"DOTAAbilities" { "Version" "1" // NOTES: // // "ability_type": // DOTA_ABILITY_TYPE_BASIC = 0 : // DOTA_ABILITY_TYPE_ULTIMATE = 1 : // DOTA_ABILITY_TYPE_ATTRIBUTES = 2 : // // "ability_behavior": // DOTA_ABILITY_BEHAVIOR_HIDDEN = 1 : This ability can be owned by a unit but can't be casted and wont show up on the HUD. // DOTA_ABILITY_BEHAVIOR_PASSIVE = 2 : Can't be casted like above but this one shows up on the ability HUD // DOTA_ABILITY_BEHAVIOR_NO_TARGET = 4 : Doesn't need a target to be cast, ability fires off as soon as the button is pressed // DOTA_ABILITY_BEHAVIOR_UNIT_TARGET = 8 : Ability needs a target to be casted on. // DOTA_ABILITY_BEHAVIOR_POINT = 16 : Ability can be cast anywhere the mouse cursor is (If a unit is clicked it will just be cast where the unit was standing) // DOTA_ABILITY_BEHAVIOR_AOE = 32 : This ability draws a radius where the ability will have effect. YOU STILL NEED A TARGETTING BEHAVIOR LIKE DOTA_ABILITY_BEHAVIOR_POINT FOR THIS TO WORK. // DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE = 64 : This ability probably can be casted or have a casting scheme but cannot be learned (these are usually abilities that are temporary like techie's bomb detonate) // DOTA_ABILITY_BEHAVIOR_CHANNELLED = 128 : This abillity is channelled. If the user moves or is silenced the ability is interrupted. // DOTA_ABILITY_BEHAVIOR_ITEM = 256 : This ability is tied up to an item. // DOTA_ABILITY_BEHAVIOR_TOGGLE = 512 : // // "ability_unit_target_type": // DOTA_UNIT_TARGET_NONE = 0 : // DOTA_UNIT_TARGET_FRIENDLY_HERO = 5 : // DOTA_UNIT_TARGET_FRIENDLY_BASIC = 9 : // DOTA_UNIT_TARGET_FRIENDLY = 13 : // DOTA_UNIT_TARGET_ENEMY_HERO = 6 : // DOTA_UNIT_TARGET_ENEMY_BASIC = 10 : // DOTA_UNIT_TARGET_ENEMY = 14 : // DOTA_UNIT_TARGET_ALL = 15 : // //================================================================================================================= // Ability: Base // Note: This is loaded and overriden/added to by values in the specific ability chunks. //================================================================================================================= "ability_base" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NONE" "OnCastbar" "1" "OnLearnbar" "1" "FightRecapLevel" "0" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityOvershootCastRange" "0" "AbilityCastRangeBuffer" "250" "AbilityCastPoint" "0" "AbilityChannelTime" "0" "AbilityCooldown" "0" "AbilityDuration" "0" "AbilityCharges" "0" "AbilityChargeRestoreTime" "0" "AbilitySharedCooldown" "" "AbilityDamage" "0 0 0 0" "AbilityManaCost" "0" "AbilityModifierSupportValue" "1.0" // for stats tracking. "AbilityModifierSupportBonus" "0" // for stats tracking. // Item Info //------------------------------------------------------------------------------------------------------------- "ItemCost" "0" "ItemInitialCharges" "0" "ItemCombinable" "1" "ItemPermanent" "1" "ItemStackable" "0" "ItemRecipe" "0" "ItemDroppable" "1" "ItemPurchasable" "1" "ItemSellable" "1" "ItemRequiresCharges" "0" "ItemKillable" "1" "ItemDisassemblable" "0" "ItemShareability" "ITEM_NOT_SHAREABLE" "ItemDeclaresPurchase" "0" "ItemIsNeutralDrop" "0" } "dota_base_ability" { } "dota_empty_ability" { } //================================================================================================================= // Ability: Attack //================================================================================================================= "default_attack" { } //================================================================================================================= // Ability: Attribute Bonus //================================================================================================================= "attribute_bonus" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "attribute_bonus_all" "4" "movement_speed" "0 5" "attack_speed" "0 0 20" "bonus_armor" "0 0 0 5" } } //================================================================================================================= // Ability: Attribute Bonus //================================================================================================================= "special_bonus_attributes" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "MaxLevel" "7" "RequiredLevel" "6" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "value" "2 4 6 8 10 12 14" } } //================================================================================================================= // Ability: Ability Capture //================================================================================================================= "ability_capture" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityCastAnimation" "ACT_DOTA_GENERIC_CHANNEL_1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "300" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "base_capture_time" "6.0" "base_capture_tick" "0.1" "ally_exponent" "1.0" "allow_mixed_capture" "0" } } //================================================================================================================= // Ability: Ability Capture //================================================================================================================= "ability_lamp_use" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "AbilityTextureName" "watcher_channel" "AbilityCastAnimation" "ACT_DOTA_GENERIC_CHANNEL_1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "300" "AbilityChannelTime" "1.5" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "active_duration" "420" "inactive_duration" "120" "duration" "420" "active_radius" "800" } } //================================================================================================================= // Ability: Ability Capture //================================================================================================================= "ability_pluck_famango" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "AbilityTextureName" "lotus_channel" "AbilityChannelTime" "1.0" "AbilityCastAnimation" "ACT_DOTA_GENERIC_CHANNEL_1" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "famango_rate" "1" } } //================================================================================================================= // Ability: Twin Gate Portal Warp //================================================================================================================= "twin_gate_portal_warp" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "IsCastableWhileHidden" "1" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "AbilityCastAnimation" "ACT_DOTA_GENERIC_CHANNEL_1" "AbilityChannelTime" "4.0" "AbilityManaCost" "75" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "200" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "animation_rate" "0.8" "stop_distance" "500" } } //================================================================================================================= // Backdoor Protection //================================================================================================================= "backdoor_protection" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "radius" { "value" "900" } "activation_time" { "value" "15" } "regen_rate" { "value" "90" } } } //================================================================================================================= // Backdoor Protection In Base //================================================================================================================= "backdoor_protection_in_base" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "activation_time" { "value" "15" } "regen_rate" { "value" "90" } "radius" { "value" "900" } } } //================================================================================================================= // Filler buildings ability (Shrines) //================================================================================================================= "filler_ability" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "240" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "hp_heal" "90" "mp_heal" "50" "hp_heal_growth" "0" "mp_heal_growth" "0" "hp_heal_pct" "2" "mp_heal_pct" "2" "duration" "5" "radius" "500" "initial_cooldown" "240" "base_xp" "50" "bonus_xp" "50" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Necronomicon Warrior's Last Will //================================================================================================================= "necronomicon_warrior_last_will" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "explosion" { "value" "600 700 800" } } } //================================================================================================================= // Ability: Necronomicon Warrior's Sight //================================================================================================================= "necronomicon_warrior_sight" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityValues" { "radius" { "value" "1000" } } } //================================================================================================================= // Ability: Necronomicon Warrior's Mana Burn //================================================================================================================= "necronomicon_warrior_mana_burn" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "burn_amount" { "value" "30 40 50" } "burn_damage_conversion" { "value" "50" } } } //================================================================================================================= // Ability: Necronomicon Archer's Mana Burn //================================================================================================================= "necronomicon_archer_mana_burn" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "IsBreakable" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.5 0.5 0.5" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "7" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0 0 0" "AbilityValues" { "burn_amount" { "value" "125 175 225" } "burn_as_damage_tooltip" { "value" "100" } } } //================================================================================================================= // Ability: Necronomicon Archer's Purge //================================================================================================================= "necronomicon_archer_purge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "purge_rate" { "value" "5" } "duration" { "value" "4" } } } //================================================================================================================= // Ability: Necronomicon Archer's AoE //================================================================================================================= "necronomicon_archer_aoe" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "radius" { "value" "1200" "affected_by_aoe_increase" "1" } "ms_bonus" { "value" "5 7 9" } "as_bonus" { "value" "10 15 20" } } } //================================================================================================================= // Ability: Courier's Return to Base //================================================================================================================= "courier_autodeliver" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_TOGGLE" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_7" } //================================================================================================================= // Ability: Courier's Return to Base //================================================================================================================= "courier_return_to_base" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Courier's Go to Secret Shop //================================================================================================================= "courier_go_to_secretshop" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ability: Courier's Transfer Items //================================================================================================================= "courier_transfer_items" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" "MaxLevel" "1" "AbilityValues" { "handoff_distance" { "value" "400" } } } //================================================================================================================= // Ability: Courier's Transfer Items To Other Player //================================================================================================================= "courier_transfer_items_to_other_player" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "MaxLevel" "1" "AbilityValues" { "handoff_distance" { "value" "400" } } } //================================================================================================================= // Ability: Courier's Return Items to Stash //================================================================================================================= "courier_return_stash_items" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Ability: Courier's Take items from Stash //================================================================================================================= "courier_take_stash_items" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "MaxLevel" "1" "AbilityValues" { "stash_pickup_distance" { "value" "250" } "handoff_distance" { "value" "400" } } } //================================================================================================================= // Ability: Courier queue pickup items from Stash //================================================================================================================= "courier_queue_pickup_from_stash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "MaxLevel" "1" } //================================================================================================================= // Ability: Courier Remove queued pickup items from Stash //================================================================================================================= "courier_dequeue_pickup_from_stash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_4" "MaxLevel" "1" "AbilityValues" { "stash_pickup_distance" { "value" "250" } } } //================================================================================================================= // Ability: Courier's shortcut ability to take stash items if there are any, then transfer all to the hero //================================================================================================================= "courier_take_stash_and_transfer_items" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityValues" { "handoff_distance" { "value" "400" } } } //================================================================================================================= // Ability: Courier Shield //================================================================================================================= "courier_shield" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "MaxLevel" "1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "200.0" "AbilityValues" { "duration" { "value" "2" } } } //================================================================================================================= // Ability: Courier Burst //================================================================================================================= "courier_burst" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "120.0" "MaxLevel" "1" "AbilityValues" { "duration" { "value" "6" } "movement_speed" { "value" "50" } } } //================================================================================================================= // Ability: Courier Morph //================================================================================================================= "courier_morph" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.1" "AbilityCastRange" "0" "MaxLevel" "1" } //================================================================================================================= // Ability: Courier's Go to enemy secret shop //================================================================================================================= "courier_go_to_enemy_secretshop" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" } //================================================================================================================= // Ability: Courier's Go to side shop //================================================================================================================= "courier_go_to_sideshop" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" } //================================================================================================================= // Ability: Courier's Go to other side shop //================================================================================================================= "courier_go_to_sideshop2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" } //================================================================================================================= // Roshan: Spell Block //================================================================================================================= "roshan_spell_block" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15.0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Furion: Teleportation //================================================================================================================= "roshan_teleport" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilitySound" "Hero_Furion.Teleport_Grow" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCooldown" "0" "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsCastableWhileHidden" "1" } //================================================================================================================= // Roshan: Halloween Spell Block //================================================================================================================= "roshan_halloween_spell_block" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" } //================================================================================================================= // Roshan: Bash //================================================================================================================= "roshan_bash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "bash_chance" { "value" "15" } "bonus_damage" { "value" "50" } "stun_duration" { "value" "1.65" } } } //================================================================================================================= // Roshan: Slam //================================================================================================================= "roshan_slam" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" "AbilityCastPoint" "0.47 0.47 0.47 0.47" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityValues" { "radius" { "value" "350" } "slow_duration_hero" { "value" "2" } "slow_duration_unit" { "value" "4" } "slow_amount" { "value" "50" } "damage" { "value" "70" } "damage_growth" { "value" "10" } } } //================================================================================================================= // Roshan: Slam //================================================================================================================= "roshan_revengeroar" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20.0" "AbilityCastPoint" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" "900" "damage" "50" "damage_pct" "25" "duration" "8" "damage_growth" "10" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Roshan: Inherent Buffs //================================================================================================================= "roshan_inherent_buffs" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" } //================================================================================================================= // Roshan: Devotion //================================================================================================================= "roshan_devotion" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "radius" { "value" "5" } } } //================================================================================================================= // Kobold Taskmaster: Speed Aura //================================================================================================================= "kobold_taskmaster_speed_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "bonus_movement_speed" { "value" "12 13 14 16" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Ogre Bruiser: Ogre Smash //================================================================================================================= "ogre_bruiser_ogre_smash" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "2.8" "AbilityCooldown" "12.0" "AbilityManaCost" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "200 210 220 230" "affected_by_aoe_increase" "1" } "damage" "200 250 300 400" "damage_pct" "8" "hero_stun_duration" "2.4" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= "giant_wolf_intimidate" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.2" "AbilityCooldown" "16.0" "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "300 350 400 500" "affected_by_aoe_increase" "1" } "damage_reduction" "60" "duration" "4.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Fell Ghost: Haunt //================================================================================================================= "fel_beast_haunt" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "AbilityCastRange" "600" "AbilityCooldown" "15 13 11 7" "AbilityManaCost" "75" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "projectile_speed" "500 600 700 800" "duration" "3" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Hill Troll: Rally //================================================================================================================= "hill_troll_rally" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "radius" { "value" "1200" "affected_by_aoe_increase" "1" } "damage_bonus" { "value" "3" } } } //================================================================================================================= // Berserker Troll: Break //================================================================================================================= "berserker_troll_break" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCooldown" "10 9 8 6" "IsBreakable" "1" "AbilityValues" { "duration" { "value" "3" } } } //================================================================================================================= // Spawnlord Master Stomp //================================================================================================================= "spawnlord_master_stomp" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" "AbilityCooldown" "12.0" "AbilityManaCost" "100" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "radius" { "value" "300" "affected_by_aoe_increase" "1" } "damage" { "value" "200" } "duration" { "value" "6" } "armor_reduction_pct" { "value" "50" } } } //================================================================================================================= // Spawnlord Master Freeze //================================================================================================================= "spawnlord_master_freeze" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_ATTACK" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15" "AbilityCastRange" "150" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "duration" { "value" "2" } "damage" { "value" "75" } } } //================================================================================================================= // Gnoll Assassin: Envenomed Weapon //================================================================================================================= "gnoll_assassin_envenomed_weapon" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "damage_per_second" { "value" "0 20 40 80" } "non_hero_duration" { "value" "20" } "hero_duration" { "value" "2" } "regen_reduction" { "value" "75 80 85 90" } } } //================================================================================================================= // Ghost: Frost Attack //================================================================================================================= "ghost_frost_attack" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "movespeed_slow" { "value" "-25 -28 -31 -37" } "attackspeed_slow" { "value" "-25 -28 -31 -37" } "duration" { "value" "1.5" } } } //================================================================================================================= // Generic Neutral Ability: Spell Immunity //================================================================================================================= "neutral_spell_immunity" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Mud Golem: Rock Destroy //================================================================================================================= "mud_golem_rock_destroy" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" "250" "duration" "2" "movespeed" "-25" "shard_health" "250 280 310 370" "shard_damage" "12 16 20 28" "shard_duration" "60" "shard_amount" "2 2 3 3" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Pine Cone: Seed Shot //================================================================================================================= "warpine_raider_seed_shot" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING " "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15" "AbilityCastRange" "575" "AbilityCastPoint" "0.2" "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" "100" "bounces" "4 6 8 12" "bounce_range" "500" "duration" "1" "slow" "100" "bounce_delay" "0.3" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Mud Golem: Hurl Boulder //================================================================================================================= "mud_golem_hurl_boulder" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" "MaxLevel" "1" "AbilityCastRange" "800" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilityCastPoint" "0.3" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage" "75" "damage_creeps" "150" "duration" "0.5" "speed" "800" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Giant Wolf: Critical Strike //================================================================================================================= "giant_wolf_critical_strike" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "crit_chance" { "value" "20" } "crit_mult" { "value" "200" } } } //================================================================================================================= // Alpha Wolf: Critical Strike //================================================================================================================= "alpha_wolf_critical_strike" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "crit_chance" { "value" "20" } "crit_mult" { "value" "200 225 250 300" } } } //================================================================================================================= // Alpha Wolf: Command Aura //================================================================================================================= "alpha_wolf_command_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_damage_pct" "30" "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Frostbitten Golem: Time Warp Aura //================================================================================================================= "frostbitten_golem_time_warp_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_cdr" "10 11 12 14" "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Centaur Khan: Endurance Aura //================================================================================================================= "centaur_khan_endurance_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "bonus_attack_speed" { "value" "15 18 21 27" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Centaur Khan: War Stomp //================================================================================================================= "centaur_khan_war_stomp" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" "AbilityCooldown" "12.0" "AbilityDamage" "25 50 75 150" "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "250" "affected_by_aoe_increase" "1" } "non_hero_stun_duration" "3.0" "hero_stun_duration" "1.6" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } "ice_shaman_incendiary_bomb" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" "FightRecapLevel" "1" "AbilitySound" "Hero_OgreMagi.Ignite.Cast" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700 725 750 800" "AbilityCastPoint" "0.35" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 95 90 80" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "8" "burn_damage" "50" "building_damage_pct" "25" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Black Drake: Magic Amplification //================================================================================================================= "ancient_rock_golem_weakening_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "armor_reduction" "3 4 5 6" "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Black Drake: Magic Amplification //================================================================================================================= "black_drake_magic_amplification_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "spell_amp" "5 6 7 9" "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Tornado: Tempest //================================================================================================================= "tornado_tempest" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "far_radius" { "value" "600" } "movespeed_slow" { "value" "-15" } "attackspeed_slow" { "value" "-15" } "near_radius" { "value" "150" } "near_damage" { "value" "45" } "far_damage" { "value" "15" } "tick_rate" { "value" "0.25" } } } //================================================================================================================= // Tornado: Tempest //================================================================================================================= "neutral_upgrade" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "max_level" "30" "increase_time" "450" "increase_damage" "3" "increase_aspd" "5" "increase_health" "30" "increase_armor" "0.5" "increase_gold" "1" "increase_xp" "5" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } "ability_scout_bonuses" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "max_health" "1500" "max_armor" "20" "increase_health" "100" "increase_armor" "2" "reveal_radius" "600" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } "miniboss_unyielding_shield" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "damage_absorb" "2500" "absorb_bonus_per_death" "200" "regen_per_second" "100" "regen_bonus_per_death" "100" } } "miniboss_reflect" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "passive_reflection_pct" "90" "passive_reflection_bonus_per_death" "20" } } "miniboss_radiance" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "aura_radius" "1200" "aura_damage" "30" "aura_interval" "0.2" } } //================================================================================================================= // Heavy (Replacing legacy Siege Attack Type / Structure Defend type) //================================================================================================================= "creep_siege" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_building_damage" "150" "incoming_hero_damage_penalty" "-50" "incoming_basic_damage_penalty" "-30" "incoming_controlled_unit_penalty" "-40" } } //================================================================================================================= // Piercing (Replacing legacy Piercing Attack Type) //================================================================================================================= "creep_piercing" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "creep_damage_bonus" "50" "hero_damage_penalty" "-50" "heavy_damage_penalty" "-50" } } //================================================================================================================= // Irresolute: Less damage to heroes ( Melee creeps ) //================================================================================================================= "creep_irresolute" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "MaxLevel" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "hero_damage_penalty" "-25" } } //================================================================================================================= // Enraged Wildkin: Tornado //================================================================================================================= "enraged_wildkin_tornado" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED |DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_NO" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "500" "AbilityCastPoint" "0.4" "AbilityCooldown" "40.0 36.0 32.0 