LIBPS4 := $(PS4SDK)/libPS4 CC := gcc AS := gcc OBJCOPY := objcopy ODIR := build SDIR := source IDIRS := -I$(LIBPS4)/include -I. -Iinclude LDIRS := -L$(LIBPS4) -L. -Llib CFLAGS := $(IDIRS) -Os -std=gnu11 -ffunction-sections -fdata-sections -fno-builtin -nostartfiles -nostdlib -Wall -masm=intel -march=btver2 -mtune=btver2 -m64 -mabi=sysv -mcmodel=small -fpie SFLAGS := -nostartfiles -nostdlib -masm=intel -march=btver2 -mtune=btver2 -m64 -mabi=sysv -mcmodel=large LFLAGS := $(LDIRS) -Xlinker -T $(LIBPS4)/linker.x -Wl,--build-id=none CFILES := $(wildcard $(SDIR)/*.c) SFILES := $(wildcard $(SDIR)/*.s) OBJS := $(patsubst $(SDIR)/%.c, $(ODIR)/%.o, $(CFILES)) $(patsubst $(SDIR)/%.s, $(ODIR)/%.o, $(SFILES)) LIBS := -lPS4 TARGET = $(shell basename $(CURDIR)).bin $(TARGET): $(ODIR) $(OBJS) $(CC) $(LIBPS4)/crt0.s $(ODIR)/*.o -o temp.t $(CFLAGS) $(LFLAGS) $(LIBS) $(OBJCOPY) -O binary temp.t $(TARGET) rm -f temp.t $(ODIR)/%.o: $(SDIR)/%.c $(CC) -c -o $@ $< $(CFLAGS) $(ODIR)/%.o: $(SDIR)/%.s $(AS) -c -o $@ $< $(SFLAGS) $(ODIR): @mkdir $@ .PHONY: clean clean: rm -f $(TARGET) $(ODIR)/*.o