/*! * wordcloud2.js * http://timdream.org/wordcloud2.js/ * * Copyright 2011 - 2019 Tim Guan-tin Chien and contributors. * Released under the MIT license */ 'use strict' // setImmediate if (!window.setImmediate) { window.setImmediate = (function setupSetImmediate () { return window.msSetImmediate || window.webkitSetImmediate || window.mozSetImmediate || window.oSetImmediate || (function setupSetZeroTimeout () { if (!window.postMessage || !window.addEventListener) { return null } var callbacks = [undefined] var message = 'zero-timeout-message' // Like setTimeout, but only takes a function argument. There's // no time argument (always zero) and no arguments (you have to // use a closure). var setZeroTimeout = function setZeroTimeout (callback) { var id = callbacks.length callbacks.push(callback) window.postMessage(message + id.toString(36), '*') return id } window.addEventListener('message', function setZeroTimeoutMessage (evt) { // Skipping checking event source, retarded IE confused this window // object with another in the presence of iframe if (typeof evt.data !== 'string' || evt.data.substr(0, message.length) !== message/* || evt.source !== window */) { return } evt.stopImmediatePropagation() var id = parseInt(evt.data.substr(message.length), 36) if (!callbacks[id]) { return } callbacks[id]() callbacks[id] = undefined }, true) /* specify clearImmediate() here since we need the scope */ window.clearImmediate = function clearZeroTimeout (id) { if (!callbacks[id]) { return } callbacks[id] = undefined } return setZeroTimeout })() || // fallback function setImmediateFallback (fn) { window.setTimeout(fn, 0) } })() } if (!window.clearImmediate) { window.clearImmediate = (function setupClearImmediate () { return window.msClearImmediate || window.webkitClearImmediate || window.mozClearImmediate || window.oClearImmediate || // "clearZeroTimeout" is implement on the previous block || // fallback function clearImmediateFallback (timer) { window.clearTimeout(timer) } })() } (function (global) { // Check if WordCloud can run on this browser var isSupported = (function isSupported () { var canvas = document.createElement('canvas') if (!canvas || !canvas.getContext) { return false } var ctx = canvas.getContext('2d') if (!ctx) { return false } if (!ctx.getImageData) { return false } if (!ctx.fillText) { return false } if (!Array.prototype.some) { return false } if (!Array.prototype.push) { return false } return true }()) // Find out if the browser impose minium font size by // drawing small texts on a canvas and measure it's width. var minFontSize = (function getMinFontSize () { if (!isSupported) { return } var ctx = document.createElement('canvas').getContext('2d') // start from 20 var size = 20 // two sizes to measure var hanWidth, mWidth while (size) { ctx.font = size.toString(10) + 'px sans-serif' if ((ctx.measureText('\uFF37').width === hanWidth) && (ctx.measureText('m').width) === mWidth) { return (size + 1) } hanWidth = ctx.measureText('\uFF37').width mWidth = ctx.measureText('m').width size-- } return 0 })() var getItemExtraData = function (item) { if (Array.isArray(item)) { var itemCopy = item.slice() // remove data we already have (word and weight) itemCopy.splice(0, 2) return itemCopy } else { return [] } } // Based on http://jsfromhell.com/array/shuffle var shuffleArray = function shuffleArray (arr) { for (var j, x, i = arr.length; i;) { j = Math.floor(Math.random() * i) x = arr[--i] arr[i] = arr[j] arr[j] = x } return arr } var timer = {}; var WordCloud = function WordCloud (elements, options) { if (!isSupported) { return } var timerId = Math.floor(Math.random() * Date.now()) if (!Array.isArray(elements)) { elements = [elements] } elements.forEach(function (el, i) { if (typeof el === 'string') { elements[i] = document.getElementById(el) if (!elements[i]) { throw new Error('The element id specified is not found.') } } else if (!el.tagName && !el.appendChild) { throw new Error('You must pass valid HTML elements, or ID of the element.') } }) /* Default values to be overwritten by options object */ var settings = { list: [], fontFamily: '"Trebuchet MS", "Heiti TC", "微軟正黑體", ' + '"Arial Unicode MS", "Droid Fallback Sans", sans-serif', fontWeight: 'normal', color: 'random-dark', minSize: 0, // 0 to disable weightFactor: 1, clearCanvas: true, backgroundColor: '#fff', // opaque white = rgba(255, 255, 255, 1) gridSize: 8, drawOutOfBound: false, shrinkToFit: false, origin: null, drawMask: false, maskColor: 'rgba(255,0,0,0.3)', maskGapWidth: 0.3, wait: 0, abortThreshold: 0, // disabled abort: function noop () {}, minRotation: -Math.PI / 2, maxRotation: Math.PI / 2, rotationSteps: 0, shuffle: true, rotateRatio: 0.1, shape: 'circle', ellipticity: 0.65, classes: null, hover: null, click: null } if (options) { for (var key in options) { if (key in settings) { settings[key] = options[key] } } } /* Convert weightFactor into a function */ if (typeof settings.weightFactor !== 'function') { var factor = settings.weightFactor settings.weightFactor = function weightFactor (pt) { return pt * factor // in px } } /* Convert shape into a function */ if (typeof settings.shape !== 'function') { switch (settings.shape) { case 'circle': /* falls through */ default: // 'circle' is the default and a shortcut in the code loop. settings.shape = 'circle' break case 'cardioid': settings.shape = function shapeCardioid (theta) { return 1 - Math.sin(theta) } break /* To work out an X-gon, one has to calculate "m", where 1/(cos(2*PI/X)+m*sin(2*PI/X)) = 1/(cos(0)+m*sin(0)) http://www.wolframalpha.com/input/?i=1%2F%28cos%282*PI%2FX%29%2Bm*sin%28 2*PI%2FX%29%29+%3D+1%2F%28cos%280%29%2Bm*sin%280%29%29 Copy the solution into polar equation r = 1/(cos(t') + m*sin(t')) where t' equals to mod(t, 2PI/X) */ case 'diamond': // http://www.wolframalpha.com/input/?i=plot+r+%3D+1%2F%28cos%28mod+ // %28t%2C+PI%2F2%29%29%2Bsin%28mod+%28t%2C+PI%2F2%29%29%29%2C+t+%3D // +0+..+2*PI settings.shape = function shapeSquare (theta) { var thetaPrime = theta % (2 * Math.PI / 4) return 1 / (Math.cos(thetaPrime) + Math.sin(thetaPrime)) } break case 'square': // http://www.wolframalpha.com/input/?i=plot+r+%3D+min(1%2Fabs(cos(t // )),1%2Fabs(sin(t)))),+t+%3D+0+..+2*PI settings.shape = function shapeSquare (theta) { return Math.min( 1 / Math.abs(Math.cos(theta)), 1 / Math.abs(Math.sin(theta)) ) } break case 'triangle-forward': // http://www.wolframalpha.com/input/?i=plot+r+%3D+1%2F%28cos%28mod+ // %28t%2C+2*PI%2F3%29%29%2Bsqrt%283%29sin%28mod+%28t%2C+2*PI%2F3%29 // %29%29%2C+t+%3D+0+..+2*PI settings.shape = function shapeTriangle (theta) { var thetaPrime = theta % (2 * Math.PI / 3) return 1 / (Math.cos(thetaPrime) + Math.sqrt(3) * Math.sin(thetaPrime)) } break case 'triangle': case 'triangle-upright': settings.shape = function shapeTriangle (theta) { var thetaPrime = (theta + Math.PI * 3 / 2) % (2 * Math.PI / 3) return 1 / (Math.cos(thetaPrime) + Math.sqrt(3) * Math.sin(thetaPrime)) } break case 'pentagon': settings.shape = function shapePentagon (theta) { var thetaPrime = (theta + 0.955) % (2 * Math.PI / 5) return 1 / (Math.cos(thetaPrime) + 0.726543 * Math.sin(thetaPrime)) } break case 'star': settings.shape = function shapeStar (theta) { var thetaPrime = (theta + 0.955) % (2 * Math.PI / 10) if ((theta + 0.955) % (2 * Math.PI / 5) - (2 * Math.PI / 