26.0" "AbilityChannelTime" "10.0" "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "duration" "15.0" "linger_duration" "5.0" "tornado_base_movespeed" "125 140 155 185" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Enraged Wildkin: Hurricane //================================================================================================================= "enraged_wildkin_hurricane" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400 500 600 750" "AbilityCastPoint" "0" "AbilityCooldown" "30.0 28.0 26.0 22.0" "AbilityManaCost" "100" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "distance" { "value" "400" } } } //================================================================================================================= // Kobold: Disarm //================================================================================================================= "kobold_disarm" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "9.0" "AbilityValues" { "duration" { "value" "3.0 3.5 4.0 5.0" } } } //================================================================================================================= // Enraged Wildkin: Toughness Aura //================================================================================================================= "enraged_wildkin_toughness_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "bonus_armor" { "value" "3" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Flagbearer Creep: Aura Effect //================================================================================================================= "flagbearer_creep_aura_effect" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "bonus_health_regen" "3" "radius" "700" "bonus_gold" "10" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Ancient Granite Golem: HP Aura //================================================================================================================= "granite_golem_hp_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "bonus_hp" { "value" "16 17 18 19" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Ancient Granite Golem: Bash //================================================================================================================= "granite_golem_bash" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityValues" { "bash_chance" { "value" "7" } "bonus_damage" { "value" "25" } "stun_duration" { "value" "1" } } } //================================================================================================================= // Satyr Trickster: Purge //================================================================================================================= "satyr_trickster_purge" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350 400 450 550" "AbilityCastPoint" "0.2" "AbilityCooldown" "3.0" "AbilityManaCost" "120 115 110 100" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "purge_rate" { "value" "5" } "duration" { "value" "5" } "summon_damage" { "value" "400" } } } //================================================================================================================= // Satyr Soulstealer: Mana Burn //================================================================================================================= "satyr_soulstealer_mana_burn" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "Modelscale" ".85" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" "AbilityCooldown" "18.0" "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "burn_amount" "20 25 30 35" "int_multiplier" "2 2.5 3 4" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Satyr Hellcaller: Shockwave //================================================================================================================= "satyr_hellcaller_shockwave" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.5" "AbilityCooldown" "8.0" "AbilityDamage" "160" "AbilityManaCost" "100" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "speed" "900" "radius_start" { "value" "180" "affected_by_aoe_increase" "1" } "radius_end" { "value" "200" "affected_by_aoe_increase" "1" } "distance" "1380" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ancient Golem: Rockslide //================================================================================================================= "ancient_golem_rockslide" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.5" "AbilityCooldown" "16.0" "AbilityDamage" "200" "AbilityManaCost" "100" "AbilityValues" { "speed" { "value" "1050" } "radius_start" { "value" "180" } "radius_end" { "value" "200" } "distance" { "value" "980" } "stun_duration" { "value" "1.5" } } } //================================================================================================================= // Satyr Hellcaller: Unholy Aura //================================================================================================================= "satyr_hellcaller_unholy_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "health_regen" { "value" "3.0 5.0 7.0 11.0" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Forest Troll High Priest: Heal //================================================================================================================= "forest_troll_high_priest_heal" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_AUTOCAST" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350 375 400 450" "AbilityCastPoint" "0.5" "AbilityCooldown" "10 9 8 6" "AbilityManaCost" "60" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "health" { "value" "100" } } } //================================================================================================================= // Harpy Scout: Take Off //================================================================================================================= "harpy_scout_take_off" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "1.5" "AbilityCooldown" "10" "AbilityManaCost" "20" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "move_speed_penalty" { "value" "50 40 30 10" } "cost_per_second" { "value" "4" } } } //================================================================================================================= // Furbolg Champion: Enrage Attack Speed //================================================================================================================= "furbolg_enrage_attack_speed" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "bonus_aspd" { "value" "120" } "duration" { "value" "5" } "radius" { "value" "700" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Furbolg Champion: Enrage Damage //================================================================================================================= "furbolg_enrage_damage" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "bonus_dmg_pct" { "value" "60" } "duration" { "value" "5" } "radius" { "value" "700" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Polar Furbolg Ursa Warrior: Thunder Clap //================================================================================================================= "polar_furbolg_ursa_warrior_thunder_clap" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.4" "AbilityCooldown" "12.0 11.0 10.0 9.0" "AbilityDamage" "150 200 250 350" "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "300" "affected_by_aoe_increase" "1" } "movespeed_slow" "-25" "attackspeed_slow" "-25" "duration" "3.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Kobold Tunneler: Prospecting //================================================================================================================= "kobold_tunneler_prospecting" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "gpm_aura" { "value" "20 25 30 40" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Harpy Storm: Chain Lightning //================================================================================================================= "harpy_storm_chain_lightning" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" "AbilityCastPoint" "0.3" "AbilityCooldown" "4.0" "AbilityManaCost" "60" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "initial_damage" { "value" "140 180 220 260" } "jump_range" { "value" "500" } "jump_delay" { "value" "0.25" } "damage_percent_loss" { "value" "25.0 20.0 15.0 10.0" } "max_targets" { "value" "4" } } } //================================================================================================================= // Ability: Thunder Lizard Wardrums Aura //================================================================================================================= "big_thunder_lizard_wardrums_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "speed_bonus" { "value" "25" } "accuracy" { "value" "40 43 46 51" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Black Dragon: Dragonhide Aura //================================================================================================================= "black_dragon_dragonhide_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "IsBreakable" "1" "AbilityValues" { "bonus_armor" { "value" "3" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Black Dragon: Fireball //================================================================================================================= "black_dragon_fireball" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "200" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "300" "affected_by_aoe_increase" "1" } "damage" "85" "duration" "8.0 9 10 12" "burn_interval" "0.5" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Mud Golem Cloak Aura //================================================================================================================= "mudgolem_cloak_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "bonus_magical_armor" { "value" "10 12 14 16" } "bonus_magical_armor_creeps" { "value" "20 24 28 32" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Black Dragon: Splash Attack //================================================================================================================= "black_dragon_splash_attack" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "range" { "value" "250" "affected_by_aoe_increase" "1" } "damage_percent" "100" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" } //================================================================================================================= // Blue Dragonspawn Sorcerer: Evasion //================================================================================================================= "blue_dragonspawn_sorcerer_evasion" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "evasion_chance_pct" { "value" "15" } } } //================================================================================================================= // Blue Dragonspawn Overseer: Evasion //================================================================================================================= "blue_dragonspawn_overseer_evasion" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "evasion_chance_pct" { "value" "15" } } } //================================================================================================================= // Spawnlord HP regen aura //================================================================================================================= "spawnlord_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "IsBreakable" "1" "AbilityValues" { "lifesteal" { "value" "10" } "hp_regen" { "value" "10" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } //================================================================================================================= // Spawnlord Master Bash //================================================================================================================= "spawnlord_master_bash" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "bash_chance" { "value" "40" } "bonus_damage" { "value" "0" } "stun_duration" { "value" "1" } } } //================================================================================================================= // Blue Dragonspawn Overseer: Devotion Aura //================================================================================================================= "blue_dragonspawn_overseer_devotion_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "bonus_armor" { "value" "3" } "radius" { "value" "1200" } } } //================================================================================================================= // Big Thunder Lizard: Slam //================================================================================================================= "big_thunder_lizard_slam" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCooldown" "6.0" "AbilityDamage" "250" "AbilityManaCost" "150" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "radius" { "value" "350" "affected_by_aoe_increase" "1" } "movespeed_slow" "-60" "attack_slow_tooltip" "-60" "non_hero_duration" "4.0" "hero_duration" "2.0 2.25 2.5 3.0" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" } //================================================================================================================= // Big Thunder Lizard: Frenzy //================================================================================================================= "big_thunder_lizard_frenzy" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "SpellDispellableType" "SPELL_DISPELLABLE_YES" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" "AbilityCastPoint" "0.0" "AbilityCooldown" "8.0" "AbilityManaCost" "75" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "attackspeed_bonus" { "value" "75" } "duration" { "value" "8" } } } //================================================================================================================= // Forest Troll High Priest: Mana Aura //================================================================================================================= "forest_troll_high_priest_mana_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "IsBreakable" "1" "AbilityValues" { "mana_regen" { "value" "1.75" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } "allow_multiple" { "value" "0" } } } //================================================================================================================= // Forest Troll High Priest: Mana Aura //================================================================================================================= "forest_troll_high_priest_heal_amp_aura" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "IsBreakable" "1" "AbilityValues" { "heal_amp" { "value" "15" } "radius" { "value" "1200" "affected_by_aoe_increase" "1" } } } // Next free ID 5523 //================================================================================================================= // Roshan Candy //================================================================================================================= "roshan_halloween_candy" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "bonus_movement" { "value" "20" } "bonus_health" { "value" "500" } "bonus_damage" { "value" "10" } "bonus_armor" { "value" "2" } } } //================================================================================================================= // Roshan Angry //================================================================================================================= "roshan_halloween_angry" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "bonus_movement" { "value" "20" } "bonus_health" { "value" "500" } "bonus_damage" { "value" "20" } "bonus_armor" { "value" "2" } } } //================================================================================================================= // Roshan Halloween: Wave of Force //================================================================================================================= "roshan_halloween_wave_of_force" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "3.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "600" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "radius" { "value" "800" } "speed" { "value" "775" } "duration" { "value" "2" } "mana_burn" { "value" "50" } "game_end_radius" { "value" "3000" } "game_end_damage" { "value" "100000" } } } //================================================================================================================= // Roshan Halloween: Greater Bash //================================================================================================================= "roshan_halloween_greater_bash" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "1.5" "AbilityValues" { "chance_pct" { "value" "25" } "duration" { "value" "0.35" } "knockback_duration" { "value" "0.25" } "knockback_distance" { "value" "500" } } } //================================================================================================================= // Roshan Halloween: Toss //================================================================================================================= "roshan_halloween_toss" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_CUSTOM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_CUSTOM" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1300" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "5.