state("kaneandlynch") { bool Starter: 0x888398; byte GameFlag: 0x68C6AE; bool Loads: 0x788020; byte Chapters: 0x025468C, 0xE00, 0x7E8; } startup { } start { return current.Starter && current.GameFlag == 168; } onStart { timer.IsGameTimePaused = true; } split { return current.GameFlag != old.GameFlag && current.GameFlag == 168; } isLoading { return current.Loads; } exit { timer.IsGameTimePaused = true; }