10) >= 0) { return 1 / (Math.cos((2 * Math.PI / 10) - thetaPrime) + 3.07768 * Math.sin((2 * Math.PI / 10) - thetaPrime)) } else { return 1 / (Math.cos(thetaPrime) + 3.07768 * Math.sin(thetaPrime)) } } break } } /* Make sure gridSize is a whole number and is not smaller than 4px */ settings.gridSize = Math.max(Math.floor(settings.gridSize), 4) /* shorthand */ var g = settings.gridSize var maskRectWidth = g - settings.maskGapWidth /* normalize rotation settings */ var rotationRange = Math.abs(settings.maxRotation - settings.minRotation) var rotationSteps = Math.abs(Math.floor(settings.rotationSteps)) var minRotation = Math.min(settings.maxRotation, settings.minRotation) /* information/object available to all functions, set when start() */ var grid, // 2d array containing filling information ngx, ngy, // width and height of the grid center, // position of the center of the cloud maxRadius /* timestamp for measuring each putWord() action */ var escapeTime /* function for getting the color of the text */ var getTextColor function randomHslColor (min, max) { return 'hsl(' + (Math.random() * 360).toFixed() + ',' + (Math.random() * 30 + 70).toFixed() + '%,' + (Math.random() * (max - min) + min).toFixed() + '%)' } switch (settings.color) { case 'random-dark': getTextColor = function getRandomDarkColor () { return randomHslColor(10, 50) } break case 'random-light': getTextColor = function getRandomLightColor () { return randomHslColor(50, 90) } break default: if (typeof settings.color === 'function') { getTextColor = settings.color } break } /* function for getting the font-weight of the text */ var getTextFontWeight if (typeof settings.fontWeight === 'function') { getTextFontWeight = settings.fontWeight } /* function for getting the classes of the text */ var getTextClasses = null if (typeof settings.classes === 'function') { getTextClasses = settings.classes } /* Interactive */ var interactive = false var infoGrid = [] var hovered var getInfoGridFromMouseTouchEvent = function getInfoGridFromMouseTouchEvent (evt) { var canvas = evt.currentTarget var rect = canvas.getBoundingClientRect() var clientX var clientY /** Detect if touches are available */ if (evt.touches) { clientX = evt.touches[0].clientX clientY = evt.touches[0].clientY } else { clientX = evt.clientX clientY = evt.clientY } var eventX = clientX - rect.left var eventY = clientY - rect.top var x = Math.floor(eventX * ((canvas.width / rect.width) || 1) / g) var y = Math.floor(eventY * ((canvas.height / rect.height) || 1) / g) if (!infoGrid[x]) { return null } return infoGrid[x][y] } var wordcloudhover = function wordcloudhover (evt) { var info = getInfoGridFromMouseTouchEvent(evt) if (hovered === info) { return } hovered = info if (!info) { settings.hover(undefined, undefined, evt) return } settings.hover(info.item, info.dimension, evt) } var wordcloudclick = function wordcloudclick (evt) { var info = getInfoGridFromMouseTouchEvent(evt) if (!info) { return } settings.click(info.item, info.dimension, evt) evt.preventDefault() } /* Get points on the grid for a given radius away from the center */ var pointsAtRadius = [] var getPointsAtRadius = function getPointsAtRadius (radius) { if (pointsAtRadius[radius]) { return pointsAtRadius[radius] } // Look for these number of points on each radius var T = radius * 8 // Getting all the points at this radius var t = T var points = [] if (radius === 0) { points.push([center[0], center[1], 0]) } while (t--) { // distort the radius to put the cloud in shape var rx = 1 if (settings.shape !