#
# ***Map Makers*** For help updating this file, see:
# https://docs.google.com/document/d/1FfF7N0srp9QG0_if5D-c1d1Aa1QTttdhxgm1GBh3pI4
# https://forums.triplea-game.org/topic/484/how-to-add-maps-to-triplea-downloads
##
#
# This file is read live by the game whenever you click 'download maps'. Updating this file on the
# github server will have immediate effect on all game installations. Be careful to not break old
# game engine versions when adding new fields (but note, unrecognized yaml field names are simply ignored)
#
#
# Map Property Descriptions:
#
# mapName: This is the name of your map as it would be presented on the map download screen
# NOTE: there is a constraint on your map name and repo name. When your map name is converted
# to all lower case, and spaces replaced with underscore, it must match the repository name.
# IE, for: https://github.com/triplea-maps/hex_globe10/archive/refs/heads/master.zip
# The map name may be: "Hex Globe10", or "Hex_Glob10"
# But the map name may NOT be: "HexGlobe10", or "Hex Globe 10"
#
# url: This is the location where a map zip can be downloaded. This should be a location on github and
# should be pretty similar to any of the other map download URLs
#
# version: The map download version, used by the game to determine if an existing map is out of date.
# The game engine uses the map version number found in XML for any other usages (yeah, that is confusing.)
# Just know that this is *only* used by the download screen for determining if a map is out of date.
# The game keeps track of the current map version downloaded in the extra .properties file that is created
# in addition to every map file downloaded
#
# description: HTMl description of the map. This description appears in the map download window. The map title
# and image are printed automatically and do not need to be included in the description
#
# img: A URL to a thumbnail of the map. This image is shown as part of the map download description
#
#
- mapName: Tutorial
mapCategory: BEST
url: https://github.com/triplea-maps/tutorial/archive/refs/heads/master.zip
version: 2
description: |
This is a tutorial for players new to TripleA and its game engine.
- mapName: WW2 Oil and Snow 2nd Edition
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2_oil_and_snow_2nd_edition/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/ww2_oil_and_snow_2nd_edition/master/preview.png
version: 2
description: |
* Combined terrain effects + true seasonal winter & fuel production / usage
* Historical focus on weapon development + production & more unit variation.
* Partisans activity incl. & local volunteers/collaborists.
* Decent historical intro screen for all players
* Option to choose tiny players like Vichy or free French to get used to gameplay
* Besides in game notes tab the extra game features are described in Word doc in the game map.
* Keep an eye on oil supply to keep your armies running!
Be aware of active minors that might join in!
* A tribute to Verquins & Hepps hard & splendid work!
- mapName: Big World
mapCategory: BEST
url: https://github.com/triplea-maps/big_world/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/big_world/master/preview.png
version: 4
description: |
WWII style map, larger version of Revised.
Includes a V3 Rules variant.
- mapName: Middle Earth
mapCategory: BEST
url: https://github.com/triplea-maps/middle_earth/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/middle_earth/master/preview.png
description: |
Lord of the Rings
- mapName: Napoleonic Empires
mapCategory: BEST
url: https://github.com/triplea-maps/napoleonic_empires/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/napoleonic_empires/master/preview.png
description: |
By LSSAH
Updated by Veqryn and Redrum
Preindustrial Napoleonic era European conquest
The empires of Europe are at war.
The upstart French Republic has followed in the footsteps of their American compatriots across the sea and cast off the trappings of monarchy.
Can this new light in Europe survive against a host of squabbling adversaries?
Or will it fall victim to its own aspirations for an empire...
Will the Russians be forced to sing La Marseillaise?
Will the English see the Guillotine raised in Piccadilly?
Or will the rule of the monarchs be ensured by the restoration of Louis XVIII to the Parisian throne?
- mapName: New World Order
url: https://github.com/triplea-maps/new_world_order/archive/refs/heads/master.zip
mapCategory: BEST
version: 1
img: https://github.com/triplea-maps/new_world_order/blob/master/map/doc/images/nwoi.jpg
description: |
Classic european theatre World War II Map
- mapName: The Pact of Steel
mapCategory: BEST
url: https://github.com/triplea-maps/the_pact_of_steel/archive/refs/heads/master.zip
version: 2
description: |
Revised World War II map with Italian Axis Power, also includes Pact of Steel 2 that is used to demonstrate engine features
- mapName: Total World War
mapCategory: BEST
url: https://github.com/triplea-maps/total_world_war/archive/refs/heads/master.zip
version: 14
img: https://raw.githubusercontent.com/triplea-maps/total_world_war/master/preview.png
description: |
Created by Rolf Larsson and Hepster
Map and Mechanics by Rolf Larsson and Hepster
Graphics by Hepster
Engine Mechanics by Redrum
December 1941
The brutal winter conditions have stalled all actions of the rampaging Wehrmacht just short of Moscow.
Stalin has organized Russian elite troops from Siberia in preparation for a massive counterattack.
Japan is determined to rule the Pacific and gain access to the resources needed by force.
The Imperial Fleet has maneuvered undetected and is now in position to attack Pearl Harbor.
Roosevelt eager to enter the war for the Allies, will get his Casus Belli at the cost of thousands of American sailors lives.
China is fighting for its very survival in desperate hopes of repelling the Japanese occupation of its homeland.
Italy is determined to restore a Romanesque dominion in the Mediterranean Sea and Africa, while British forces struggle to try
to hold on to their territories across the globe.
The events in December 1941 turn the scattered regional conflicts into a Total World War for the 2nd time.
There is a detailed manual included within the map zip. If you do not know how to get to it, you can download it here:
https://github.com/triplea-maps/total_world_war_manual/raw/master/TWW_lossy_new.pdf
This manual is also accessible within the game using the help tab.
Triplea 1.9.0.0.13066 is required to play
Features
- Terrain - modifications for unit values and abilities
- A real technology tree and research system
- A 12-sided dice based game system
- New units like Heavy Tanks unlocked by technologies
- New unit abilities that offer strategic/tactical advantages when facing certain terrains or enemy units
- Lend & Lease possibilities for the Allied nations
- Beautiful in-game pop-up newspaper images
- Major & Minor nations: limiting regional capabilities
- Optional Politics (ever wanted to be allied with Spain in a WWII scenario?)
- Advanced Production systems including multiple types of production facilities
- Advanced Construction system with Material and Engineers
- Scorched Earth - Production buildings get reduced or destroyed
- Freedom of play - no rewards/national objectives forcing players into a specific direction in order to win
- Advanced Infrastructure (destroy your enemies Units and Buildings with Bombing Raids)
- Custom Options like National Technology advantages
- Historical events (Pearl Harbour, Battle of Java Sea, etc) and historically accurate setup as much as possible while making the game playable for either side!
- and many more...
Nations and Turn order
- Germany (Vichy France, Danube Axis, Finland)
- Russia
- Brazil (Neutral-AI as long as not allied)
- Japan (Manchuria, Thailand)
- China
- Spain (Neutral-AI as long as not allied)
- Britain (Canada, Egypt, South Africa, India, Australia)
- Sweden (Neutral-AI as long as not allied)
- Italy
- Usa
- Turkey (Neutral-AI as long as not allied)
Minor Nations (those in brackets like Finland) have their own territories which generate income and production, but their forces are transferred, controlled and moved by their associated Major power (Germany).
This creates a unique gameplay experience where the Major powers have limited ability to exploit production capacity in far flung regions that were underdeveloped and were limited to the use of their own local resources.
- mapName: 270BC
mapCategory: BEST
url: https://github.com/triplea-maps/270bc/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/270bc/master/preview.png
description: |
By Doctor Che
Updated by Redrum
Ancient Era Map of the Mediterranean
Make yourself an empire around the Mediterranean Sea (the known world),
in the era when Hellenes, Romans, and Phoenicians ruled. Choose from a arsenal of
legionaires, hoplites, onagers, cataphracts, triremes, war elephants, and many more.
Territory names are based on cities at the time give or take 500 years.
- mapName: Civil War
mapCategory: BEST
url: https://github.com/triplea-maps/civil_war/archive/refs/heads/master.zip
version: 8
img: https://cloud.githubusercontent.com/assets/12397753/18229195/05ef3d68-7224-11e6-9698-f21923d51858.png
description: |
Civil_War
by Pulicat
In the summer of 1861, some boys wore blue, some wore gray, but all prayed to the same God for victory.
Play either the Union or the Confederacy to determine the fate of the American Republic.
A House Divided (primary game):
- Operational scale map, spanning 3 campaign theaters.
- Heavy focus on economic, geography, and logistics.
- 12 sided dice.
- Fully functional and cuttable railroad lines.
- Deep, upgradable infrastructure tree.
- 5 resource types, collected from upgradable economic infrastructure, not territory value.
- Asymmetric victory conditions.
- Manpower limitations keeps size of armies under realistic control.
- Only 2 rounds of combat per battle, instead of fight to the death.
- Can take loans and repay with interest.
- Unit upkeep costs: troops consume supplies every turn.
- Unit fuel costs: troops consume require supplies to campaign.
- Blockade causes inflation and reduces resource production.
- Low force-to-space-ratio: relatively small stacks roaming the vast American lands, especially in the West.
- Confederate "Forced March": extra non combat move resets movement counters.
- "Union logistics": supply depots, shipyards, and railyards provide additional movement.
- River forts control waterway navigation.
- Offensive and defensive bonuses and penalties from leadership and constructed fieldworks.
- Leadership points gained from battlefield experience.
- Optional commander labels for additional immersion.
Also includes--Eastern Campaigns:
- Most of the features of A House Divided, but on the smaller Eastern Theater only.
- An "entry-level" way for new players to learn the game mechanics.
- mapName: World At War
mapCategory: BEST
url: https://github.com/triplea-maps/world_at_war/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/world_at_war/master/preview.png
description: |
by Sieg
Very large WW2 anachronistic map, based primarily on Revised rules, using mostly the New World Order units structure.
Includes WAW 1940 mod by ice.
- mapName: The Rising Sun
mapCategory: BEST
url: https://github.com/triplea-maps/the_rising_sun/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/the_rising_sun/master/preview.png
description: |
=THE RISING SUN=
by sieg
Excellent large WW2 maps sited in the pacific, using mostly the NWO unit structure.
NWO in the Pacific
If link does not work, download manually from:
https://sourceforge.net/projects/tripleamaps/files/
- mapName: Domination 1914 No Mans Land
mapCategory: BEST
url: https://github.com/triplea-maps/domination_1914_no_mans_land/archive/refs/heads/master.zip
version: 8
img: https://raw.githubusercontent.com/triplea-maps/domination_1914_no_mans_land/master/preview.png
description: |
By Imbaked
Updated by Redrum
WW1 mod of Domination map.
Fall 1914. With the death of the Arch Duke Franz Ferdinand, Europe is plunged into war.
Titanic armies never seen before muster for battle.
Colonial forces of the great powers skirmish around the world.
Soldiers of all sides are told they will be home for Christmas.
No one suspects they will battle for years over a few miles of no man's land.
- mapName: World War II Classic
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_classic/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_classic/master/preview.png
description: |
A classic edition of World War II
Includes:
Classic 2nd Edition
Classic 3rd Edition
Iron Blitz (3rd Edition)
- mapName: World War II Revised
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_revised/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_revised/master/preview.png
description: |
A revised edition of World War II, including artillery support, and destroyer capabilities.
Includes:
1. Revised game as released.
2. LHTR (Larry Harris Tournament Rules) version, which is the way the game was meant to be played for all tournaments.
The Variations Zip includes a 6 Army Free For All variant, but you will need to download that zip separately.
- mapName: World War II v3
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_v3/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_v3/master/preview.png
description: |
1942
The latest edition of World War II. Starting in 1942 with the World War II v3 rule set and a map similar to World War II v2 Revised.
Includes two 6-Army-Free-For-All variants.
- mapName: World War II Pacific
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_pacific/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_pacific/master/preview.png
description: |
World War II Pacific 1940
Includes both Original version, and Second Edition version.
Now working fully according to official rules.
XML & files by Veqryn, Unit art by CrystalCT & Veqryn, Relief tiles by Gudkarma
Engine code to get this game to work by Veqryn, SquidDaddy, Edwin
A second TripleA adaption of WW2 Pacific.
Check out the forum thread here:
http://tripleadev.1671093.n2.nabble.com/World-War-II-Pacific-1940-tp4225367p4225367.html
- mapName: World War II Europe
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_europe/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_europe/master/preview.png
description: |
World War II Europe 1940
Now working fully according to official rules.
Map and XML by Bung, XML conditions, objectives, triggers and special code by Veqryn
Engine code to get this game to work by Veqryn
A second TripleA adaption of WW2 Europe.
Check out the forum thread here:
http://tripleadev.1671093.n2.nabble.com/World-War-II-Europe-1940-tp7283373p7283373.html
- mapName: World War II Global
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_global/archive/refs/heads/master.zip
version: 15
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_global/master/preview.png
description: |
World War II Global 1940
Includes: Original/OOB and Second Edition and a Global 1942 mod.
Now also includes Balanced Mod and variants of Balanced Mod and 2nd ed with Combat Move first. Ozteas 1941 setup and the Canadian Mod are now included.
Now working fully according to official rules except as noted.
Map and XML by Bung, XML conditions, objectives, triggers and special code by Veqryn
Engine code to get this game to work by Veqryn
A fifth TripleA adaption of World War II.
Check out the forum threads here:
http://tripleadev.1671093.n2.nabble.com/World-War-II-Global-1940-Alpha-3-tp7399456p7399456.html
http://tripleadev.1671093.n2.nabble.com/World-War-II-Global-1940-Original-tp7314662p7314662.html
- mapName: World War II v5 1942
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_v5_1942/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_v5_1942/master/preview.png
description: |
Second edition update of the popular "Spring 1942" game (ww2v4), which itself was an update of "Revised" (ww2v2).
