state("LiveSplit") { } startup { Assembly.Load(File.ReadAllBytes("Components/emu-help-v2")).CreateInstance("PS1"); vars.Log = (Action<object>)(output => print("[No One Can Stop Mr. Domino!] " + output)); settings.Add("NOCSMD", true, "No One Can Stop Mr. Domino!"); settings.Add("Stage1", true, "Phat Tony's Casino"); settings.Add("Stage2", true, "Shop 'til You Drop"); settings.Add("Stage3", true, "Grandpa's in the House"); settings.Add("Stage4", true, "Tripping in the Park"); settings.Add("Stage5", true, "Fun Park Massive"); settings.Add("EndRun", true, "No One Can Stop Mr. Domino"); } init { vars.Helper.Load = (Func<dynamic, bool>)(emu => { emu.Make<short>("StageID", 0x800b2d98); emu.Make<short>("FinalStageLift", 0x800eb5a8); emu.Make<short>("LoadingScreen", 0x800ae9a8); return true; }); vars.CompletedSplits = new HashSet<string>(); } split { if(current.StageID == old.StageID + 1) { return settings["Stage" + old.StageID] && vars.CompletedSplits.Add("Stage" + old.StageID); } if(current.FinalStageLift == 1 && old.FinalStageLift == 0 && current.StageID == 6) { return settings["EndRun"] && vars.CompletedSplits.Add("EndRun"); } } start { return current.StageID == 1 && old.StageID != 1; } onStart { vars.CompletedSplits.Clear(); } isLoading { return current.LoadingScreen == 1; } reset { return current.StageID == 0 || current.StageID == 1 && old.StageID != 1; }