== 'circle') { rx = settings.shape(t / T * 2 * Math.PI) // 0 to 1 } // Push [x, y, t] t is used solely for getTextColor() points.push([ center[0] + radius * rx * Math.cos(-t / T * 2 * Math.PI), center[1] + radius * rx * Math.sin(-t / T * 2 * Math.PI) * settings.ellipticity, t / T * 2 * Math.PI]) } pointsAtRadius[radius] = points return points } /* Return true if we had spent too much time */ var exceedTime = function exceedTime () { return ((settings.abortThreshold > 0) && ((new Date()).getTime() - escapeTime > settings.abortThreshold)) } /* Get the deg of rotation according to settings, and luck. */ var getRotateDeg = function getRotateDeg () { if (settings.rotateRatio === 0) { return 0 } if (Math.random() > settings.rotateRatio) { return 0 } if (rotationRange === 0) { return minRotation } if (rotationSteps > 0) { // Min rotation + zero or more steps * span of one step return minRotation + Math.floor(Math.random() * rotationSteps) * rotationRange / (rotationSteps - 1) } else { return minRotation + Math.random() * rotationRange } } var getTextInfo = function getTextInfo (word, weight, rotateDeg, extraDataArray) { // calculate the acutal font size // fontSize === 0 means weightFactor function wants the text skipped, // and size < minSize means we cannot draw the text. var debug = false var fontSize = settings.weightFactor(weight) if (fontSize <= settings.minSize) { return false } // Scale factor here is to make sure fillText is not limited by // the minium font size set by browser. // It will always be 1 or 2n. var mu = 1 if (fontSize < minFontSize) { mu = (function calculateScaleFactor () { var mu = 2 while (mu * fontSize < minFontSize) { mu += 2 } return mu })() } // Get fontWeight that will be used to set fctx.font var fontWeight if (getTextFontWeight) { fontWeight = getTextFontWeight(word, weight, fontSize, extraDataArray) } else { fontWeight = settings.fontWeight } var fcanvas = document.createElement('canvas') var fctx = fcanvas.getContext('2d', { willReadFrequently: true }) fctx.font = fontWeight + ' ' + (fontSize * mu).toString(10) + 'px ' + settings.fontFamily // Estimate the dimension of the text with measureText(). var fw = fctx.measureText(word).width / mu var fh = Math.max(fontSize * mu, fctx.measureText('m').width, fctx.measureText('\uFF37').width ) / mu // Create a boundary box that is larger than our estimates, // so text don't get cut of (it sill might) var boxWidth = fw + fh * 2 var boxHeight = fh * 3 var fgw = Math.ceil(boxWidth / g) var fgh = Math.ceil(boxHeight / g) boxWidth = fgw * g boxHeight = fgh * g // Calculate the proper offsets to make the text centered at // the preferred position. // This is simply half of the width. var fillTextOffsetX = -fw / 2 // Instead of moving the box to the exact middle of the preferred // position, for Y-offset we move 0.4 instead, so Latin alphabets look // vertical centered. var fillTextOffsetY = -fh * 0.4 // Calculate the actual dimension of the canvas, considering the rotation. var cgh = Math.ceil((boxWidth * Math.abs(Math.sin(rotateDeg)) + boxHeight * Math.abs(Math.cos(rotateDeg))) / g) var cgw = Math.ceil((boxWidth * Math.abs(Math.cos(rotateDeg)) + boxHeight * Math.abs(Math.sin(rotateDeg))) / g) var width = cgw * g var height = cgh * g fcanvas.setAttribute('width', width) fcanvas.setAttribute('height', height) if (debug) { // Attach fcanvas to the DOM document.body.appendChild(fcanvas) // Save it's state so that we could restore and draw the grid correctly. fctx.save() } // Scale the canvas with |mu|. fctx.scale(1 / mu, 1 / mu) fctx.translate(width * mu / 2, height * mu / 2) fctx.rotate(-rotateDeg) // Once the width/height is set, ctx info will be reset. // Set it again here. fctx.font = fontWeight + ' ' + (fontSize * mu).toString(10) + 'px ' + settings.fontFamily // Fill the text into the fcanvas. // XXX: We cannot because textBaseline = 'top' here because // Firefox and Chrome uses different default line-height for canvas. // Please read https://bugzil.la/737852#c6. // Here, we use textBaseline = 'middle' and draw the text at exactly // 0.5 * fontSize lower. fctx.fillStyle = '#000' fctx.textBaseline = 'middle' fctx.fillText( word, fillTextOffsetX * mu, (fillTextOffsetY + fontSize * 0.5) * mu ) // Get the pixels of the text var imageData = fctx.getImageData(0, 0, width, height).data if (exceedTime()) { return false } if (debug) { // Draw the box of the original estimation fctx.strokeRect( fillTextOffsetX * mu, fillTextOffsetY, fw * mu, fh * mu ) fctx.restore() } // Read the pixels and save the information to the occupied array var occupied = [] var gx = cgw var gy, x, y var bounds = [cgh / 2, cgw / 2, cgh / 2, cgw / 2] while (gx--) { gy = cgh while (gy--) { y = g /* eslint no-labels: ["error", { "allowLoop": true }] */ singleGridLoop: while (y--) { x = g while (x--) { if (imageData[((gy * g + y) * width + (gx * g + x)) * 4 + 3]) { occupied.push([gx, gy]) if (gx < bounds[3]) { bounds[3] = gx } if (gx > bounds[1]) { bounds[1] = gx } if (gy < bounds[0]) { bounds[0] = gy } if (gy > bounds[2]) { bounds[2] = gy } if (debug) { fctx.fillStyle = 'rgba(255, 0, 0, 0.5)' fctx.fillRect(gx * g, gy * g, g - 0.5, g - 0.5) } break singleGridLoop } } } if (debug) { fctx.fillStyle = 'rgba(0, 0, 255, 0.5)' fctx.fillRect(gx * g, gy * g, g - 0.5, g - 0.5) } } } if (debug) { fctx.fillStyle = 'rgba(0, 255, 0, 0.5)' fctx.fillRect( bounds[3] * g, bounds[0] * g, (bounds[1] - bounds[3] + 1) * g, (bounds[2] - bounds[0] + 1) * g ) } // Return information needed to create the text on the real canvas return { mu: mu, occupied: occupied, bounds: bounds, gw: cgw, gh: cgh, fillTextOffsetX: fillTextOffsetX, fillTextOffsetY: fillTextOffsetY, fillTextWidth: fw, fillTextHeight: fh, fontSize: fontSize } } /* Determine if there is room available in the given dimension */ var canFitText = function canFitText (gx, gy, gw, gh, occupied) { // Go through the occupied points, // return false if the space is not available. var i = occupied.length while (i--) { var px = gx + occupied[i][0] var py = gy + occupied[i][1] if (px >= ngx || py >= ngy || px < 0 || py < 0) { if (!settings.drawOutOfBound) { return false } continue } if (!grid[px][py]) { return false } } return true } /* Actually draw the text on the grid */ var drawText = function drawText (gx, gy, info, word, weight, distance, theta, rotateDeg, attributes, extraDataArray) { var fontSize = info.fontSize var color if (getTextColor) { color = getTextColor(word, weight, fontSize, distance, theta, extraDataArray) } else { color = settings.color } // get fontWeight that will be used to set ctx.font and font style rule var fontWeight if (getTextFontWeight) { fontWeight = getTextFontWeight(word, weight, fontSize, extraDataArray) } else { fontWeight = settings.fontWeight } var classes if (getTextClasses) { classes = getTextClasses(word, weight, fontSize, extraDataArray) } else { classes = settings.classes } elements.forEach(function (el) { if (el.getContext) { var ctx = el.getContext('2d') var mu = info.mu // Save the current state before messing it ctx.save() ctx.scale(1 / mu, 1 / mu) ctx.font = fontWeight + ' ' + (fontSize * mu).toString(10) + 'px ' + settings.fontFamily ctx.fillStyle = color // Translate the canvas position to the origin coordinate of where // the text should be put. ctx.translate( (gx + info.gw / 2) * g * mu, (gy + info.gh / 2) * g * mu ) if (rotateDeg !