Changes:
1. Several territories/SZs added or modified.
2. More initial starting units (including new Factories on Karelia and India).
3. Armor cost increased to 6 PUs.
4. AA Guns now cost 5 PUs and each can fire at a maximum of 3 planes, each plane being only fired upon once, and they can be combat casualties.
5. Factories now have their own AA to defend during strategic bombing.
6. Honolulu is now a Victory City.
- mapName: World War II v6 1941
mapCategory: BEST
url: https://github.com/triplea-maps/world_war_ii_v6_1941/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_v6_1941/master/preview.png
description: |
Simplified version of the WWIIv5 1942 scenario, with fewer territories, starting units and income.
Good for an easy game, and great for beginners.
Changes:
1. No strategic bombing.
2. No AA Guns / Artillery / Cruisers.
3. No shore bombardment.
4. Cannot build new factories.
5. Carrier and battleship costs decreased to 12 and 16 PUs.
6. SZ18 (Black Sea) can't be accessed by ships.
- mapName: Battle for Arda
mapCategory: GOOD
url: https://github.com/triplea-maps/battle_for_arda/archive/refs/heads/master.zip
version: 2
img: https://user-images.githubusercontent.com/15109713/44813046-1f871700-abd9-11e8-9b33-cf70308a1302.png
description: |
Important!!! Requires TripleA pre-release above 1.9.0.0.11000 to function properly!
Watch trailer: https://youtu.be/iucvX0wSO30
Black clouds are gathering over Mordor. The mightiest realms of the Third Age stand prepared for yet another war, to forever seal the fate of Arda... Will the Shadow once again cover Middle Earth - or will the forces of Good heal it of what Evil had wrought? Lead the forces of Good or Evil to victory in this epic conflict, the Battle for Arda!
The game takes place in a slightly altered timeline (includes realms that never coexisted).
Middle Earth: Battle for Arda features a vast map with hundreds of territories and sixteen factions, each of which coming with unique unit sets. The great variety in unit abilities and the interconnectedness of the theaters leaves a lot of room for exploration in strategy.
Game design by alkexr. Visual style by Hepps. Contributions by Frostion and redrum. Thanks for the members of the TripleA community for their feedback and ideas, who enabled turning this into a truly great map.
This map is the continuation of the (deprecated) Large Middle Earth map. Currently in balance testing period.
Version 2.0.7, last update 2018.10.08. for engine 1.9.0.0.11000+
- mapName: WW2 Path to Victory
mapCategory: BEST
url: https://github.com/triplea-maps/ww2_path_to_victory/archive/refs/heads/master.zip
version: 6
img: https://raw.githubusercontent.com/triplea-maps/ww2_path_to_victory/master/preview.png
description: |
A new World War II map, inspired by Global 1940, from the creators of G40 Balanced Mod.
Features a newly redrawn Russia, China, and Pacific theater, designed to encourage more dynamic and historical gameplay.
Also includes new unit mechanics, such as carriers that scramble, factories that are destroyed upon capture, and combined-arms support for mechs and tanks.
Enjoy!
- mapName: Diplomacy
mapCategory: GOOD
url: https://github.com/triplea-maps/diplomacy/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/diplomacy/master/preview.png
description: |
An adaptation of the game "Diplomacy" for TripleA.
Includes 3 Free-For-All (ffa) games, and 1 normal
1) Diplomacy
This is as close as TripleA lets us come to the real Diplomacy board game. Uses some complex rules, be sure to read the game notes.
2) Diplomacy: FFA V3 Rules
This is the Diplomacy map of Europe, with ww2v3 units and rules. Easy to learn.
3) Diplomacy: FFA Great War Style
This is the Diplomacy map of Europe, with "Great War" units. Also very easy to learn.
4) Diplomacy: WW1
Unlike the other 3, this is a normal non-ffa game. It pits Germany, Austria, and Turkey, against France, England, and Russia. (Italy is neutral)
It uses Diplomacy style units, Armies and Navies, with 3 territory types: Land, Sea, and Coastal.
Be sure to download some of the map skins for this game.
by Veqryn
With help from Pulicat and Bung
- mapName: Capture the Flag
mapCategory: GOOD
url: https://github.com/triplea-maps/capture_the_flag/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/capture_the_flag/master/preview.png
version: 1
description: |
Small even balanced map
- mapName: Great War
mapCategory: GOOD
url: https://github.com/triplea-maps/great_war/archive/refs/heads/master.zip
version: 3
description: |
WWI map
- mapName: MiniMap
mapCategory: GOOD
url: https://github.com/triplea-maps/minimap/archive/refs/heads/master.zip
img: https://github.com/triplea-maps/minimap/blob/master/preview.png
version: 1
description: |
- mapName: Age of Tribes
mapCategory: GOOD
url: https://github.com/triplea-maps/age_of_tribes/archive/refs/heads/master.zip
version: 6
img: https://raw.githubusercontent.com/triplea-maps/age_of_tribes/master/preview.png
description: |
by Frostion
This is an 8 player map with two alliances.
Set in an alternate timeline where you determine the course of history.
Play as part of the European Eastern or Western tribal alliances.
Survive the wildlife, barbarian tribes, the black death and nuclear war.
Advance through the ages while personalizing your tribal build options.
Use the special tech tree system to gain access to specific units.
- mapName: Another World
mapCategory: GOOD
url: https://github.com/triplea-maps/another_world/archive/refs/heads/master.zip
version: 6
img: https://raw.githubusercontent.com/triplea-maps/another_world/master/preview.png
description: |
by BeornTheBold
This is an 18 player FFA map with all players neutral to each other at the start. Players can change their political
stance toward other nations, from neutral to cooperative, friendly, aligned and allied or to uncooperative,
unfriendly, hostile, and permanent war. Every nation starts with the same units but a different geographic
in a completely custom world.
Grow your population, build cities and factories, expand militarily, and use diplomacy to advance your
nation to supremacy. Develop nuclear capabilities, control the seas, and use canals to out-maneuver your
enemies. Units fight and move differently depending on terrain. Use generals and admirals.
Neutral units control most of the land at the start, some are very difficult to defeat.
In addition to resources from gaining territory, use merchant ships to gain income from trade.
- mapName: Big World 2
mapCategory: GOOD
url: https://github.com/triplea-maps/big_world_2/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/big_world_2/master/preview.png
description: |
Version 6.1.2, last update 2015.1.2 for engine 1.8.0.5
Mod done by Prussia.
Suggestions to y3364andy@hotmail.com
a.) Content:
Includes 2 scenarios of Big World 2
Big World 2 : Balance of Power
Big World 2 : Rise of the Axis
b.) Rough overview:
This is a World War 2 themed global map like ww2v3, ww2 revised, Big World 1942 and TWW. This is an averaged sized map. The game play is slower than ww2v3 and ww2 revised, but far faster than NWO and TWW. The game can be decided as quickly as round 6 (approximately 3 hours) but could sometimes drag on to rounds 10+ between experienced players.
Features common in both scenarios
- give players a choice of v3 style or NWO/revised style transport and submarine rules.
- automatically balances starting position under either v3 style or revised rules
- optional national objectives for extra income
- optional national advantages for unique units or abilities
- optional balanced techs. Each tech is more-or-less balanced so that no single tech is overpowered.
- been in development since 2011, playtested over 4 years for balance.
Big World 2 : Balance of Power
This map develops from Big World : 1942 v3 rules by Prussia, Veqryn, Bung, Pulicat et al. The scenario is set at the turning point of WW2 with the battles of Stalingrad and Midway imminent. Experienced players on Big World : 1942 or its variants should have very little problem playing this map. Playable nations are Russia, Germany, Britain, Italy, China, Japan and USA.
Big World 2: Rise of the Axis
This is a 1939 scenario. One Unique feature is the inclusion of the French, who are likely to survive until at least the second round. It is more cost-efficient for Germany to capture Poland before France. Other historical events such as Germany's Axis alliance, Vichy France Surrender and Pearl Harbor are also depicted. This map offers a great variety of strategies for the Axis.
c.) General tips:
Refer to game notes.
- mapName: Ultimate World
mapCategory: GOOD
url: https://github.com/triplea-maps/ultimate_world/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/ultimate_world/master/preview.png
description: |
Ultimate World
Created by Rod the God
Converted up to TripleA1.2.x.x and v3 version both by Veqryn, many thanks to Ice for balancing suggestions.
Also thanks to Talibush and Joey Pants for their mods (see the "Variants" file below).
Includes Ultimate World Revised Mod by Ice.
- mapName: Battle of Jutland
mapCategory: GOOD
url: https://github.com/triplea-maps/battle_of_jutland/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/battle_of_jutland/master/preview.png
description: |
by Veqryn
May 31, 1916, the two greatest navies in the world set sail to meet in the greatest and only full-scale clash of battleships in history.
The German High Seas Fleet planned to use its scouting battlecruisers to draw the Royal Navy's battlecruiser group of the Grand Fleet into a trap and
destroy it before the rest of the Grand Fleet could arrive. The Royal Navy sought to cut the germans off from their port, then use their numerical
advantage to annihilate the Germans.
TO WIN:
Move an Admiral (your flag) into the enemy's capital.
You can do this by defeating your enemy's navy, or by sneaking around it with a fast task force.
Conquer the convoy zones to slowly turn the tide against your enemy (most worth 10 PUs each, some worth 20 PUs).
HOW TO PLAY:
This is a tactical game, which means each piece represents a single ship, instead of a navy.
Each nation is broken up into 2 players: Movement and Armament (Attack).
The Movement player first moves all of that nations ships around, as well as buying and placing any new ships, Then the Attack player moves
the Shells, Torpedos, and Depth Charges to attack the enemy ships. The Attack player is simulating the ships firing their weapons at the enemy.
The armament (ammunition) used to attack the enemy is used up in the first round of battle and 'dies'.
Then, the Armament player then simulates the ships reloading their weapons, by placing new ammunition on each ship.
In order to make this a tactical game, we need to give players a good reason to spread out their fleets.
Here are 2 very good reasons to spread out your ships:
1. You can only Reload (Place) up to 2 new shells/ammunition per turn PER HEX (any, every, and all hexes).
2. You may have NO MORE THAN 4 ships per hex, (Max of 4 ships per hex. Only applies to ships, does NOT apply to ammunition).
So this means that if you have 4 ships in a hex, and all of them fire at the enemy, you will only be able to 'reload' 2 of the ships.
So next round, the 2 you did not reload will not be able to fire at the enemy.
Both rules are enforced by the game engine.
RULES:
1) You can Place up to 2 new shells per turn PER HEX (any and all hex), so you may wish to keep your units spread out.
2) You may have NO MORE THAN 4 ships per hex, (max of 4 ships per hex).
3) You can ONLY attack submarines with Depth Charges.
4) Only Submarines may carry Torpedos, and Torpedos may not travel through targets to get to a further target (Torpedos hit the first target in their
path, while shells can fly over targets to reach further targets).
5) Battleships have 2 hit points, but do NOT repair. All other ships have 1 hit point.
AMMUNITION UNIT STATS:
Battleship_Shell (big) = 4 attack / 4 movement max to a target (used by both battlecruisers and battleships)
Cruiser_Shell (medium) = 3 attack / 3 movement max to a target
Destroyer_Shell (small) = 2 attack / 2 movement max to a target
Torpedo = 4 attack / 2 movement max to a target
Depth_Charge = 4 attack / 1 movement max to a target
TIPS:
* To switch between a Shell and a Depth Charge, just fire your shell/charge into the ocean during the combat-move phase, then place the new
shell/charge onto the ship during the placement phase.
* You may Attack a sea hex with as many shells/charges/torpedoes as you want, (The stack limit is only on "Placing", which is basically just "reloading").
* Ramming into ships is pointless, your ramming ship will die and not do any damage to the rammed ship (This is intentional).
* Cruisers and Battlecruisers are the most effective means of hunting subs. Destroyers can not carry Depth Charges (in ww1 destroyers were
anti-tboat units, not anti-sub units, destroyers did not become anti-sub units until ww2).
* You get +1 movement when moving away from your factory / naval base.
* To see the big picture, try using "Map Zoom" from the View menu at the top of the screen.
Use of Edit Mode (not necessary):
You do not need to use edit mode to play. You can follow all the rules and never have to use edit mode once.
* To move subborn ships with the correct shells attached. Example: sometimes when you have multiple ship types and multiple shell types in the same hex, and you try to
move a ship, the game grabs the wrong shell to go with it. If this happens, undo and try again moving just 1 ship at a time. If this still does not work, use
edit mode's movement feature to move what you want where it is allowed to go. (To do this, go into edit mode, then click the action tab on the right by
the stats tab, then edit mode will allow you to move units). This is very rare, as moving ships 1 at a time solves the problem most of the time.
* To switch from a Shell to a Depth Charge, or from a Depth Charge to a Shell. The preferred method is to fire your shells/charges into the ocean and let
them die, then place a new shell/depth charge on the ship during the placement phase (therefore it is not needed to use edit mode).
Detailed Unit Stats:
2 movement: Battleships (bb) have 12 capacity.
3 movement: Battlecruisers (bc) have 12 capacity.
2 movement: Cruisers (cc) have 7 capacity.
1 movement: Submarines (ss) have 5 capacity.
3 movement: Destroyers (dd) have 3 capacity.
bb_shell takes up 12 capacity.
cc_shell takes up 6 capacity.
depth charge takes up 7 capacity (only thing that can attack subs).
torpedo takes up 5 capacity.
dd_shell takes up 3 capacity.
- mapName: Red Sun Over China
mapCategory: GOOD
url: https://github.com/triplea-maps/red_sun_over_china/archive/refs/heads/master.zip
version: 6
img: https://raw.githubusercontent.com/triplea-maps/red_sun_over_china/master/preview.png
description: |
Red Sun Over China
by Pulicat
updated by redrum
This is a mod based on the Second Sino-Japanese War, starting in January 1938.
Will the Japanese and their allies push into the interior of China or will the Nationalist and Communist Chinese and their allies resist the onslaught?
