -> event, causation -> cause:event, causation -> effect:event, motion -> event, motion -> mover:+, change_of_state -> event, change_of_state -> result:state, change_of_state -> patient=result.patient, change_of_possession -> event, change_of_possession -> theme:+, change_of_possession -> recipient:+, change_of_possession -> result:possession, change_of_possession -> recipient=result.possessor, change_of_possession -> theme=result.possessed, % explicit compatibility of subtypes activity motion <-> locomotion, locomotion -> agent=mover, % incompatibilities between these subtypes: activity causation -> -, motion causation -> -, %% Subtypes of causation and their attributes: caused_motion -> causation, caused_motion -> effect:motion, onset_causation -> causation, onset_causation -> cause:punctual_event, extended_causation -> causation, %% Subtypes of motion translocation -> motion, translocation -> path:path, path -> region:+, %% Subtypes of state possession -> state, possession -> possessor:+, possession -> possessed:+, %% relations between attributes: % an agent is always an effector agent: + -> agent=effector, % constraints for lifting semantic roles: cause.effector:+ -> cause.effector=effector, effect.patient:+ -> effect.patient=patient, %% some non-event types: john -> entity, house -> entity, entity event -> - } % the following classes are for testing: class causationFrame { {[causation] } } class activityFrame { {[activity] } } class motionFrame { {[motion] } } class caused_motionFrame { {[caused_motion] } } class locomotionFrame { {[locomotion] } } class change_of_stateFrame { {[change_of_state] } } class change_of_possessionFrame { {[change_of_possession] } } class translocationFrame { {[translocation] } } class onset_causationFrame { {[onset_causation] } } value caused_motionFrame value onset_causationFrame value translocationFrame value locomotionFrame value change_of_stateFrame value change_of_possessionFrame value causationFrame value activityFrame value motionFrame