== 0) { ctx.rotate(-rotateDeg) } // Finally, fill the text. // XXX: We cannot because textBaseline = 'top' here because // Firefox and Chrome uses different default line-height for canvas. // Please read https://bugzil.la/737852#c6. // Here, we use textBaseline = 'middle' and draw the text at exactly // 0.5 * fontSize lower. ctx.textBaseline = 'middle' ctx.fillText( word, info.fillTextOffsetX * mu, (info.fillTextOffsetY + fontSize * 0.5) * mu ) // The below box is always matches how s are positioned /* ctx.strokeRect(info.fillTextOffsetX, info.fillTextOffsetY, info.fillTextWidth, info.fillTextHeight) */ // Restore the state. ctx.restore() } else { // drawText on DIV element var span = document.createElement('span') var transformRule = '' transformRule = 'rotate(' + (-rotateDeg / Math.PI * 180) + 'deg) ' if (info.mu !== 1) { transformRule += 'translateX(-' + (info.fillTextWidth / 4) + 'px) ' + 'scale(' + (1 / info.mu) + ')' } var styleRules = { position: 'absolute', display: 'block', font: fontWeight + ' ' + (fontSize * info.mu) + 'px ' + settings.fontFamily, left: ((gx + info.gw / 2) * g + info.fillTextOffsetX) + 'px', top: ((gy + info.gh / 2) * g + info.fillTextOffsetY) + 'px', width: info.fillTextWidth + 'px', height: info.fillTextHeight + 'px', lineHeight: fontSize + 'px', whiteSpace: 'nowrap', transform: transformRule, webkitTransform: transformRule, msTransform: transformRule, transformOrigin: '50% 40%', webkitTransformOrigin: '50% 40%', msTransformOrigin: '50% 40%' } if (color) { styleRules.color = color } span.textContent = word for (var cssProp in styleRules) { span.style[cssProp] = styleRules[cssProp] } if (attributes) { for (var attribute in attributes) { span.setAttribute(attribute, attributes[attribute]) } } if (classes) { span.className += classes } el.appendChild(span) } }) } /* Help function to updateGrid */ var fillGridAt = function fillGridAt (x, y, drawMask, dimension, item) { if (x >= ngx || y >= ngy || x < 0 || y < 0) { return } grid[x][y] = false if (drawMask) { var ctx = elements[0].getContext('2d') ctx.fillRect(x * g, y * g, maskRectWidth, maskRectWidth) } if (interactive) { infoGrid[x][y] = { item: item, dimension: dimension } } } /* Update the filling information of the given space with occupied points. Draw the mask on the canvas if necessary. */ var updateGrid = function updateGrid (gx, gy, gw, gh, info, item) { var occupied = info.occupied var drawMask = settings.drawMask var ctx if (drawMask) { ctx = elements[0].getContext('2d') ctx.save() ctx.fillStyle = settings.maskColor } var dimension if (interactive) { var bounds = info.bounds dimension = { x: (gx + bounds[3]) * g, y: (gy + bounds[0]) * g, w: (bounds[1] - bounds[3] + 1) * g, h: (bounds[2] - bounds[0] + 1) * g } } var i = occupied.length while (i--) { var px = gx + occupied[i][0] var py = gy + occupied[i][1] if (px >= ngx || py >= ngy || px < 0 || py < 0) { continue } fillGridAt(px, py, drawMask, dimension, item) } if (drawMask) { ctx.restore() } } /* putWord() processes each item on the list, calculate it's size and determine it's position, and actually put it on the canvas. */ var putWord = function putWord (item) { var word, weight, attributes if (Array.isArray(item)) { word = item[0] weight = item[1] } else { word = item.word weight = item.weight attributes = item.attributes } var rotateDeg = getRotateDeg() var extraDataArray = getItemExtraData(item) // get info needed to put the text onto the canvas var info = getTextInfo(word, weight, rotateDeg, extraDataArray) // not getting the info means we shouldn't be drawing this one. if (!info) { return false } if (exceedTime()) { return false } // If drawOutOfBound is set to false, // skip the loop if we have already know