#ifndef GUI_H #define GUI_H #include "utils.h" struct Window { bool active; char title[32]; int x, y, w, h; char buffer[15][40]; int widget_count; char widgets[10][32]; }; class GUI { public: static Window wins[5]; static int focus; static void Init(); static void Update(); static void Render(); static void PythonParse(int win_id, char* cmd); }; #endif