- mapName: Feudal Japan
mapCategory: GOOD
url: https://github.com/triplea-maps/feudal_japan/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/feudal_japan/master/preview.png
description: |
Feudal Japan
Designed by Rolf Larsson
Japan, in the 16th century, faced one of the longest and bloodiest civil wars in history, called the Sengoku Era or Warring States period.
In this game (inspired by the Shogun/Samurai Swords board game) you control one of 17 historical clans struggling for the domination of Japan.
The map expands the ideas of the board game with: Cavalry, Ships, Objectives and Alliances.
Each clan starts with only his capital and claims more and more territories from his foe.
After a few rounds of easy expanding into passive minor Clan territories, the real fight for domination starts.
Each Clan fights for its own and most of them will be controlled by the AI to make it lively and every game unique.
The AI gets many useful bonuses (all optional) and is challenging for a single player match, too.
Defeat your rivals and claim the title of Shogun for your clan! There is much to be conquered!
Requires Triplea 1.6.1 or higher
- mapName: Battle of Aventurica
mapCategory: GOOD
url: https://github.com/triplea-maps/battle_of_aventurica/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/battle_of_aventurica/master/preview.png
description: |
by Nick Taylor
Battle of Aventurica is a well done adaption of a fantasy boardgame. The map is fast, thanks to its small size, and appears to have decent balance.
if you play it, help it be perfected by giving feedback!
- mapName: Greyhawk Wars
mapCategory: GOOD
url: https://github.com/triplea-maps/greyhawk_wars/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/greyhawk_wars/master/preview.png
description: |
by Panguitch
Version 1.0 for TripleA 1.8.0.5
Suggestions to ghpanguitch@gmail.com
a.) Content
Contains one xml (Greyhawk Wars) with 10 factions, 3 alliances, and a built in free-for-all option.
b.) Rough overview:
Greyhawk Wars is an immersive strategy game based on the World of Greyhawk, the classic setting of Dungeons & Dragons. Inspired by an out-of-print tabletop wargame and built on the TripleA engine, Greyhawk Wars offers world-spanning conflict, diverse factions, and flexible opportunities for conquest and diplomacy. Central to the game are the individual personalities who lead each faction, recruiting mercenaries and seeking magical artifacts to tilt the balance of power in their favor.
c.) General tips:
Hard AI is recommended. Human players must select the "I am Human" option to enable certain features for their faction. Consult the game notes for further tips, rules, and details, or visit the development forum: http://tinyurl.com/ghwars
- mapName: Caribbean Trade War
mapCategory: GOOD
url: https://github.com/triplea-maps/caribbean_trade_war/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/caribbean_trade_war/master/preview.png
description: |
by Frostion
This is a 6 player map with two alliances.
Set in the 1700s Caribbean where European powers seek to dominate.
Join the Franco-Dutch-Danish or the Anglo-Spanish-Swedish alliance.
Tackle the menace of local savage indians as well as harassing pirates.
Receive periodic military assistance from the European homelands.
Use several types of ground units, ships, fortifications and officers.
Win the trade war by controlling productive lands and convoy zones.
- mapName: Domination
mapCategory: GOOD
url: https://github.com/triplea-maps/domination/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/domination/master/preview.png
description: |
An Anachronistic 20th century scenario based roughly on the years 1890-1914.
3 Player version - First team to achieve 500 production wins.
All territories have production capacity and units can be placed in any territory that you control. Each faction has a starting bid, with placement capped at the
territories production value.
In an AI game, the human player should save their bid as the computer. Ships must be placed in sea zones that are adjacent to a controlled territory or island.
This is a full alliance set up, but the map is designed to be edited. Some friendly factions can be left to the AI if desired.
More to come later.
-Triplelk (Jason Clark) and Surtur
- mapName: Dragon War
mapCategory: GOOD
url: https://github.com/triplea-maps/dragon_war/archive/refs/heads/master.zip
version: 12
img: https://raw.githubusercontent.com/triplea-maps/dragon_war/master/preview.png
description: |
by Frostion
This is a 6 player map with two alliances.
Set in a fantasy world with elves, dwarves, greenskins and undead.
Build up and expand your nation with villages, towns and cities.
Enjoy unique racial advantages and the abilities of special characters.
Collect wood, metal and food to build up your military.
Use ships to fish in offshore sea zones.
Tackle pestering murlocs, kobolds, gnolls, ogres, pirates and more.
Battle on map terrain like mountain, desert, swamp, forest and snow.
Use forts, castles, siege weapons and the mighty dragons of war.
- mapName: Iron War
mapCategory: GOOD
url: https://github.com/triplea-maps/iron_war/archive/refs/heads/master.zip
version: 21
img: https://raw.githubusercontent.com/triplea-maps/iron_war/master/preview.png
description: |
by Frostion
This map features 8 Axis and 12 Allied players.
Play through WW2 as one or more Axis or Allied powers.
Be free of restricting politics and non-aggression pacts.
Purchase special units like SS, Colonial troops, Kamikaze plans etc.
Keep track of Steel and Fuel income and availability on the map.
Make use of the 25 different units this map has to offer.
Enjoy custom map sounds and nation specific music.
- mapName: Iron War Europe
mapCategory: GOOD
url: https://github.com/triplea-maps/iron_war_europe/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/iron_war_europe/master/preview.png
description: |
by Frostion
This map features 3 Axis and 4 Allied players.
Play through WW2 as one or more Axis or Allied powers.
Be free of restricting politics and non-aggression pacts.
Purchase special units like SS, Colonial troops, Commissars etc.
Keep track of Steel and Fuel income and availability on the map.
Make use of the 25 different units this map has to offer.
Enjoy custom map sounds and nation specific music.
- mapName: Twilight Imperium
mapCategory: GOOD
url: https://github.com/triplea-maps/twilight_imperium/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/twilight_imperium/master/preview.png
description: |
by Geno33 (bpbull@shaw.ca)
From the creator: "This is an adaptation of the board game Twilight Imperium and it plays quite a bit differently from Axis and Allies. I primarily made this as an
alternative for the HTML PBEM TI systems that exist, and allow groups of people to play real TI long distance with only one copy of the game.
But, even without all the cards that come with the game, it stands alone just fine as a good game by it's own right."
EB: "I am taking a risk here, putting it in the main section right away, since I did not test this mod. But it is so awesomely well done, looking great, perfect documentation,
and it is also based on an established board game, that I trust it in terms of balance and mechanics."
if you play it, help it be perfected by giving feedback!
- mapName: Star Trek Dilithium War
mapCategory: GOOD
url: https://github.com/triplea-maps/star_trek_dilithium_war/archive/refs/heads/master.zip
version: 5
img: https://raw.githubusercontent.com/triplea-maps/star_trek_dilithium_war/master/preview.png
description: |
by Frostion
This is a 6 player map with two alliances.
Set 2/3 into the time of Star Trek Deep Space Nine Season 3.
Take control of a Star Trek power and battle in space and on planets.
Randomly placed planets ensure that every playthrough is different.
Introducing Command, Engineering, Science and Dilithium resources.
Use the technology development system to upgrade your units.
Advance in commander rank and get more government support.
- mapName: Star Wars Galactic War
mapCategory: GOOD
url: https://github.com/triplea-maps/star_wars_galactic_war/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/star_wars_galactic_war/master/preview.png
description: |
by Frostion
This is an 8 player map with two alliances.
A 4 team version and a FFA version is also included.
Set a long time ago in a galaxy far, far away...
Unfolding after the fall of Palpatine and the rise of the New Republic.
In a torn galaxy a new civil war breaks out between good and evil.
All factions have unique unit sets and demand different player tactics.
This map shares factions and units with Star Wars Tatooine War.
- mapName: Star Wars Tatooine War
mapCategory: GOOD
url: https://github.com/triplea-maps/star_wars_tatooine_war/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/star_wars_tatooine_war/master/preview.png
description: |
by Frostion
This is an 8 player map with two alliances.
A 4 team version and a FFA version is also included.
Set a long time ago in a galaxy far, far away...
Unfolding after the fall of Palpatine and the rise of the New Republic.
In a torn galaxy a new civil war breaks out between good and evil.
All factions have unique unit sets and demand different player tactics.
This map shares factions and units with Star Wars Galactic War.
- mapName: Pacific Challenge
mapCategory: GOOD
url: https://github.com/triplea-maps/pacific_challenge/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/pacific_challenge/master/preview.png
description: |
Pacific_Theater_Solo_Challenge by Zim Xero
Updated single-player variant of the WW2 Pacific conflict using a modded map created by Triple_Elk, iron__cross, and ComradeKev. This map features AI interactivity, diverging timelines, a unique technology system, nontraditional unit statistics, resources, a 'quick-to-learn hard-to-master' play style, and built-in difficulty selection. Designed for challenging human play as Japan versus the AI.
- mapName: Camp David
mapCategory: GOOD
url: https://github.com/triplea-maps/camp_david/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/camp_david/master/preview.png
description: |
By Bas71
On 29 November 1947 the United Nations General Assembly approved a plan to resolve the Arab-Jewish conflict by
partitioning Palestine into two states, one Jewish and one Arab. After the Arab rejection of this plan, Egypt, Iraq, Jordan, Lebanon
and Syria invaded the territory of the former British Mandate of Palestine. The war concluded with the 1949 Armistice Agreements, but it
did not mark the end of the Arab-Israeli conflict. Three more wars would follow.
The Camp David map consists of the four Arab - Israeli wars:
* 1948 Arab-Israeli War
* 1956 Suez Crisis
* 1967 Six-Day War
* 1973 Yom Kippur War
- mapName: Big World Variations
url: https://github.com/triplea-maps/big_world_variations/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/big_world_variations/master/preview.png
description: |
Variations of BigWorld.
1. June 1942, by Prussia, with a focus on implementing the new technology from v3, as well as national objectives, and new units.
2. Small's 1939, by Smallman, has many neutrals to consider taking over for extra income. Mod balanced for dice and ll, with good strategy variety.
Has been around for years and balanced tested over 100 times, was edited from Nekahnets original 1939 version.
3. NekahNet's 1939, by NekahNet, with increased territory income and a focus on historical accuracy and balance.
- mapName: NWO Variants
url: https://github.com/triplea-maps/nwo_variants/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/nwo_variants/master/preview.png
description: |
Includes 3 variants of New World Order
1) NWO by Smallman.
Map is designed to promote the faster units resulting in less stagnant stacks, and increased variety each game.
Changes: Infantry, Transports, Submarines cost 1 more, Elites and Artillery 0.5 more, Mech.Inf and Katyusha cost 1 less.
Finnland has 2 more EarlyFighters, Stalingrad 5 more Armour, and Paris has 1 more Bunker.
2) NWO 5 Nation
Same units as normal NWO, but with slightly changed territory values and only 5 nations: Germany and Italy against Russia, the UK, and USA.
3) NWO Eastern Front by Penguins
Fewer nations and fewer units than regular NWO, and the territories that were neutral in World War 2 are now impassible.
You must have TripleA 1.5.x.x or later installed in order to use these game variants, as only triplea 1.5 or later come with "new_world_order" and the needed unit images.
- mapName: Pact of Steel Variations
url: https://github.com/triplea-maps/pact_of_steel_variations/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/pact_of_steel_variations/master/preview.png
description: |
1. adoy's version of PoS with China added.
This is a variation of Pact of Steel. China has been made its own seperate power, and it has been attempted to rebalance the game accordingly. Their capital is on
Sinkiang. Sinkiang is now a Victory City and is worth 3 PU's. Central United States is now worth 5 PU's. China goes after Japan and before the United States. Enjoy!
2. Pact of Steel China Added game with WWII v3 rules.
This mod uses the Pact of Steel map with the new rule structure from World War II v3 and China as an additional Ally. Original POS by: Black Elk, Madmat, Beagle and
Cousin Joe POS China Added by: Adoya http://adoyaaa.blogspot.com WWIIv3 Rules update by SirAdamTheGreat Last edited Dec29, 2009.
- mapName: World War II Revised Variations
url: https://github.com/triplea-maps/world_war_ii_revised_variations/archive/refs/heads/master.zip
version: 2
description: |
6 army ffa
1. Free-For-All for 6 players
2. hoshi head's seven powers version of WW-II-Revised.
3. Barbarossa
About the mods:
Hoshi Head: The Chinese and an Italian player were added to old WW-2-Revised map.
additional changes to Hoshi Head version:
- WW2v3 rules were added.
- all have paratroopers from the beginning on (how can that be a new technology?).
- Western Russia and Belorussia will be Russian after freed by any allies (because both belong to Russia and cannot be British or American).
- some territory's PU's were changed due to historical reasons.
Belorus: from 2 to 1 (what is there but villages and Minsk..?)
Archangelsk: from 2 to 1 (nothing but cold temperatures)
Borneo and East Indies: from 4 to 3 (Borneo cannot bring in more than India)
Novosibirsk: from 2 to 3 (very important industry region during WW2)
As a result, German starting PU's decreased from 30 to 29 and Japanese from 30 to 28.
- mapName: Classic Variations
url: https://github.com/triplea-maps/classic_variations/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/classic_variations/master/preview.png
description: |
The mod pack is for the "World War II Classic" map, and you must have that map already installed to be able to use these mods and variants.
Included Mods:
Omaha
Kremlin
Utah
Gold
Sword
Anzio
Iron Blitz (2nd Edition version)
Iron Blitz 1939A Historical
Iron Blitz 1939B Russia In The Axis
Iron Blitz 1939C US Stands Apart
Iron Blitz 1942A Russia Neutral
Iron Blitz 1945A Russia And Japan
Iron Blitz 1945B Aggressive Russia
Iron Blitz Cold War
Battleship Row
Four If By Sea
- mapName: Napoleonic Empires-Topographical Map Skin
mapType: MAP_SKIN
url: https://github.com/triplea-maps/napoleonic_empires-topographical_map_skin/archive/refs/heads/master.zip
version: 1
description: |
- mapName: Middle Earth-Map Skin2
mapType: MAP_SKIN
url: https://github.com/triplea-maps/middle_earth-map_skin2/archive/refs/heads/master.zip
version: 1
description: |
- mapName: World War II Global-Battlemap Skin
mapType: MAP_SKIN
url: https://github.com/triplea-maps/world_war_ii_global-battlemap_skin/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_global-battlemap_skin/master/preview.png
description: |
An alternative skin based on the ABattleMap program.