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityValues" { "duration" { "value" "1" } "grab_radius" { "value" "300" } "radius" { "value" "275" } "bonus_damage_pct" { "value" "20" } "grow_bonus_damage_pct" { "value" "35" } "toss_damage" { "value" "500" } } } //================================================================================================================= // Roshan: Halloween Shell //================================================================================================================= "roshan_halloween_shell" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET" "MaxLevel" "1" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "45.0" "AbilityValues" { "duration" { "value" "5" } "bonus_spell_damage_pct" { "value" "-60" } } } //================================================================================================================= // Roshan Halloween: Apocalypse //================================================================================================================= "roshan_halloween_apocalypse" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "1.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "area_of_effect" { "value" "200" } "delay" { "value" "2" } "damage" { "value" "3000" } } } //================================================================================================================= // Roshan Halloween: Burn //================================================================================================================= "roshan_halloween_burn" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" "AbilityTextureName" "dragon_knight_breathe_fire" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" "AbilityChannelTime" "2.5" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "1.5" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "radius" { "value" "200" } "speed" { "value" "1000" } "damage" { "value" "1000" } "rotation_angle" { "value" "90" } "projectile_count" { "value" "20" } } } //================================================================================================================= // Roshan Halloween Levels //================================================================================================================= "roshan_halloween_levels" { // General //------------------------------------------------------------------------------------------------------------- "MaxLevel" "1" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "bonus_movement" { "value" "8" } "bonus_damage" { "value" "200" } "bonus_armor" { "value" "1" } "bonus_health_regen" { "value" "5" } "bonus_magic_resist" { "value" "5" } } } //================================================================================================================= // Roshan Halloween: Summon //================================================================================================================= "roshan_halloween_summon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" "AbilityTextureName" "roshan_spell_block" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "0" "AbilityCastPoint" "1.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" } //================================================================================================================= // Roshan Halloween: Fireball //================================================================================================================= "roshan_halloween_fireball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "MaxLevel" "1" "AbilityTextureName" "jakiro_liquid_fire" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1200" "AbilityCastPoint" "3.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "area_of_effect" { "value" "1200" } "projectile_speed" { "value" "400" } "radius" { "value" "300 300 300 300" } "damage_percent" { "value" "50 50 50 50" } } } //================================================================================================================= // Greevil: Magic Missile //================================================================================================================= "greevil_magic_missile" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "500" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "6.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "magic_missile_speed" { "value" "1250" } "magic_missile_stun" { "value" "1" } "customval_damage" { "value" "35 45 55" } } } //================================================================================================================= // Greevil: Cold Snap //================================================================================================================= "greevil_cold_snap" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" // Unit Targeting //------------------------------------------------------------------------------------------------------------- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000" "AbilityCastPoint" "0.3" "AbilityCooldown" "10" "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "3" } "customval_initial_damage" { "value" "25 30 35" } "freeze_duration" { "value" "0.4" } "freeze_cooldown" { "value" "0.7" } "customval_damage" { "value" "10 15 20" } "damage_trigger" { "value" "10" } } } //================================================================================================================= // Greevil: Decrepify //================================================================================================================= "greevil_decrepify" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_CUSTOM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_CUSTOM" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "customval_spell_damage_pct" { "value" "-15 -20 -25" } "bonus_movement_speed" { "value" "-50" } "customval_duration" { "value" "1.0 1.5 2.0" } } } //================================================================================================================= // Greevil: Diabolic Edict //================================================================================================================= "greevil_diabolic_edict" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "num_explosions" { "value" "20" } "radius" { "value" "500" } "customval_damage" { "value" "8 13 18" } "duration" { "value" "5" } } } //================================================================================================================= // Greevil: Maledict //================================================================================================================= "greevil_maledict" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "customval_bonus_damage" { "value" "8 9 11" } "bonus_damage_threshold" { "value" "100" } "radius" { "value" "150" } "ticks" { "value" "3" } "duration" { "value" "10" } } } //================================================================================================================= // Greevil: Shadow Strike //================================================================================================================= "greevil_shadow_strike" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "customval_strike_damage" { "value" "20 25 30" } "customval_duration_damage" { "value" "10 15 20" } "movement_slow" { "value" "-40" } "projectile_speed" { "value" "900" } "duration" { "value" "6" } } } //================================================================================================================= // Ability: Laguna Blade //================================================================================================================= "greevil_laguna_blade" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "customval_damage" { "value" "80 105 130" } "damage_delay" { "value" "0.25" } } } //================================================================================================================= // Greevil: Poison Nova //================================================================================================================= "greevil_poison_nova" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "radius" { "value" "830" } "start_radius" { "value" "255" } "duration" { "value" "10" } "customval_damage" { "value" "11 14 17" } "speed" { "value" "500" } } } //================================================================================================================= // Greevil: Ice Wall //================================================================================================================= "greevil_ice_wall" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "1" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" "AbilityManaCost" "0" "AbilityValues" { "customval_duration" { "value" "3.0 4.0 5.0" } "slow" { "value" "-40" } "customval_damage_per_second" { "value" "13 18 23" } "wall_place_distance" { "value" "200" } "num_wall_elements" { "value" "15" } "wall_element_spacing" { "value" "80" } "wall_element_radius" { "value" "105" } "slow_duration" { "value" "2" } } } //================================================================================================================= // Ability: Fatal Bonds //================================================================================================================= "greevil_fatal_bonds" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Cast Range //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityValues" { "count" { "value" "4" } "customval_dmg_share_percentage" { "value" "6 9 12" } "duration" { "value" "10" } "search_aoe" { "value" "575" } } } //================================================================================================================= // Ability: Blade Fury //================================================================================================================= "greevil_blade_fury" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastAnimation" "ACT_INVALID" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "25.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "blade_fury_damage_tick" { "value" "0.2" } "duration" { "value" "5" } "blade_fury_radius" { "value" "250" } "customval_damage" { "value" "28 33 38" } } } //================================================================================================================= // Ability: Phantom Strike //================================================================================================================= "greevil_phantom_strike" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_CUSTOM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_CUSTOM" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1000 1000 1000 1000" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "8" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "bonus_attack_speed" { "value" "100" } "customval_bonus_attacks" { "value" "3" } } } //================================================================================================================= // Ability: Time Lock //================================================================================================================= "greevil_time_lock" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityValues" { "duration" { "value" "1" } "chance_pct" { "value" "10 15 20" } "customval_bonus_damage" { "value" "7 11 15" } } } //================================================================================================================= // Ability: Shadow Wave //================================================================================================================= "greevil_shadow_wave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" "AbilityValues" { "bounce_radius" { "value" "475" } "damage_radius" { "value" "185" } "max_targets" { "value" "4" } "customval_damage" { "value" "28 33 38" } } } //================================================================================================================= // Ability: Leech Seed //================================================================================================================= "greevil_leech_seed" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastRange" "350" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "16.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "damage_interval" { "value" "0.75" } "customval_leech_damage" { "value" "12 15 18" } "movement_slow" { "value" "-24" } "radius" { "value" "500" } "duration" { "value" "3" } "projectile_speed" { "value" "400" } } } //================================================================================================================= // Ability: Echo Slam //================================================================================================================= "greevil_echo_slam" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "echo_slam_damage_range" { "value" "500" } "echo_slam_echo_search_range" { "value" "550" } "echo_slam_echo_range" { "value" "500" } "customval_echo_damage" { "value" "14 17 20" } "customval_damage" { "value" "30 40 50" } } } //================================================================================================================= // Greevil: Nature's Attendants //================================================================================================================= "greevil_natures_attendants" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20.0" "AbilityValues" { "heal_interval" { "value" "1" } "customval_heal" { "value" "7 8 9" } "radius" { "value" "275" } "wisp_count" { "value" "4 5 6" } "duration" { "value" "5" } } } //================================================================================================================= // Greevil: Bloodlust //================================================================================================================= "greevil_bloodlust" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" "AbilityValues" { "duration" { "value" "20" } "modelscale" { "value" "25" } "customval_bonus_movement_speed" { "value" "12 14 16" } "customval_bonus_attack_speed" { "value" "18 23 28" } } } //================================================================================================================= // Ability: Purification //================================================================================================================= "greevil_purification" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400 500 600 700" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "customval_heal" { "value" "50 55 60" } "radius" { "value" "225" } } } //================================================================================================================= // Ability: Flesh Golem //================================================================================================================= "greevil_flesh_golem" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "8" } "customval_bonus_damage" { "value" "12" } "customval_armor_bonus" { "value" "3" } "health_regen" { "value" "1" } "radius" { "value" "700" } } } //================================================================================================================= // Greevil Meat Hook //================================================================================================================= "greevil_hook" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700 900 1100 1300" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "13.0" "AbilityValues" { "hook_speed" { "value" "1600" } "hook_width" { "value" "100" } "hook_distance" { "value" "1300" } "vision_radius" { "value" "500 500 500 500" } "vision_duration" { "value" "4.0 4.0 4.0 4.0" } "customval_damage" { "value" "50" } } } //================================================================================================================= // Greevil Rot //================================================================================================================= "greevil_rot" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0 0 0 0" "AbilityValues" { "rot_radius" { "value" "250" } "rot_tick" { "value" "0.2" } "rot_slow" { "value" "-20" } "customval_damage" { "value" "20" } } } //================================================================================================================= // Greevil: Black Hole //================================================================================================================= "greevil_black_hole" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "250" "AbilityCastPoint" "0.3 0.3 0.3" "AbilityChannelTime" "3.0 3.0 3.