//------------------------------------------------ //--- 010 Editor v11.0.1 Binary Template // // File: Arkii, Xennma // Authors: // Version: // Purpose: Color Zone Index Maps used to define areas to be recoloured in game // Category: // File Mask: *.czi // ID Bytes: // History: //------------------------------------------------ struct HEADER { char MAGIC[4]; int Version; int Widht; int Height; byte PatternFlags; byte Unk; int NumMipLevels; }; struct MipInfo { int Offset; // The combined size of all the previous mip infos added int Size; }; struct CompressedBlock { int Length; byte Data[Length]; }; struct FILE { HEADER header; MipInfo MipInfos[header.NumMipLevels]; CompressedBlock CompressedBlocks[header.NumMipLevels] ; } file;