wolfet-wasm tedcharles/wolfet-wasm:latest https://hub.docker.com/r/tedcharles/wolfet-wasm bridge bash false https://github.com/theodorecharles/wolfet-wasm/issues https://github.com/theodorecharles/wolfet-wasm Play Wolfenstein: Enemy Territory in a web browser. Runs a WebAssembly/WebGL 2 client and a shared ET: Legacy Objective server with official maps, optional Omni-Bot population, custom PK3 support, and automatic idle sleep. Open the WebUI after installation, enter a player name, and press Play. On first start the container downloads the official free Enemy Territory game data from Splash Damage, verifies its pinned checksums, and stores it under /data. Add custom maps by placing compatible PK3 files in /data/custom_maps, then restart the container. The image supports amd64 hosts only. GameServers: http://[IP]:[PORT:8088]/ https://raw.githubusercontent.com/theodorecharles/unraid-templates/master/wolfet-wasm.xml https://raw.githubusercontent.com/theodorecharles/unraid-templates/master/wolfet-wasm.png Wolfenstein Enemy Territory ET Legacy browser WebAssembly WebGL game server GPL-3.0-or-later An amd64/x86_64 Unraid host and outbound internet access on first start to obtain the official game data. Support the developer https://github.com/sponsors/theodorecharles /mnt/user/appdata/wolfet-wasm 8088 27960 arcade 12 false 15m 1 0