--- title: Spearman - of the Romans Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Spearman Spearman
Spearman
Type:Combat Unit
Creation:Produced by Training Camp
Total Cost: Gold40 Wood30 Grace1 
Production Time:30
Maximum Hitpoints:700
Regeneration of Hitpoints:1
Armor-Strength:16
Armor-Type:Metal
Sight-Range:12
Needed to build 'Spearman':Training Camp
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: Attack
Attack
Target: Only ground units
Strength: 60+-30
Range: 2
Type: Piercing
Attack Speed: 35
Start Time: 0
This Attack Skill is used on "Hold Position"
("Hold Position" requires Training Field)
Special Move Speed: 250 (Charge Skill)
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 16 -> 24
Sight: 12 -> 14
Upgrades Available:Jupiter (Sight: +1, Attack Strength: +6, Move: +8)
Reinforce Armor (Armor: +10)
Sharpen Points (Attack Strength: +20)
Enlarge Shields (Hitpoints: +30, Armor: +8)