the bounding box of // word is larger than the canvas. if (!settings.drawOutOfBound && !settings.shrinkToFit) { var bounds = info.bounds; if ((bounds[1] - bounds[3] + 1) > ngx || (bounds[2] - bounds[0] + 1) > ngy) { return false } } // Determine the position to put the text by // start looking for the nearest points var r = maxRadius + 1 var tryToPutWordAtPoint = function (gxy) { var gx = Math.floor(gxy[0] - info.gw / 2) var gy = Math.floor(gxy[1] - info.gh / 2) var gw = info.gw var gh = info.gh // If we cannot fit the text at this position, return false // and go to the next position. if (!canFitText(gx, gy, gw, gh, info.occupied)) { return false } // Actually put the text on the canvas drawText(gx, gy, info, word, weight, (maxRadius - r), gxy[2], rotateDeg, attributes, extraDataArray) // Mark the spaces on the grid as filled updateGrid(gx, gy, gw, gh, info, item) // Return true so some() will stop and also return true. return true } while (r--) { var points = getPointsAtRadius(maxRadius - r) if (settings.shuffle) { points = [].concat(points) shuffleArray(points) } // Try to fit the words by looking at each point. // array.some() will stop and return true // when putWordAtPoint() returns true. // If all the points returns false, array.some() returns false. var drawn = points.some(tryToPutWordAtPoint) if (drawn) { // leave putWord() and return true return true } } if (settings.shrinkToFit) { if (Array.isArray(item)) { item[1] = item[1] * 3 / 4 } else { item.weight = item.weight * 3 / 4 } return putWord(item) } // we tried all distances but text won't fit, return false return false } /* Send DOM event to all elements. Will stop sending event and return if the previous one is canceled (for cancelable events). */ var sendEvent = function sendEvent (type, cancelable, details) { if (cancelable) { return !elements.some(function (el) { var event = new CustomEvent(type, { detail: details || {} }) return !el.dispatchEvent(event) }, this) } else { elements.forEach(function (el) { var event = new CustomEvent(type, { detail: details || {} }) el.dispatchEvent(event) }, this) } } /* Start drawing on a canvas */ var start = function start () { // For dimensions, clearCanvas etc., // we only care about the first element. var canvas = elements[0] if (canvas.getContext) { ngx = Math.ceil(canvas.width / g) ngy = Math.ceil(canvas.height / g) } else { var rect = canvas.getBoundingClientRect() ngx = Math.ceil(rect.width / g) ngy = Math.ceil(rect.height / g) } // Sending a wordcloudstart event which cause the previous loop to stop. // Do nothing if the event is canceled. if (!sendEvent('wordcloudstart', true)) { return } // Determine the center of the word cloud center = (settings.origin) ? [settings.origin[0] / g, settings.origin[1] / g] : [ngx / 2, ngy / 2] // Maxium radius to look for space maxRadius = Math.floor(Math.sqrt(ngx * ngx + ngy * ngy)) /* Clear the canvas only if the clearCanvas is set, if not, update the grid to the current canvas state */ grid = [] var gx, gy, i if (!canvas.getContext || settings.clearCanvas) { elements.forEach(function (el) { if (el.getContext) { var ctx = el.getContext('2d') ctx.fillStyle = settings.backgroundColor ctx.clearRect(0, 0, ngx * (g + 1), ngy * (g + 1)) ctx.fillRect(0, 0, ngx * (g + 1), ngy * (g + 1)) } else { el.textContent = '' el.style.backgroundColor = settings.backgroundColor el.style.position = 'relative' } }) /* fill the grid with empty state */ gx = ngx while (gx--) { grid[gx] = [] gy = ngy while (gy--) { grid[gx][gy] = true } } } else { /* Determine bgPixel by creating another canvas and fill the specified background color. */ var bctx = document.createElement('canvas').getContext('2d') bctx.fillStyle = settings.backgroundColor bctx.fillRect(0, 0, 1, 1) var bgPixel = bctx.getImageData(0, 0, 1, 1).data /* Read back the pixels of the canvas we got to tell which part of the canvas is empty. (no clearCanvas only works with a canvas, not divs) */ var imageData = canvas.getContext('2d').getImageData(0, 0, ngx * g, ngy * g).data gx = ngx var x, y while (gx--) { grid[gx] = [] gy = ngy while (gy--) { y = g /* eslint no-labels: ["error", { "allowLoop": true }] */ singleGridLoop: while (y--) { x = g while (x--) { i = 4 while (i--) { if (imageData[((gy * g + y) * ngx * g + (gx * g + x)) * 4 + i] !== bgPixel[i]) { grid[gx][gy] = false break singleGridLoop } } } } if (grid[gx][gy] !== false) { grid[gx][gy] = true } } } imageData = bctx = bgPixel = undefined } // fill the infoGrid with empty state if we need it if (settings.hover || settings.click) { interactive = true /* fill the grid with empty state */ gx = ngx + 1 while (gx--) { infoGrid[gx] = [] } if (settings.hover) { canvas.addEventListener('mousemove', wordcloudhover) } if (settings.click) { canvas.addEventListener('click', wordcloudclick) canvas.style.webkitTapHighlightColor = 'rgba(0, 0, 0, 0)' } canvas.addEventListener('wordcloudstart', function stopInteraction () { canvas.removeEventListener('wordcloudstart', stopInteraction) canvas.removeEventListener('mousemove', wordcloudhover) canvas.removeEventListener('click', wordcloudclick) hovered = undefined }) } i = 0 var loopingFunction, stoppingFunction if (settings.wait !== 0) { loopingFunction = window.setTimeout stoppingFunction = window.clearTimeout } else { loopingFunction = window.setImmediate stoppingFunction = window.clearImmediate } var addEventListener = function addEventListener (type, listener) { elements.forEach(function (el) { el.addEventListener(type, listener) }, this) } var removeEventListener = function removeEventListener (type, listener) { elements.forEach(function (el) { el.removeEventListener(type, listener) }, this) } var anotherWordCloudStart = function anotherWordCloudStart () { removeEventListener('wordcloudstart', anotherWordCloudStart) stoppingFunction(timer[timerId]) } addEventListener('wordcloudstart', anotherWordCloudStart) timer[timerId] = loopingFunction(function loop () { if (i >= settings.list.length) { stoppingFunction(timer[timerId]) sendEvent('wordcloudstop', false) removeEventListener('wordcloudstart', anotherWordCloudStart) delete timer[timerId]; return } escapeTime = (new Date()).getTime() var drawn = putWord(settings.list[i]) var canceled = !sendEvent('wordclouddrawn', true, { item: settings.list[i], drawn: drawn }) if (exceedTime() || canceled) { stoppingFunction(timer[timerId]) settings.abort() sendEvent('wordcloudabort', false) sendEvent('wordcloudstop', false) removeEventListener('wordcloudstart', anotherWordCloudStart) delete timer[timerId] return } i++ timer[timerId] = loopingFunction(loop, settings.wait) }, settings.wait) } // All set, start the drawing start() } WordCloud.isSupported = isSupported WordCloud.minFontSize = minFontSize WordCloud.stop = function stop () { if (timer) { for (var timerId in timer) { window.clearImmediate(timer[timerId]) } } } // Expose the library as an AMD module if (typeof define === 'function' && define.amd) { // eslint-disable-line no-undef global.WordCloud = WordCloud define('wordcloud', [], function () { return WordCloud }) // eslint-disable-line no-undef } else if (typeof module !== 'undefined' && module.exports) { // eslint-disable-line no-undef module.exports = WordCloud // eslint-disable-line no-undef } else { global.WordCloud = WordCloud } })(this) // jshint ignore:line