Just install them like a map, by selecting them for downloading. Once installed, the alternative relief Tiles are available from the TripleA menu under "View"/"Map Skins".
- mapName: New World Order-Skin sieg 2
mapType: MAP_SKIN
url: https://github.com/triplea-maps/new_world_order-skin_sieg_2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/new_world_order-skin_sieg_2/master/preview.png
description: |
#NEW WORLD ORDER#
Alternative Relief Tiles for NWO
by sieg
Just install them like a map, by selecting them for downloading. Once installed, the alternative relief Tiles are available from the TripleA menu under "View"/"Map Skins".
- mapName: New World Order-skin pulicat 1
mapType: MAP_SKIN
url: https://github.com/triplea-maps/new_world_order-skin_pulicat_1/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/new_world_order-skin_pulicat_1/master/preview.png
description: |
#NEW WORLD ORDER#
Alternative Relief Tiles for NWO
by pulicat
Just install them like a map, by selecting them for downloading. Once installed, the alternative relief Tiles are available from the TripleA menu under "View"/"Map Skins".
- mapName: New World Order-skin gudkarma 1
mapType: MAP_SKIN
url: https://github.com/triplea-maps/new_world_order-skin_gudkarma_1/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/new_world_order-skin_gudkarma_1/master/preview.png
description: |
#NEW WORLD ORDER#
Alternative Relief Tiles for NWO
by gudkarma
Just install them like a map, by selecting them for downloading. Once installed, the alternative relief Tiles are available from the TripleA menu under "View"/"Map Skins".
- mapName: Diplomacy-Map Skin1
mapType: MAP_SKIN
url: https://github.com/triplea-maps/diplomacy-map_skin1/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/diplomacy-map_skin1/master/preview.png
description: |
This is a MAP SKIN for "Diplomacy"
The original relief tiles, in all their glory, made by Veqryn.
- mapName: Diplomacy-Map Skin2
mapType: MAP_SKIN
url: https://github.com/triplea-maps/diplomacy-map_skin2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/diplomacy-map_skin2/master/preview.png
description: |
This is a MAP SKIN for "Diplomacy"
Similar style to ww2v3 relief tiles, made by Bung, Veqryn, TripleElk, and Imperious Leader
- mapName: Diplomacy-Map Skin3
mapType: MAP_SKIN
url: https://github.com/triplea-maps/diplomacy-map_skin3/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/diplomacy-map_skin3/master/preview.png
description: |
This is a MAP SKIN for "Diplomacy"
A very basic style. I made this one for people who hate the cursive writing of the other 3 skins. It has a simple font, no textures, and no cursive.
- mapName: Greyhawk
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/greyhawk/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/greyhawk/master/preview.png
description: |
by Panguitch
Version 0.9.9
Suggestions to ghpanguitch@gmail.com
This version of Greyhawk continues to function, but is being deprecated. Please install the new, massively revised Greyhawk Wars: http://tinyurl.com/ghwars
- mapName: World At War Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_at_war_variants/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/world_at_war_variants/master/preview.png
description: |
v3 Variants of World At War (original map by Sieg)
Version 1.8.0, last update 2020.03.30 for engine 1.9.0.0
Mod done by sneakingcoward.
Suggestions to wgbt@gmx.at
Game is continuously played by PBEM. Gamers state, that it is one of the best games listed at the depot.
a.) Content:
Includes 3 Mods of WAW.
World at War Variant - v3 ... (with Japan as 2 parties Yamamoto and Hisaichi)
World at War Variant - FUEL-AA-Range ... (with Japanese as only 1 combined party)
World at War Variant - vXXX ... (with Japanese as only 1 combined party)
b.) Rough overview:
Detailed description inside game notes, following is a rough overview.
All Variants use v3 rules and include:
- paratroopers
- air+sea+land transports, also landing boats, generally proper transport concept
- construction unit
- ability to destroy structures with strategic bombing raid (SBR)
- destroy structures at a retreat
- fighter escorting+intercepting and air battle before normal battle
- battle rounds limit
- multiple hitPoints
- Turn order, which combines axis+allies parties and is therefore perfect for PBEM.
The FUEL-AA-Range mod uses additional:
- "Change unit owners" from Brit&US to Rus&CN and Rus to CN
- Fighter scrambling with radar
- Fighter can also do SBR to train, radar, construction and not intercepted planes
- Fuel consumption for production+movement, incl. refineries
- AntiAir (AA) separated to combat- (hit 1 of 6) and bombing raid- (hit 1 of 12) AA
- Airbase enables full range for planes
The vXXX mod uses additional:
- Recruits
- Slightly modified setup for this variant
- Ships SBR
- Land units SBR
c.) General tips:
Due to the wide range of possibilities its more a game for experienced players (typical rounds 30).
Specially the supply strategy is crucial for this mod with air+sea+land transport units.
The combination of all possible features enables almost a real handling of warfare.
The fuel mod opens a totally new strategy setup. Big unit groups can't move forever, so use your fuel wisely.
Historical: http://histclo.com/essay/war/ww2/stra/w2j-oil.html
- mapName: The Rising Sun Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/the_rising_sun_variants/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/the_rising_sun_variants/master/preview.png
description: |
v3 Variants of The Rising Sun (original map by Sieg)
Version 1.0.2, last update 2019.05.03 for engine 1.9.0.0
Mod done by sneakingcoward.
Suggestions to wgbt@gmx.at
Game is continuously played by PBEM.
a.) Content:
The Rising Sun - vXXX ... (with Japanese as 3 parties)
b.) Rough overview:
Detailed description inside game notes, following is a rough overview.
The vXXX mod uses v2+v3 rules and include:
- paratroopers
- air+sea+land transports, also landing boats, generally proper transport concept
- construction unit
- ability to destroy structures with strategic bombing raid (SBR)
- destroy structures at a retreat
- fighter escorting+intercepting and air battle before normal battle
- battle rounds limit
- multiple hitPoints
- Turn order, which combines axis+allies parties and is therefore perfect for PBEM.
- "Change unit owners" from Brit&US to Rus&CN and Rus to CN
- Fighter scrambling with radar
- Fighter can also do SBR to train, radar, construction and not intercepted planes
- Fuel consumption for production+movement, incl. refineries
- AntiAir (AA) separated to combat- (hit 1 of 6) and bombing raid- (hit 1 of 12) AA
- Airbase enables full range for planes
- Recruits
- Slightly modified setup for this variant
- Ships SBR
- Land units SBR
c.) General tips:
Due to the wide range of possibilities its more a game for experienced players (typical rounds 20).
Specially the supply strategy is crucial for this mod with air+sea+land transport units.
The combination of all possible features enables almost a real handling of warfare.
The fuel mod opens a totally new strategy setup. Big unit groups can't move forever, so use your fuel wisely.
Historical: http://histclo.com/essay/war/ww2/stra/w2j-oil.html
- mapName: World War2010
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_war2010/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/world_war2010/master/preview.png
description: |
The year is 2010.
The nations of the Shanghai Cooperation Organization (SCO) have moved their troops towards the borders with the North Atlantic Treaty Organization (NATO).
A minor conflict between their respective allies, the Peace and Security Council (PSC) of the African Union and the Union of South American Nations (USAN), will set the
world on fire...
Map designed and created by: Bas71.
About this map:
* This map is based on the WW2V3 ruleset and units.
* The alliance organizations in this map, are actual alliances.
* The production-value per territory is based on the actual GDP, the natural resources, and the size and growth of their populations.
* The starting units are based on the actual military strength of each territory.
* Neutral territories are powerful, yet interesting to conquer due to their strategic positions and/or production-values.
- mapName: Global War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_war/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/global_war/master/preview.png
description: |
Global War
Created by Dagon81
This has to be one of the best looking world maps I've seen. Scale is a bit bigger than Big World and Ultimate World, but smaller than Domination. Includes a v3
rules version by veqryn.
File size is huge, 33mb, so may take a while to download. External sf.net link used. If download does not work, please visit this website:
http://www.mediafire.com/file/z0zmzqz1umm/Global_War.zip
Converted up to TripleA 1.2.x.x by Veqryn
- mapName: Global War2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_war2/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/global_war2/master/preview.png
description: |
Global War 2
Created by Dagon81
Converted up to TripleA 1.2.x.x by Veqryn
- mapName: New World Order Lebowski Edition
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/new_world_order_lebowski_edition/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/new_world_order_lebowski_edition/master/preview.png
description: |
A version of NWO by Lebowski.
Update by Ice
- mapName: WW2v3_11N
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2v3_11n/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/ww2v3_11n/master/preview.png
description: |
World War II v3 11 Nation Mod
A mod of ww2v3 by Furyisback
The new nations are Sowjets Puppet States (Soviet), Minor Axis Powers, French, and Dutch
4 different starting date: 1939, 1940, 1941, 1942
- mapName: WW2v3_Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2v3_variants/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/ww2v3_variants/master/preview.png
description: |
10 Variants of World War II v3
WWIIv3 China Mod (by Veqryn)
A rebalancing of v3 where China's turn is with the USSR. (china goes before japan)
WWIIv3 UK Factory (by Veqryn)
A rebalancing of v3 where UK starts with a bid of a factory + infantry (they can place the factory anywhere before game begins).
WWIIv3 1941 - Combat-Move Before Purchasing (by Talibush)
1941 except where you do your combat movement before making purchases.
WWIIv3 1942 - Combat-Move Before Purchasing (by Talibush)
1942 except where you do your combat movement before making purchases.
WWIIv3 1941 Move-Buy-Move (by Cernel)
A mod of WWIIv3 1941 where you can Combat Move both before and after purchasing units, using your normal total movement abilities in either, for easier gameplay.
WWIIv3 1942 Move-Buy-Move (by Cernel)
A mod of WWIIv3 1942 where you can Combat Move both before and after purchasing units, using your normal total movement abilities in either, for easier gameplay.
WWIIv3 FFA (by Talibush)
1941 Free-For-All Version.
WWIIv3 3Teams (by Talibush)
1941 With 3 Sides instead of 2. The sides are: Nazi, Anglo, Asia.
WWIIv3 Free Tech (by Zlefin)
1941 With some Free Technology given to each player, based on historical tendencies.
WWIIv3 1941 Tech Advance (by Cernel)
A mod of WWIIv3 1941 where all the main players start the game with one or two active technologies and 6 free tech tokens, to roll on round 1. During the course of the game, additional free tech tokens are received and rolled, representing the technological development inherent in the system. The new tech chart offers 4 categories with 3 technologies each. Newly developed technologies activate during placement. The Heavy Bombers technological advancement is restricted to bombing raids only, for 2 dice damage per bomber.
All the default changes are options enabled as default: you can customise this game back to standard WWIIv3 rules and add whatever of the options you wish, on top of it.
- mapName: Atari
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/atari/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/atari/master/preview.png
description: |
Atari - War in the Pacific
by sieg
Beautiful large pacific map. According to the creator, the game would need some balancing and polishing, as well as better adaption to the new TripleA, but it runs as it is.
- url: https://github.com/triplea-maps/ww2_phillipines/archive/refs/heads/master.zip
mapCategory: EXPERIMENTAL
mapName: WW2 Phillipines
img: https://raw.githubusercontent.com/triplea-maps/ww2_phillipines/master/preview.png
description: |
Created by Marshal
A mod of ATARI
Hybrid rules.
version: 2
- mapName: Eastern Front
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/eastern_front/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/eastern_front/master/preview.png
description: |
Eastern Front by RODTHEGOD
with some help by Veqryn
Converted up to TripleA1.2.x.x by Veqryn
- mapName: D-Day
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/d-day/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/d-day/master/preview.png
description: |
A map of Normandy on D-Day.
D-Day Created by Dagon81
D-Day 2 mod created by Dagon81 and ZjelcoP
External sf link used, if download does not work please download manually from:
http://www.mediafire.com/file/nt2ne2z2mxz/D-Day.zip
Converted up to TripleA1.2.x.x by Veqryn.
- mapName: D-Day2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/d-day2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/d-day2/master/preview.png
description: |
A map of Normandy on D-Day.
D-Day 2 created by Dagon81 and ZjelcoP
A tactical map.
- mapName: Arnhem
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/arnhem/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/arnhem/master/preview.png
description: |
Created by Dagon81
Converted up to TripleA1.2.x.x by Veqryn.
- mapName: Tactics Campaign
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/tactics_campaign/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/tactics_campaign/master/preview.png
description: |
by sieg
Will you deploy that first laser...
Objectives
- Americans player objective: control at least 13 cities until turn 12
- Invading player(s) objective: conquer and hold at least 18 cities at the end of the Americans turn
Invasion USA Team:
Author: Hobbes__
Images: Dagon81
Testing & Ideas: Pwnator
Additional xml: wc_sumpton
Combats Units:
- Militia (3)5/(3)5/1/-(-) Americans only.
- Infantry 3/3/1/3 (24)
- Mechanized 3/3/2/4 (9)
- Armor 5/5/2/5 (12)
- Helicopter 5/5/3(6)/8 (9)
- Bomber 7/7/4(8)/12 (6)
The Americans can also use a Suicide Strike Token which attack at 7 and move anywheres on the map.
- mapName: Feudal Japan Warlords
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/feudal_japan_warlords/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/feudal_japan_warlords/master/preview.png
description: |
Feudal Japan Warlords
Created by Rolf Larsson
Inspired by Shogun, Samurai Swords, Ikusa boardgames, this map is done in tripleastyle, adding
Ships, Seazones, Cavalry and changes a few other things.
