--- title: Guard - of the Tech Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Guard Guard
Guard
Type:Combat Unit
Creation:Morphing from Swordman
Produced by Barracks
Total Cost when upgraded from Swordman: Gold135 Wood55 Food2 
(Cost for Guard with 60 % discount = Gold 60 Wood 30 Food 2 
 + cost for Swordman = Gold75 Wood25  )
Total Cost when produced by Barracks: Gold150 Wood75 Food2 
Production Time:80
Maximum Hitpoints:900
Regeneration of Hitpoints:2
Armor-Strength:40
Armor-Type:Metal
Sight-Range:10
Needed to build 'Guard':Barracks
Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: Attack
Attack
Target: Only ground units
Strength: 110+-30
Range: 1
Type: Slashing
Attack Speed: 120
Start Time: 0
This Attack Skill is used on "Hold Position"
("Hold Position" requires Training Field)
Level(s): Elite at 4 kills
Hitpoints: 900 -> 1350
Armor Strength: 40 -> 60
Sight: 10 -> 12
Upgrades Available:Blade Weapons (Attack Strength: +30)
Shield Level 1 (Armor: +10)
Shield Level 2 (Armor: +20)