手機 - Zinwa Q25 - RetroArch設置



參考資訊:
https://github.com/retrogamecorps/RGB30stockoverlays
https://github.com/steward-fu/website/releases/download/q25/font.ttf

字型修正前


字型修正後

/data/data/com.retroarch/assets/glui/font.ttf



PS1

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => psx/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => interpolation => pixellate.glslp
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



GBA

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => gba/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => handheld => lcd3x.glsl
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



GB/GBC

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => gbc/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => handheld => lcd3x.glsl
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



FC

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => nes/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => interpolation => pixellate.glslp
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



SNES

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => snes/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => interpolation => pixellate.glslp
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



MD

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => megadrive/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => interpolation => pixellate.glslp
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



PCEngine

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => pcengine/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => interpolation => pixellate.glslp
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides



WS/WSC

1. Settings => Video => Scaling => Integer Scale => OFF
2. Settings => Video => Scaling => Aspect Ratio => Core provided
3. On-Screen Overlay => Overlay Present => wonderswancolor/default.cfg
4. On-Screen Overlay => Auto-Scale Overlay => OFF
5. On-Screen Overlay => Auto-Rotate Overlay => OFF
6. Shaders => Load => shaders_glsh => handheld => lcd3x.glsl
7. Shader => Save => Save Core Present
8. Overrides => Save Core Overrides