Features
- 2, 3, 4 or 5 players, free for all
- Rotating turnorder
- Ninjas and Ronins
- Daimyo experience
- Guardvalues vs. assassination attempts
- Boardgame like maximums for units
- Random dealt territories or picked from start
- and some more...
- mapName: War of the Relics
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/war_of_the_relics/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/war_of_the_relics/master/preview.png
description: |
Warning: This slow to load (can be ~30seconds per player)
The War of the Relics is complex medieval-themed strategy game in which two players build factions of noble lords who use powerful titles and offices to gain strength and crush the opposition.
Each lord can recruit sworn troops, mercenaries, druids, and ships to his cause, taking over castles and towns via title or conquest.
Three sacred relics must be gathered to a player's faction to anoint one of its nobles as the new king.
A system of random events can thwart the best-laid plans at the most inconvenient times.
by humbabba
- mapName: Empire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/empire/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/empire/master/preview.png
description: |
Empire
Empire is a free-for-all strategy game set in the late Roman Empire as various caesars take the field to win dominance. Inspired by a once-popular board game.
Each caesar starts off in one of six provinces of the empire with a small army and a fortified city.
Using his limited supply of generals to lead his troops, each expands and tries to outdo and eliminate the competition - conquer a rival caesar, and you get all his territory and troops as well.
Along the way, build and fortify cities, send war galleys across the Mediterranean, ransom or execute captive generals, and cope with rampant inflation as the cost of war doubles and triples.
by humbabba
- mapName: Total Ancient War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/total_ancient_war/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/total_ancient_war/master/preview.png
description: |
Make yourself an empire around the Mediterranean Ocean (the known world), in the era when hellenes, romans and phoenicians ruled.
Choose from an arsenal of legionaires, hoplites, catapults, cataphracts, quadriremes, warelephants and many more.
11 faction PvP map including two solo player campaigns
2x map and units larger than 270 BC.
Unit maintenance costs.
Uses real siege warfare.
12 ancient technologies to develop.
Each faction has a unique selection of units.
Pit armies with leaders and navies with flagships against your opponent.
Deep unit support system defending and attacking.
Winning though Victory City points.
Factions survive after their capital is taken.
4 neutral barbarian strongholds: Gauls, Moors, Iber-Celts, Germanic-Dacian-Scythians.
A 270BC mod by Zim Xero.
- mapName: Elemental Forces
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/elemental_forces/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/elemental_forces/master/preview.png
description: |
An FFA map with a lot of features, like: terrain, unit classes, regional elements etc.
2-8 players.
Original fantasy-based strategy game. Fully compatible with AI and player versus player.
Music by Torley Wong, edited by Zim Xero.
To enjoy all the custom sounds the designer had chosen,
go to maps folder( engine preferences, open user maps and savegames folder) and
unpack Elemental_Forces.zip. Download sounds.zip from:
http://www.mediafire.com/download/y7gj9t6afna4ijm/sounds.zip (manually, browser download)
and simply unpack those into your new Elemental_Forces folder from above. Delete
Elemental_Forces.zip when ready.
- mapName: A Song of Ice and Fire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/a_song_of_ice_and_fire/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/a_song_of_ice_and_fire/master/preview.png
description: |
An FFA map with the background of George R. R. Martins novel: A Song of Ice and Fire. Includes technologies, diplomacy, and many unique units.
Created by: Kor438
Updated by: Redrum
- mapName: Game of Thrones
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/game_of_thrones/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/game_of_thrones/master/preview.png
description: |
An FFA map with the background of George R. R. Martins novel: A Song of Ice and Fire. Simple all war FFA.
Created by: Al
Updated by: Redrum
- mapName: New World Order 1915Lebowski
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/new_world_order1915lebowski/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/new_world_order1915lebowski/master/preview.png
description: |
WW1 map by Lebowski, based on Siegs New World Order map.
Brought back to life by Ajmdeman and Rolf Larsson.
- mapName: Stellar Forces
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/stellar_forces/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/stellar_forces/master/preview.png
description: |
A 4 Player FFA map about populating the Galaxy by Zim Xero.
Many nice features like a random planetary setup. Alpha stage.
- mapName: Pacific
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/pacific/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/pacific/master/preview.png
description: |
WW2 Pacific (WW2 Revised era)
Created by Triplelk and ComradeKev
TripleA adaption of WW2 Pacific (from the WW2 Revised era). Alpha stage.
- mapName: Europe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/europe/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/europe/master/preview.png
description: |
Original Europe Edition.
Includes default version following original europe rules (similar to ww2v2 but not exact), and a version following ww2v3 type rules
Has now added
Europe - Beta: A few more of the original rules implemented
Europe - Beta-Buildcaps: Limits unit productions
Europe - Beta-Upkeeps: Adds 10% per turn upkeep Cost
Credits: Triple_Elk (base-line), iron__cross (integration), Adam (convoy center code), and the rest of the team...
Converted to TripleA 1.2.x.x, and additional rules properties and fixes by Veqryn
- mapName: Zombieland
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/zombieland/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/zombieland/master/preview.png
description: |
Created by Pulicat
The zombie apocalypse has arrived!
Zombies have spread to most of the main population centers in the United States and are threatening to take over the rest.
Can the US military and bands of survivalist militias contain and exterminate the zombie plague, or will this be the end of civilization as we know it?
abandoned
- mapName: Hex Globe10
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/hex_globe10/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/hex_globe10/master/preview.png
description: |
HexGlobe10 is a 4 player game with no alliances.
version: 2
- mapName: Domination 1914-Weltpolitik
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/domination_1914-weltpolitik/archive/refs/heads/master.zip
version: 2
description: |
by Surtur
WW1 mod of Domination map, with focus on diplomacy and secondary theaters.
- mapName: Jurassic
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/jurassic/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/jurassic/master/preview.png
description: |
Welcome to the world of dead reptiles and avian ancestors.
The map is a low resolution image produced from NASA topological data.
The globe was rotated to center Iceland on the equator before slicing it open and laying it flat.
This reduces distortions for all land, since only water remains at the poles.
A small section of turf around Greenland is used for JURASSIC. Greenland's massive ice block makes it the perfect volcano for the Dimorphodon, one of the first Pterosaurs.
This location is impassable and the capital of Tithonia.
The players are named after the eleven periods of the Jurassic era.
Their positions on the board make game play more or less difficult.
This is reflected in the player list order with easiest on the bottom.
The top player is unique with a special dinosaur; Dimorphodon.
All other players have a full list of other dinosaurs from the Jurassic Period.
The first player is meant to be a nuisance; a leftover from the Triassic.
Even though the capital is impassable, you can still create but cannot return; like demons emerging from the pit of Hell.
The map is colored for topological elevation and not actual vegetation conditions. Sea level after the last Ice Age, ten-thousand years ago, was nearly 400-feet lower than today.
This is easy to see as the continental shelves (light blue areas). Sadly, all that topology has been washed clean.
Territory Effects are employed to allow land reptiles to swim, and ocean dwellers to flop around on land.
Study the Effects chart in the NOTES, or snap a screen shot and place it on your desktop for reference.
Territories are labeled with a Terrain Tag. Combat is based on 12-sided dice.
All creatures looking right are defense oriented.
Each dinosaur has advantages, and the project purpose is to bring dinosaurs into the Triple-A family.
by Gregorek
- mapName: Ultimate World Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ultimate_world_variants/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/ultimate_world_variants/master/preview.png
description: |
Ultimate World Variants
Includes several Ultimate World Variants including FFAs
- mapName: House of Habsburg
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/house_of_habsburg/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/house_of_habsburg/master/preview.png
description: |
House of Habsburg Beta Version
Large map of Europe set in the 1500s
- mapName: CrazyGs WW1
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/crazygs_ww1/archive/refs/heads/master.zip
version: 1
description: |
Beta Version of a large world war one map. Please provide feedback.
- mapName: Map Making Tutorial
url: https://github.com/triplea-maps/map_making_tutorial/archive/refs/heads/master.zip
version: 1
mapType: MAP_TOOL
img: https://raw.githubusercontent.com/triplea-maps/map_making_tutorial/master/preview.png
description: |
A VERY simple map.
Purpose: use these files to make your first map. If you can make a map out of it, then you can do anything.
Basically, many people try to make these big elaborate maps as their very first map, and it often does not turn out well. They get frustrated, have tons of bugs, and
can't get the game to work (my very first map did not run either...).
So the idea here is that you can take all these files, run them through the map creator, and in 20 minutes you will have a working map. If you can make it work without bugs,
and it runs, then you better understand the development process for maps and go apply what you learned here to the map you always wanted to make.
Created by Veqryn
- mapName: Global 1940 Redesign HouseRules
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_1940_redesign_house_rules/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/global_1940_redesign_house_rules/master/preview.png
description: |
World War II Global 1940 Redesign Maps. Imagine your own combination of house rules for Global!
- mapName: Global 40 House Rules
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_40_house_rules/archive/refs/heads/master.zip
version: 18
img: https://raw.githubusercontent.com/triplea-maps/global_40_house_rules/master/preview.png
description:
Global 40 House Rules. Adds House Rules using Technologies and Map Options. Also adds Canada that was created by simon 33.
- mapName: The Grand War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/the_grand_war/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/the_grand_war/master/preview.png
description:
An alternate history World War 2 scenario.
- mapName: Oztea 1939 Global
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/oztea_1939_global/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/oztea_1939_global/master/preview.png
description:
This is Oztea's 1939 setup for the "Global 40" game.
- mapName: Oztea 1942
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/oztea_1942/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/oztea_1942/master/preview.png
description:
This is Oztea's 1942 setup for the "Global 40" game.
- mapName: Charles de Gaulle 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/charles_de_gaulle_1939/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/charles_de_gaulle_1939/master/preview.png
description:
This is the Charles de Gaulle 1939 Mod for the "Global 40" game.
- mapName: Twelve-Clans
mapCategory: GOOD
url: https://github.com/triplea-maps/twelve-clans/archive/refs/heads/master.zip
version: 4
img: https://raw.githubusercontent.com/triplea-maps/twelve-clans/master/preview.png
description: |
by Michael Hoover
Version 1.3 for TripleA 1.9.0.0.13066
In Twelve Clans (a Shogun type variant heavily inspired by the Samurai Warriors series of games) fight to expand your clan and become the dominant power in Japan.
As you conquer rival clans, they will become your vassals (allied to you), but your vassals' true loyalties belong only to their own clan's interests.
A clan will become vassal to another for self-preservation. If another clan conquers one of your vassals, their allegiance will change to the conquering clan.
However, if you are conquered, your vassals will join you in switching sides.
Victory Conditions:
Once you are defeated, you simply switch sides. If one of your allies wins then you win a minor victory.
Beware! No one trusts a traitor, and if you or another clan switch sides to many times, you will likely be shown no mercy should your capital fall again...
There can only be one shogun. If a player conquers 7 rival clans that player achieves Total Victory, becoming the shogun. Any players who are not the first 7 to join the shogun have lost.
Other Game Modes:
In the 2 (Sekigahara), 3 (Coalitions), 4 (Triads) and 6 (Bloodpact) player alliance variants included the Vassal system is removed and the traditional alliance
system is in place. You can choose to play this like any other game where multiple players can be a part of any particular alliance or one player can control
the entire alliance. Once a clan is taken out in these variants, they are out for good. Victory in these variants is based on alliance control of 10, 9, 8, or 8
clan strongholds respectively (or all 12 if you are feeling frisky).
- mapName: Warcraft War Heroes
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/warcraft_war_heroes/archive/refs/heads/master.zip
version: 6
img: https://raw.githubusercontent.com/triplea-maps/warcraft_war_heroes/master/preview.png
description: |
by Frostion
This map features 4 Alliance and 4 Horde players.
Map is in BETA, so expect errors while playing!
- mapName: Labyrinth
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/labyrinth/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/labyrinth/master/preview.png
description: |
by Michael Hoover
Version 1.0 for TripleA 2.0
In Labyrinth, you assume the role of a renowned adventurer trying to discover what is in the middle of this mysterious Labyrinth out in the middle
of the Great Ocean. No one who enters ever returns, so speculation runs amok!
Victory Conditions:
Make it to the center...
Misc Info:
This map features 8 character classes, hirable retainers, 4 resources, over 30 unique enemies and traps, and interactive map locations. There is
also an inventory system although your items are on screen with your character and retainers and you have to move them with your entourage.
More details in the docs! Enjoy!
- mapName: World War II v3 1941 Balanced Mod
mapCategory: GOOD
url: https://github.com/triplea-maps/world_war_ii_v3_1941_balanced_mod/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_v3_1941_balanced_mod/master/preview.png
description: |
A new version of World War II v3 that uses a small, steady flow of cash instead of a large initial bid to balance the game for the Allies.
New national objectives encourage players to compete in both the Atlantic and Pacific theaters, with front lines appearing in historically plausible regions like the Solomon Islands, Eastern Ukraine, and Norway.
China is preserved as a playable country with a modest setup change and an increased ability to collect reinforcements, including artillery from the Burma Road.
Otherwise, unit types, regions, etc. have all been preserved so that players can take advantage of their previous experience with the World War II v3 map.
Initial playtesting with human opponents suggests that the map is balanced without a bid -- but the TripleA community will be the ultimate judge.
Try it and see what you think!
- mapName: Aggression 1941
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/aggression_1941/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/aggression_1941/master/preview.png
description: |
- WII scenario loosely based on 1941.
- All capitals should be captured within 20 rounds to win.
- Fast, easy, highly reversible game.
- AI compatible.
- Still in progress.
- By Navalland
- mapName: WW Terminus v2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww_terminus_v2/archive/refs/heads/master.zip
version: 1
description: |
A low-IPC variant of ww2v4. Featuring:
Production before combat. (via triggers)
An exclusive unit for each faction.
Kamikaze airplanes for Japan only.
- mapName: Sleeping Giant
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/sleeping_giant/archive/refs/heads/master.zip
version: 1
description: |
A war between the United States and all her neighbors.
