--- title: Cavalry - of the Greece Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Cavalry Cavalry
Cavalry
Type:Combat Unit
Creation:Produced by Advanced Barracks
Produced by Barracks
Total Cost when produced by Advanced Barracks: Gold250 Wood100 Food2 
Total Cost when produced by Barracks: Gold250 Wood100 Food2 
Production Time:120
Maximum Hitpoints:1400
Regeneration of Hitpoints:1
Armor-Strength:30
Armor-Type:Leather
Sight-Range:10
Needed to build 'Cavalry':Blacksmith
Barley Field
Barley Bales
Movement Type:Ground Unit
Move Command: Move Speed: 480
Attack Command: Attack
Attack
Target: Only ground units
Strength: 220+-50
Range: 1
Type: Piercing
Attack Speed: 100
Start Time: 0.8
This Attack Skill is used on "Hold Position"
("Hold Position" requires Training Field)
Level(s): Elite at 6 kills
Hitpoints: 1400 -> 2100
Armor Strength: 30 -> 45
Sight: 10 -> 12
Upgrades Available:Helmets (Hitpoints: +50, Armor: +20)
Shields (Hitpoints: +50, Armor: +10)
Weapons (Attack Strength: +25)