## v14.533.4 * Fixed persisted Rave changes not invoking the registered change handler during actor preparation. * Fixed unarmored conditions by resolving equipped armor and shields before dnd5e prepares Armor Class. * Preserved formula-field values until dnd5e resolves derived roll data such as ability modifiers. * Fixed `exists: false` editor round-tripping and hid the unused Compare field for presence checks. ## v14.533.3 * First public release of Rave 5e. * Updated Active Effect integration for Foundry VTT 14.365 and later. * Hardened D&D 5e activity, attack, damage, enchantment, attribution, status, and rider-condition wrappers. * Moved the conditional editor interface into a Handlebars template. * Added automatic repair for deleted or unassigned Rave 5e compendium folders. * Added the new proprietary license permitting personal, non-commercial use. ## v14.533.2 * Added a Module Support settings menu with README, issue tracker, Discord, Ko-Fi, and Patreon links. * Added Runtime support for Rave item changes so activity-use data such as scaling can be evaluated during use. * Added an inline Runtime checkbox in the conditional editor; enable it when a change needs activity-use roll data such as `@scaling`, `@scaling.increase`, or the current activity. * Added formula-style value support, allowing entries like `@scaling * 5` instead of JSON math DSL (`{"mul":[{"path":"scaling"},5]}`). * Added `gridDistance` to Rave roll data for formula values such as `@scaling * @gridDistance`. * Added conditional condition immunity support for normal statuses and dnd5e rider statuses. * Rechecked conditional condition immunity at runtime after world load so pre-existing status effects are suppressed without toggling an effect first. * Conditional condition immunity currently targets `system.traits.ci.value`; semicolon-separated custom trait text such as `system.traits.ci.custom` is intentionally deferred for a later module release. * Added Rave handling for `system.damage.types` to update item base damage and compatible activity damage parts. * Added spell school autocomplete data and kept `item.system` available behind the scenes without surfacing it in autocomplete. * Improved the conditional editor layout, added an inline Runtime checkbox, added local README access from the attribute key help, and made large condition lists scroll inside the editor. * Updated dnd5e compatibility metadata to cap at 6.0.0 for testing purposes. ## v14.533.1 * Initial release of Rave 5e for Foundry VTT 14.x.