- mapName: Small Balanced 4 Player
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/small_balanced_2_or_4_player/archive/refs/heads/master.zip
version: 1
description: |
A simple symmetrical map made for 4 players.
- mapName: Over The Top
mapCategory: GOOD
version: 3
url: https://github.com/triplea-maps/over_the_top/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/over-the-top/master/preview.png
description: |
Welcome to Over the Top, an alternate scenario game loosely based on the
various high-water marks of the First World War.
Featuring:
- Large map tiles and unit images for high res displays
- Ranged munitions for capital ships and heavy artillery
- Trenches that provide hit points but are also capturable if undefended
- Historical figures, like Lenin and the Red Baron
- Dynamic African front with colonial powers
- Western Front inset and dual Russian capitals (credit: Great War)
- Railroads (credit: Civil War)
- Research to unlock more advanced units (credit: Age of Tribes)
- Unique path to war for the Americans
- mapName: Warcraft Lordaeron Wars
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/warcraft_lordaeron_wars/archive/refs/heads/master.zip
version: 1
description: |
Warcraft: Lordaeron Wars is a strategy game based on the (World of) Warcraft setting
by Blizzard Entertainment. Set in the Eastern Kingdoms of Azeroth, you will control one
of the numerous races and factions vrying for supremacy of the continent.
- mapName: G40_Alt_Universe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/g40_alt_universe/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/g40_alt_universe/master/preview.png
description: |
G40 Alt
Universe is for those who love Axis and Allies 1940 Global, but are looking for a new
strategic experience. The war is the same, but occurs in an alternate universe
where the Earth’s land formation happened differently. It’s a return
to the early days of pouring over the map and developing strategies in an unfamiliar
setting.
Created by: Contango
- mapName: 270BC Wars
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/270bc_wars/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/270bc_wars/master/preview.png
description: |
By Cernel.
Original 270BC map and game by Doctor Che.
Original 270BC game modified by Veqryn, Cernel, redrum.
Original 270BC map details and decorations, "TripleA Ancient" image, units images, territory names images, territory values images, dice images by Hepps.
Mistress of Italy, Rome, looking over the sea, discovers herself engaged in the inexorable struggle for survival against the might of Carthage, encroaching on Africa and Spain, and the islands nearby, as far as the columns of Hercules, the end of the World.
In Greece, the royal hegemony of Macedonia is bitterly challenged by a warring coalition of free cities and leagues, from Sicily, in the west, to Asia, in the east.
Across what remains of what was taken by Alexander, what had begun as a spate of civil conflicts conflated into a dynastic strife between the new realms of Egypt and Syria.
Beyond the Hellenistic world, the ascendancy of Parthia looms on the horizon, eager to champion the resurgence of Persian supremacy to her former greatness.
Meanwhile, hailing from unknown lands, the tribes of Numidia are swarming out of the wilds of Libya, their savage want for slaves and violent desire for booty, unquenchable.
'Tis a clash of civilizations: for either side, the other side is to be eliminated.
Special thanks to Navalland, guerrilla_J and Aposteles for play-testing.
- mapName: World War 1 End of Empires
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_war_1_end_of_empires/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_1_end_of_empires/master/preview.png
description: |
It is April 6th, 1917. The United States has just declared war on Germany, bringing her into the war that has engulfed Europe for the past 3 years.
Germany and Austria-Hungary expand aggressively while the Ottomans struggle just to hold on.
Greece remains officially neutral even as Entente troops flood in to liberate their Balkan allies.
Russia struggles to hold back Germany as internal unrest tears her apart.
Britain incites the Arabs to revolt against their Ottoman overlords while moving troops to assist France.
Unless the United States does the same, the Central Powers will soon overrun Europe.
- mapName: Young Grasshoppers Tournament Edition
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/young_grasshoppers_tournament_edition/archive/refs/heads/master.zip
version: 5
img: https://raw.githubusercontent.com/triplea-maps/young_grasshoppers_tournament_edition/master/preview.png
description: |
Young Grasshoppers Tournament Edition is based on the victory objective system
developed by Young Grasshopper for tournament play of Axis and Allies 1940 Global 2nd
Edition.
Key features include combining UK Pacific and ANZAC into one nation, revised
order of play for nations, victory objectives and 8 rounds of play.
- mapName: Zombies-World War 2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/zombies-World_War_2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/zombies-World_War_2/master/preview.png
description: |
Zombies-World War 2 is inspired by the game Axis & Allies & Zombies. There are 2 scenarios.
* Zombies-World War 2 has Zombies randomly popping up around the world, an enemy both to the Axis & the Allies
* World War II v7 removes the zombies, for a simple, fast-play game
- mapName: Global 40 expansion
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_40_expansion/archive/refs/heads/master.zip
version: 16
img: https://raw.githubusercontent.com/triplea-maps/global_40_house_rules/master/preview.png
description: |
This is Global 40 Expansion. Adds House Rules from The Captain and Company.
- mapName: ww2v4_variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2v4_variants/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/ww2v4_variants/master/preview.png
description: |
WW2v4-Upkeep: Adds 10% upkeep costs to World World 2 v4
WW2v4-Buildcaps: Limits production of all unit types
- mapName: Command and Conquer
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/commandandconquer/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/commandandconquer/master/preview.png
description: |
Fight for Africa and Europe in mod inspired by the Command and Conquer series of games
- mapName: Master of Empire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Master_of_Empire/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Master_of_Empire/master/preview.png
description: |
A hypothetical conflict between Eastern & Western Europe, using the Napoleonic Empires map & rule.
- mapName: 41 Oztea Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/41_oztea_variants/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/41_oztea_variants/master/preview.png
description: |
Oztea's 1941 setup for the World War II Global, with various rules modifications
- mapName: ww2v6_variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2v6_variants/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/ww2v6_variants/master/preview.png
description: |
Variants for World War II V6, created by Cernel, WWIIv6 Factory & WWIIv6 No Capital
WW2v6-Buildcaps and WW2v6-Upkeep created by Roger Cooper
- mapName: Genuine 39
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/genuine39/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/genuine39/master/preview.png
description: |
Starting in 1939, the Nazi-Soviet alliance holds, but the French are prepared and the Americans enter the water early.
Uses the New World Order map
- mapName: Master of Empire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Master_of_Empire/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Master_of_Empire/master/preview.png
description: |
A hypothetical war between Eastern Europe and Western Europe, using the Napoleonic Empires map and rules
- mapName: Great Lakes War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/greatlakeswar/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/greatlakeswar/master/preview.png
description: |
Conflict around the North American Great Lakes, with both free-for-all and alliance scenarios
- mapName: Cold War 4th Edition
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Cold_War_1950_4th_edition/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Cold_War_1950_4th_edition/master/preview.png
description: |
A hypothetical World War 3 starting in 1950 using the Pact of Steel map
- mapName: Pacific_Beta
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Pacific_Beta/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/Pacific_Beta/master/preview.png
description: |
The Pacific War. Based on the Axis & Allies: Pacific game.
Pacific_beta is the base scenario
Pacific_beta_buildcaps adds buildcaps
Pacific_beta_upkeep has 10%/turn in upkeep and victory city based victory
- mapName: World War II Global 1940 Ryuzaki Setup
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2global40_ryuzaki/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/ww2global40_ryuzaki/master/preview.png
description: |
A better balanced setup for World War II Global Game
- mapName: Lord of the Rings Middle Earth - Fords
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/middle_earth_Fords/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/middle_earth_Fords/master/preview.png
description: |
The War of the Ring using The Lord of the Rings Middle Earth map, with most of the fords of the Anduin removed to increase the importance of Osgiliath
- mapName: Great War - The Last Stand, March 1918
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Great_War-TLS-March1918/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Great_War-TLS-March1918/master/preview.png
description: |
World War One, starting in March 1918, on The Great War map
- mapName: "2020"
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/2020/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/2020/master/preview.png
description: |
An alternate history where the United States has ceased to be a world power and WW3 has broken out between Canada/European Union vs Russia/China
- mapName: Pearl Harbor 1941
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/PearlHarbor1941/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/PearlHarbor1941/master/preview.png
description: |
World War Two on the Classic Map, starting with the Japanese attack on Pearl Harbor
- mapName: Libyan Civil War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/wd_Libya/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/wd_Libya/master/preview.png
description: |
The Libyan Civil War of 2010
- mapName: TD-Kings Hill
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/TD-Kings_Hill/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/TD-Kings_Hill/master/preview.png
description: |
An abstract, symmetrical, 2 vs 2 scenario with a number of continents
- mapName: Master of Europa
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/MasterofEuropa/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/MasterofEuropa/master/preview.png
description: |
WW2 in Europe starting in 1939 on the New World Order map
- mapName: Caravan
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Caravan/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Caravan/master/preview.png
description: |
In the deep, dark woods, a trade route is under threat from armed brigands. Can the town merchants get their goods through the forest paths safely?
- mapName: Chess
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Chess/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Chess/master/preview.png
description: |
An abstract, chess-inspired game
- mapName: Big World Logistics Mod
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/big_world_logistics_mod/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/big_world_logistics_mod/master/preview.png
description: |
World War 2 with supply lines required on the Big World Map
- mapName: Aggression 1942
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/aggression_1942/archive/refs/heads/master.zip
version: 3
img: https://raw.githubusercontent.com/triplea-maps/aggression_1942/master/preview.png
description: |
- Follows v3 type rules.
- Only 1 battle rounds.
- Units have 1 upkeep and movement costs.
- Factory and aaGuns are destroyed when captured.
- Victory is achieved by controlling 5 capitals.
- Balance hasn't been extensively tested yet. Still in progress.
- By Navalland
- mapName: WW2v5 Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2v5_variants/archive/refs/heads/master.zip
version: 5
img: https://raw.githubusercontent.com/triplea-maps/ww2v5_variants/master/preview.png
description: |
Variants for WW2v5
WW2v5-Maintenance adds per turn maintenance costs
WW2v5-Buildcaps limits the number of units you can build
WW2v5_1942_2nd_Edition_High_Production_Mod
- mapName: NWO-Andrew's
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/NWO_Andrews/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/NWO_Andrews/master/preview.png
description: |
1939 on New World Order map with low piece count
- mapName: Hearts of Iron
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Hearts_of_Iron/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Hearts_of_Iron/master/preview.png
description: |
Scenarios with many unit types on the Big World map
Hearts of Iron: The Rising Sun 1942, starts in early 1942
Hearts of Iron: Awakening the Giants, starts in mid 1941
- mapName: CTF2 Colors
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/CTF2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/CTF2/master/preview.png
description: |
A variety of scenarios using the Capture the Flag Map
- mapName: Oil Wars
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Oil_Wars/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Oil_Wars/master/preview.png
description: |
An alternate history scenario in a world critically short of oil. Income is concentrated in oil-producing regions
- mapName: Game of Thrones V2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/game_of_thrones_v2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/game_of_thrones_v2/master/preview.png
description: |
The Game of Thrones with triggers to reflect the shifting alliances. Triggers are not fully implemented
- mapName: D-Day 3
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/D-Day_3/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/D-Day_3/master/preview.png
description: |
Based upon the Axis & Allies D-Day game, this mod is designed for maximum compatibility with the AI
- mapName: Hearts of Iron 2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Hearts_of_Iron2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Hearts_of_Iron2/master/preview.png
description: |
4 WW2 Scenarios on large map with many unit types
- mapName: China vs Russia
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/China_vs_Russia/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/China_vs_Russia/master/preview.png
description: |
A hypothetical Chinese-Russian conflict on the World War II Pacific map
- mapName: Feudal Lords
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/feudal_lords/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/feudal_lords/master/preview.png
description: |
Free for all in Medieval Europe and the Mediterranean
- mapName: Big World 1940
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/big_world_1940/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/big_world_1940/master/preview.png
description: |
Free for all in Medieval Europe and the Mediterranean
- mapName: TripleA Classic Revised
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/TripleA_Classic_Revised/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/TripleA_Classic_Revised/master/preview.png
description: |
World War II Classic with some rules from World War II Revised added
- mapName: Cybertank
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Cybertank/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Cybertank/master/preview.png
description: |
Futuristic warfare inspired by the game Ogre
- mapName: Anti-Imperialism
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/anti_imperialism/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/anti_imperialism/master/preview.png
description: |
An abstract game of the United States vs the rest of the world on the Revised map
- mapName: New World Order Variants-Neutrals
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/New_World_Order_Variants/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/New_World_Order_Variants/master/preview.png
description: |
3 Variants on the New World Order Map that handle smaller neutral nations differently
New World Order Variant - Neutrals Unassigned
Neutral nations are restricted to their homeland and can be attacked by either alliance
New World Order Variant - Neutrals Assigned
Neutral nations are restricted to their homeland and are assigned to an alliance
New World Order Variant - Neutrals Unrestricted
Neutral nations are normal members of an alliance
- mapName: Imperialism FFA
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/imperialism_ffa/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/imperialism_ffa/master/preview.png
description: |
An abstract game with a four power free-for-all fighting on the Revised Map.
- mapName: TerraFirma1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/TerraFirma1939/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/TerraFirma1939/master/preview.png
description: |
World War 2 on a huge map
- mapName: WWI1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/wwi1939/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/wwi1939/master/preview.png
description: |
An alternative timeline that WWI takes place in 1939.
- mapName: Revised Variations
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Revised_Variations/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Revised_Variations/master/preview.png
description: |
Revised LHTR-10% Upkeep
Revised LHTR with Buildcaps
- mapName: Classic with Buildcaps & Upkeep
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Classic_BuildCaps_Upkeep/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Classic_BuildCaps_Upkeep/master/preview.png
description: |
Classic-10% Upkeep
Classic with Buildcaps
- mapName: World War II Empty Start
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/World_War_II_Empty_Start/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/World_War_II_Empty_Start/master/preview.png
description: |
Revised game with most of the map starting empty
- mapName: NWO VICHY 1941
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/nwovichy/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/nwovichy/master/preview.png
description: |
World War II in Europe with Vichy France acting as a full member of the Axis. Uses New World Order map.
