## v14.367.1 - 2026-09-09 - Verified compatibility with Foundry VTT 14.367. - Updated D&D 5e 5.3.3 and 6.0.0 status HUD compatibility. - Constrained oversized status HUD palettes to the viewport with vertical scrolling. ## v14.364.1 - 2026-06-29 - Potential fix for lag while zooming the canvas with the Status Effects HUD open. - Compatibility bump for Foundry v14.364 ## v14.363.2.1 - 2026-06-12 - Updated Polish translation by [Lioheart]() 🤗 ## v14.363.2 - 2026-06-08 - HUD scaling based on zoom level and user defined scaling factor, to maintain usability across different screen sizes and resolutions. ## v14.363.1.1 - 2026-05-30 - Fix for selected effects not being visibly marked. ## v14.363.1 - 2026-05-30 - Reworked CSS when the Status Effect Sorter is enabled, to match the Foundry UI layout more closely. - Verified compatibility with Foundry VTT 14.363. ## v13.351.5.6 - 2026-03-31 - Narrorer css selector ## v13.351.5.4 - 2026-03-27 - Added Polish translation by [Lioheart]() 🤗 ## v13.351.5.3 - 2026-03-18 - Fix for attribute bar 1 being misplaced! ## v13.351.5.2 - 2026-03-06 - Ported Bugbear Mechanics 5e's Foundry `SearchFilter`-based Status HUD filtering flow into BASES, including clean-query normalization and bound filter lifecycle handling. ## v13.351.5.1 - 2026-03-05 - Fixed dnd5e `Exhaustion` / `Concentration` handling when clicking or right-clicking wrapper-based filtered rows by forwarding wrapper interactions to the native inner control. ## v13.351.5 - 2026-03-05 - Status HUD now supports module-injected temporary/custom effects in a system-agnostic way. - Filter keyboard flow now supports: `Enter` to trigger first visible match, `Escape` to clear, and `Escape` on empty input to close the effects palette. - Opening the effects palette now auto-focuses the filter input, and filtered effect toggles (Enter or mouse click/right-click) restore filter focus after re-render. - Filter clear control is now an inline `X` inside the input, shown only when text exists; clicking it clears the field and keeps focus for continued typing. ## v13.351.4 - 2026-03-04 - Added Filter effects field for quick search - Supported systems (current): - Crucible - Daggerheart - DC20 - DnD4e - DnD5e - Mosh - PF2e - Known incompatibilities: - Draw Steel (by design, system already provides similar functionality) ## v13.351.3 - 2026-01-26 - Initial public release. - Added incompatibility handling for Draw Steel system - Community testing and feedback would be appreciated to help identify other incompatible systems or cases that may require system-specific handling - Fixed an issue where status effect names could wrap incorrectly in the token HUD. ## v13.351.2 - 2026-01-25 - Fixed an issue where status effects would be without a label in some systems. ## v13.351.1 - 2026-01-25 - Initial release of "Bugbear's Assign Status Effects Sorter" for Foundry VTT 13.351.