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**16:9 widescreen** Matches fill a modern screen with real extra picture: more of the arena and the crowd at the sides, and the health bars and portraits out at the screen edges. |
**HD and smooth** Drawn at up to 8K and scaled to your screen, with smooth outlines and none of the PlayStation's wobbling polygons. |
**60 FPS at the real game speed** Matches run at a smooth 60 frames a second (the original manages 20-30), and Homer still moves exactly as fast as he did in 2001. |
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**Straight to the action** The intro movies are skipped and every wrestler, both circuits and Bonus Match Up are unlocked from the start. Both can be switched back off. |
**Your controls** Xbox, PlayStation and other controllers work out of the box, with vibration, even when you switch them on after the game has started. Two players can play, on two controllers or a controller and the keyboard. Remap any button. |
**Native, not emulated** Every function of the game was translated from PlayStation code to C and compiled for your PC. Your CPU runs the game directly. |
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### Game - **Bring your own disc**: pick the `.cue` file of your disc image, or drop it onto the window - Checks it really is **The Simpsons Wrestling (USA)** before you can play - The game reads your disc image where it is: **nothing is copied or downloaded** - Your progress goes to **memory card files** in the `game\saves` folder |
| ### Display - **Windowed**, **borderless** or **exclusive** fullscreen - **Window size** that fits your screen - **Choose the monitor** - **16:9 widescreen** in matches, or the original 4:3 - **Fill the screen**, or keep the picture's shape with black bars - **VSync** off, on or adaptive | ![]() |
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### Graphics - **Render resolution** from 240p to 8K, or **match my screen** (the default) - **Smooth outlines**: anti-aliasing on top of the supersampled picture - **Smooth textures**, or the original sharp pixels - **Stable geometry**: no more PlayStation polygon wobble - **Sharpening** and **brightness** - **Screen filter**: CRT, composite or Trinitron, with **scanlines** |
| ### Gameplay - **Frame rate**: 30 (original), **60** or **120 (experimental**; the launcher explains what to expect and recommends 60) - **Skip the intro**: straight to the title screen - **Unlock everything**: all wrestlers, both circuits and Bonus Match Up - **Fast loading** for the loading screens - **Frame rate counter** in the window title | ![]() |
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### Controls - **Player 1 and 2**: automatic, a controller, the keyboard, or off - Controllers are **picked up when you switch them on**, even mid-game - **Vibration** strength - **Stick deadzone** to stop drift - **Remap any controller button** - **Keyboard keys**: click a control, press a key |
| ### Sound - **Volume** - **Sound delay**: low, normal or safe, for PCs where the sound crackles - **High-quality audio**: smoother resampling of the PlayStation's sound chip | ![]() |
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### About - **Updates**: checks GitHub for a new version when the launcher opens and installs it with one click, keeping your settings and saves (ask first, automatic, or off) - Turn the launcher off and **hold Shift** at start to bring it back - Open your **save folder** or the **game folder** in one click - **Reset** every setting - The **version** you are running |
Groundskeeper Willie against Marge in the town square, in 16:9, rendered at 4K.
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