- mapName: World War I 1914
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_war_i_1914/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_i_1914/master/preview.png
description: |
Based upon the Axis & Allies: 1914 boardgame
- mapName: Imperialism 1974 Board Game
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/imperialism_1974_board_game/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/imperialism_1974_board_game/master/preview.png
description: |
Adaptation of the 1974 board game "Imperialism"
- mapName: WW2 V3 Build Caps & Upkeep
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2_v3_buildcap_upkeep/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/ww2_v3_buildcap_upkeep/master/preview.png
description: |
All these scenarios use the WW2v3 map & rules
WW2v3-1941-Buildcap & WW2v3-1942-Buildcap limit the number of units of each that can be built
WW2v3-1941-Upkeep & WW2v3-1942-Upkeep multiplies costs & income by 10, and applies a 10%/turn upkeep cost
- mapName: Medieval Europe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Medieval_Europe/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Medieval_Europe/master/preview.png
description: |
Medieval Europe, divided into 3 alliances
- mapName: Hot War-1956
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/hotwar/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/hotwar/master/preview.png
description: |
A hypothetical World War Three breaking out in 1956. Uses the Big World map. Force levels and production values come from the Correlates of War database.
- mapName: Finnish Winter War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Finnish_Winter_War/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Finnish_Winter_War/master/preview.png
description: |
The Soviet invasion of Finland in 1939
- mapName: Belgium Provincial War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Belgium/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Belgium/master/preview.png
description: |
Conflict on a map of Belgium
- mapName: Darkest Hour
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Darkest_hour/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Darkest_hour/master/preview.png
description: |
In this hypothetical scenario, the Germans have successfully executed Operation Sea Lion, while Russia remained neutral.
The time of neutrality has now ended, with remnants of British Empire joining up with the United States and Russia is ready to fight
- mapName: 1939 Pact of Steel Big World
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/1939_Pact_of_Steel_Big_World/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/1939_Pact_of_Steel_Big_World/master/preview.png
description: |
1939 on the Big World Map with 7 powers
- mapName: argomidweight
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/argomidweight/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/argomidweight/master/preview.png
version: 1
description: |
* A medium-weight global World War II map set in 1939 or 1942
* Multiple plausible factory sites let players hold chokepoints with infantry, not fighter planes
* Russia is strong enough to hold territory and counter-attack for most of the game even without help
* A new roster of unit types uses no special rules -- each unit is entirely defined by its combat & movement stats
* All islands are worth at least $1 and most touch at least two sea zones, so they are useful even without a naval base / airbase
* Initial setup and territory values strongly encourage play in both the Atlantic and Pacific theaters in each game
* The game is fully playable but may be unbalanced because it needs more human playtesters; I am actively seeking comments on game balance
* See development notes https://www.axisandallies.org/forums/topic/33233/argo-s-middleweight-map-for-1939-1942
- mapName: World War II Pacific 1940 Variants
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ww2_pacific_40_variants/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/ww2_pacific_40_variants/master/preview.png
description: |
Variants based upon World War 2 Pacific game
WW2 Pacific 1940-Fixed DOW: Declarations of War occur at fixed, historical turns
WW2 Pacific 1940-Build Caps: Maximum number of units of each type is enforced
WW2 Pacific 1940-Upkeep: 10%/turn upkeep cost is charged
- mapName: Sengoku Jidai
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/sengokuJidai/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/sengokuJidai/master/preview.png
description: |
Japan in 1600
- mapName: Russian Civil War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Russian_Civil_War/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Russian_Civil_War/master/preview.png
description: |
The Russian Civil War with scenarios for 2, 3 and 6 players
- mapName: Modern Warfare
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/modern_warfare/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/modern_warfare/master/preview.png
description: |
In this hypothetical, Russia decides to attack Europe instead of only Ukraine, with rest of the world soon dragged in.
- mapName: Arena of Death
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/arena_of_death/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/arena_of_death/master/preview.png
description: |
Arena of Death is a gladiator style skirmish map, with 4-6 units a side.
- mapName: Middle Earth 2 - Tofumod
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/MiddleEarth2-Tofumod/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/MiddleEarth2-Tofumod/master/preview.png
description: |
The War of the Ring with only a few powers
- mapName: Britannia - Roman Invasion
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/roman_invasion/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/roman_invasion/master/preview.png
description: |
The Roman Invasion of Britain
- mapName: The Shogun
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/the_shogun/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/the_shogun/master/preview.png
description: |
Japanese warfare in the Sengoku Jidai Warring States period.
- mapName: Feudal Japan 2
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/FeudalJapan2/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/FeudalJapan2/master/preview.png
description: |
Japan, in the 16th century, faced one of the longest and bloodiest civil wars in history, called the Sengoku Era or Warring States period.
In this game (inspired by the Shogun/Samurai Swords board game) you control one of 18 historical clans struggling for the domination of Japan.
- mapName: V3 VC Factories
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/v3_VC_Factories/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/v3_VC_Factories/master/preview.png
description: |
Modifies V3 to put factories at all victory cities
Includes a scenario to combine United States & China
- mapName: Lord of the Rings - War of the Ring
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/lord_of_the_rings_war_of_the_ring/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/lord_of_the_rings_war_of_the_ring/master/preview.png
description: |
The War of the Ring from Tolkien's Lord of the Rings Trilogy
- mapName: Adam Met de Bois
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/adam_met_de_bois/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/adam_met_de_bois/master/preview.png
description: |
Free for all fight the city of Amsterdam
- mapName: UHD World War II Global
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/uhd_world_war_ii_global/archive/refs/heads/master.zip
version: 8
img: https://raw.githubusercontent.com/triplea-maps/uhd_world_war_ii_global/master/preview.png
description: |
This is UHD World War II Global using the Black Elk Mega Map
- mapName: 1941 Global Command Decision
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/1941_global_command_decision/archive/refs/heads/master.zip
version: 170
img: https://raw.githubusercontent.com/triplea-maps/1941_global_command_decision/master/preview.png
description: |
* Designed for solo play with the AI in mind to give you a good game
* Massive map 16816x8085px=136Mpx, one of the biggest TripleA maps. Unit size 54px high, this is with 4K screens in mind.
* Nearly 800 land & sea locations, with terrain effects, Desert, Forest, Marsh, Tundra, Urban, impassable mountains, canals
- mapName: Shogun Advanced
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/shogun_advanced/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/shogun_advanced/master/Preview.png
description: |
* A historical map set about 1561 Japan, intended for solo play or a Free for All with the balance being played by the Fast AI or Hard AI
* Immersive Campaign - Serious time & effort to provide suitable sound effects
* Large size map 11264x6290px=71MP, amongst one of the largest TripleA maps, with Unit size equivalent to 68x68px (54x54px x1.25 unit size) with 4K screens in mind
- mapName: Global 40 Expansion UHD Boxes
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/global_40_expansion_uhd_boxes/archive/refs/heads/master.zip
version: 5
img: https://raw.githubusercontent.com/triplea-maps/global_40_expansion_uhd_boxes/master/preview.png
description: |
This is World War II Global 40 Mod using the UHD Mega Map
- mapName: Tiberian Dawn
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/XD_TIBERIUM/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/XD_TIBERIUM/master/preview.png
description: |
In 1995 a meteor struck down in Italy. From it a formerly unknown
type of crystal grew and quickly spread around the world. The new
substance was named Tiberium.
- mapName: Hearts of Iron 2-Europe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/HOI2Europe/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/HOI2Europe/master/HOI2Europe/preview.png
version: 1
description: |
World War 2 in Europe starting in 1941
- mapName: Blood and Iron
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/blood_and_iron/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/blood_and_iron/master/preview.png
version: 1
description: |
World War 2 on a world map starting in 1941
- mapName: tiberian_conquest_au
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/tiberian_conquest_au/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/tiberian_conquest_au/master/preview.png
description: |
Tiberian Conquest mod for TripleA, the Australian war theatre, by Fei.
- mapName: Europe Improved
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/europe_improved/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/europe_improved/master/preview.png
description: |
Based on the boardgame: Axis & Allies - Europe (1999)
This is an upgrade of the "Europe - Beta" module. Almost every bug has been fixed and the module now follows the rules much more closely.
Made by VictoryFirst
- mapName: Stalingrad
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/stalingrad/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/stalingrad/master/preview.png
description: |
The Battle of Stalingrad
- mapName: AA Enhanced Revised
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/aa_enhanced_revised/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/aa_enhanced_revised/master/preview.png
description: |
Modified version of the Revised game
- mapName: Operation Market Garden
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/operation_market_garden/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/operation_market_garden/master/preview.png
description: |
The infamous attempt by the Allies to capture a stretch of roadway that crossed the Rhine River, thus giving the Allies a speedy way into Nazi Germany.
- mapName: WW2v3-Navaland
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/v3_Navalland/archive/refs/heads/master.zip
img: https://raw.githubusercontent.com/triplea-maps/v3_Navalland/master/preview.png
version: 1
description: |
A modified version of WW2v3 (AA50)
- mapName: World War I 1914 Balanced
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world-war-i-1914-balanced-main/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world-war-i-1914-balanced-main/master/preview.png
description: |
Based on the boardgame: Axis & Allies: World War I 1914 (2013), but with the balancing recommendations from The_Good_Captain added in. Also includes the improvements from World War I 1914 Improved.
This module is based on the World War I 1914 module by Colonel Carter.
Made by VictoryFirst
- mapName: World War I 1914 Improved and Tournament Rules
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world-war-i-1914-improved-main/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world-war-i-1914-improved-main/master/preview.png
description: |
Based on the boardgame: Axis & Allies: World War I 1914 (2013). Contains two modules:
- World War I 1914 Improved - improved rules implementation of the OOB rules.
- World War I 1914 Tournament Rules - for use with the WWI 1914 Tournament Rules developed by Larry Harris Jr.
This module is based on the World War I 1914 module by Colonel Carter.
Made by VictorFirst
- mapName: 1939A Revised
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/1939ARevised/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/1939ARevised/master/preview.png
description: |
The 1939A scenario from Iron Blitz, adapted to the Revised Map
- mapName: Newyawk
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/newyawk/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/newyawk/master/preview.png
description: |
Gang Warfare on the streets of New York City.
- mapName: Aggression 1914
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/aggression_1914/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/aggression_1914/master/preview.png
description: |
World War One on world map
- mapName: Operation Dandelion
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Operation_Dandelion/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Operation_Dandelion/master/preview.png
description: |
The book The Man in the High Castle by Philip K. Dick, supposes an alternate history where the AXis won in WW2. Set in 1962, The German government plans a surprise nuclear attack on Japan, before the Japanese complete the development of their own nuclear weapons.
- mapName: WW2 NWO Neutrals Politics
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/WW2_NWO_Neutrals_Politics/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/WW2_NWO_Neutrals_Politics/master/preview.png
description: |
World War II in Europe on the New World Order map with political actions to gain alliances with minor powers.
- mapName: AAR-BuildCaps
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/AAR-BuildCaps/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/AAR-BuildCaps/master/preview.png
description: |
World War II Revised with caps on how many units of each type that can be built.
- mapName: MEWWW
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/mewww/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/mewww/master/preview.png
description: |
Hypothetical conflict centering on Middle East.
- mapName: Hellas Athens vs. Sparta (beta)
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/hellas/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/hellas/master/preview.png
description: |
The Peloponnesian War, fought primarily between the powerful city-states of Athens and Sparta from 431 to 404 BCE, was the greatest armed conflict the civilized world had ever seen. As leaders in the Persian War, which freed the Greeks from the Persian Empire to the east, both emerged as super powers of the day, and it was perhaps inevitable that they'd go to war for the rulership of all Hellas, as they called the Greek world.
- mapName: Pacific 1942
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/pacific_1942/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/pacific_1942/master/preview.png
description: |
An adaption of the Axis & Allies: Pacific game to TripleA.
- mapName: World War II Halifax
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/World_War_II_Halifax/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/World_War_II_Halifax/master/preview.png
description: |
A modified version of the World War II Global game.
- mapName: Election_USA
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Election_Usa/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Election_Usa/master/preview.png
description: |
A game inspired by US elections.
- mapName: Downfall-July1944
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Downfall-July1944/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Downfall-July1944/master/preview.png
description: |
Last year of World War 2 in Europe.
- mapName: Ageworld
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/ageworld/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/ageworld/master/preview.png
description: |
The World Through the Ages
- mapName: War of the Roses
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/War_of_the_Roses_Revamp/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/War_of_the_Roses_Revamp/master/preview.png
description: |
The Wars of the Roses (1455-1487), were a series of civil wars fought over control of the English throne in the mid- to late fifteenth century.
- mapName: Five If By Sea
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/five_if_by_sea/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/five_if_by_sea/master/preview.png
description: |
5 island nations try to takeover the world
- mapName: Europe-Revised
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Europe-Revised/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Europe-Revised/master/preview.png
description: |
Modified version of Axis & Allies: Europe
- mapName: Hearts of Iron-Fatherland
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/HeartsofIron_Fatherland/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/HeartsofIron_Fatherland/master/preview.png
description: |
A scenario loosely based on the best selling alternative history noval 'Fatherland' by Robert Harris, set in roughly 1946.
- mapName: Nazi-Soviet Pact
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/NaziSovietPact/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/NaziSovietPact/master/preview.png
description: |
A hypothetical WW2 scenario where the Molotov-Ribbentrop pact develops until a full alliance.
- mapName: Franco-Prussian War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Franco_Prussian_War/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Franco_Prussian_War/master/preview.png
description: |
Franco-Prussian War
- mapName: XD_Tiberium
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/XD_TIBERIUM/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/XD_TIBERIUM/master/preview.png
description: |
This is the war for control over Tiberium, a crystal used to make fictional technologies.
