// shortest.h : main header file for the SHORTEST application // #if !defined(AFX_SHORTEST_H__EA2C08E6_4709_42E9_BD4A_7C959238B0A3__INCLUDED_) #define AFX_SHORTEST_H__EA2C08E6_4709_42E9_BD4A_7C959238B0A3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CShortestApp: // See shortest.cpp for the implementation of this class // class CShortestApp : public CWinApp { public: CShortestApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CShortestApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CShortestApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SHORTEST_H__EA2C08E6_4709_42E9_BD4A_7C959238B0A3__INCLUDED_)