wolfet-wasm
tedcharles/wolfet-wasm:latest
https://hub.docker.com/r/tedcharles/wolfet-wasm
bridge
bash
false
https://github.com/theodorecharles/wolfet-wasm/issues
https://github.com/theodorecharles/wolfet-wasm
Play Wolfenstein: Enemy Territory in a web browser. Runs a WebAssembly/WebGL 2 client and a shared ET: Legacy Objective server with official maps, optional Omni-Bot population, custom PK3 support, and automatic idle sleep.
Open the WebUI after installation, enter a player name, and press Play. On first start the container downloads the official free Enemy Territory game data from Splash Damage, verifies its pinned checksums, and stores it under /data. Add custom maps by placing compatible PK3 files in /data/custom_maps, then restart the container. The image supports amd64 hosts only.
GameServers:
http://[IP]:[PORT:8088]/
https://raw.githubusercontent.com/theodorecharles/unraid-templates/master/wolfet-wasm.xml
https://raw.githubusercontent.com/theodorecharles/unraid-templates/master/wolfet-wasm.png
Wolfenstein Enemy Territory ET Legacy browser WebAssembly WebGL game server
GPL-3.0-or-later
An amd64/x86_64 Unraid host and outbound internet access on first start to obtain the official game data.
Support the developer
https://github.com/sponsors/theodorecharles
/mnt/user/appdata/wolfet-wasm
8088
27960
arcade
12
false
15m
1
0