- mapName: World War II Revised Deaths Hand Mod
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/World_War_II_Revised_Deaths_Hand_Mod/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/World_War_II_Revised_Deaths_Hand_Mod/master/preview.png
description: |
A modified version of World World II Revised.
- mapName: Revised Middle Earth
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/revised_middle_earth/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/revised_middle_earth/master/preview.png
description: |
A fantasy scenario using the World War II Revised Map
- mapName: WW3 Circa 1955
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/WW3Circa1955/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/WW3Circa1955/master/preview.png
description: |
A hypothetical Third World War in 1955, using the Classic map.
- mapName: NWO DoomsDay
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/nwodoomsday/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/nwodoomsday/master/preview.png
description: |
A hypothetical Soviet invasion of Europe in 1945.
- mapName: Big World 1942 - Factions
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/big_world_factions/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/big_world_factions/master/preview.png
description: |
1942 on the Big World Map with extra nations.
- mapName: Smalls 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Smalls_1939/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Smalls_1939/master/preview.png
description: |
World War II starting in 1939 on the Big World map.
- mapName: Axis Ascension
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/axis_ascension/archive/refs/heads/master.zip
version: 1
img: https://github.com/triplea-maps/axis_ascension/blob/master/preview.png
description: |
World War II starting in 1942 on a large map
- mapName: Operation Unthinkable
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Operation_Unthinkable/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Operation_Unthinkable/master/preview.png
description: |
This scenario is inspired by Winston Churchill's proposed war against Russia.For details see https://en.wikipedia.org/wiki/Operation_Unthinkable .
- mapName: Eight Army Free for All
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/eight_army_free_for_all/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/eight_army_free_for_all/master/preview.png
description: |
Eight armies on a world map
- mapName: Broken Earth
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Broken_Earth/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Broken_Earth/master/preview.png
description: |
Eight power free for all on the Anniversary edition map
- mapName: Viking
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Viking/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Viking/master/preview.png
description: |
The Viking invasions of England. A work in progress.
- mapName: Churchills 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/churchills_1939/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/churchills_1939/master/preview.png
description: |
World War 2 on the Global map starting in 1939 with detailed rules for neutrals.
- mapName: Death from Above
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Death_from_Above/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Death_from_Above/master/preview.png
description: |
The Classic game with more emphasis on air power.
- mapName: WWII Nazi Threat
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/wwiinazithreat/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/wwiinazithreat/master/preview.png
description: |
War in Europe startiing in 1939
- mapName: NSP_V4
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/NSP_v4/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/NSP_v4/master/preview.png
description: |
What if the Nazi-Soviet pact had held? Russia is Axis, Japan is Allied.
- mapName: CCLXXbc
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/CCLXXbc/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/CCLXXbc/master/preview.png
description: |
Make yourself an empire around the Mediterranean Ocean (the known world).
- mapName: 2013 Conflict
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/2013Conflict/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/2013Conflict/master/preview.png
description: |
Hypothetical World War 3 in 2013.
- mapName: WW2v5_1942_2nd_Edition_High_Production_Mod
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/WW2v5_1942_2nd_Edition_High_Production_Mod/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/WW2v5_1942_2nd_Edition_High_Production_Mod/master/preview.png
description: |
World War II V 5 with higher incomes.
- mapName: Hellgate-Europe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Hellgate-Europe/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Hellgate-Europe/master/preview.png
description: |
The last year of the World War 2 in Europe, using the Axis & Allies Europe map
- mapName: Zombieland USA
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/zombielandusa/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/triplea-maps/zombielandusa/master/preview.png
description: |
The United States is overrun by Zombies.
- mapName: 6 Kingdoms
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/6Kingdoms/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/6Kingdoms/master/preview.png
description: |
A war between two alliances of fantasy kingdoms.
- mapName: Pacific-The Rising Sun 1941
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Pacific1941/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Pacific1941/master/preview.png
description: |
World War 2 in the Pacific starting in 1941 with many unit types.
- mapName: No Mans Land Navalland
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/No_Mans_Land_Navalland/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/No_Mans_Land_Navalland/master/preview.png
description: |
World War One on a large global map using AA50 rules
- mapName: Vietnam
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Vietnam/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Vietnam/master/preview.png
description: |
The Vietnam War expands into World War 3. Uses Classic map and rules.
- mapName: Big World - TheHobbesians 1939
mapCategory: EXPERIMENTAL
url: https://github.com/ClavintheGreat/thehobbesians_1939/archive/refs/heads/master.zip
version: 2
img: https://raw.githubusercontent.com/ClavintheGreat/thehobbesians_1939/main/thehobbesians_1939-master/preview.png
description: |
TheHobbesian's Variation of Smallman's BigWorld 1939.
- mapName: Revised with Cavalry
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Revised_With_Cavalry/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Revised_With_Cavalry/master/preview.png
description: |
World War II Revised with cavalry units added
- mapName: A Path Beyond
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/apathbeyond/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/apathbeyond/master/preview.png
description: |
Two nations struggle to control a continent.
- mapName: AA50-Europe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/AA50-Europe/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/AA50-Europe/master/preview.png
description: |
World Word 2 in Europe on the AA50 map
- mapName: Axis General 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Axisgeneral_1939/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Axisgeneral_1939/master/preview.png
description: |
World War 2 in 1939 on the Big World map.
- mapName: AA50-41 Maintenance
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/AA50-41-Maintenance/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/AA50-41-Maintenance/master/preview.png
description: |
Axis & Allies Version 3 - 1941 Scenario with upkeep costs
- mapName: WW2_v3 Bad-Ass 4 Nation_FFA
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/WW2.v3_Bad-Ass_4_Nation_FFA/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/WW2.v3_Bad-Ass_4_Nation_FFA/master/preview.png
description: |
This a 4 nation free for all based on the "WWIIv3" map. The capitals, territory values, canals, national objectives, and technology model are different. So please read game notes below and scan the map well.
The core of the MOD is governed by version 3 rules, with the exception of changes listed in game notes. Each nation, New Britain, Germany, Japan & Russia start in their respective capitals, with identical bids and 1 national technology advantage each.
The rest of the world is separated into 2 groups of neutrals. The Green Neutrals (Chinese) hold the very lucrative National Objectives. The Orange Neutrals (True) hold the rest.
From there all nations fight it out until a win is declared. The MOD is designed to give each nation a uniquely challenging, and equal chance at the win. The world is not perfect symmetry, so plan your strategy based on your geographic location, national strengths, and lastly but certainly not least, adjust your tactics as needed to counter your immediate threats and to exploit your enemies weaknesses.
If the world were 100% perfectly symmetrical no one would win. So that being said, all forms of diplomatic negotiations are allowed via combinations of the chat function and the game supported diplomatic actions. From a simple agreement and friendly cooperation to non-aggression pacts and alliances of mutual interests. However long term alliances are discouraged in order to keep within the proper spirit of the free for all game concept. Not to mention your so called long term ally will certainly backstab you in the end anyways. There can only be one!
- mapName: Gilbert-1939-AAE
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Gilbert-1939-AAE/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/Gilbert-1939-AAE/master/preview.png
description: |
World War 2 starting from 1939 on Axis & Allies Europe map. Inspired by Martin Gilbert-Recent History Atlas
- mapName: NekahNets 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/NekahNets_1939_3/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/NekahNets_1939_3/master/preview.png
description: |
World War 2 in 1939 using Big World Map
- mapName: Future Wars - Fallen Empire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/futurewars_fallen_empire/archive/master.zip
version: 1
img: https://github.com/triplea-maps/futurewars_fallen_empire/blob/master/preview.png
description: |
A conflict on fictional continent with Cold War level technology
- mapName: Battle of Iwo Jima
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Iwo_Jima/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Iwo_Jima/blob/master/preview.png
description: |
From February 19th to March 26th of the year 1945 many brave men from the Japanese Imperial Army and United States Marine Corps lost their lives to protect and capture an 8 sq mi volcanic island named Iwo Jima.
- mapName: Spoils of War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Spoils_of_War/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Spoils_of_War/blob/master/preview.png
description: |
3-Way Conflict between Russia, Germany & the United States
- mapName: Churchills 1939 Path to Victory
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/churchills_1939_ww2_ptv/archive/master.zip
version: 1
img: https://github.com/triplea-maps/churchills_1939_ww2_ptv/blob/master/preview.png
description: |
A 1939 scenario for the Path to Victory map
- mapName: Forty Thousand
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Forty_thousand/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Forty_thousand/blob/master/preview.png
description: |
Conflict in the Warhammer 40K Universe
- mapName: Nova Games Edition
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Nova_Games_Edition/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Nova_Games_Edition/blob/master/preview.png
description: |
TripleA implementation of the original 1981 Nova Games edition
- mapName: Wolfys 1939
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Wolfy_s_1939/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Nova_Games_Edition/blob/master/preview.png
description: |
World War 2 in 1939 on Big World Map
- mapName: Apocalypse 2012
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Apocalypse2012/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Apocalypse2012/blob/master/preview.png
description: |
Hypothetical World War 3 in 2012
- mapName: Second World War
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/SecondWorldWar/archive/master.zip
version: 1
img: https://github.com/triplea-maps/SecondWorldWar/blob/master/preview.png
description: |
The Second World War starting in late 1941.
- mapName: NWO-Finest_Hour_The_Tipping_point
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/NWO-Finest_Hour_The_Tipping_point/archive/master.zip
version: 1
img: https://github.com/triplea-maps/NWO-Finest_Hour_The_Tipping_point/blob/master/preview.png
description: |
World War 2 in Europe starting in Fall 1942
- mapName: Alexander 350BC
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/alexander350/archive/master.zip
version: 1
img: https://github.com/triplea-maps/alexander350/blob/master/preview.png
description: |
The world in the time of Alexander the Great.
- mapName: Total World War USA
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Total_World_War_USA/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Total_World_War_USA/blob/master/preview.png
description: |
Invasion of the United States in an alternate history World War 2
- mapName: Empty Hexes
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/emptyhexes/archive/master.zip
version: 1
img: https://github.com/triplea-maps/emptyhexes/blob/master/preview.png
description: |
Modding Resource. Not a playable scenario.
- mapName: Zombies 1942
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/AAZ42/archive/master.zip
version: 1
img: https://github.com/triplea-maps/AAZ42/blob/master/preview.png
description: |
Inspired by Axis & Allies & Zombies using the 1942 map
- mapName: Settlers - Age of Tribes
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/settlers_age_of_tribes/archive/master.zip
version: 1
img: https://github.com/triplea-maps/settlers_age_of_tribes/blob/master/preview.png
description: |
Fantasy races fight over Europe with a randomized start.
- mapName: World in Conflict
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/World_in_conflict/archive/master.zip
version: 1
img: https://github.com/triplea-maps/World_in_conflict/blob/master/preview.png
description: |
Full scale WW2 Fall 1941
- mapName: AA50-Realistic
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/AA50-realistic/archive/master.zip
version: 1
img: https://github.com/triplea-maps/AA50-realistic/blob/master/preview.png
description: |
World War II v3 1942 with an modified setup.
- mapName: Russian Spring
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/Russian_Spring/archive/master.zip
version: 1
img: https://github.com/triplea-maps/Russian_Spring/blob/master/preview.png
description: |
Russia tries to conquer all of Europe
- mapName: France Goes First
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/France_Goes_First/archive/master.zip
version: 1
img: https://github.com/triplea-maps/France_Goes_First/blob/master/preview.png
description: |
Frances goes first in WW2 Global
- mapName: World War II v3 1941 Deluxe
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_war_ii_v3_deluxe/archive/master.zip
version: 1
img: https://github.com/triplea-maps/world_war_ii_v3_deluxe/blob/master/preview.png
description: |
A deluxe version of WW2v3 that includes separate nations for Italy and Free France, new territories in the Mediterranean and south Pacific, and revised national objectives focused on Axis oil and Allied lend-lease routes.
The game is meant to be similar enough to v3 to allow players who are familiar with its map and units to apply their expertise, yet should have enough new features to keep even the most grizzled veteran interested
- mapName: 1888A Steam and Steel
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/1888a_steam_and_steel/archive/master.zip
version: 1
img: https://github.com/triplea-maps/1888a_steam_and_steel/blob/master/preview.png
description: |
A Steampunk Tech Race FFA map, also good vs AI.
- mapName: Settlers Fallen Empire
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/settlers_fallen_empire/archive/master.zip
version: 1
img: https://github.com/triplea-maps/settlers_fallen_empire/blob/master/preview.png
description: |
A Fantasy FFA map, 11 Asymeteric Factions, Good vs Evil vs Dragons, also good vs AI.
- mapName: World War 3 - 2025
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/worldwar3/archive/master.zip
version: 1
img: https://github.com/triplea-maps/worldwar3/blob/master/map_relief.png
description: |
Time frame: the scenario is set roughly in 2025 (contemporary force structure and economy as inspiration, not a prediction of war). Modern global setup on a custom world map. Two coalitions: Allies (Europe, USA, Global Allies) versus Axis (Russians, China, Global Axis), plus Neutral territories.
- mapName: Classic League
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/classic_league/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/classic_league/master/preview.png
description: |
Based on the boardgame: Axis & Allies - Classic 2nd Edition (1984)
This is an upgrade of the "World War II Classic" module. It checks for violation of stack limits, an important but often forgotten rule. It also has a rework of the game options, specifically designed for use in the League on A&A.org. It can also be used for non-League games.
Made by VictoryFirst
- mapName: East and West
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/East_and_West/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/East_and_West/master/preview.png
description: |
World War Three in 1947, inspired by the game East and West
- mapName: World War II V6-Balanced
mapCategory: EXPERIMENTAL
url: https://github.com/triplea-maps/world_war_ii_v6_1941_Balanced/archive/refs/heads/master.zip
version: 1
img: https://raw.githubusercontent.com/triplea-maps/world_war_ii_v6_1941_Balanced/master/preview.png
description: |
World War II V6 with some minor changes to improve balance