# I used a script to generate a skeleton structure of all the non-lua fields contained in the global table. I plan on adding in documentation when I get time/if I get suggestions set_ghost_color -> function get_obj_mass -> function draw_line -> function get_errno -> function chat_input_is_active -> function set_payment_mode -> function get_bet_info -> function add_hook -> function step_game -> function set_obj_rot -> function get_body_linear_vel -> function set_grip_info -> function reset_server -> function get_payment_mode -> function open_upmenu -> function get_full_mode_chat_lines -> function draw_disk_3d -> function set_obj_mass -> function chat_input_clear -> function edit_game -> function disable_sound -> function get_joint_info -> function set_camera_angle -> function end_tutorial -> function echo -> function get_shift_key_state -> function get_score -> function tbdata -> function enable_camera_movement -> function set_event_hook -> function JOINT_STATE -> BACK -> 2 FORWARD -> 1 RELAX -> 4 HOLD -> 3 set_selected_joint_relax_color -> function get_player_info -> function fracture_joint -> function unfreeze_game -> function get_ghost -> function set_dq -> function draw_centered_text -> function get_blood_age -> function load_texture -> function get_turn_frame -> function draw_disk -> function uninit_torishop -> function set_obj_flag -> function set_camera_pos -> function set_volume -> function set_body_texture -> function get_bouts -> function rewind_replay -> function get_body_info -> function ARG1 -> draw_sphere -> function set_obj_force -> function MSGTYPE -> PLAYER -> 16 SERVER -> 1 URL -> 2 INGAME -> 4 USER -> 8 NONE -> 0 get_joint_screen_pos -> function get_joint_on_frame_info -> function set_body_sides -> function get_color_info -> function get_downloads -> function get_compact_chat_lines -> function set_body_rotation -> function get_body_on_frame_info -> function disable_camera_movement -> function set_option -> function indicate_joint -> function set_color -> function get_joint_pos2 -> function startup -> true draw_triangle -> function get_rpg_info -> function BODYPARTS -> L_FOOT -> 20 CHEST -> 2 R_HAND -> 11 R_FOOT -> 19 R_THIGH -> 15 L_HAND -> 12 R_BICEPS -> 6 L_THIGH -> 16 L_PECS -> 8 R_TRICEPS -> 7 R_PECS -> 5 STOMACH -> 3 GROIN -> 4 R_BUTT -> 13 L_TRICEPS -> 10 HEAD -> 0 R_LEG -> 18 BREAST -> 1 L_BICEPS -> 9 L_LEG -> 17 L_BUTT -> 14 get_window_size -> function set_replay_speed -> function remove_hooks -> function open_url -> function get_grip_info -> function JOINTS -> NECK -> 0 L_SHOULDER -> 8 CHEST -> 1 L_HIP -> 15 ABS -> 3 R_KNEE -> 16 R_SHOULDER -> 5 L_KNEE -> 17 R_ELBOW -> 6 L_GLUTE -> 13 L_PECS -> 7 L_ANKLE -> 19 R_PECS -> 4 R_ANKLE -> 18 L_WRIST -> 11 LUMBAR -> 2 R_WRIST -> 10 L_ELBOW -> 9 R_HIP -> 14 R_GLUTE -> 12 start_torishop_camera -> function draw_line_3d -> function get_body_screen_pos -> function set_camera_lookat -> function screenshot -> function set_gradient_color -> function set_body_torque -> function set_gameover_timelimit -> function is_game_frozen -> function draw_box -> function set_obj_pos -> function get_replay_speed -> function set_camera_mode -> function set_joint_color -> function run_cmd -> function get_grip_lock -> function get_cur_chat_lines -> function draw_right_text -> function set_ground_impact_color -> function draw_capsule -> function init_mod_world -> function set_selected_joint_force_color -> function draw_ground_impact -> function reset_camera -> function set_separate_trail_color -> function run_tutorial -> function set_obj_sides -> function get_obj_angular_vel -> function get_bout_info -> function get_master -> function TORIBASH_VERSION -> 4.91 get_joint_dismember -> function get_world_state -> function get_customs -> function set_fov -> function set_default_rules -> function remove_hook -> function set_obj_color -> function set_torishop -> function draw_capsule_m -> function get_blood_vel -> function unload_texture -> function get_beginner -> function disable_player_select -> function get_spectators -> function set_body_pos -> function draw_chat_message -> function get_obj_pos -> function get_body_angular_vel -> function set_body_force -> function set_hair_color -> function get_option -> function set_trail_color -> function get_obj_linear_vel -> function draw_boxed_text -> function set_timex_color -> function draw_sphere_m -> function draw_tori -> function get_joint_fracture -> function get_obj_bounce -> function chat_input_deactivate -> function get_files -> function enable_sound -> function open_menu -> function get_volume -> function start_new_game -> function set_body_color -> function draw_chat_messages -> function set_obj_bounce -> function get_spectator_info -> function set_joint_radius -> function set_gradient_secondary_color -> function set_separate_trail_color_2 -> function set_joint_state -> function add_trail_particle -> function set_hair_settings -> function get_obj_vis -> function set_joint_relax_color -> function draw_chat_input -> function export_mod -> function get_head_info -> function load_player -> function is_steam_logon -> function set_torso_color -> function set_gradient_primary_color -> function set_player_relax -> function set_blood_color -> function reset_hair -> function draw_quad -> function set_score -> function set_camera_range -> function run_frames -> function set_obj_vis -> function get_string_length -> function set_decal -> function get_blood_pos -> function set_joint_force_color -> function draw_box_m -> function freeze_game -> function get_active_bloods -> function get_blood_radius -> function draw_text_3d -> function chat_input_activate -> function get_camera_info -> function set_joint_pos -> function FONTS -> BIG -> 0 MEDIUM -> 2 SMALL -> 1 draw_text -> function select_player -> function get_chat_type -> function get_joint_pos -> function call_hook -> function get_num_blood_particles -> function get_total_chat_lines -> function set_ghost -> function step_to_end -> function get_obj_sides -> function get_joint_color -> function get_joint_radius -> function get_obj_flag -> function set_rpg -> function get_obj_rot -> function get_game_rules -> function read_replay -> function dismember_joint -> function get_screen_pos -> function get_purchase_done -> function