# Roadmap Confirmed from `README.md` and the repository state on 2026-10-09. No other goals are recorded here. ## Current goals 1. Install the template on an Unraid server and confirm the container stays up, the dedicated key exists only in that server's settings files, and the running scenario is the preset Hesse map. 2. After that test, submit the repository at https://ca.unraid.net/submit. ## Known issues - The WebUI is on `dev` and defaults to off. It is absent from `main` and from `ghcr.io/suchamoneypit/warhost:latest` until a later publish, and no container start of the page is recorded. On 2026-10-11 the Docker WebUI button opened port 11400 against that image and the browser got connection refused, while `warno-server` was online on 10400. See `docs/ARCHITECTURE.md`. - The repository has no record of a completed Unraid install test. The README defers the Community Apps listing until that test exists. `docs/INSTALL-UNRAID.md` is the walkthrough for that test. - Whether the dedicated server downloads workshop item `3811913066` by itself has not been observed. Eugen's docs only describe the client download prompt: https://hub.docker.com/r/eugensystems/warno. The template has no shared game-data volume until that path is recorded. - Two containers on one Unraid host showed online on 2026-10-09, on Game Ports `10400` and `10401`, with settings folders `/mnt/user/appdata/warno/10400/settings` and `/mnt/user/appdata/warno/10401/settings`. RAM per `warno-server` is not documented. See `docs/INSTALL-UNRAID.md`, section 8. - `ghcr.io/suchamoneypit/warhost:latest` is the only tag the rebuild workflow publishes. An anonymous read of that tag on 2026-10-09 is in `docs/ARCHITECTURE.md`. The 2026-10-10 rebuild for commit `eb4d65d` finished green; its manifest digest was not read. A failed rebuild leaves the previous image, so a new template can be installed against an old entrypoint until the run is green. - First-start duration and which sockets `warno-server` opens are still unrecorded. `ModList` for the Red Dragon pack is the mod's own `Version`: `3811913066/0` registered and did not log the rejected join; `3811913066/15` matched the pack on 2026-10-09; `3811913066/27` is the Red Dragon value read on 2026-10-10, and the template default is now empty. A bare id such as `3811913066` now reads that `Version` from Steam at each start; no running container has used it yet. See `docs/DECISIONS.md`. - Eight slots on a 2v2 scenario (`NbMaxPlayer=8`, `MaxTeamSize=4`, Map `RDPort_JungleLaw_2v2_CONQ`) has not been tried. Eugen's page does not lock lobby size to the scenario ID. See `docs/ARCHITECTURE.md`. ## Planned work The two current goals above are the only planned work stated by the project.