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40.0" "AbilityValues" { "customval_pull_radius" { "value" "200" } "pull_speed" { "value" "40" } "customval_far_radius" { "value" "200" } "near_radius" { "value" "150" } "customval_far_damage" { "value" "10 13 16" } "customval_near_damage" { "value" "30 35 40" } "tick_rate" { "value" "0.1" } "duration" { "value" "3" } "vision_radius" { "value" "800" } } } //================================================================================================================= // Greevil Black Miniboss: Nightmare //================================================================================================================= "greevil_miniboss_black_nightmare" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "650" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15.0" "AbilityDuration" "6.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "20" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "nightmare_invuln_time" { "value" "1" } "duration" { "value" "7" } "animation_rate" { "value" "0.2" } "cast_animation" { "value" "0" } } } //================================================================================================================= // Greevil Black Miniboss: Brain Sap //================================================================================================================= "greevil_miniboss_black_brain_sap" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastRange" "600" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "14.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "200" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "cast_animation" { "value" "1" } } } //================================================================================================================= // Greevil Blue Miniboss: Cold Feet //================================================================================================================= "greevil_miniboss_blue_cold_feet" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "9.0" "AbilityDuration" "4.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "damage" { "value" "75" } "break_distance" { "value" "740" } "stun_duration" { "value" "3.5" } "cast_animation" { "value" "2" } } } //================================================================================================================= // Greevil Blue Miniboss: Ice Vortex //================================================================================================================= "greevil_miniboss_blue_ice_vortex" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1500" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12.0" "AbilityDuration" "6.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "radius" { "value" "275" } "movement_speed_pct" { "value" "-30" } "spell_resist_pct" { "value" "-25" } "cast_animation" { "value" "3" } } } //================================================================================================================= // Greevil Miniboss Red: Earthshock //================================================================================================================= "greevil_miniboss_red_earthshock" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "150" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "6.0" "AbilityDuration" "4.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "240" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "shock_radius" { "value" "385" } "movement_slow" { "value" "-55" } "cast_animation" { "value" "4" } } } //================================================================================================================= // Greevil Miniboss Red: Overpower //================================================================================================================= "greevil_miniboss_red_overpower" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "300" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" "AbilityDuration" "15.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "max_attacks" { "value" "5" } "attack_speed_bonus_pct" { "value" "300" } "cast_animation" { "value" "5" } } } //================================================================================================================= // Dark Seer: Ion Shell //================================================================================================================= "greevil_miniboss_yellow_ion_shell" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "radius" { "value" "250" } "damage_per_second" { "value" "90" } "duration" { "value" "20" } "cast_animation" { "value" "6" } } } //================================================================================================================= // Dark Seer: Surge //================================================================================================================= "greevil_miniboss_yellow_surge" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_BASIC" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "9.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "duration" { "value" "7.5" } "cast_animation" { "value" "7" } } } //================================================================================================================= // Omniknight: Purification //================================================================================================================= "greevil_miniboss_white_purification" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "heal" { "value" "360" } "radius" { "value" "225" } "cast_animation" { "value" "8" } } } //================================================================================================================= // Omniknight: Degen Aura //================================================================================================================= "greevil_miniboss_white_degen_aura" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_AURA" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "300" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "speed_bonus" { "value" "-28" } "radius" { "value" "315" } } } //================================================================================================================= // Greevil Miniboss Green: Living Armor //================================================================================================================= "greevil_miniboss_green_living_armor" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityCastRange" "300" "AbilityCastPoint" "0.5 0.5 0.5 0.5" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "14.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "damage_count" { "value" "6" } "health_regen" { "value" "7" } "damage_block" { "value" "40" } "duration" { "value" "10" } "cast_animation" { "value" "9" } } } //================================================================================================================= // Greevil Miniboss Green: Overgrowth //================================================================================================================= "greevil_miniboss_green_overgrowth" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityCastRange" "500" "AbilityCastPoint" "0.5 0.5 0.5 0.5" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "duration" { "value" "3" } "radius" { "value" "625" } "cast_animation" { "value" "10" } } } //================================================================================================================= // Greevil Miniboss Orange: Lina Dragon Slave //================================================================================================================= "greevil_miniboss_orange_dragon_slave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.45 0.45 0.45 0.45" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "9" "AbilityDuration" "0.6875 0.6875 0.6875 0.6875" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "170" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "dragon_slave_speed" "1200" "dragon_slave_width_initial" "275" "dragon_slave_width_end" "150" "dragon_slave_distance" "1075" "cast_animation" "11" } "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" } //================================================================================================================= // Ability: Greevil Miniboss Orange Light Strike Array //================================================================================================================= "greevil_miniboss_orange_light_strike_array" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastRange" "600" "AbilityCastPoint" "0.45 0.45 0.45 0.45" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "13 11 9 7" "AbilityDuration" "1.6 1.6 1.6 1.6" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "150" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "light_strike_array_aoe" { "value" "225" } "light_strike_array_delay_time" { "value" "0.5" } "light_strike_array_stun_duration" { "value" "1.6" } "cast_animation" { "value" "12" } } } //================================================================================================================= // Greevil Miniboss Purple: Venomous Gale //================================================================================================================= "greevil_miniboss_purple_venomous_gale" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.0 0.0 0.0 0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "duration" { "value" "10" } "strike_damage" { "value" "50" } "tick_damage" { "value" "30" } "tick_interval" { "value" "2" } "movement_slow" { "value" "-50" } "radius" { "value" "125" } "speed" { "value" "1200" } "cast_animation" { "value" "13" } } } //================================================================================================================= // Greevil Miniboss Purple: Plague Ward //================================================================================================================= "greevil_miniboss_purple_plague_ward" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "450" "AbilityCastPoint" "0.0 0.0 0.0 0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "50" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "duration" { "value" "30" } "ward_hp_tooltip" { "value" "200" } "ward_damage_tooltip" { "value" "19" } "cast_animation" { "value" "14" } } } //================================================================================================================= // Ability: Greevil Miniboss Sight //================================================================================================================= "greevil_miniboss_sight" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_3" "AbilityValues" { "radius" { "value" "1000" } } } //================================================================================================================= // Ability: Throw Snowball //================================================================================================================= "throw_snowball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastAnimation" "ACT_INVALID" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.5" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "speed" { "value" "1000" } } } //================================================================================================================= // Ability: Throw Coal //================================================================================================================= "throw_coal" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastAnimation" "ACT_INVALID" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0.5" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "speed" { "value" "1000" } } } //================================================================================================================= // Ability: Healing Campfire //================================================================================================================= "healing_campfire" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350" "AbilityCastPoint" "0.3 0.3 0.3 0.3" "AbilityCastAnimation" "ACT_INVALID" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10.0" "AbilityDuration" "10.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "heal_amount" { "value" "0" } "healing_aura_radius" { "value" "500" } } } //================================================================================================================= // Ability: Shoot Firework //================================================================================================================= "shoot_firework" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityCastRange" "1800" "AbilityCastPoint" "0.5" "AbilityCastAnimation" "ACT_INVALID" } //================================================================================================================= // Ability: CNY Beast Force Attack //================================================================================================================= "cny_beast_force_attack" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP | DOTA_UNIT_TARGET_BUILDING" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "10000" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "AbilityValues" { "duration" { "value" "5" } } } //================================================================================================================= // CNY2015 Beast Sonic Wave //================================================================================================================= "cny2015_sonic_wave" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | DOTA_ABILITY_BEHAVIOR_POINT" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "AbilityUnitDamageType" "DAMAGE_TYPE_PURE" "FightRecapLevel" "2" "MaxLevel" "10" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "700" "AbilityCastPoint" "0.452" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "135" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "250" "AbilityValues" { "starting_aoe" { "value" "100" } "distance" { "value" "900" } "final_aoe" { "value" "450" } "speed" { "value" "1100" } "damage" { "value" "290 390 490 590 690 790 890 990 1090 1190" } } } //================================================================================================================= // CNY 2015: Black Hole //================================================================================================================= "cny2015_black_hole" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "2" "MaxLevel" "10" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "275" "AbilityCastPoint" "0.3" "AbilityChannelTime" "4.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "200.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "275" "AbilityValues" { "pull_radius" { "value" "400 425 450 475 500 525 550 575 600 625" } "pull_speed" { "value" "40 50 60 70 80 90 100 110 120 130" } "far_radius" { "value" "400 425 450 475 500 525 550 575 600 625" } "near_radius" { "value" "200 225 250 275 300 325 350 375 400 425" } "far_damage" { "value" "25 50 75" } "near_damage" { "value" "50 100 150" } "tick_rate" { "value" "0.1 0.1 0.1" } "duration" { "value" "4.0 4.0 4.0" } "vision_radius" { "value" "800 800 800" } } } //================================================================================================================= // CNY2015: Chronosphere //================================================================================================================= "cny2015_chronosphere" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES" "FightRecapLevel" "2" "MaxLevel" "10" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.35" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "130.