pragma solidity 0.6.12; import "@openzeppelin/contracts/token/ERC20/IERC20.sol"; import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol"; import "@openzeppelin/contracts/utils/EnumerableSet.sol"; import "@openzeppelin/contracts/math/SafeMath.sol"; import "@openzeppelin/contracts/access/Ownable.sol"; import "./SushiToken.sol"; interface IMigratorChef { // Perform LP token migration from legacy UniswapV2 to SushiSwap. // Take the current LP token address and return the new LP token address. // Migrator should have full access to the caller's LP token. // Return the new LP token address. // // XXX Migrator must have allowance access to UniswapV2 LP tokens. // SushiSwap must mint EXACTLY the same amount of SushiSwap LP tokens or // else something bad will happen. Traditional UniswapV2 does not // do that so be careful! function migrate(IERC20 token) external returns (IERC20); } // MasterChef is the master of Sushi. He can make Sushi and he is a fair guy. // // Note that it's ownable and the owner wields tremendous power. The ownership // will be transferred to a governance smart contract once SUSHI is sufficiently // distributed and the community can show to govern itself. // // Have fun reading it. Hopefully it's bug-free. God bless. contract MasterChef is Ownable { using SafeMath for uint256; using SafeERC20 for IERC20; // Info of each user. struct UserInfo { uint256 amount; // How many LP tokens the user has provided. uint256 rewardDebt; // Reward debt. See explanation below. // // We do some fancy math here. Basically, any point in time, the amount of SUSHIs // entitled to a user but is pending to be distributed is: // // pending reward = (user.amount * pool.accSushiPerShare) - user.rewardDebt // // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens: // 1. The pool's `accSushiPerShare` (and `lastRewardBlock`) gets updated. // 2. User receives the pending reward sent to his/her address. // 3. User's `amount` gets updated. // 4. User's `rewardDebt` gets updated. } // Info of each pool. struct PoolInfo { IERC20 lpToken; // Address of LP token contract. uint256 allocPoint; // How many allocation points assigned to this pool. SUSHIs to distribute per block. uint256 lastRewardBlock; // Last block number that SUSHIs distribution occurs. uint256 accSushiPerShare; // Accumulated SUSHIs per share, times 1e12. See below. } // The SUSHI TOKEN! SushiToken public sushi; // Dev address. address public devaddr; // Block number when bonus SUSHI period ends. uint256 public bonusEndBlock; // SUSHI tokens created per block. uint256 public sushiPerBlock; // Bonus muliplier for early sushi makers. uint256 public constant BONUS_MULTIPLIER = 10; // The migrator contract. It has a lot of power. Can only be set through governance (owner). IMigratorChef public migrator; // Info of each pool. PoolInfo[] public poolInfo; // Info of each user that stakes LP tokens. mapping (uint256 => mapping (address => UserInfo)) public userInfo; // Total allocation points. Must be the sum of all allocation points in all pools. uint256 public totalAllocPoint = 0; // The block number when SUSHI mining starts. uint256 public startBlock; event Deposit(address indexed user, uint256 indexed pid, uint256 amount); event Withdraw(address indexed user, uint256 indexed pid, uint256 amount); event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount); constructor( SushiToken _sushi, address _devaddr, uint256 _sushiPerBlock, uint256 _startBlock, uint256 _bonusEndBlock ) public { sushi = _sushi; devaddr = _devaddr; sushiPerBlock = _sushiPerBlock; bonusEndBlock = _bonusEndBlock; startBlock = _startBlock; } function poolLength() external view returns (uint256) { return poolInfo.length; } // Add a new lp to the pool. Can only be called by the owner. // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do. function add(uint256 _allocPoint, IERC20 _lpToken, bool _withUpdate) public onlyOwner { if (_withUpdate) { massUpdatePools(); } uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock; totalAllocPoint = totalAllocPoint.add(_allocPoint); poolInfo.push(PoolInfo({ lpToken: _lpToken, allocPoint: _allocPoint, lastRewardBlock: lastRewardBlock, accSushiPerShare: 0 })); } // Update the given pool's SUSHI allocation point. Can only be called by the owner. function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner { if (_withUpdate) { massUpdatePools(); } totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint); poolInfo[_pid].allocPoint = _allocPoint; } // Set the migrator contract. Can only be called by the owner. function setMigrator(IMigratorChef _migrator) public onlyOwner { migrator = _migrator; } // Migrate lp token to another lp contract. Can be called by anyone. We trust that migrator contract is good. function migrate(uint256 _pid) public { require(address(migrator) != address(0), "migrate: no migrator"); PoolInfo storage pool = poolInfo[_pid]; IERC20 lpToken = pool.lpToken; uint256 bal = lpToken.balanceOf(address(this)); lpToken.safeApprove(address(migrator), bal); IERC20 newLpToken = migrator.migrate(lpToken); require(bal == newLpToken.balanceOf(address(this)), "migrate: bad"); pool.lpToken = newLpToken; } // Return reward multiplier over the given _from to _to block. function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) { if (_to <= bonusEndBlock) { return _to.sub(_from).mul(BONUS_MULTIPLIER); } else if (_from >= bonusEndBlock) { return _to.sub(_from); } else { return bonusEndBlock.sub(_from).mul(BONUS_MULTIPLIER).add( _to.sub(bonusEndBlock) ); } } // View function to see pending SUSHIs on frontend. function pendingSushi(uint256 _pid, address _user) external view returns (uint256) { PoolInfo storage pool = poolInfo[_pid]; UserInfo storage user = userInfo[_pid][_user]; uint256 accSushiPerShare = pool.accSushiPerShare; uint256 lpSupply = pool.lpToken.balanceOf(address(this)); if (block.number > pool.lastRewardBlock && lpSupply != 0) { uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number); uint256 sushiReward = multiplier.mul(sushiPerBlock).mul(pool.allocPoint).div(totalAllocPoint); accSushiPerShare = accSushiPerShare.add(sushiReward.mul(1e12).div(lpSupply)); } return user.amount.mul(accSushiPerShare).div(1e12).sub(user.rewardDebt); } // Update reward variables for all pools. Be careful of gas spending! function massUpdatePools() public { uint256 length = poolInfo.length; for (uint256 pid = 0; pid < length; ++pid) { updatePool(pid); } } // Update reward variables of the given pool to be up-to-date. function updatePool(uint256 _pid) public { PoolInfo storage pool = poolInfo[_pid]; if (block.number <= pool.lastRewardBlock) { return; } uint256 lpSupply = pool.lpToken.balanceOf(address(this)); if (lpSupply == 0) { pool.lastRewardBlock = block.number; return; } uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number); uint256 sushiReward = multiplier.mul(sushiPerBlock).mul(pool.allocPoint).div(totalAllocPoint); sushi.mint(devaddr, sushiReward.div(10)); sushi.mint(address(this), sushiReward); pool.accSushiPerShare = pool.accSushiPerShare.add(sushiReward.mul(1e12).div(lpSupply)); pool.lastRewardBlock = block.number; } // Deposit LP tokens to MasterChef for SUSHI allocation. function deposit(uint256 _pid, uint256 _amount) public { PoolInfo storage pool = poolInfo[_pid]; UserInfo storage user = userInfo[_pid][msg.sender]; updatePool(_pid); if (user.amount > 0) { uint256 pending = user.amount.mul(pool.accSushiPerShare).div(1e12).sub(user.rewardDebt); if(pending > 0) { safeSushiTransfer(msg.sender, pending); } } if(_amount > 0) { pool.lpToken.safeTransferFrom(address(msg.sender), address(this), _amount); user.amount = user.amount.add(_amount); } user.rewardDebt = user.amount.mul(pool.accSushiPerShare).div(1e12); emit Deposit(msg.sender, _pid, _amount); } // Withdraw LP tokens from MasterChef. function withdraw(uint256 _pid, uint256 _amount) public { PoolInfo storage pool = poolInfo[_pid]; UserInfo storage user = userInfo[_pid][msg.sender]; require(user.amount >= _amount, "withdraw: not good"); updatePool(_pid); uint256 pending = user.amount.mul(pool.accSushiPerShare).div(1e12).sub(user.rewardDebt); if(pending > 0) { safeSushiTransfer(msg.sender, pending); } if(_amount > 0) { user.amount = user.amount.sub(_amount); pool.lpToken.safeTransfer(address(msg.sender), _amount); } user.rewardDebt = user.amount.mul(pool.accSushiPerShare).div(1e12); emit Withdraw(msg.sender, _pid, _amount); } // Withdraw without caring about rewards. EMERGENCY ONLY. function emergencyWithdraw(uint256 _pid) public { PoolInfo storage pool = poolInfo[_pid]; UserInfo storage user = userInfo[_pid][msg.sender]; uint256 amount = user.amount; user.amount = 0; user.rewardDebt = 0; pool.lpToken.safeTransfer(address(msg.sender), amount); emit EmergencyWithdraw(msg.sender, _pid, amount); } // Safe sushi transfer function, just in case if rounding error causes pool to not have enough SUSHIs. function safeSushiTransfer(address _to, uint256 _amount) internal { uint256 sushiBal = sushi.balanceOf(address(this)); if (_amount > sushiBal) { sushi.transfer(_to, sushiBal); } else { sushi.transfer(_to, _amount); } } // Update dev address by the previous dev. function dev(address _devaddr) public { require(msg.sender == devaddr, "dev: wut?"); devaddr = _devaddr; } }