include(BundleUtilities) include(${BIN_DIR}/cmake/ConanBinDirs.cmake) if (APPLE) set(PLUGIN_EXTENSION "dylib") elseif (WIN32) set(PLUGIN_EXTENSION "dll") else() set(PLUGIN_EXTENSION "so") endif() file(GLOB PLUGINS "${LIB_DIR}/Plugin_*.${PLUGIN_EXTENSION}") file(GLOB RENDERSYSTEMS "${LIB_DIR}/RenderSystem_*.${PLUGIN_EXTENSION}") set(EXTRA_LIBS ${PLUGINS} ${RENDERSYSTEMS}) fixup_bundle("${EXECUTABLE}" "${EXTRA_LIBS}" "${CONAN_BIN_DIRS}")