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "150" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportBonus" "50" "AbilityValues" { "radius" { "value" "425 450 475 500 525 550 575 600 625 650 675" } "duration" { "value" "4.0 4.5 5.0" } "vision_radius" { "value" "475" } } } //================================================================================================================= // CNY Beast Teleport //================================================================================================================= "cny_beast_teleport" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | DOTA_ABILITY_BEHAVIOR_UNRESTRICTED" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP | DOTA_UNIT_TARGET_BUILDING" "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_INVULNERABLE" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30.0" "AbilitySharedCooldown" "teleport" "AbilityChannelTime" "4.5" "AbilityManaCost" "75" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "AbilityValues" { "bonus_movement_speed" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_undefined" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Left Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl10_l" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Left Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl15_l" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "500" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Left Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl20_l" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "750" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Left Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl25_l" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1250" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Right Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl10_r" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Right Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl15_r" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "500" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Right Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl20_r" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "750" } } } //================================================================================================================= // Ability: Special Bonus Grant Gold Right Column ( differentiating L / R column, for UI highlighting the correct side, and for level 30 granting other column gold ) //================================================================================================================= "ad_special_bonus_gold_lvl25_r" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_125" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "125" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_225" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "225" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_275" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "275" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_325" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "325" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_350" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "350" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_375" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "375" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_450" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "450" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_475" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "475" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_500" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "500" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_600" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "600" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_650" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "650" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_700" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "700" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_800" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "800" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_900" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "900" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_1000" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1000" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_125" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "125" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_225" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "225" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_275" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "275" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_350" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "350" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_500" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "500" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_600" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "600" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_700" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "700" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_800" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "800" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_1000" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1000" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_base_attack_rate_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0.2" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_45" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "45" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_55" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "55" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_70" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "70" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_80" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "80" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_90" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "90" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_110" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "110" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_120" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "120" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_140" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "140" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_160" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "160" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_225" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "225" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_speed_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_corruption_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityTextureName" "phantom_assassin_armor_corruption_debuff" "AbilityValues" { "value" { "value" "2.5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_corruption_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityTextureName" "phantom_assassin_armor_corruption_debuff" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_corruption_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityTextureName" "phantom_assassin_armor_corruption_debuff" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_corruption_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_130" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "130" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_140" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "140" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cleave_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_haste" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_truestrike" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_block_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "block_cooldown" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_block_18" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "block_cooldown" { "value" "18" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_block_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "block_cooldown" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_break_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } "burn_illusions_ranged" { "value" "8" } "burn_illusions_melee" { "value" "8" } "damage_per_burn" { "value" "0.8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_break_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } "burn_illusions_ranged" { "value" "10" } "burn_illusions_melee" { "value" "10" } "damage_per_burn" { "value" "0.8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_break_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } "burn_illusions_ranged" { "value" "10" } "burn_illusions_melee" { "value" "10" } "damage_per_burn" { "value" "0.8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_break_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } "burn_illusions_ranged" { "value" "10" } "burn_illusions_melee" { "value" "10" } "damage_per_burn" { "value" "0.8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_break_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } "burn_illusions_ranged" { "value" "10" } "burn_illusions_melee" { "value" "10" } "damage_per_burn" { "value" "0.8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_immunity" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "0" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_hp_regen_80" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "80" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_reduction_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_reduction_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "9" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mana_reduction_11" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "11" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_amp_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_125" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1.25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1.5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1.75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2.5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_mp_regen_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_percentage_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_percentage_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_percentage_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_percentage_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_45" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "45" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_65" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "65" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_90" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "90" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_movement_speed_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_18" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "18" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_lifesteal_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_all_stats_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_all_stats" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_and_intelligence_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility_and_intelligence" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_13" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "13" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_intelligence_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_intelligence" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_13" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "13" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_lifesteal_70" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_spell_lifesteal" "AbilityValues" { "value" { "value" "70" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "9" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_11" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "11" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_13" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "13" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_18" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "18" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_strength_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_strength" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "9" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_13" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "13" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_80" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "80" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_agility_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "BaseClass" "special_bonus_base" "SpecialBonusIntrinsicModifier" "modifier_special_bonus_agility" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "2" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "9" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_armor_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_status_resistance_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_status_resistance_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_status_resistance_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_status_resistance_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "value" "14" } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_80" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "80" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_magic_resistance_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_day_vision_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_night_vision_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_night_vision_500" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "500" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_night_vision_600" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "600" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_night_vision_800" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "800" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_night_vision_1000" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1000" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_vision_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_18" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "18" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_45" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "45" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_55" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "55" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_65" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "65" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_70" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "70" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_80" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "80" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_90" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "90" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_120" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "120" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_160" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "160" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_251" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "251" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_252" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "252" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_damage_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_45" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "45" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_base_damage_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_speed_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_125" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "125" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_275" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "275" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_325" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "325" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_attack_range_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_125" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "125" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_175" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "175" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_225" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "225" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_275" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "275" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_325" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "325" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_350" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "350" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_aoe_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_aoe_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_aoe_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_aoe_100" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "100" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cast_range_400" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "400" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_3" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "3" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_4" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "4" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_7" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "7" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_9" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "9" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_11" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "11" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_18" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "18" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_spell_amplify_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_6" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "6" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_14" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "14" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_cooldown_reduction_65" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "65" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_45" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "45" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_respawn_reduction_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_90" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "90" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_120" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "120" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_150" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_180" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "180" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_210" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "210" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_240" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "240" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_gold_income_420" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "420" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_8" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "8" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_12" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "12" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_16" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "16" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_evasion_75" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "75" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_20_bash_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "1.5" } "value2" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_20_crit_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "crit_chance" { "value" "20" } "crit_multiplier" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_24_crit_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "crit_chance" { "value" "24" } "crit_multiplier" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_30_crit_2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "crit_chance" { "value" "30" } "crit_multiplier" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_20_crit_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "crit_chance" { "value" "20" } "crit_multiplier" { "value" "150" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_50_crit_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "crit_chance" { "value" "50" } "crit_multiplier" { "value" "140" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_5" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "5" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_10" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "10" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_15" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "15" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_20" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "20" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_25" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "25" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_30" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "30" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_35" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "35" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_40" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "40" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_50" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "50" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_exp_boost_60" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "60" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_reincarnation_200" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "200" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_reincarnation_250" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "250" } } } //================================================================================================================= // Ability: Special Bonus //================================================================================================================= "special_bonus_reincarnation_300" { // General //------------------------------------------------------------------------------------------------------------- "AbilityType" "DOTA_ABILITY_TYPE_ATTRIBUTES" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "AbilityValues" { "value" { "value" "300" } } } //================================================================================================================= // Generic: Hidden //================================================================================================================= "generic_hidden" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "0" } //================================================================================================================= // Lone Druid: Filler ability for Bear //================================================================================================================= "bear_empty1" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "0" } //================================================================================================================= // Lone Druid: Filler ability for Bear //================================================================================================================= "bear_empty2" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "MaxLevel" "0" } //================================================================================================================= // Consumable: Hidden //================================================================================================================= "consumable_hidden" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "MaxLevel" "0" } //================================================================================================================= // Ability: Throw Snowball //================================================================================================================= "seasonal_throw_snowball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17433" "AbilityTextureName" "consumables/seasonal_throw_snowball" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "2" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "speed" { "value" "1000" } } } //================================================================================================================= // Ability: Summon Snowman //================================================================================================================= "seasonal_summon_snowman" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17437" "AbilityTextureName" "consumables/seasonal_summon_snowman" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "30" } "grace_period" { "value" "1" } "search_distance" { "value" "70" } "think_interval" { "value" "0.2" } } } //================================================================================================================= // Ability: Summon Penguin //================================================================================================================= "seasonal_summon_penguin" { // General //------------------------------------------------------------------------------------------------------------- //"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17527" "AbilityTextureName" "consumables/seasonal_summon_penguin" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "initial_lifetime" { "value" "20" } "initial_speed" { "value" "100" } "speed_step" { "value" "1" } "max_speed" { "value" "1000" } "impaired_duration" { "value" "3" } "bump_delay" { "value" "1.5" } "bump_collision_radius" { "value" "120" } "spawn_offset" { "value" "150" } "run_distance" { "value" "200" } "jump_distance" { "value" "150" } "speed_after_crash" { "value" "125" } "speed_gain_per_hero_bump" { "value" "60" } "speed_step_interval" { "value" "0.05" } "max_gainable_lifetime" { "value" "20" } "lifetime_gain_per_hero_bump" { "value" "5" } "min_speech_repeat_time" { "value" "0.5" } "bump_delay_absolute" { "value" "0.25" } } } //================================================================================================================= // Ability: Decorate Tree //================================================================================================================= "seasonal_decorate_tree" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_TREE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17440" "AbilityTextureName" "consumables/seasonal_decorate_tree" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "165" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "5.0" "AbilityValues" { "duration" { "value" "300" } } } //================================================================================================================= // Ability: Festive Firework //================================================================================================================= "seasonal_festive_firework" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17469" "AbilityTextureName" "consumables/seasonal_festive_firework" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "1200" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "40" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "radius" { "value" "600" } "speed" { "value" "1200" } "linger_duration" { "value" "5" } } } //================================================================================================================= // Ability: Throw Snowball (Frostivus 2018) //================================================================================================================= "frostivus2018_throw_snowball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17465" "AbilityTextureName" "consumables/frostivus2018_throw_snowball" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilitySharedCooldown" "frostivus2018_consumable" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "400" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "snowball_speed" { "value" "1000" } "snowball_aoe" { "value" "500" } "snowball_stun_duration" { "value" "5" } } } //================================================================================================================= // Ability: Summon Snowman (Frostivus 2018) //================================================================================================================= "frostivus2018_summon_snowman" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17472" "AbilityTextureName" "consumables/frostivus2018_summon_snowman" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilitySharedCooldown" "frostivus2018_consumable" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "15" } "tick_rate" { "value" "3" } "taunt_radius" { "value" "300" } "taunt_duration" { "value" "2" } } } //================================================================================================================= // Ability: Decorate Tree (Frostivus 2018) //================================================================================================================= "frostivus2018_decorate_tree" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_TREE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17471" "AbilityTextureName" "consumables/frostivus2018_decorate_tree" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilitySharedCooldown" "frostivus2018_consumable" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "50" "AbilityValues" { "duration" { "value" "20" } "num_explosions" { "value" "200" } "radius" { "value" "500" } } } //================================================================================================================= // Ability: Festive Firework (Frostivus 2018) //================================================================================================================= "frostivus2018_festive_firework" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17473" "AbilityTextureName" "consumables/frostivus2018_festive_firework" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.3" "AbilityCastRange" "0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" "AbilitySharedCooldown" "frostivus2018_consumable" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "200" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "radius" { "value" "600" } "vision_duration" { "value" "10" } "speed" { "value" "2250" } "vision_radius" { "value" "600" } "blind_duration" { "value" "12" } "miss_rate" { "value" "100" } } } //================================================================================================================= // Ability: Summon CNY Balloon //================================================================================================================= "seasonal_summon_cny_balloon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17537" "AbilityTextureName" "consumables/seasonal_summon_cny_balloon" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "speed" { "value" "1500" } "min_distance_before_bounce" { "value" "300" } "drag" { "value" "7" } "duration" { "value" "30" } "max_height" { "value" "300" } "max_vertical_move_time" { "value" "0.5" } "bounce_turn_angle" { "value" "45" } "bounce_turn_angle_tree" { "value" "30" } "bounce_delay" { "value" "0.6" } } } //================================================================================================================= // Ability: Summon Dragon //================================================================================================================= "seasonal_summon_dragon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17476" "AbilityTextureName" "consumables/seasonal_summon_dragon" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "350" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "6" } "grace_period" { "value" "1" } "search_distance" { "value" "70" } "think_interval" { "value" "0.2" } } } //================================================================================================================= // Ability: Summon CNY Tree //================================================================================================================= "seasonal_summon_cny_tree" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_TREE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17477" "AbilityTextureName" "consumables/seasonal_summon_cny_tree" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "250" "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "15" "AbilityValues" { "duration" { "value" "300" } } } //================================================================================================================= // Ability: Festive Firework //================================================================================================================= "seasonal_firecrackers" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" //"AssociatedConsumable" "17478" "AbilityTextureName" "consumables/seasonal_firecrackers" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "radius" { "value" "600" } "speed" { "value" "1200" } "linger_duration" { "value" "5" } } } //================================================================================================================= // High Five //================================================================================================================= "high_five" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/high_five" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "think_interval" { "value" "0.2" } "acknowledge_range" { "value" "900" } "request_duration" { "value" "10" } "high_five_speed" { "value" "700" } "acknowledged_cooldown" { "value" "1" } } } //================================================================================================================= // Ability: Summon TI9 Balloon //================================================================================================================= "seasonal_summon_ti9_balloon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17495" "AbilityTextureName" "consumables/seasonal_summon_ti9_balloon" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "800" "AbilityCastPoint" "0.2" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "10" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "speed" { "value" "1500" } "min_distance_before_bounce" { "value" "300" } "drag" { "value" "7" } "duration" { "value" "30" } "max_height" { "value" "300" } "max_vertical_move_time" { "value" "0.5" } "bounce_turn_angle" { "value" "45" } "bounce_turn_angle_tree" { "value" "30" } "bounce_delay" { "value" "0.6" } } } //================================================================================================================= // Ability: TI9 Banner //================================================================================================================= "seasonal_ti9_banner" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "UnlockMinEffectIndex" "24" "UnlockMaxEffectIndex" "25" "EventID" "25" "AbilityTextureName" "consumables/seasonal_ti9_banner" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "size" { "value" "0.7" } "max_simultaneous" { "value" "1" } "lifetime" { "value" "300" } } } //================================================================================================================= // Ability: TI9 Shovel //================================================================================================================= "seasonal_ti9_shovel" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_GENERIC_CHANNEL_1" "MaxLevel" "1" "AssociatedConsumable" "17494" "AbilityTextureName" "consumables/seasonal_ti9_shovel" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "250" "AbilityCastPoint" "0.1" "AbilityChannelTime" "1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "20" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" } //================================================================================================================= // Ability: TI9 Instruments //================================================================================================================= "seasonal_ti9_instruments" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17496" "AbilityTextureName" "consumables/seasonal_ti9_instruments" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "size" { "value" "320" } "duration" { "value" "30" } } } //================================================================================================================= // Ability: TI9 Monkey //================================================================================================================= "seasonal_ti9_monkey" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17505" "AbilityTextureName" "consumables/seasonal_ti9_monkey" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "45" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "45" } "attack_range" { "value" "1400" } "attack_time" { "value" "6" } "attack_projectile_time" { "value" "0.34" } "projectile_speed" { "value" "1000" } "turn_time" { "value" "0.25" } "turn_angle" { "value" "45" } "shoot_angle" { "value" "90" } "debuff_time" { "value" "2.5" } } } //================================================================================================================= //================================================================================================================= // TI10 Abilities //================================================================================================================= //================================================================================================================= //================================================================================================================= // TI10 High Five //================================================================================================================= "seasonal_ti10_high_five" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/seasonal_ti10_high_five" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "think_interval" { "value" "0.2" } "acknowledge_range" { "value" "900" } "request_duration" { "value" "10" } "high_five_speed" { "value" "700" } "acknowledged_cooldown" { "value" "1" } } } //================================================================================================================= // TI10 Guild Banner //================================================================================================================= "seasonal_ti10_guild_banner" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "EventID" "25" "AbilityTextureName" "consumables/seasonal_ti10_guild_banner" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "size" { "value" "0.7" } "max_simultaneous" { "value" "1" } "lifetime" { "value" "60" } } } //================================================================================================================= // Ability: TI10 Summoning Portal //================================================================================================================= "seasonal_ti10_portal" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_2" "MaxLevel" "1" "AssociatedConsumable" "17548" "AbilityTextureName" "consumables/seasonal_ti10_portal" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "500" "AbilityCastPoint" "0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "12" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "10" } } } //================================================================================================================= // Ability: TI10 Disco Ball //================================================================================================================= "seasonal_ti10_disco_ball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_1" "MaxLevel" "1" "AssociatedConsumable" "17549" "AbilityTextureName" "consumables/seasonal_ti10_disco_ball" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "30" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "size" { "value" "320" } "duration" { "value" "30" } } } "seasonal_ti10_disco_ball_channel" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/seasonal_ti10_disco_ball_channel" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "600" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0" "AbilityChannelTime" "30.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "duration" { "value" "30" } } } //================================================================================================================= // TI10 Soccer Ball //================================================================================================================= "seasonal_ti10_soccer_ball" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AssociatedConsumable" "17550" "AbilityTextureName" "consumables/seasonal_ti10_soccer_ball" "AbilityCastRange" "1000" "AbilityCastPoint" "0.1" "AbilityCooldown" "20" "AbilityDamage" "0" "AbilityManaCost" "0" "AbilityValues" { "tick_interval" { "value" "0.05" } "forward_move_speed" { "value" "1000" } "magnus_coefficient" { "value" "1000" } "magnus_falloff" { "value" "0.7" } "hit_radius" { "value" "80" } "drag_coefficient" { "value" "0.0002" } "min_delay" { "value" "0.2" } "max_delay" { "value" "1.25" } } } //================================================================================================================= // Ability: TI10 Hot Potato //================================================================================================================= "seasonal_ti10_hot_potato" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_NONE" "MaxLevel" "1" "AssociatedConsumable" "17551" "AbilityTextureName" "consumables/seasonal_ti10_hot_potato" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" "AbilityCastAnimation" "ACT_INVALID" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "projectile_speed" { "value" "1000" } "min_duration" { "value" "7" } "max_duration" { "value" "22" } "debuff_duration" { "value" "30" } } } "seasonal_ti10_hot_potato_throw_existing_potato" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_HIDDEN" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "AbilityUnitDamageType" "DAMAGE_TYPE_NONE" "MaxLevel" "1" "AbilityTextureName" "consumables/seasonal_ti10_hot_potato_throw_existing_potato" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "900" "AbilityCastAnimation" "ACT_INVALID" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "projectile_speed" { "value" "1000" } "debuff_duration" { "value" "30" } } } //================================================================================================================= //================================================================================================================= // End TI10 Abilities //================================================================================================================= //================================================================================================================= //================================================================================================================= // Diretide 2020 High Five //================================================================================================================= "seasonal_diretide2020_high_five" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/seasonal_diretide2020_high_five" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "think_interval" { "value" "0.2" } "acknowledge_range" { "value" "900" } "request_duration" { "value" "10" } "high_five_speed" { "value" "700" } "acknowledged_cooldown" { "value" "1" } } } //================================================================================================================= // Party Hats //================================================================================================================= "seasonal_party_hat" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/seasonal_party_hat" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "420" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "controlled_unit_search_radius" "1000" } } //================================================================================================================= //================================================================================================================= // Plus Abilities //================================================================================================================= //================================================================================================================= //================================================================================================================= // Plus High Five //================================================================================================================= "plus_high_five" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityTextureName" "consumables/plus_high_five" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "think_interval" { "value" "0.2" } "acknowledge_range" { "value" "900" } "request_duration" { "value" "10" } "high_five_speed" { "value" "700" } "acknowledged_cooldown" { "value" "1" } } } //================================================================================================================= // Plus Guild Banner //================================================================================================================= "plus_guild_banner" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "EventID" "25" "AbilityTextureName" "consumables/plus_guild_banner" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "400" "AbilityCastPoint" "0.1" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "60" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityValues" { "size" { "value" "0.7" } "max_simultaneous" { "value" "1" } "lifetime" { "value" "60" } } } //================================================================================================================= //================================================================================================================= // End Plus Abilities //================================================================================================================= //================================================================================================================= //================================================================================================================= //================================================================================================================= // TI10 Abilities //================================================================================================================= //================================================================================================================= //================================================================================================================= // TI11 Balloon //================================================================================================================= "seasonal_ti11_balloon" { // General //------------------------------------------------------------------------------------------------------------- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityCastRange" "800" "AbilityCastPoint" "0.2" "AbilityCooldown" "6" "AbilityDamage" "0" "AbilityManaCost" "0" "AbilityChannelTime" "2.0" "AssociatedConsumable" "23681" "AbilityTextureName" "consumables/seasonal_ti11_balloon" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "speed" "1500" "min_distance_before_bounce" "200" "drag" "7" "duration" "30" "max_height" "300" "max_vertical_move_time" "0.5" "bounce_turn_angle" "45.0" "bounce_turn_angle_tree" "30.0" "bounce_delay" "0.6" "max_bounces" "2" "model_scale_per_stack" "4" "power_growth_exponent" "4" "max_usable_charges" "25" } } //================================================================================================================= // TI11 Bubble Gun //================================================================================================================= "seasonal_ti11_bubble_gun" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityCastPoint" "0.0" "AbilityCooldown" "0" "AbilityDamage" "0" "AbilityManaCost" "0" // "AbilityCharges" "125" "AssociatedConsumable" "23784" "AbilityTextureName" "consumables/seasonal_ti11_bubble_gun" "AbilityValues" { "think_interval" "1.0" "max_charges" "10" // How many charges of bubbles can be used before the ability is toggled off. } } //================================================================================================================= // TI11 Duel //================================================================================================================= "seasonal_ti11_duel" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "MaxLevel" "1" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastPoint" "0.0" // Damage. //------------------------------------------------------------------------------------------------------------- "AbilityDamage" "0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "0" "AbilityCastAnimation" "ACT_INVALID" "AssociatedConsumable" "23574" "AbilityTextureName" "consumables/seasonal_ti11_duel" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "120" // Special //------------------------------------------------------------------------------------------------------------- "AbilityValues" { "model_scale" "1.8" "projectile_speed" "1000" } } //================================================================================================================= // TI11 Conga Line //================================================================================================================= "seasonal_ti11_conga_line" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | DOTA_ABILITY_BEHAVIOR_ITEM" "AbilityCastAnimation" "ACT_INVALID" "MaxLevel" "1" "AbilityCastPoint" "0.0" "AbilityCooldown" "0" "AbilityDamage" "0" "AbilityManaCost" "0" "AssociatedConsumable" "23572" "AbilityTextureName" "consumables/seasonal_ti11_conga_line" "AbilityValues" { "dance_interval" "2.6" "gesture_duration" "1.0" "catch_up_distance" "200" "slow_duration" "1.0" "slow_amount" "20" "max_duration" "60" } } //================================================================================================================= //================================================================================================================= // End TI11 Abilities //================================================================================================================= //================================================================================================================= }