Abandoned Outpost enters the battlefield tapped. Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. Add {B} for each creature card in your graveyard. Add {B}{B}{B}. Add {R}{R}{R}. Add {R}{R}{R}{R}{R}. Add {W}{U}{B}{R}{G}. Aesthir Glider can't block. Aether Figment can't be blocked. Affinity for artifacts Afterlife 1 Afterlife 2 Agonizing Syphon deals 3 damage to any target and you gain 3 life. Ainok Artillerist has reach as long as it has a +1/+1 counter on it. Akiri, Line-Slinger gets +1/+0 for each artifact you control. Akoum Refuge enters the battlefield tapped. All Sliver creatures get +0/+1. All Sliver creatures get +0/+2. All Sliver creatures get +1/+0. All Sliver creatures get +1/+1 for each other Sliver on the battlefield. All Sliver creatures get +1/+1. All Sliver creatures get +2/+0. All Sliver creatures get +2/+2. All Sliver creatures have double strike. All Sliver creatures have first strike. All Sliver creatures have flying. All Sliver creatures have haste. All Sliver creatures have menace. All Sliver creatures have reach. All Sliver creatures have trample. All Sliver creatures have vigilance. All creatures attack each combat if able. All creatures get +2/-2 until end of turn. All creatures get -1/-1 until end of turn. All creatures get -1/-1. All creatures get -2/-2 until end of turn. All creatures get -4/-4 until end of turn. All creatures have double strike and attack each combat if able. All creatures have haste. All damage that would be dealt to you is dealt to Empyrial Archangel instead. All damage that would be dealt to you is dealt to enchanted creature instead. All enchanted creatures you control get +2/+2. Alpine Meadow enters the battlefield tapped. Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. Arcane Sanctum enters the battlefield tapped. Arctic Aven gets +1/+1 as long as you control a Plains. Arctic Flats enters the battlefield tapped. Arctic Treeline enters the battlefield tapped. Ardent Recruit gets +2/+2 as long as you control three or more artifacts. Arlinn's Wolf can't be blocked by creatures with power 2 or less. Arrows of Justice deals 4 damage to target attacking or blocking creature. Artifact creatures you control gain flying until end of turn. Artifact creatures you control get +2/+2. Artifact creatures you control have haste. As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Stuffy Doll enters the battlefield, choose a player. As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. As long as Armory Veteran is equipped, it has menace. As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. As long as Castle Raptors is untapped, it gets +0/+2. As long as Dwarfhold Champion is equipped, it gets +0/+2. As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. As long as Kor Duelist is equipped, it has double strike. As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. As long as Sunspear Shikari is equipped, it has first strike and lifelink. As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink. As long as enchanted creature is black, it gets +1/+1 and has wither. As long as enchanted creature is blue, it gets +1/+1 and has can't be blocked. As long as enchanted creature is blue, it gets +1/+1 and has flying. As long as enchanted creature is blue, it gets +1/+1 and has shroud. As long as enchanted creature is green, it gets +1/+1 and has indestructible. As long as enchanted creature is green, it gets +1/+1 and has trample. As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is red, it gets +1/+1 and has double strike. As long as enchanted creature is red, it gets +1/+1 and has first strike. As long as enchanted creature is red, it gets +1/+1 and has haste. As long as enchanted creature is white, it gets +1/+1 and has flying. As long as enchanted creature is white, it gets +1/+1 and has lifelink. As long as it's not your turn, Mesa Lynx gets +0/+2. As long as it's not your turn, creatures you control get +0/+2. As long as it's not your turn, tapped creatures you control have hexproof. As long as it's your turn, Blood Burglar has lifelink. As long as it's your turn, Daggersail Aeronaut has flying. As long as it's your turn, Duelist of Deep Faith has first strike. As long as it's your turn, Fresh-Faced Recruit has first strike. As long as it's your turn, Hardy Veteran gets +0/+2. As long as it's your turn, Leech Fanatic has lifelink. As long as it's your turn, Pouncing Lynx has first strike. As long as it's your turn, Prickleboar gets +2/+0 and has first strike. As long as it's your turn, Spiteful Prankster has first strike. As long as it's your turn, Sporeback Wolf gets +0/+2. As long as it's your turn, creature tokens you control get +1/+0 and have first strike. As long as it's your turn, creature tokens you control get +1/+4. As long as it's your turn, creatures you control get +2/+0. As long as it's your turn, equipped creatures you control have indestructible. As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying. As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample. As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. As long as you control a Dragon, Kargan Dragonrider has flying. As long as you control a Mountain, Summit Apes has menace. As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying. As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste. As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample. As long as you have 25 or more life, Twinblade Paladin has double strike. As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. As long as your devotion to green is less than five, Nylea isn't a creature. As long as your devotion to red and green is less than seven, Xenagos isn't a creature. As long as your devotion to red and white is less than seven, Iroas isn't a creature. As long as your devotion to red is less than five, Purphoros isn't a creature. As long as your devotion to white is less than five, Heliod isn't a creature. Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Ashen Monstrosity attacks each combat if able. Ashenmoor Cohort gets +1/+1 as long as you control another black creature. Ashenmoor Gouger can't block. At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. At the beginning of combat on your turn, each player mills three cards. At the beginning of combat on your turn, populate. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. At the beginning of combat on your turn, target creature you control gains double strike until end of turn. At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. At the beginning of each combat, double the power and toughness of each creature you control until end of turn. At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. At the beginning of each end step, if you gained 3 or more life this turn, draw a card. At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player. At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player. At the beginning of each opponent's upkeep, that player sacrifices a creature. At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. At the beginning of each player's upkeep, that player discards a card at random. At the beginning of each player's upkeep, that player discards a card. At the beginning of each player's upkeep, that player sacrifices an artifact. At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. At the beginning of each upkeep, create a 1/1 green Saproling creature token. At the beginning of each upkeep, tap enchanted creature. At the beginning of each upkeep, you draw a card and you lose 1 life. At the beginning of each upkeep, you gain 3 life. At the beginning of the end step, return Archwing Dragon to its owner's hand. At the beginning of the end step, return Glitterfang to its owner's hand. At the beginning of the end step, return Viashino Sandscout to its owner's hand. At the beginning of the end step, return Viashino Sandstalker to its owner's hand. At the beginning of the end step, sacrifice Arc Runner. At the beginning of the end step, sacrifice Ball Lightning. At the beginning of the end step, sacrifice Groundbreaker. At the beginning of the end step, sacrifice Lightning Skelemental. At the beginning of the end step, sacrifice Putrefax. At the beginning of the end step, sacrifice Spark Elemental. At the beginning of the end step, sacrifice Spark Trooper. At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. At the beginning of your end step, each opponent loses 1 life and you gain 1 life. At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. At the beginning of your end step, untap all lands you control. At the beginning of your end step, untap target artifact. At the beginning of your end step, you lose 4 life. At the beginning of your end step, you may gain life equal to the power of target creature you control. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. At the beginning of your upkeep, discard a card. At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. At the beginning of your upkeep, draw a card. At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. At the beginning of your upkeep, each player discards a card. At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. At the beginning of your upkeep, mill two cards. At the beginning of your upkeep, populate. At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. At the beginning of your upkeep, return a black creature you control to its owner's hand. At the beginning of your upkeep, return a creature you control to its owner's hand. At the beginning of your upkeep, return a green creature you control to its owner's hand. At the beginning of your upkeep, return a permanent you control to its owner's hand. At the beginning of your upkeep, return a red creature you control to its owner's hand. At the beginning of your upkeep, return a white creature you control to its owner's hand. At the beginning of your upkeep, return an artifact you control to its owner's hand. At the beginning of your upkeep, return an enchantment you control to its owner's hand. At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of your upkeep, sacrifice Goblin Boom Keg. At the beginning of your upkeep, sacrifice a creature. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. At the beginning of your upkeep, tap target creature. At the beginning of your upkeep, you draw a card and you lose 1 life. At the beginning of your upkeep, you gain 1 life. At the beginning of your upkeep, you get a poison counter. At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. At the beginning of your upkeep, you lose 1 life and create a Phyrexian Mite. At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you lose 2 life. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. At the beginning of your upkeep, you may gain 1 life. At the beginning of your upkeep, you may put a charge counter on target artifact. At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Attacking creatures get +1/+0 and gain first strike until end of turn. Attacking creatures get +2/+0 and gain trample until end of turn. Attacking creatures get +2/+0 until end of turn. Attacking creatures you control get +1/+0 and have menace. Attacking creatures you control get +1/+0. Attacking creatures you control get +2/+0. Attacking creatures you control have deathtouch. Attacking creatures you control have double strike. Attacking creatures you control have lifelink. Auriok Edgewright has double strike as long as you control three or more artifacts. Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. Azorius Guildgate enters the battlefield tapped. Azorius Knight-Arbiter can't be blocked. Backup 1 Backup 1, backup 1, backup 1 Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. Ballynock Cohort gets +1/+1 as long as you control another white creature. Baloth Pup has trample as long as it has a +1/+1 counter on it. Barkhide Troll enters the battlefield with a +1/+1 counter on it. Bathe in Dragonfire deals 4 damage to target creature. Battle Squadron's power and toughness are each equal to the number of creatures you control. Battle cry Battle-Mad Ronin attacks each combat if able. Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Berserkers of Blood Ridge attacks each combat if able. Black creatures can't block. Black creatures get +1/+1. Black creatures get +2/+0 until end of turn. Black creatures you control have wither. Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. Blaze deals X damage to any target. Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. Blazing Volley deals 1 damage to each creature your opponents control. Blighted Agent can't be blocked. Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards. Blocking creatures get +7/+7 until end of turn. Bloodcrazed Neonate attacks each combat if able. Bloodfell Caves enters the battlefield tapped. Bloodied Ghost enters the battlefield with a -1/-1 counter on it. Bloodrock Cyclops attacks each combat if able. Bloodthirst 1 Bloodthirst 2 Bloodthirst 3 Bloodthirst 6 Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. Blossoming Sands enters the battlefield tapped. Blue creatures you control can't be blocked. Bog Wreckage enters the battlefield tapped. Bombard deals 4 damage to target creature. Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. Boreal Shelf enters the battlefield tapped. Boros Guildgate enters the battlefield tapped. Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. Breath of Fire deals 2 damage to target creature. Breath of Malfegor deals 5 damage to each opponent. Briarberry Cohort gets +1/+1 as long as you control another blue creature. Broodstar's power and toughness are each equal to the number of artifacts you control. Brushfire Elemental can't be blocked by creatures with power 2 or less. Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. Bushido 1 Bushido 2 Bushido 5 Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard. Canopy Vista enters the battlefield tapped unless you control two or more basic lands. Carapace Forger gets +2/+2 as long as you control three or more artifacts. Carnifex Demon enters the battlefield with two -1/-1 counters on it. Carrion Crow enters the battlefield tapped. Carrion Feeder can't block. Cathedral of War enters the battlefield tapped. Cephalid Pathmage can't be blocked. Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. Changeling Changeling Outcast can't block and can't be blocked. Char deals 4 damage to any target and 2 damage to you. Charcoal Diamond enters the battlefield tapped. Chrome Steed gets +2/+2 as long as you control three or more artifacts. Cinder Barrens enters the battlefield tapped. Cinder Glade enters the battlefield tapped unless you control two or more basic lands. Cinder Storm deals 7 damage to any target. Cleansing Screech deals 4 damage to any target. Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. Cloud Djinn can block only creatures with flying. Cloud Elemental can block only creatures with flying. Cloud Sprite can block only creatures with flying. Coastal Tower enters the battlefield tapped. Command the Storm deals 5 damage to target creature. Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. Contaminated Aquifer enters the battlefield tapped. Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. Copy target instant or sorcery spell. You may choose new targets for the copy. Corrosive Gale deals X damage to each creature with flying. Cosmium Blast deals 4 damage to target attacking or blocking creature. Counter target artifact or creature spell unless its controller pays {4}. Counter target creature spell. Counter target creature spell. Create a 1/1 blue Spirit creature token with flying. Counter target creature spell. Create a 2/2 blue Illusion creature token. Counter target creature spell. Its controller loses 1 life. Counter target instant or sorcery spell unless its controller pays {1}. Counter target instant or sorcery spell unless its controller pays {3}. Counter target instant spell. Counter target noncreature spell unless its controller pays {2}. Counter target noncreature spell. Counter target noncreature spell. Its controller loses 2 life. Counter target sorcery spell. Counter target spell unless its controller pays {1}. Counter target spell unless its controller pays {2}. Counter target spell unless its controller pays {3}. Counter target spell unless its controller pays {4}. Counter target spell unless its controller pays {4}. You gain 4 life. Counter target spell unless its controller pays {6}. Counter target spell. Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Counter target spell. Its controller loses 3 life and you gain 3 life. Counter target spell. Its controller loses 3 life. Counter target spell. Its controller mills two cards. Counter target spell. You gain 3 life. Counter target spell. You gain 5 life. Covert Operative can't be blocked. Crabapple Cohort gets +1/+1 as long as you control another green creature. Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. Craven Giant can't block. Crazed Goblin attacks each combat if able. Create a 1/1 green Saproling creature token. Create a 2/1 white and black Inkling creature token with flying. Create a 3/2 red and white Spirit creature token. Create a 3/3 green Centaur creature token. Create a 4/4 blue and red Elemental creature token. Create a 5/5 green Wurm creature token with trample. Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. Create four 1/1 colorless Soldier artifact creature tokens. Create four 1/1 red Goblin creature tokens. Create four 1/1 white Dog creature tokens. Create four 2/2 red and green Satyr creature tokens with haste. Create three 1/1 green Saproling creature tokens. Create three 1/1 red Goblin creature tokens. Create three 1/1 white Soldier creature tokens. Create three 1/1 white Vampire creature tokens with lifelink. Create three 1/1 white Warrior creature tokens. Create two 1/1 blue and red Elemental creature tokens. Create two 1/1 colorless Myr artifact creature tokens. Create two 1/1 colorless Servo artifact creature tokens. Create two 1/1 colorless Sliver creature tokens. Create two 1/1 green Insect creature tokens with infect. Create two 1/1 green Phyrexian Insect creature tokens with infect. Create two 1/1 red Goblin Wizard creature tokens with prowess. Create two 1/1 red Goblin creature tokens. Create two 1/1 white Soldier Ally creature tokens. Create two 1/1 white Soldier creature tokens with lifelink. Create two 1/1 white Soldier creature tokens. Create two 1/1 white Spirit creature tokens with flying. Create two 1/1 white Vampire creature tokens with lifelink. Create two 2/2 blue Drake creature tokens with flying. Create two 2/2 white Knight Ally creature tokens. Create two 2/2 white Knight creature tokens with vigilance. Create two 2/3 red Minotaur creature tokens with haste. Creatures can't block. Creatures with flying get +2/+0. Creatures with power greater than the number of cards in your hand can't attack. Creatures without flying can't attack. Creatures without flying get -2/-0. Creatures you control gain double strike until end of turn. Creatures you control gain haste until end of turn. Creatures you control gain intimidate until end of turn. Creatures you control gain shroud until end of turn. Creatures you control get +0/+1 and have reach. Creatures you control get +0/+1. Creatures you control get +0/+2 until end of turn. Creatures you control get +0/+4 until end of turn. Creatures you control get +0/+5 and gain reach until end of turn. Creatures you control get +0/+5 until end of turn. Creatures you control get +1/+0 and gain fear until end of turn. Creatures you control get +1/+0 and gain indestructible until end of turn. Creatures you control get +1/+0 until end of turn. Creatures you control get +1/+1 and have flying and indestructible. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. Creatures you control get +1/+1 until end of turn. Creatures you control get +1/+1. Creatures you control get +2/+0 until end of turn. Creatures you control get +2/+1 until end of turn. Creatures you control get +2/+2 and gain trample until end of turn. Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. Creatures you control get +2/+2 until end of turn. Creatures you control get +2/+2. Creatures you control get +3/+3 and gain trample until end of turn. Creatures you control get +3/+3. Creatures you control have base power and toughness X/X until end of turn. Creatures you control have double strike and lifelink. Creatures you control have double strike. Creatures you control have first strike. Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. Creatures you control have flying. Creatures you control have haste and attack each combat if able. Creatures you control have haste. Creatures you control have hexproof. Creatures you control have menace. Creatures you control have prowess. Creatures you control have trample. Creatures you control have vigilance. Creatures you control that are equipped get +1/+0. Creatures you control with first strike have double strike. Creatures you control with flying get +1/+1. Creatures your opponents control attack each combat if able. Creatures your opponents control enter the battlefield tapped. Creatures your opponents control get -1/-0. Creatures your opponents control get -1/-1 until end of turn. Creatures your opponents control get -2/-0 until end of turn. Creatures your opponents control get -2/-2. Creatures your opponents control get -4/-0 until end of turn. Creatures your opponents control with counters on them can't attack or block. Crew 1 Crew 2 Crew 3 Crew 4 Crew 5 Crew 6 Crimson Muckwader gets +1/+1 as long as you control a Swamp. Crooked Custodian enters the battlefield tapped. Crumbling Necropolis enters the battlefield tapped. Crusader of Odric's power and toughness are each equal to the number of creatures you control. Crusading Knight gets +1/+1 for each Swamp your opponents control. Custodian of the Trove enters the battlefield tapped. Daggerclaw Imp can't block. Dakkon Blackblade's power and toughness are each equal to the number of lands you control. Dark Nourishment deals 3 damage to any target. You gain 3 life. Darkmoss Bridge enters the battlefield tapped. Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. Darksteel Juggernaut attacks each combat if able. Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Dauntless River Marshal gets +1/+1 as long as you control an Island. Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. Death Grasp deals X damage to any target. You gain X life. Deathbellow Raider attacks each combat if able. Deathcap Glade enters the battlefield tapped unless you control two or more other lands. Deathtouch Deathtouch, indestructible Deathtouch, lifelink Defender Defender, first strike Defender, flying Defender, haste Defender, hexproof Defender, reach Deity of Scars enters the battlefield with two -1/-1 counters on it. Demolition Stomper can't be blocked by creatures with power 2 or less. Demon's Jester gets +2/+1 as long as you have no cards in hand. Deserted Beach enters the battlefield tapped unless you control two or more other lands. Destroy all artifacts and enchantments. Destroy all artifacts, creatures, and lands. They can't be regenerated. Destroy all artifacts. Destroy all artifacts. They can't be regenerated. Destroy all blocking creatures and all blocked creatures. Destroy all creatures with converted mana cost 3 or less. Destroy all creatures with flying. Destroy all creatures you don't control. They can't be regenerated. Destroy all creatures. Destroy all creatures. They can't be regenerated. Destroy all enchantments. Destroy all green creatures. Destroy all lands. Destroy all nonartifact creatures. Destroy all nonbasic lands. Destroy all nonland permanents. Destroy all nonwhite creatures. Destroy all white creatures. Destroy each creature with converted mana cost 3 or less. Destroy each creature with converted mana cost 3 or less. They can't be regenerated. Destroy target Human creature. Destroy target artifact or creature. It can't be regenerated. Destroy target artifact or enchantment. Destroy target artifact or enchantment. You gain 2 life. Destroy target artifact or enchantment. You gain 3 life. Destroy target artifact or enchantment. You gain 4 life. Destroy target artifact or land. Destroy target artifact or land. It can't be regenerated. Destroy target artifact or land. Its controller loses 1 life. Destroy target artifact, enchantment, or land. Destroy target artifact. Destroy target artifact. It can't be regenerated. Destroy target artifact. Its controller loses 1 life. Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. Destroy target attacking creature. Destroy target attacking creature. You gain 3 life. Destroy target attacking or blocking creature. Destroy target black creature. Destroy target blocked creature. Destroy target blocking creature. Destroy target creature or enchantment. Destroy target creature or land. Destroy target creature or planeswalker. Destroy target creature with converted mana cost 3 or less. It can't be regenerated. Destroy target creature with flying. Destroy target creature with flying. You gain 2 life. Destroy target creature with mana value 3 or less. It can't be regenerated. Destroy target creature with power 3 or less. Destroy target creature with total power and toughness 5 or less. Destroy target creature without flying. Destroy target creature. Destroy target creature. It can't be regenerated. Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token. Destroy target creature. Its controller loses 2 life and you gain 2 life. Destroy target creature. Its controller loses 2 life. Destroy target creature. You gain 3 life. Destroy target creature. You lose 2 life. Destroy target enchanted permanent. Destroy target enchantment. Destroy target enchantment. You gain 2 life. Destroy target enchantment. You gain 3 life. Destroy target green creature. It can't be regenerated. Destroy target land. Destroy target land. Create a 1/1 red Goblin creature token. Destroy target land. Its controller loses 2 life. Destroy target land. You gain 2 life. Destroy target land. You gain 4 life. Destroy target monocolored creature. Destroy target nonartifact creature. Destroy target nonartifact, nonblack creature. It can't be regenerated. Destroy target nonblack creature. Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying. Destroy target nonblack creature. It can't be regenerated. Destroy target nonblack creature. Its controller loses 2 life. Destroy target noncreature permanent. Destroy target nonland permanent and all other permanents with the same name as that permanent. Destroy target nonland permanent. Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. Destroy target nonwhite permanent. Destroy target permanent. Destroy target permanent. Its controller creates a 3/3 green Beast creature token. Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. Destroy target tapped creature. Destroy target untapped creature. Destroy target white creature. It can't be regenerated. Devoid Devour 1 Devour 2 Devour 3 Dimir Guildgate enters the battlefield tapped. Diregraf Ghoul enters the battlefield tapped. Discard a card, Sacrifice Insolent Neonate: Draw a card. Discard a card: Cabal Initiate gains lifelink until end of turn. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. Discard a card: Noose Constrictor gets +1/+1 until end of turn. Discard a card: Olivia's Dragoon gains flying until end of turn. Discard a card: Patrol Hound gains first strike until end of turn. Discard a card: Phantatog gets +1/+1 until end of turn. Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. Discard a card: Regenerate Earsplitting Rats. Discard a card: Regenerate Patchwork Gnomes. Discard a card: Regenerate Tunneler Wurm. Discard a card: Return Ephemeron to its owner's hand. Discard a card: Return Skywing Aven to its owner's hand. Discard a card: Return enchanted creature to its owner's hand. Discard a card: Switch Aeromoeba's power and toughness until end of turn. Discard a card: Switch Aquamoeba's power and toughness until end of turn. Discard a card: Tireless Tribe gets +0/+4 until end of turn. Discard two cards: Create a 2/2 black Zombie creature token. Dismal Backwater enters the battlefield tapped. Divine Arrow deals 4 damage to target attacking or blocking creature. Divinity of Pride gets +4/+4 as long as you have 25 or more life. Double strike Double strike, indestructible Double strike, protection from black and from green Double strike, vigilance, haste Double strike, vigilance, trample Douse in Gloom deals 2 damage to target creature and you gain 2 life. Dragon creatures you control get +3/+3. Dragon's Presence deals 5 damage to target attacking or blocking creature. Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. Draw X cards. Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. Draw a card. Draw cards equal to the power of target creature you control. Draw four cards, then discard two cards. Draw four cards. Draw three cards, then discard a card. Draw three cards. Draw two cards, then discard a card. Draw two cards, then discard two cards. Draw two cards. Dread Slag gets -4/-4 for each card in your hand. Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. Drinker of Sorrow can't block. Dripping Dead can't block. Drossforge Bridge enters the battlefield tapped. Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. Each creature deals damage to itself equal to its power. Each creature you control gets +1/+1 for each +1/+1 counter on it. Each other multicolored creature you control gets +1/+1 for each of its colors. Each player sacrifices all colored permanents they control. Each player sacrifices all permanents they control that are one or more colors. Earth Servant gets +0/+1 for each Mountain you control. Earthquake deals X damage to each creature without flying and each player. Electrify deals 4 damage to target creature. Elegant Edgecrafters can't be blocked by creatures with power 2 or less. Elfhame Palace enters the battlefield tapped. Elusive Krasis can't be blocked. Elves you control get +2/+0. Ember Shot deals 3 damage to any target. Enchant creature Enchant creature with another Aura attached to it Enchanted creature attacks each combat if able. Enchanted creature can't attack or block. Enchanted creature can't attack. Enchanted creature can't be blocked and has shroud. Enchanted creature can't be blocked. Enchanted creature gets +0/+10. Enchanted creature gets +0/+2 and has reach. Enchanted creature gets +0/+2. Enchanted creature gets +0/+4. Enchanted creature gets +1/+0 and can't be blocked. Enchanted creature gets +1/+0. Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. Enchanted creature gets +1/+1 and has first strike. Enchanted creature gets +1/+1 and has flying and lifelink. Enchanted creature gets +1/+1 and has flying. Enchanted creature gets +1/+1 and has haste. Enchanted creature gets +1/+1 and has lifelink. Enchanted creature gets +1/+1 and has protection from creatures. Enchanted creature gets +1/+1 and has reach. Enchanted creature gets +1/+1 and has vigilance. Enchanted creature gets +1/+1 for each Forest you control. Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. Enchanted creature gets +1/+1 for each enchantment you control and has first strike. Enchanted creature gets +1/+1 for each of its colors. Enchanted creature gets +1/+1. Enchanted creature gets +1/+2 and has flying. Enchanted creature gets +1/+2. Enchanted creature gets +1/+3 and has deathtouch. Enchanted creature gets +1/+3 and has flying. Enchanted creature gets +1/+3 and has reach. Enchanted creature gets +1/+3. Enchanted creature gets +1/-1 and attacks each combat if able. Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. Enchanted creature gets +2/+0 and can't be blocked. Enchanted creature gets +2/+0 and has flying. Enchanted creature gets +2/+0 and has trample. Enchanted creature gets +2/+0. Enchanted creature gets +2/+1 and has menace. Enchanted creature gets +2/+1. Enchanted creature gets +2/+2 and attacks each combat if able. Enchanted creature gets +2/+2 and can't attack. Enchanted creature gets +2/+2 and can't block. Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Enchanted creature gets +2/+2 and has flying and vigilance. Enchanted creature gets +2/+2 and has flying. Enchanted creature gets +2/+2 and has haste. Enchanted creature gets +2/+2 and has lifelink. Enchanted creature gets +2/+2 and has mountainwalk. Enchanted creature gets +2/+2 and has protection from creatures. Enchanted creature gets +2/+2 and has trample and lifelink. Enchanted creature gets +2/+2 and has trample. Enchanted creature gets +2/+2 and has vigilance. Enchanted creature gets +2/+2. Enchanted creature gets +2/+4. Enchanted creature gets +2/-1. Enchanted creature gets +2/-2. Enchanted creature gets +20/+20. Enchanted creature gets +3/+0 and has first strike. Enchanted creature gets +3/+0 and has menace. Enchanted creature gets +3/+0 and has trample. Enchanted creature gets +3/+1. Enchanted creature gets +3/+2 and has vigilance. Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. Enchanted creature gets +3/+3 and has flying. Enchanted creature gets +3/+3 and has haste. Enchanted creature gets +3/+3 and has trample. Enchanted creature gets +3/+3 and has vigilance. Enchanted creature gets +3/+3. Enchanted creature gets +3/-1. Enchanted creature gets +3/-3. Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. Enchanted creature gets +4/+4. Enchanted creature gets +5/+5 and has trample. Enchanted creature gets +7/+7 and has trample. Enchanted creature gets +8/+8 and has trample. Enchanted creature gets -1/+1. Enchanted creature gets -1/-1 and can't block. Enchanted creature gets -1/-1 and has fear. Enchanted creature gets -1/-1. Enchanted creature gets -13/-0. Enchanted creature gets -2/-0 and can't block. Enchanted creature gets -2/-0. Enchanted creature gets -2/-1. Enchanted creature gets -2/-2. Enchanted creature gets -3/-0. Enchanted creature gets -3/-2. Enchanted creature gets -3/-3. Enchanted creature gets -4/-0. Enchanted creature gets -4/-1. Enchanted creature gets -5/-0. Enchanted creature gets -6/-0. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat." Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." Enchanted creature has defender and flying. Enchanted creature has defender. Enchanted creature has double strike. Enchanted creature has fear. Enchanted creature has first strike. Enchanted creature has flying, first strike, and vigilance. Enchanted creature has flying. Enchanted creature has forestwalk. Enchanted creature has infect. Enchanted creature has intimidate. Enchanted creature has islandwalk. Enchanted creature has lifelink. Enchanted creature has mountainwalk. Enchanted creature has protection from creatures. Enchanted creature has protection from green and from blue. Enchanted creature has protection from multicolored. Enchanted creature has reach. Enchanted creature has shroud. Enchanted creature has swampwalk. Enchanted creature has trample and haste. Enchanted creature has trample. Enchanted creature has vigilance. Endless One enters the battlefield with X +1/+1 counters on it. Engulfing Eruption deals 5 damage to target creature. Enraged Ceratok can't be blocked by creatures with power 2 or less. Equip {1} Equip {1}{W} Equip {2} Equip {2}{G} Equip {2}{R} Equip {2}{W} Equip {2}{W}{W} Equip {3} Equip {3}{R}{R} Equip {3}{W} Equip {4} Equip {5} Equip {5}{G}{G} Equip {6} Equipped creature can't be blocked and has shroud. Equipped creature gets +0/+1. Equipped creature gets +0/+2 and has reach. Equipped creature gets +0/+2. Equipped creature gets +0/+3 and has vigilance. Equipped creature gets +0/+3. Equipped creature gets +0/+6. Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equipped creature gets +1/+0 and has first strike. Equipped creature gets +1/+0 and has flying. Equipped creature gets +1/+0 and has haste. Equipped creature gets +1/+0 and has trample. Equipped creature gets +1/+0 and has wither. Equipped creature gets +1/+0 for each of its colors. Equipped creature gets +1/+0. Equipped creature gets +1/+1 and has deathtouch. Equipped creature gets +1/+1 and has haste. Equipped creature gets +1/+1 and has vigilance and lifelink. Equipped creature gets +1/+1 and has vigilance. Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equipped creature gets +1/+1 for each card in your hand. Equipped creature gets +1/+1 for each creature you control. Equipped creature gets +1/+1 for each enchantment you control. Equipped creature gets +1/+1. Equipped creature gets +1/+2 and has hexproof. Equipped creature gets +1/+2. Equipped creature gets +1/-1. Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equipped creature gets +2/+0 and has first strike. Equipped creature gets +2/+0 and has indestructible. Equipped creature gets +2/+0. Equipped creature gets +2/+1 and has reach. Equipped creature gets +2/+1 and has vigilance. Equipped creature gets +2/+1. Equipped creature gets +2/+2 and can't block. Equipped creature gets +2/+2 and has flying and first strike. Equipped creature gets +2/+2 and has flying and haste. Equipped creature gets +2/+2 and has flying. Equipped creature gets +2/+2 and has menace. Equipped creature gets +2/+2 and has protection from black and from green. Equipped creature gets +2/+2 and has protection from green and from blue. Equipped creature gets +2/+2 and has protection from red and from blue. Equipped creature gets +2/+2 and has protection from red and from white. Equipped creature gets +2/+2 and has protection from white and from black. Equipped creature gets +2/+2 and has trample and lifelink. Equipped creature gets +2/+2 and has trample. Equipped creature gets +2/+2. Equipped creature gets +2/+4 and has reach. Equipped creature gets +3/+0 and attacks each combat if able. Equipped creature gets +3/+0 and has trample and lifelink. Equipped creature gets +3/+0. Equipped creature gets +3/+1 and has haste. Equipped creature gets +3/+1. Equipped creature gets +3/+3. Equipped creature gets +4/+0. Equipped creature gets +4/+4 and has trample. Equipped creature gets +4/+4 and has vigilance and lifelink. Equipped creature gets +4/-1. Equipped creature gets +5/+0. Equipped creature gets +6/+6. Equipped creature gets +X/+X, where X is its converted mana cost. Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equipped creature has deathtouch and lifelink. Equipped creature has deathtouch. Equipped creature has defender, flying, and first strike. Equipped creature has double strike. Equipped creature has fear. Equipped creature has first strike, trample, and haste. Equipped creature has first strike. Equipped creature has flying and first strike. Equipped creature has flying and haste. Equipped creature has flying. Equipped creature has hexproof and haste. Equipped creature has indestructible. Equipped creature has intimidate. Equipped creature has vigilance, trample, and haste. Escape Artist can't be blocked. Essence Drain deals 3 damage to any target and you gain 3 life. Essence Extraction deals 3 damage to target creature and you gain 3 life. Etched Champion has protection from all colors as long as you control three or more artifacts. Evolve Exalted Exile all creatures. Exile all multicolored permanents. Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. Exile target artifact or enchantment. Exile target artifact. Exile target attacking creature. Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. Exile target creature or enchantment. Exile target creature or planeswalker. Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. Exile target creature or planeswalker. You gain 2 life. Exile target creature with power 3 or less. Exile target creature you control, then return that card to the battlefield under its owner's control. Exile target creature. Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. Exile target creature. Its controller gains life equal to its power. Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Exile target enchantment. Exile target land. Exile target monocolored permanent. Exile target nonland permanent. Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. Exile target nonland permanent. You lose 3 life. Exile target permanent with converted mana cost 4 or greater. Exile target permanent with mana value 4 or greater. Exile target permanent. Exile target tapped creature. Exile target white permanent. Explosive Impact deals 5 damage to any target. Extort Fabricate 1 Fabricate 2 Famine deals 3 damage to each creature and each player. Fear Festercreep enters the battlefield with a +1/+1 counter on it. Fiery Finish deals 7 damage to target creature. Fire Diamond enters the battlefield tapped. First strike First strike, forestwalk, vigilance First strike, haste First strike, menace First strike, menace, trample First strike, protection from black and from red First strike, protection from red First strike, protection from red and from white First strike, protection from white First strike, trample First strike, trample, haste First strike, vigilance First strike; reach Flame Lash deals 4 damage to any target. Flame Rift deals 4 damage to each player. Flame Slash deals 4 damage to target creature. Flameborn Hellion attacks each combat if able. Flash Flinthoof Boar gets +1/+1 as long as you control a Mountain. Flying Flying, deathtouch Flying, deathtouch, hexproof Flying, deathtouch, lifelink Flying, double strike Flying, double strike, lifelink Flying, double strike, vigilance, trample, indestructible Flying, first strike Flying, first strike, haste Flying, first strike, lifelink Flying, first strike, lifelink, protection from Demons and from Dragons Flying, first strike, vigilance Flying, first strike, vigilance, lifelink Flying, first strike, vigilance, lifelink, protection from red and from green Flying, first strike, vigilance, trample, haste, protection from black and from red Flying, haste Flying, lifelink Flying, lifelink, haste Flying, menace Flying, menace, haste Flying, protection from Dragons Flying, protection from all colors Flying, protection from artifacts Flying, protection from creatures Flying, protection from green Flying, protection from red Flying, trample Flying, trample, haste Flying, trample, protection from Demons Flying, vigilance Flying, vigilance, haste Flying, vigilance, indestructible Flying, vigilance, lifelink For Mirrodin! Forestwalk Forgotten Sentinel enters the battlefield tapped. Forsaken Sanctuary enters the battlefield tapped. Foul Orchard enters the battlefield tapped. Frontier Bivouac enters the battlefield tapped. Frontline Rebel attacks each combat if able. Frost Marsh enters the battlefield tapped. Gain control of target artifact or creature. Untap it. Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. Gale Force deals 5 damage to each creature with flying. Gearsmith Guardian gets +2/+0 as long as you control a blue creature. Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. Geothermal Bog enters the battlefield tapped. Geralf's Messenger enters the battlefield tapped. Ghalma's Warden gets +2/+2 as long as you control three or more artifacts. Ghostfire deals 3 damage to any target. Ghostfire is colorless. Gideon's Reproach deals 4 damage to target attacking or blocking creature. Giltgrove Stalker can't be blocked by creatures with power 2 or less. Glacial Floodplain enters the battlefield tapped. Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. Gloomwidow can block only creatures with flying. Goblin Brigand attacks each combat if able. Goblin Gaveleer gets +2/+0 for each Equipment attached to it. Goblin Glider can't block. Goblin Raider can't block. Goblin creatures attack each combat if able. Goldmire Bridge enters the battlefield tapped. Golem creatures you control have flying. Golem creatures you control have trample. Golem creatures you control have vigilance. Golgari Guildgate enters the battlefield tapped. Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. Graceblade Artisan gets +2/+2 for each Aura attached to it. Graypelt Refuge enters the battlefield tapped. Green creatures you control have trample. Grim Poppet enters the battlefield with three -1/-1 counters on it. Grim Strider gets -1/-1 for each card in your hand. Gruul Guildgate enters the battlefield tapped. Gut Shot deals 1 damage to any target. Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Hagra Crocodile can't block. Harbor Bandit gets +1/+1 as long as you control an Island. Haste Haste, protection from blue Haunted Mire enters the battlefield tapped. Haunted Ridge enters the battlefield tapped unless you control two or more other lands. Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. Heat Ray deals X damage to target creature. Heated Debate deals 4 damage to target creature or planeswalker. Hedge Troll gets +1/+1 as long as you control a Plains. Heroes' Bane enters the battlefield with four +1/+1 counters on it. Hexproof Hexproof from monocolored Hexproof, haste Hexproof, reach Highland Forest enters the battlefield tapped. Highland Lake enters the battlefield tapped. Highland Weald enters the battlefield tapped. Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. Hornet Sting deals 1 damage to any target. Hoverguard Observer can block only creatures with flying. Hulking Cyclops can't block. Hulking Goblin can't block. Hurricane deals X damage to each creature with flying and each player. Ice Tunnel enters the battlefield tapped. Idyllic Beachfront enters the battlefield tapped. If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it. If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it. If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to an opponent, it deals double that damage to that player instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. If a spell would deal damage to you or another permanent you control, prevent that damage. If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. If you would lose unspent mana, that mana becomes colorless instead. Impeccable Timing deals 3 damage to target attacking or blocking creature. Impetuous Sunchaser attacks each combat if able. Incandescent Aria deals 3 damage to each nontoken creature. Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. Indestructible Indestructible, haste Inescapable Blaze deals 6 damage to any target. Infect Inferno deals 6 damage to each creature and each player. Inkfathom Infiltrator can't block and can't be blocked. Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. Intimidate Invisible Stalker can't be blocked. Iron-Barb Hellion can't block. Islandwalk Islandwalk, swampwalk Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. Ivy Elemental enters the battlefield with X +1/+1 counters on it. Izzet Guildgate enters the battlefield tapped. Jhessian Infiltrator can't be blocked. Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. Jungle Hollow enters the battlefield tapped. Jungle Shrine enters the battlefield tapped. Jwar Isle Refuge enters the battlefield tapped. Kabira Crossroads enters the battlefield tapped. Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Kavu Aggressor can't block. Kazandu Refuge enters the battlefield tapped. Keymaster Rogue can't be blocked. Khalni Garden enters the battlefield tapped. Kicker {1}{B} Kicker {1}{G} Kicker {1}{R} Kicker {1}{U} Kicker {1}{W} Kicker {2} Kicker {2}{B} Kicker {2}{G} Kicker {2}{R} Kicker {2}{U} Kicker {2}{W} Kicker {3} Kicker {3}{B} Kicker {3}{R} Kicker {3}{U} Kicker {4} Kicker {4}{G} Kicker {5} Kicker {5}{B} Kicker {8} Kicker {B} Kicker {B}{B} Kicker {G} Kicker {R} Kicker {W} Kird Ape gets +1/+2 as long as you control a Forest. Kird Chieftain gets +1/+1 as long as you control a Forest. Knight creatures you control have double strike. Kor Spiritdancer gets +2/+2 for each Aura attached to it. Krakilin enters the battlefield with X +1/+1 counters on it. Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. Kuldotha Ringleader attacks each combat if able. Last Kiss deals 2 damage to target creature and you gain 2 life. Latch Seeker can't be blocked. Lava Axe deals 5 damage to target player or planeswalker. Lava Spike deals 3 damage to target player or planeswalker. Leaf Arrow deals 3 damage to target creature with flying. Lens Flare deals 5 damage to target attacking or blocking creature. Lifelink Lifelink, haste Lifelink, protection from white and from black Lightning Blast deals 4 damage to any target. Lightning Bolt deals 3 damage to any target. Lightning Helix deals 3 damage to any target and you gain 3 life. Lightning Strike deals 3 damage to any target. Lightwalker has flying as long as it has a +1/+1 counter on it. Living weapon Loam Lion gets +1/+2 as long as you control a Forest. Long-Finned Skywhale can block only creatures with flying. Looming Spires enters the battlefield tapped. Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. Loxodon Punisher gets +2/+2 for each Equipment attached to it. Lupine Prototype can't attack or block unless a player has no cards in hand. Mage-Ring Bully attacks each combat if able. Magus of the Disk enters the battlefield tapped. Marauding Knight gets +1/+1 for each Plains your opponents control. Marble Diamond enters the battlefield tapped. Maro's power and toughness are each equal to the number of cards in your hand. Marrow Shards deals 1 damage to each attacking creature. Master of Etherium's power and toughness are each equal to the number of artifacts you control. Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. Meandering River enters the battlefield tapped. Menace Menace, lifelink Menace, reach Menace, toxic 1 Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. Mindless Automaton enters the battlefield with two +1/+1 counters on it. Minotaur Tactician gets +1/+1 as long as you control a blue creature. Minotaur Tactician gets +1/+1 as long as you control a white creature. Mire Kavu gets +1/+1 as long as you control a Swamp. Mist-Cloaked Herald can't be blocked. Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. Mistvault Bridge enters the battlefield tapped. Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Molten Tributary enters the battlefield tapped. Monoskelion enters the battlefield with a +1/+1 counter on it. Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. Moss Diamond enters the battlefield tapped. Mountainwalk Mudbrawler Cohort gets +1/+1 as long as you control another red creature. Multicolored creatures you control get +1/+1. Multicolored creatures you control have deathtouch. Multicolored creatures you control have flying. Multicolored creatures you control have haste. Multicolored creatures you control have trample. Multicolored creatures you control have vigilance. Myr Adapter gets +1/+1 for each Equipment attached to it. Mystic Monastery enters the battlefield tapped. Mystic Visionary has flying as long as seven or more cards are in your graveyard. Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. Necrogen Censer enters the battlefield with two charge counters on it. Needle Storm deals 4 damage to each creature with flying. Neurok Invisimancer can't be blocked. Nevinyrral's Disk enters the battlefield tapped. Nezumi Cutthroat can't block. Nightfire Giant gets +1/+1 as long as you control a Mountain. Nightshade Stinger can't block. Nim Grotesque gets +1/+0 for each artifact you control. Nim Lasher gets +1/+0 for each artifact you control. Nim Shambler gets +1/+0 for each artifact you control. Nim Shrieker gets +1/+0 for each artifact you control. Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. Nomad Outpost enters the battlefield tapped. Nonblack creatures get -1/-1 until end of turn. Nonblack creatures get -1/-1. Nontoken creatures you control get +1/+1 and have vigilance. Nonwhite creatures get -1/-1. Ogre Taskmaster can't block. Oketra the True can't attack or block unless you control at least three other creatures. Open Fire deals 3 damage to any target. Opulent Palace enters the battlefield tapped. Orzhov Guildgate enters the battlefield tapped. Other Angel creatures you control get +1/+1 and have lifelink. Other Angels you control get +1/+1 and have lifelink. Other Bird creatures get +1/+1. Other Cats you control get +1/+1 and have lifelink. Other Cats you control get +2/+1. Other Dragon creatures you control have haste. Other Elf creatures get +1/+1 and have forestwalk. Other Elf creatures you control get +1/+1. Other Elves you control get +1/+1. Other Goblin creatures you control attack each combat if able. Other Goblin creatures you control get +1/+1 and have haste. Other Horses you control have indestructible. Other Knight creatures you control get +1/+1 and have indestructible. Other Knights you control get +1/+1. Other Merfolk creatures you control get +1/+1 and have islandwalk. Other Merfolk creatures you control get +1/+1. Other Soldier creatures get +1/+1 and have first strike. Other Soldier creatures get +1/+1. Other Soldier creatures you control get +0/+1. Other Soldier creatures you control get +1/+0. Other Soldier creatures you control get +1/+1 and have vigilance. Other Soldier creatures you control have first strike. Other Soldiers you control get +1/+1. Other Spirit creatures you control get +0/+1. Other Spirit creatures you control get +1/+0. Other Spirit creatures you control get +1/+1 and have hexproof. Other Vampire creatures you control get +1/+1 and have first strike. Other Warrior creatures you control get +0/+1. Other Warrior creatures you control get +1/+0. Other Warrior creatures you control have vigilance. Other Zombie creatures get +1/+1. Other Zombie creatures you control get +1/+0. Other Zombie creatures you control get +1/+1. Other Zombies you control get +1/+1. Other artifact creatures you control get +1/+1. Other artifact creatures you control have hexproof. Other black creatures get +1/+1. Other black creatures get -1/-1. Other black creatures you control get +1/+1. Other blue creatures you control get +1/+1. Other creatures get -1/-1. Other creatures you control get +0/+1. Other creatures you control get +0/+2 and have vigilance. Other creatures you control get +1/+0. Other creatures you control get +1/+1. Other creatures you control get +2/+2. Other creatures you control have exalted. Other creatures you control have haste. Other creatures you control have trample. Other creatures you control have vigilance. Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. Other creatures you control with flying get +0/+1. Other creatures you control with flying get +1/+0. Other creatures you control with flying get +1/+1. Other creatures you control with infect get +1/+1. Other green creatures you control get +1/+1. Other green creatures you control have intimidate. Other nontoken creatures you control get +1/+1 and have vigilance. Other permanents you control have hexproof. Other permanents you control have indestructible. Other red creatures you control get +1/+1. Other white creatures get +1/+1. Other white creatures you control get +1/+1. Outland Boar can't be blocked by creatures with power 2 or less. Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. Paladin of Predation can't be blocked by creatures with power 2 or less. Partner Pay 1 life: Carrion Howler gets +2/-1 until end of turn. Pay 1 life: Wall of Blood gets +1/+1 until end of turn. Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn. Pay 2 life: Regenerate Deepwood Ghoul. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. Pay 2 life: Return Selenia, Dark Angel to its owner's hand. Pay 2 life: Shadowcloak Vampire gains flying until end of turn. Pay 3 life: Put a +1/+1 counter on Souldrinker. Pay 3 life: Put a +1/+1 counter on target creature. Pay 4 life: Regenerate Marrow Bats. Pay 7 life: Draw seven cards. Pegasus creatures you control have lifelink. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Permanents you control gain hexproof and indestructible until end of turn. Persist Phantom Ninja can't be blocked. Phantom Warrior can't be blocked. Pharika's Cure deals 2 damage to target creature and you gain 2 life. Phyrexian Juggernaut attacks each combat if able. Pierce the Sky deals 7 damage to target creature with flying. Piranha Marsh enters the battlefield tapped. Plasma Elemental can't be blocked. Prairie Stream enters the battlefield tapped unless you control two or more basic lands. Precision Bolt deals 3 damage to any target. Prevent all combat damage that would be dealt to Everdawn Champion. Prevent all combat damage that would be dealt to Guard Gomazoa. Prevent all combat damage that would be dealt to Seraph of the Sword. Prevent all damage that would be dealt to attacking creatures you control. Prevent all damage that would be dealt to you and creatures you control this turn. Primordial Hydra enters the battlefield with X +1/+1 counters on it. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. Prized Elephant gets +1/+1 as long as you control a Forest. Protection from artifacts Protection from artifacts; reach Protection from black Protection from black and from red Protection from blue Protection from blue and from black Protection from blue, from black, and from red Protection from creatures Protection from green Protection from monocolored Protection from multicolored Protection from red Protection from white Prowess Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Puncture Blast deals 3 damage to any target. Put X +1/+1 counters on target creature, where X is that creature's power. Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. Put a +1/+1 counter on each creature you control. Put a +1/+1 counter on target creature. Put a -1/-1 counter on each attacking creature. Put a -1/-1 counter on target creature. Put all creature cards from all graveyards onto the battlefield under your control. Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. Put target artifact or creature on top of its owner's library. Put target artifact, creature, or enchantment on top of its owner's library. Put target attacking or blocking creature on top of its owner's library. Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. Put target creature on top of its owner's library. Put target creature or land on top of its owner's library. Put target land on top of its owner's library. Put target nonland permanent on top of its owner's library. Put target permanent on top of its owner's library. Put two +1/+1 counters on each creature you control. Pygmy Pyrosaur can't block. Pyroclasm deals 2 damage to each creature. Radiant Grove enters the battlefield tapped. Ragefire deals 3 damage to target creature. Rain of Blades deals 1 damage to each attacking creature. Rain of Embers deals 1 damage to each creature and each player. Rakdos Guildgate enters the battlefield tapped. Rakdos Pit Dragon has double strike as long as you have no cards in hand. Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards. Rampaging Monument enters the battlefield with three +1/+1 counters on it. Rattleblaze Scarecrow has haste as long as you control a red creature. Rattleblaze Scarecrow has persist as long as you control a black creature. Ravaged Highlands enters the battlefield tapped. Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. Razortide Bridge enters the battlefield tapped. Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. Reach Reach, deathtouch Reach, protection from blue Reach, trample Reach, trample, protection from multicolored Reality Hemorrhage deals 2 damage to any target. Reckless Brute attacks each combat if able. Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. Red creatures you control have first strike. Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. Regenerate each creature you control. Regenerate target creature. Regenerate target permanent. Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature. Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. Remove two +1/+1 counters from Mindless Automaton: Draw a card. Return all artifacts and enchantments to their owners' hands. Return all artifacts you control to their owner's hand. Return all attacking creatures to their owner's hand. Return all creatures to their owners' hands. Return all creatures you control to their owner's hand. Return all green permanents to their owners' hands. Return all nonblue creatures to their owners' hands. Return all permanents to their owners' hands. Return target Goblin card from your graveyard to your hand. Return target artifact to its owner's hand. Return target creature card from your graveyard to the battlefield. Return target creature card from your graveyard to your hand. Return target creature to its owner's hand. Return target creature to its owner's hand. Its controller loses 1 life. Return target creature to its owner's hand. You gain 2 life. Return target enchanted permanent to its owner's hand. Return target instant or sorcery card from your graveyard to your hand. Return target nonland permanent to its owner's hand. Return target permanent to its owner's hand. Return target permanent to its owner's hand. Then that player discards a card. Return target permanent you control to its owner's hand. Return target permanent you control to its owner's hand. You gain 4 life. Return target spell to its owner's hand. Return target tapped creature to its owner's hand. Revenant's power and toughness are each equal to the number of creature cards in your graveyard. Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. Righteous Blow deals 2 damage to target attacking or blocking creature. Rimewood Falls enters the battlefield tapped. Riot Piker attacks each combat if able. Rishadan Airship can block only creatures with flying. Roast deals 5 damage to target creature without flying. Rockfall Vale enters the battlefield tapped unless you control two or more other lands. Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. Rotting Legion enters the battlefield tapped. Rubblebelt Recluse attacks each combat if able. Rugged Highlands enters the battlefield tapped. Ruric Thar, the Unbowed attacks each combat if able. Rusted Sentinel enters the battlefield tapped. Rustvale Bridge enters the battlefield tapped. Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. Sacred Peaks enters the battlefield tapped. Sacrifice Alchemist's Apprentice: Draw a card. Sacrifice Angelic Shield: Return target creature to its owner's hand. Sacrifice Bile Urchin: Target player loses 1 life. Sacrifice Bottle Gnomes: You gain 3 life. Sacrifice Brindle Boar: You gain 4 life. Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. Sacrifice Coretapper: Put two charge counters on target artifact. Sacrifice Crackling Club: It deals 1 damage to target creature. Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature. Sacrifice Felidar Cub: Destroy target enchantment. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. Sacrifice Frostling: It deals 1 damage to target creature. Sacrifice Fulminator Mage: Destroy target nonbasic land. Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. Sacrifice Hapless Researcher: Draw a card, then discard a card. Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}. Sacrifice Kami of Ancient Law: Destroy target enchantment. Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. Sacrifice Keening Apparition: Destroy target enchantment. Sacrifice Mogg Fanatic: It deals 1 damage to any target. Sacrifice Moonglove Extract: It deals 2 damage to any target. Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. Sacrifice Pteron Ghost: Regenerate target artifact. Sacrifice Ronom Unicorn: Destroy target enchantment. Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. Sacrifice Seal of Fire: It deals 2 damage to any target. Sacrifice Seal of Primordium: Destroy target artifact or enchantment. Sacrifice Seal of Removal: Return target creature to its owner's hand. Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. Sacrifice Shock Troops: It deals 2 damage to any target. Sacrifice Skyshaper: Creatures you control gain flying until end of turn. Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. Sacrifice Torch Courier: Another target creature gains haste until end of turn. Sacrifice Vampire Hexmage: Remove all counters from target permanent. Sacrifice Welding Jar: Regenerate target artifact. Sacrifice a Bat: Regenerate Skeletal Vampire. Sacrifice a Beast: You gain 4 life. Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. Sacrifice a Goblin: Regenerate Goblin Turncoat. Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. Sacrifice a creature: Creatures you control get +1/+1 until end of turn. Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. Sacrifice a creature: Dross Hopper gains flying until end of turn. Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn. Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. Sacrifice a creature: Put a charge counter on Spawning Pit. Sacrifice a creature: Regenerate Devouring Strossus. Sacrifice a creature: Regenerate Nim Shambler. Sacrifice a creature: Target creature gets -1/-1 until end of turn. Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. Sacrifice a land: Coastal Hornclaw gains flying until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. Sacrifice a land: Target creature gains haste until end of turn. Sacrifice a land: Target creature you control gains shroud until end of turn. Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice a land: You gain 3 life. Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. Sacrifice an artifact: Atog gets +2/+2 until end of turn. Sacrifice an artifact: Gnathosaur gains trample until end of turn. Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn. Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. Sacrifice an artifact: Regenerate Rusted Slasher. Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. Sacrifice an artifact: Target artifact gains indestructible until end of turn. Sacrifice an artifact: Thermal Navigator gains flying until end of turn. Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. Salt Marsh enters the battlefield tapped. Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. Sandblast deals 5 damage to target attacking or blocking creature. Sandsteppe Citadel enters the battlefield tapped. Sandstone Bridge enters the battlefield tapped. Sandstorm deals 1 damage to each attacking creature. Sarkhan's Catharsis deals 5 damage to target player or planeswalker. Savage Lands enters the battlefield tapped. Savage Twister deals X damage to each creature. Scarwood Treefolk enters the battlefield tapped. Scavenging Scarab can't block. Scion of the Wild's power and toughness are each equal to the number of creatures you control. Scoured Barrens enters the battlefield tapped. Scourge of Geier Reach gets +1/+1 for each creature your opponents control. Scrapskin Drake can block only creatures with flying. Scuttling Doom Engine can't be blocked by creatures with power 2 or less. Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. Seafloor Debris enters the battlefield tapped. Searing Flesh deals 7 damage to target opponent or planeswalker. Searing Spear deals 3 damage to any target. Searing Wind deals 10 damage to any target. Seaside Citadel enters the battlefield tapped. Sedge Troll gets +1/+1 as long as you control a Swamp. Seismic Rupture deals 2 damage to each creature without flying. Seismic Shudder deals 1 damage to each creature without flying. Sejiri Refuge enters the battlefield tapped. Selesnya Guildgate enters the battlefield tapped. Serra Avatar's power and toughness are each equal to your life total. Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. Shake the Foundations deals 1 damage to each creature without flying. Shambling Ghoul enters the battlefield tapped. Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. Shinewend enters the battlefield with a +1/+1 counter on it. Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. Shivan Devastator enters the battlefield with X +1/+1 counters on it. Shivan Oasis enters the battlefield tapped. Shock deals 2 damage to any target. Shredding Winds deals 7 damage to target creature with flying. Shroud Sightless Ghoul can't block. Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. Silhana Ledgewalker can't be blocked except by creatures with flying. Silverbluff Bridge enters the battlefield tapped. Simic Guildgate enters the battlefield tapped. Sizzle deals 3 damage to each opponent. Sky Diamond enters the battlefield tapped. Skycat Sovereign gets +1/+1 for each other creature you control with flying. Skywinder Drake can block only creatures with flying. Slagwoods Bridge enters the battlefield tapped. Slash of Talons deals 2 damage to target attacking or blocking creature. Slither Blade can't be blocked. Sliver creatures you control get +0/+1. Sliver creatures you control get +1/+1. Sliver creatures you control get +2/+0. Sliver creatures you control get +3/+3. Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." Sliver creatures you control have deathtouch. Sliver creatures you control have double strike. Sliver creatures you control have first strike. Sliver creatures you control have flying and haste. Sliver creatures you control have flying. Sliver creatures you control have haste. Sliver creatures you control have indestructible. Sliver creatures you control have lifelink. Sliver creatures you control have menace. Sliver creatures you control have trample. Sliver creatures you control have vigilance. Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. Smoldering Spires enters the battlefield tapped. Snapsail Glider has flying as long as you control three or more artifacts. Snowfield Sinkhole enters the battlefield tapped. Soaring Seacliff enters the battlefield tapped. Soldier creatures have vigilance. Sorin's Thirst deals 2 damage to target creature and you gain 2 life. Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life. Spare Supplies enters the battlefield tapped. Sphinx of the Guildpact is all colors. Spike Breeder enters the battlefield with three +1/+1 counters on it. Spike Colony enters the battlefield with four +1/+1 counters on it. Spike Feeder enters the battlefield with two +1/+1 counters on it. Spike Hatcher enters the battlefield with six +1/+1 counters on it. Spineless Thug can't block. Spiraling Duelist has double strike as long as you control three or more artifacts. Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. Spitting Hydra enters the battlefield with four +1/+1 counters on it. Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. Squall Line deals X damage to each creature with flying and each player. Squall deals 2 damage to each creature with flying. Steel Leaf Champion can't be blocked by creatures with power 2 or less. Steelbane Hydra enters the battlefield with X +1/+1 counters on it. Stingmoggie enters the battlefield with two +1/+1 counters on it. Stirge can't block. Stone Quarry enters the battlefield tapped. Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. Storm Fleet Sprinter can't be blocked. Storm Sculptor can't be blocked. Storm's Wrath deals 4 damage to each creature and each planeswalker. Stormbound Geist can block only creatures with flying. Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. Strafe deals 3 damage to target nonred creature. Strangle deals 3 damage to target creature or planeswalker. Stratozeppelid can block only creatures with flying. Sturmgeist's power and toughness are each equal to the number of cards in your hand. Submerged Boneyard enters the battlefield tapped. Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. Sulfurous Mire enters the battlefield tapped. Sunblade Elf gets +1/+1 as long as you control a Plains. Sundown Pass enters the battlefield tapped unless you control two or more other lands. Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. Sunlance deals 3 damage to target nonwhite creature. Sunlit Marsh enters the battlefield tapped. Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. Surge Node enters the battlefield with six charge counters on it. Swallowing Plague deals X damage to target creature and you gain X life. Swampwalk Swampwalk, forestwalk Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Swiftwater Cliffs enters the battlefield tapped. Switch target creature's power and toughness until end of turn. Take an extra turn after this one. Tangled Islet enters the battlefield tapped. Tanglepool Bridge enters the battlefield tapped. Tap all artifacts. Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. Tap all creatures without flying. Tap all creatures your opponents control and untap all creatures you control. Tap all nonwhite creatures. Tap target creature. Tarfire deals 2 damage to any target. Target creature can't be blocked this turn. Target creature can't block this turn. Target creature gains deathtouch and indestructible until end of turn. Target creature gains deathtouch until end of turn. Target creature gains double strike until end of turn. Target creature gains fear until end of turn. Target creature gains flying until end of turn. Target creature gains flying until end of turn. Untap it. Target creature gains haste until end of turn. Target creature gains indestructible until end of turn. Target creature gains protection from artifacts until end of turn. Target creature gains swampwalk until end of turn. Target creature gains trample until end of turn. Target creature gains undying until end of turn. Target creature gets +0/+5 and gains reach until end of turn. Target creature gets +1/+0 and gains first strike and haste until end of turn. Target creature gets +1/+0 and gains first strike until end of turn. Target creature gets +1/+0 and gains infect until end of turn. Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. Target creature gets +1/+0 until end of turn. Target creature gets +1/+1 and gains double strike until end of turn. Target creature gets +1/+1 and gains first strike until end of turn. Target creature gets +1/+1 and gains flying and first strike until end of turn. Target creature gets +1/+1 and gains indestructible until end of turn. Target creature gets +1/+1 and gains lifelink until end of turn. Target creature gets +1/+1 and gains reach until end of turn. Target creature gets +1/+1 and gains trample until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Untap that creature. Target creature gets +1/+2 and gains deathtouch until end of turn. Target creature gets +1/+2 and gains reach until end of turn. Untap it. Target creature gets +1/+3 and gains flying until end of turn. Untap it. Target creature gets +1/+3 and gains reach until end of turn. Untap it. Target creature gets +1/+3 until end of turn. Target creature gets +1/+7 until end of turn. Target creature gets +2/+0 and gains first strike and trample until end of turn. Target creature gets +2/+0 and gains first strike until end of turn. Target creature gets +2/+0 and gains indestructible until end of turn. Target creature gets +2/+0 until end of turn. Target creature gets +2/+1 and gains deathtouch until end of turn. Target creature gets +2/+1 and gains lifelink until end of turn. Target creature gets +2/+1 and gains trample until end of turn. Target creature gets +2/+2 and gains first strike until end of turn. Target creature gets +2/+2 and gains flying until end of turn. Target creature gets +2/+2 and gains indestructible until end of turn. Target creature gets +2/+2 and gains lifelink until end of turn. Target creature gets +2/+2 and gains reach until end of turn. Untap it. Target creature gets +2/+2 and gains trample until end of turn. Target creature gets +2/+2 and gains trample until end of turn. Untap it. Target creature gets +2/+2 until end of turn. Target creature gets +2/+2 until end of turn. Untap that creature. Target creature gets +2/+4 until end of turn. Target creature gets +2/+7 until end of turn. Untap it. Target creature gets +2/-2 until end of turn. Target creature gets +3/+0 and gains first strike until end of turn. Target creature gets +3/+0 and gains haste until end of turn. Target creature gets +3/+0 until end of turn. Target creature gets +3/+1 and gains lifelink until end of turn. Target creature gets +3/+1 and gains trample until end of turn. Target creature gets +3/+2 until end of turn. Target creature gets +3/+3 and gains double strike until end of turn. Target creature gets +3/+3 and gains flying until end of turn. Target creature gets +3/+3 and gains reach until end of turn. Target creature gets +3/+3 and gains reach until end of turn. Untap it. Target creature gets +3/+3 and gains trample until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +4/+0 until end of turn. Target creature gets +4/+2 and gains trample until end of turn. Target creature gets +4/+3 until end of turn. Target creature gets +4/+4 and gains trample until end of turn. Target creature gets +4/+4 until end of turn. Target creature gets +4/-4 until end of turn. Target creature gets +5/+0 and gains haste until end of turn. Target creature gets +5/+5 until end of turn. Target creature gets +7/+7 until end of turn. Target creature gets -1/-0 until end of turn. Target creature gets -1/-1 until end of turn. Target creature gets -11/-11 until end of turn. Target creature gets -2/-0 until end of turn. Target creature gets -2/-2 until end of turn. Target creature gets -3/-0 until end of turn. Target creature gets -3/-1 until end of turn. Target creature gets -3/-2 until end of turn. Target creature gets -3/-3 until end of turn. Target creature gets -3/-3 until end of turn. You lose 3 life. Target creature gets -4/-0 until end of turn. Target creature gets -4/-2 until end of turn. Target creature gets -4/-4 until end of turn. Target creature gets -5/-0 until end of turn. Target creature gets -5/-5 until end of turn. Target creature gets -7/-0 until end of turn. Target creature has base power and toughness 1/1 until end of turn. Target creature has base power and toughness 4/4 until end of turn. Target opponent sacrifices a creature. Target player discards three cards. Target player discards two cards. Target player draws X cards and loses X life. Target player draws X cards. Target player draws four cards. Target player draws seven cards. Target player draws three cards and loses 3 life. Target player draws three cards. Target player draws two cards and loses 2 life. Target player draws two cards, then discards four cards. Target player draws two cards. Target player gains 4 life. Target player gains 7 life and draws two cards. Target player gains 7 life. Target player gains 8 life. Target player gains X life. Target player loses 3 life and you gain 3 life. Target player loses 4 life and you gain 4 life. Target player mills five cards. Target player mills ten cards. Target player takes an extra turn after this one. Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life. Tattered Haunter can block only creatures with flying. Tattermunge Maniac attacks each combat if able. Tears of Valakut deals 5 damage to target creature with flying. Teetering Peaks enters the battlefield tapped. Tendo Ice Bridge enters the battlefield with a charge counter on it. This spell can't be countered. Thornglint Bridge enters the battlefield tapped. Thornwatch Scarecrow has vigilance as long as you control a white creature. Thornwatch Scarecrow has wither as long as you control a green creature. Thornwood Falls enters the battlefield tapped. Thunderblust has trample as long as it has a -1/-1 counter on it. Thundering Rebuke deals 4 damage to target creature or planeswalker. Tidal Kraken can't be blocked. Timber Gorge enters the battlefield tapped. Timberland Ruins enters the battlefield tapped. Timeless Lotus enters the battlefield tapped. Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. Tormented Soul can't block and can't be blocked. Toski, Bearer of Secrets attacks each combat if able. Totem armor Toxic 1 Toxic 2 Toxic 3 Toxic 6 Toxic Iguanar has deathtouch as long as you control a green permanent. Training Drone can't attack or block unless it's equipped. Trample Trample, haste Trample, hexproof Trample, lifelink Trample, lifelink, haste Trample, protection from blue and from red Trample; haste; shroud Tranquil Cove enters the battlefield tapped. Tranquil Expanse enters the battlefield tapped. Transguild Courier is all colors. Treetop Scout can't be blocked except by creatures with flying. Tremor deals 1 damage to each creature without flying. Tresserhorn Sinks enters the battlefield tapped. Trigon of Corruption enters the battlefield with three charge counters on it. Trigon of Infestation enters the battlefield with three charge counters on it. Trigon of Mending enters the battlefield with three charge counters on it. Trigon of Rage enters the battlefield with three charge counters on it. Trigon of Thought enters the battlefield with three charge counters on it. Triskelion enters the battlefield with three +1/+1 counters on it. Triton Shorestalker can't be blocked. Tumble Magnet enters the battlefield with three charge counters on it. Turntimber Grove enters the battlefield tapped. Undersea Invader enters the battlefield tapped. Undying Unfriendly Fire deals 4 damage to any target. Unhallowed Phalanx enters the battlefield tapped. Untap all creatures you control during each other player's untap step. Untap all creatures you control. Untap all creatures you control. They gain flying and double strike until end of turn. Untap all green and/or blue creatures you control during each other player's untap step. Untap all permanents you control during each other player's untap step. Untap target creature. Untap target creature. It gets +1/+3 until end of turn. Untap target creature. It gets +1/+4 and gains reach until end of turn. Untap target creature. It gets +2/+2 and gains reach until end of turn. Untap target creature. It gets +2/+4 and gains reach until end of turn. Untap target creature. It gets +2/+4 until end of turn. Untap target creature. It gets +3/+3 until end of turn. Untapped creatures you control get +0/+2. Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. Until end of turn, creatures you control get +1/+1 and gain trample and infect. Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. Urborg Drake attacks each combat if able. Urborg Volcano enters the battlefield tapped. Uril, the Miststalker gets +2/+2 for each Aura attached to it. Utvara Scalper attacks each combat if able. Valley Dasher attacks each combat if able. Vampire Interloper can't block. Vampire creatures you control get +2/+0 and gain first strike until end of turn. Vaporkin can block only creatures with flying. Vedalken Infiltrator can't be blocked. Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. Vicious Hunger deals 2 damage to target creature and you gain 2 life. Vigilance Vigilance, haste Vigilance, indestructible Vigilance, reach Vigilance, trample Viridian Betrayers has infect as long as an opponent is poisoned. Vishgraz gets +1/+1 for each poison counter your opponents have. Vivid Crag enters the battlefield tapped with two charge counters on it. Vivid Creek enters the battlefield tapped with two charge counters on it. Vivid Grove enters the battlefield tapped with two charge counters on it. Vivid Marsh enters the battlefield tapped with two charge counters on it. Vivid Meadow enters the battlefield tapped with two charge counters on it. Volatile Fjord enters the battlefield tapped. Volcanic Fallout deals 2 damage to each creature and each player. Volcanic Geyser deals X damage to any target. Volcanic Hammer deals 3 damage to any target. Wanderer's Intervention deals 4 damage to target attacking or blocking creature. Wanderlight Spirit can block only creatures with flying. Warleader's Helix deals 4 damage to any target and you gain 4 life. Watchwing Scarecrow has flying as long as you control a blue creature. Watchwing Scarecrow has vigilance as long as you control a white creature. Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Welkin Tern can block only creatures with flying. Werebear gets +3/+3 as long as seven or more cards are in your graveyard. When Abyssal Gatekeeper dies, each player sacrifices a creature. When Abyssal Horror enters the battlefield, target player discards two cards. When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. When Accursed Centaur enters the battlefield, sacrifice a creature. When Acid Web Spider enters the battlefield, you may destroy target Equipment. When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. When Aether Adept enters the battlefield, return target creature to its owner's hand. When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. When Akki Blizzard-Herder dies, each player sacrifices a land. When Akki Rockspeaker enters the battlefield, add {R}. When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target. When Akoum Refuge enters the battlefield, you gain 1 life. When Alchemist's Vial enters the battlefield, draw a card. When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. When Angel of Despair enters the battlefield, destroy target permanent. When Angel of Mercy enters the battlefield, you gain 3 life. When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. When Angelic Gift enters the battlefield, draw a card. When Angler Drake enters the battlefield, you may return target creature to its owner's hand. When Anodet Lurker dies, you gain 3 life. When Arashin Cleric enters the battlefield, you gain 3 life. When Arborback Stomper enters the battlefield, you gain 5 life. When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. When Archon of Justice dies, exile target permanent. When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. When Armored Skaab enters the battlefield, mill four cards. When Ashen Rider enters the battlefield or dies, exile target permanent. When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. When Audacity is put into a graveyard from the battlefield, draw a card. When Aven Battle Priest enters the battlefield, you gain 3 life. When Aven Cloudchaser enters the battlefield, destroy target enchantment. When Aven Fisher dies, you may draw a card. When Aven Fogbringer enters the battlefield, return target land to its owner's hand. When Aven of Enduring Hope enters the battlefield, you gain 3 life. When Avenging Angel dies, you may put it on top of its owner's library. When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. When Backup Agent enters the battlefield, put a +1/+1 counter on target creature. When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. When Baleful Strix enters the battlefield, draw a card. When Basilica Shepherd enters the battlefield, create two Phyrexian Mite tokens. When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. When Batterhorn enters the battlefield, you may destroy target artifact. When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. When Black Cat dies, target opponent discards a card at random. When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. When Blistergrub dies, each opponent loses 2 life. When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target. When Blood-Toll Harpy enters the battlefield, each player loses 1 life. When Bloodfell Caves enters the battlefield, you gain 1 life. When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. When Bloodrage Brawler enters the battlefield, discard a card. When Blossoming Sands enters the battlefield, you gain 1 life. When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. When Bogardan Firefiend dies, it deals 2 damage to target creature. When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. When Bomat Bazaar Barge enters the battlefield, draw a card. When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. When Bramble Armor enters the battlefield, attach it to target creature you control. When Breaching Hippocamp enters the battlefield, untap another target creature you control. When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. When Brindle Shoat dies, create a 3/3 green Boar creature token. When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. When Brood Weaver dies, create a 1/2 green Spider creature token with reach. When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. When Bulwark Giant enters the battlefield, you gain 5 life. When Burglar Rat enters the battlefield, each opponent discards a card. When Burning-Tree Emissary enters the battlefield, add {R}{G}. When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. When Burrowing Razormaw dies, mill four cards. When Cackling Fiend enters the battlefield, each opponent discards a card. When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. When Carven Caryatid enters the battlefield, draw a card. When Cathedral Sanctifier enters the battlefield, you gain 3 life. When Cathodion dies, add {C}{C}{C}. When Caustic Hound dies, each player loses 4 life. When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. When Centaur Healer enters the battlefield, you gain 3 life. When Centaur Nurturer enters the battlefield, you gain 3 life. When Centaur Peacemaker enters the battlefield, each player gains 4 life. When Centaur Safeguard dies, you may gain 3 life. When Chain Devil enters the battlefield, each player sacrifices a nontoken creature. When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. When Chosen by Heliod enters the battlefield, draw a card. When Chrome Prowler enters the battlefield, tap target creature an opponent controls. When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker. When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. When Cloudchaser Eagle enters the battlefield, destroy target enchantment. When Cloudkin Seer enters the battlefield, draw a card. When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. When Colossification enters the battlefield, tap enchanted creature. When Commander Greven il-Vec enters the battlefield, sacrifice a creature. When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. When Corrupt Court Official enters the battlefield, target opponent discards a card. When Courier Griffin enters the battlefield, you gain 2 life. When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. When Crawling Chorus dies, create a Phyrexian Mite token. When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. When Crossway Vampire enters the battlefield, target creature can't block this turn. When Crow of Dark Tidings enters the battlefield or dies, mill two cards. When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. When Dakmor Lancer enters the battlefield, destroy target nonblack creature. When Dark Favor enters the battlefield, you lose 1 life. When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. When Dark Revenant dies, put it on top of its owner's library. When Darkslick Drake dies, draw a card. When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. When Dawning Angel enters the battlefield, you gain 4 life. When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. When Deadbridge Shaman dies, target opponent discards a card. When Death Pit Offering enters the battlefield, sacrifice all creatures you control. When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. When Deathcurse Ogre dies, each player loses 3 life. When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. When Destructor Dragon dies, destroy target noncreature permanent. When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. When Devout Lightcaster enters the battlefield, exile target black permanent. When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. When Discordant Piper dies, create a 0/1 white Goat creature token. When Dismal Backwater enters the battlefield, you gain 1 life. When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. When Divine Favor enters the battlefield, you gain 3 life. When Doomed Dissenter dies, create a 2/2 black Zombie creature token. When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. When Drownyard Amalgam enters the battlefield, target player mills three cards. When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. When Dueling Rapier enters the battlefield, attach it to target creature you control. When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. When Earsplitting Rats enters the battlefield, each player discards a card. When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. When Elderfang Disciple enters the battlefield, each opponent discards a card. When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying. When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. When Elvish Doomsayer dies, each opponent discards a card. When Elvish Visionary enters the battlefield, draw a card. When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. When Enatu Golem dies, you gain 4 life. When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. When Endless Cockroaches dies, return it to its owner's hand. When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token. When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. When Excavation Mole enters the battlefield, mill three cards. When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. When Exiled Boggart dies, discard a card. When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. When Exultant Cultist dies, draw a card. When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. When False Prophet dies, exile all creatures. When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. When Fell Specter enters the battlefield, target opponent discards a card. When Feral Prowler dies, draw a card. When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. When Fervent Cathar enters the battlefield, target creature can't block this turn. When Festering Goblin dies, target creature gets -1/-1 until end of turn. When Festering Mummy dies, you may put a -1/-1 counter on target creature. When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying. When Filigree Familiar dies, draw a card. When Filigree Familiar enters the battlefield, you gain 2 life. When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target. When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens. When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. When Flayed One enters the battlefield, mill three cards. When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. When Flight of Fancy enters the battlefield, draw two cards. When Footlight Fiend dies, it deals 1 damage to any target. When Forsaken Drifters dies, mill four cards. When Foul Imp enters the battlefield, you lose 2 life. When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. When Frilled Mystic enters the battlefield, you may counter target spell. When Gale Swooper enters the battlefield, target creature gains flying until end of turn. When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Galvanic Arc enters the battlefield, it deals 3 damage to any target. When Garrison Cat dies, create a 1/1 white Human Soldier creature token. When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. When Generous Stray enters the battlefield, draw a card. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. When Geralf's Mindcrusher enters the battlefield, target player mills five cards. When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. When Githzerai Monk enters the battlefield, tap all creatures you don't control. When Glaring Aegis enters the battlefield, tap target creature an opponent controls. When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand. When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. When Gnawing Vermin enters the battlefield, target player mills two cards. When Goblin Arsonist dies, you may have it deal 1 damage to any target. When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to any target. When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. When Goblin Commando enters the battlefield, it deals 2 damage to target creature. When Goblin Firebug leaves the battlefield, sacrifice a land. When Goblin Gardener dies, destroy target land. When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. When Goblin Settler enters the battlefield, destroy target land. When Goblin Shortcutter enters the battlefield, target creature can't block this turn. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token. When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. When Graypelt Refuge enters the battlefield, you gain 1 life. When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. When Grisly Transformation enters the battlefield, draw a card. When Gryff Vanguard enters the battlefield, draw a card. When Guardian Automaton dies, you gain 3 life. When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. When Hammerhand enters the battlefield, target creature can't block this turn. When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. When Haru-Onna enters the battlefield, draw a card. When Hatching Plans is put into a graveyard from the battlefield, draw three cards. When Havoc Demon dies, all creatures get -5/-5 until end of turn. When Healer of the Glade enters the battlefield, you gain 3 life. When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. When Heavy Infantry enters the battlefield, tap target creature an opponent controls. When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. When Highland Game dies, you gain 2 life. When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. When Hill Giant Herdgorger enters the battlefield, you gain 3 life. When Homarid Explorer enters the battlefield, target player mills four cards. When Honey Mammoth enters the battlefield, you gain 4 life. When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. When Hornet Harasser dies, target creature gets -2/-2 until end of turn. When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. When Howling Banshee enters the battlefield, each player loses 3 life. When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. When Hyrax Tower Scout enters the battlefield, untap target creature. When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. When Immortal Phoenix dies, return it to its owner's hand. When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. When Implement of Combustion is put into a graveyard from the battlefield, draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card. When Implement of Improvement is put into a graveyard from the battlefield, draw a card. When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. When Infectious Host dies, target player loses 2 life. When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. When Inspiring Cleric enters the battlefield, you gain 4 life. When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature. When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. When Ithilien Kingfisher dies, draw a card. When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. When Jedit's Dragoons enters the battlefield, you gain 4 life. When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. When Jeskai Sage dies, draw a card. When Joraga Visionary enters the battlefield, draw a card. When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. When Jungle Barrier enters the battlefield, draw a card. When Jungle Hollow enters the battlefield, you gain 1 life. When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. When Jwar Isle Refuge enters the battlefield, you gain 1 life. When Kabira Crossroads enters the battlefield, you gain 2 life. When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. When Kavu Climber enters the battlefield, draw a card. When Kazandu Refuge enters the battlefield, you gain 1 life. When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. When Keiga, the Tide Star dies, gain control of target creature. When Kemba's Skyguard enters the battlefield, you gain 2 life. When Kemuri-Onna enters the battlefield, target player discards a card. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. When Kiri-Onna enters the battlefield, return target creature to its owner's hand. When Kitchen Finks enters the battlefield, you gain 2 life. When Kitsune Dawnblade enters the battlefield, you may tap target creature. When Knight Paladin enters the battlefield, it deals 4 damage to each opponent. When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. When Koma's Faithful dies, each player mills three cards. When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. When Laboratory Brute enters the battlefield, mill four cards. When Lava Hounds enters the battlefield, it deals 4 damage to you. When Lawless Broker dies, put a +1/+1 counter on target creature you control. When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. When Leonin Snarecaster enters the battlefield, you may tap target creature. When Leyline Phantom deals combat damage, return it to its owner's hand. When Lightning Diadem enters the battlefield, it deals 2 damage to any target. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. When Liliana's Specter enters the battlefield, each opponent discards a card. When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. When Llanowar Visionary enters the battlefield, draw a card. When Lone Missionary enters the battlefield, you gain 4 life. When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. When Loxodon Hierarch enters the battlefield, you gain 4 life. When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens. When Maggot Carrier enters the battlefield, each player loses 1 life. When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. When Malamet Scythe enters the battlefield, attach it to target creature you control. When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. When Malcator's Watcher dies, draw a card. When Man-o'-War enters the battlefield, return target creature to its owner's hand. When Manic Vandal enters the battlefield, destroy target artifact. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. When Maul Splicer enters the battlefield, create two 3/3 colorless Golem artifact creature tokens. When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. When Merchant of Secrets enters the battlefield, draw a card. When Merciless Executioner enters the battlefield, each player sacrifices a creature. When Merrow Witsniper enters the battlefield, target player mills a card. When Mesa Cavalier enters the battlefield, you gain 2 life. When Messenger Drake dies, draw a card. When Messenger Falcons enters the battlefield, draw a card. When Meteorite enters the battlefield, it deals 2 damage to any target. When Miasmic Mummy enters the battlefield, each player discards a card. When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. When Mindeye Drake dies, target player mills five cards. When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. When Mirran Banesplitter enters the battlefield, attach it to target creature you control. When Mist Raven enters the battlefield, return target creature to its owner's hand. When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. When Monk Realist enters the battlefield, destroy target enchantment. When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. When Mortus Strider dies, return it to its owner's hand. When Mossbeard Ancient enters the battlefield, you gain 5 life. When Mudbutton Torchrunner dies, it deals 3 damage to any target. When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. When Muse Drake enters the battlefield, draw a card. When Myr Moonvessel dies, add {C}. When Myr Sire dies, create a 1/1 colorless Myr artifact creature token. When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token. When Mystic Snake enters the battlefield, counter target spell. When Necrogen Scudder enters the battlefield, you lose 3 life. When Necromancer's Assistant enters the battlefield, mill three cards. When Necropede dies, you may put a -1/-1 counter on target creature. When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. When Network Disruptor enters the battlefield, tap target permanent. When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn. When Nezumi Informant enters the battlefield, each opponent discards a card. When Niblis of the Mist enters the battlefield, you may tap target creature. When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token. When Nikko-Onna enters the battlefield, destroy target enchantment. When Nimana Skydancer enters the battlefield, target opponent mills two cards. When Nimble Innovator enters the battlefield, draw a card. When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. When Novice Occultist dies, you draw a card and you lose 1 life. When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less. When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. When Oculus dies, you may draw a card. When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. When Owlbear enters the battlefield, draw a card. When Oxidda Scrapmelter enters the battlefield, destroy target artifact. When Palace Familiar dies, draw a card. When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When Paladin's Shield enters the battlefield, attach it to target creature you control. When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. When Peace Strider enters the battlefield, you gain 3 life. When Pelakka Wurm dies, draw a card. When Pelakka Wurm enters the battlefield, you gain 7 life. When Pendulum of Patterns enters the battlefield, you gain 3 life. When Penumbra Bobcat dies, create a 2/1 black Cat creature token. When Penumbra Kavu dies, create a 3/3 black Kavu creature token. When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample. When Perilous Myr dies, it deals 2 damage to any target. When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand. When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. When Pierce Strider enters the battlefield, target opponent loses 3 life. When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. When Pious Interdiction enters the battlefield, you gain 2 life. When Piranha Marsh enters the battlefield, target player loses 1 life. When Pitchburn Devils dies, it deals 3 damage to any target. When Pith Driller enters the battlefield, put a -1/-1 counter on target creature. When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player. When Polluted Dead dies, destroy target land. When Potion of Healing enters the battlefield, draw a card. When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. When Priest of Gix enters the battlefield, add {B}{B}{B}. When Priest of Urabrask enters the battlefield, add {R}{R}{R}. When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. When Purple-Crystal Crab dies, draw a card. When Pyre Spawn dies, it deals 3 damage to any target. When Rabid Bloodsucker enters the battlefield, each player loses 2 life. When Radiant Fountain enters the battlefield, you gain 2 life. When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel token with flying and vigilance. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. When Ravenous Lindwurm enters the battlefield, you gain 4 life. When Ravenous Rats enters the battlefield, target opponent discards a card. When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. When Red Dragon enters the battlefield, it deals 4 damage to each opponent. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. When Returned Centaur enters the battlefield, target player mills four cards. When Returned Reveler dies, each player mills three cards. When Returned Reveler dies, each player puts the top three cards of their library into their graveyard. When Rhox Bodyguard enters the battlefield, you gain 3 life. When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. When Rhox Oracle enters the battlefield, draw a card. When Ribskiff enters the battlefield, draw a card. When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. When Riptide Crab dies, draw a card. When Roc Egg dies, create a 3/3 white Bird creature token with flying. When Rotcrown Ghoul dies, target player mills five cards. When Rottenheart Ghoul dies, target player discards a card. When Roving Harper enters the battlefield, draw a card. When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. When Rugged Highlands enters the battlefield, you gain 1 life. When Runewing dies, draw a card. When Rustspore Ram enters the battlefield, destroy target Equipment. When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. When Sanity Gnawers enters the battlefield, target player discards a card at random. When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. When Savannah Sage enters the battlefield, you gain 2 life. When Scavenged Blade enters the battlefield, attach it to target creature you control. When Scavenged Weaponry enters the battlefield, draw a card. When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. When Scoured Barrens enters the battlefield, you gain 1 life. When Scourgemark enters the battlefield, draw a card. When Screeching Buzzard dies, each opponent discards a card. When Screeching Skaab enters the battlefield, mill two cards. When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker. When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token. When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. When Sejiri Refuge enters the battlefield, you gain 1 life. When Sell-Sword Brute dies, it deals 2 damage to you. When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying. When Sensor Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. When Serpent Warrior enters the battlefield, you lose 3 life. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life. When Serum Raker dies, each player discards a card. When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. When Shaman of Spring enters the battlefield, draw a card. When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. When Sheltering Boughs enters the battlefield, draw a card. When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. When Sibsig Host enters the battlefield, each player mills three cards. When Sibsig Icebreakers enters the battlefield, each player discards a card. When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. When Silverback Shaman dies, draw a card. When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. When Skeleton Archer enters the battlefield, it deals 1 damage to any target. When Skinrender enters the battlefield, put three -1/-1 counters on target creature. When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. When Skyscanner enters the battlefield, draw a card. When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. When Slum Reaper enters the battlefield, each player sacrifices a creature. When Smoldering Efreet dies, it deals 2 damage to you. When Smoldering Spires enters the battlefield, target creature can't block this turn. When Soaring Hope enters the battlefield, you gain 3 life. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. When Somnomancer enters the battlefield, you may tap target creature. When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. When Soulcage Fiend dies, each player loses 3 life. When Spare Supplies enters the battlefield, draw a card. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker. When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target. When Sparring Construct dies, put a +1/+1 counter on target creature you control. When Sparring Mummy enters the battlefield, untap target creature. When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. When Spinal Centipede dies, put a +1/+1 counter on target creature you control. When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. When Spirited Companion enters the battlefield, draw a card. When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. When Spore Crawler dies, draw a card. When Springmane Cervin enters the battlefield, you gain 2 life. When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When Staunch Defenders enters the battlefield, you gain 4 life. When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. When Stinging Hivemaster dies, create a Phyrexian Mite token. When Stitcher's Supplier enters the battlefield or dies, mill three cards. When Storm Caller enters the battlefield, it deals 2 damage to each opponent. When Storm God's Oracle dies, it deals 3 damage to any target. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. When Strands of Undeath enters the battlefield, target player discards two cards. When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. When Su-Chi dies, add {C}{C}{C}{C}. When Subjugator Angel enters the battlefield, tap all creatures your opponents control. When Sultai Skullkeeper enters the battlefield, mill two cards. When Sunblast Angel enters the battlefield, destroy all tapped creatures. When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker. When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand. When Surveilling Sprite dies, you may draw a card. When Swiftwater Cliffs enters the battlefield, you gain 1 life. When Sylvan Brushstrider enters the battlefield, you gain 2 life. When Symbiotic Beast dies, create four 1/1 green Insect creature tokens. When Symbiotic Elf dies, create two 1/1 green Insect creature tokens. When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. When Tattered Mummy dies, each opponent loses 2 life. When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. When Temple Acolyte enters the battlefield, you gain 3 life. When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. When Teroh's Faithful enters the battlefield, you gain 4 life. When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. When Thornwood Falls enters the battlefield, you gain 1 life. When Thought Monitor enters the battlefield, draw two cards. When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. When Thundermare enters the battlefield, tap all other creatures. When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. When Tibalt's Rager dies, it deals 1 damage to any target. When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. When Tireless Missionaries enters the battlefield, you gain 3 life. When Tishana enters the battlefield, draw a card for each creature you control. When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. When Tome Raider enters the battlefield, draw a card. When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. When Toxic Abomination enters the battlefield, you lose 2 life. When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. When Tranquil Cove enters the battlefield, you gain 1 life. When Triclopean Sight enters the battlefield, untap enchanted creature. When Tukatongue Thallid dies, create a 1/1 green Saproling creature token. When Turntimber Ascetic enters the battlefield, you gain 3 life. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. When Uktabi Orangutan enters the battlefield, destroy target artifact. When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. When Unquestioned Authority enters the battlefield, draw a card. When Unstoppable Ogre enters the battlefield, target creature can't block this turn. When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. When Utility Knife enters the battlefield, attach it to target creature you control. When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. When Vampiric Spirit enters the battlefield, you lose 4 life. When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. When Venerable Knight dies, put a +1/+1 counter on target Knight you control. When Venerable Monk enters the battlefield, you gain 2 life. When Venomous Hierophant enters the battlefield, mill three cards. When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. When Village Bell-Ringer enters the battlefield, untap all creatures you control. When Viridian Corrupter enters the battlefield, destroy target artifact. When Viridian Shaman enters the battlefield, destroy target artifact. When Virus Beetle enters the battlefield, each opponent discards a card. When Vishgraz, the Doomhive enters the battlefield, create three Phyrexian Mite tokens. When Vithian Renegades enters the battlefield, destroy target artifact. When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token. When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. When Voidwielder enters the battlefield, you may return target creature to its owner's hand. When Voldaren Duelist enters the battlefield, target creature can't block this turn. When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. When Wailing Ghoul enters the battlefield, mill two cards. When Wall of Blossoms enters the battlefield, draw a card. When Wall of Lost Thoughts enters the battlefield, target player mills four cards. When Wall of Omens enters the battlefield, draw a card. When War Priest of Thune enters the battlefield, you may destroy target enchantment. When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. When Wild Celebrants enters the battlefield, you may destroy target artifact. When Wind-Scarred Crag enters the battlefield, you gain 1 life. When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. When Wistful Selkie enters the battlefield, draw a card. When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. When Woodfall Primus enters the battlefield, destroy target noncreature permanent. When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink. When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. When Youthful Scholar dies, draw two cards. When Yuki-Onna enters the battlefield, destroy target artifact. When Zephyr Spirit blocks, return it to its owner's hand. When a creature dies, destroy enchanted creature. When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. When enchanted creature attacks or blocks, sacrifice Primal Cocoon. When enchanted creature blocks, destroy it. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. When enchanted creature dies, create a 3/3 green Elephant creature token. When enchanted creature dies, return Angelic Destiny to its owner's hand. When you cast a creature spell, sacrifice Skittering Monstrosity. When you cast a spell, sacrifice Illusory Demon. Whenever Abyssal Specter deals damage to a player, that player discards a card. Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. Whenever Alaborn Cavalier attacks, you may tap target creature. Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Whenever Audacious Thief attacks, you draw a card and you lose 1 life. Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. Whenever Ballista Charger attacks, it deals 1 damage to any target. Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. Whenever Blazing Specter deals combat damage to a player, that player discards a card. Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. Whenever Cacophodon is dealt damage, untap target permanent. Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. Whenever Civic Gardener attacks, untap target creature or land. Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. Whenever Copperhorn Scout attacks, untap each other creature you control. Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. Whenever Dauntless Aven attacks, untap target creature you control. Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. Whenever Drelnoch becomes blocked, you may draw two cards. Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Dromad Purebred is dealt damage, you gain 1 life. Whenever Duskworker becomes blocked, regenerate it. Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Whenever Eye Collector deals combat damage to a player, each player mills a card. Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target. Whenever Fleet Swallower attacks, target player mills half their library, rounded up. Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target. Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage. Whenever Giant Badger blocks, it gets +2/+2 until end of turn. Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. Whenever Goldenglow Moth blocks, you may gain 4 life. Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature. Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. Whenever Grotag Thrasher attacks, target creature can't block this turn. Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. Whenever Herald of Faith attacks, you gain 2 life. Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. Whenever Horned Cheetah deals damage, you gain that much life. Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. Whenever Imperial Ceratops is dealt damage, you gain 2 life. Whenever Infectious Horror attacks, each opponent loses 2 life. Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk. Whenever Jhessian Thief deals combat damage to a player, draw a card. Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn. Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target. Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. Whenever Kjeldoran Gargoyle deals damage, you gain that much life. Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature. Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. Whenever Lesser Gargadon attacks or blocks, sacrifice a land. Whenever Library Larcenist attacks, draw a card. Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. Whenever Mardu Roughrider attacks, target creature can't block this turn. Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. Whenever Mashit, the Destroying Angel enters the battlefield or attacks, destroy target noncreature permanent. Whenever Merfolk Skyscout attacks or blocks, untap target permanent. Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. Whenever Mourning Thrull deals damage, you gain that much life. Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. Whenever Nemesis of Reason attacks, defending player mills ten cards. Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. Whenever Neurok Commando deals combat damage to a player, you may draw a card. Whenever Niblis of the Urn attacks, you may tap target creature. Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. Whenever Novablast Wurm attacks, destroy all other creatures. Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. Whenever Order of Yawgmoth deals damage to a player, that player discards a card. Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn. Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. Whenever Pride Guardian blocks, you gain 3 life. Whenever Primaris Chaplain attacks, it gains indestructible until end of turn. Whenever Psychic Membrane blocks, you may draw a card. Whenever Pulse Tracker attacks, each opponent loses 1 life. Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. Whenever Raging Regisaur attacks, it deals 1 damage to any target. Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random. Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. Whenever Rhox Veteran attacks, tap target creature an opponent controls. Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. Whenever Ripjaw Raptor is dealt damage, draw a card. Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. Whenever Roaring Slagwurm attacks, tap all artifacts. Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. Whenever Screaming Phantom attacks, mill a card. Whenever Scroll Thief deals combat damage to a player, draw a card. Whenever Seasoned Marshal attacks, you may tap target creature. Whenever Selhoff Occultist or another creature dies, target player mills a card. Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn. Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. Whenever Shriekgeist deals combat damage to a player, that player mills two cards. Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. Whenever Silent Skimmer attacks, defending player loses 2 life. Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Whenever Slate Street Ruffian becomes blocked, defending player discards a card. Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. Whenever Soulknife Spy deals combat damage to a player, draw a card. Whenever Spincrusher blocks, put a +1/+1 counter on it. Whenever Spitemare is dealt damage, it deals that much damage to any target. Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. Whenever Stealer of Secrets deals combat damage to a player, draw a card. Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. Whenever Sturmgeist deals combat damage to a player, draw a card. Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker. Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. Whenever Tenth District Veteran attacks, untap another target creature you control. Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. Whenever Thieving Magpie deals damage to an opponent, draw a card. Whenever Thieving Otter deals damage to an opponent, draw a card. Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control. Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. Whenever Two-Headed Hellkite attacks, draw two cards. Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token. Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. Whenever Untethered Express attacks, put a +1/+1 counter on it. Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn. Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. Whenever Vicious Conquistador attacks, each opponent loses 1 life. Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. Whenever Wall of Hope is dealt damage, you gain that much life. Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. Whenever Wayfaring Temple deals combat damage to a player, populate. Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard this turn, exile it instead. Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. Whenever a Beast enters the battlefield, you may draw a card. Whenever a Beast enters the battlefield, you may gain 3 life. Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Whenever a Dragon you control attacks, it gains double strike until end of turn. Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade. Whenever a creature an opponent controls dies, that player loses 2 life. Whenever a creature an opponent controls dies, you may gain 3 life. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. Whenever a creature attacks one of your opponents, that player loses 1 life. Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. Whenever a creature attacks you or a planeswalker you control, you may draw a card. Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks you, its controller loses 1 life. Whenever a creature attacks, Caltrops deals 1 damage to it. Whenever a creature attacks, you gain 1 life. Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. Whenever a creature blocks, that creature's controller loses 1 life. Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. Whenever a creature deals damage to you, destroy it. Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. Whenever a creature dies, put a +1/+1 counter on Lumberknot. Whenever a creature dies, you gain 2 life. Whenever a creature dies, you may put a quest counter on Quest for the Gravelord. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Whenever a creature enters the battlefield under your control, you gain 1 life. Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand. Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. Whenever a creature enters the battlefield, you may untap Blasting Station. Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever a creature you control attacks alone, it gains lifelink until end of turn. Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. Whenever a creature you control attacks alone, you may tap target creature. Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. Whenever a creature you control attacks, it gets +2/+2 until end of turn. Whenever a creature you control attacks, put a +1/+1 counter on it. Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. Whenever a creature you control deals combat damage to a player, draw a card. Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Whenever a creature you control dies, each opponent sacrifices a creature. Whenever a creature you control dies, each other player sacrifices a creature. Whenever a creature you control dies, you draw a card and you lose 1 life. Whenever a creature you control dies, you gain 1 life and draw a card. Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. Whenever a creature you control with defender blocks, you may gain 2 life. Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. Whenever a land creature you control deals combat damage to a player, draw a card. Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, add one mana of any color. Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Whenever a land enters the battlefield under your control, each opponent mills three cards. Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. Whenever a land enters the battlefield under your control, tap target creature an opponent controls. Whenever a land enters the battlefield under your control, target player mills three cards. Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. Whenever a land enters the battlefield under your control, you gain 1 life. Whenever a land enters the battlefield under your control, you gain 3 life. Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. Whenever a land enters the battlefield under your control, you may draw a card. Whenever a land enters the battlefield under your control, you may gain 2 life. Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. Whenever a land enters the battlefield, you may gain 1 life. Whenever a noncreature source you control deals damage, you gain that much life. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. Whenever a permanent deals damage to you, return it to its owner's hand. Whenever a player attacks with five or more creatures, Aurelia the Law Above deals 3 damage to each of your opponents and you gain 3 life. Whenever a player attacks with three or more creatures, you draw a card. Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. Whenever a player casts a black spell, you gain 1 life. Whenever a player casts a black spell, you may gain 1 life. Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. Whenever a player casts a blue spell, you may gain 1 life. Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. Whenever a player casts a green spell, you may gain 1 life. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. Whenever a player casts a red spell, you may gain 1 life. Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. Whenever a player casts a spell, sacrifice a creature. Whenever a player casts a spell, tap Ogre Recluse. Whenever a player casts a spell, you lose 1 life. Whenever a player casts a white spell, you may gain 1 life. Whenever a player discards a card, you may gain 1 life. Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. Whenever a white creature you control attacks, you gain 1 life. Whenever an Angel you control deals combat damage to an opponent, create a 4/4 white Angel creature token with flying. Whenever an Angel you control dies, each other player sacrifices a creature. Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. Whenever an artifact enters the battlefield under your control, untap Steelfin Whale. Whenever an artifact enters the battlefield under your control, you may tap target permanent. Whenever an enchanted or equipped creature you control attacks, that creature gains double strike until end of turn. Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. Whenever an enchantment enters the battlefield under your control, target player mills two cards. Whenever an enchantment enters the battlefield under your control, you gain 2 life. Whenever an opponent casts a multicolored spell, you gain 1 life. Whenever an opponent casts a multicolored spell, you gain 4 life. Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's converted mana cost. Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. Whenever an opponent casts a spell, create a 1/1 green Insect creature token. Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. Whenever an opponent casts a spell, that player mills two cards. Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. Whenever an opponent discards a card, Megrim deals 2 damage to that player. Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. Whenever an opponent discards a card, that player loses 2 life. Whenever an opponent discards a card, you may draw a card. Whenever an opponent discards a card, you may gain 3 life. Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. Whenever an opponent draws a card, they lose 2 life. Whenever an opponent draws a card, you may draw two cards. Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. Whenever another creature dies, each opponent loses 1 life. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. Whenever another creature dies, put a +1/+1 counter on Venomcrawler. Whenever another creature dies, tap Fleshmad Steed. Whenever another creature dies, you may gain 1 life. Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent. Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Whenever another creature enters the battlefield under your control, each opponent loses 1 life. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature enters the battlefield under your control, you gain 2 life. Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever another creature enters the battlefield, its controller loses 1 life. Whenever another creature enters the battlefield, untap Midnight Guard. Whenever another creature enters the battlefield, you gain 1 life. Whenever another creature enters the battlefield, you lose 1 life. Whenever another creature enters the battlefield, you may gain 1 life. Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target. Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life. Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin. Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. Whenever another nontoken creature dies, you may draw a card. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. Whenever another nontoken creature enters the battlefield under your control, you may draw a card. Whenever another permanent enters the battlefield under your control, each opponent mills a card. Whenever enchanted creature attacks or blocks, its controller loses 2 life. Whenever enchanted creature attacks or blocks, its controller loses 3 life. Whenever enchanted creature attacks or blocks, you gain 4 life. Whenever enchanted creature attacks, it deals 2 damage to any target. Whenever enchanted creature blocks, you gain 3 life. Whenever enchanted creature deals combat damage to a player, double its controller's life total. Whenever enchanted creature deals damage to an opponent, you may draw a card. Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Whenever equipped creature attacks, create a Phyrexian Mite token. Whenever equipped creature attacks, destroy target permanent. Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature attacks, put four +1/+1 counters on it. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Whenever equipped creature deals combat damage to a player, that player discards a card. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Whenever equipped creature deals combat damage to a player, you may draw a card. Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Whenever equipped creature dies, draw two cards. Whenever equipped creature dies, each opponent loses 1 life. Whenever equipped creature dies, you gain 3 life. Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. Whenever you attack with two or more creatures, draw a card. Whenever you cast a Knight spell, create a 1/1 white Human creature token. Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn. Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. Whenever you cast a Spirit or Arcane spell, regenerate target creature. Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. Whenever you cast a Spirit or Arcane spell, you may draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. Whenever you cast a black spell, you may destroy target creature if it's tapped. Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a blue spell, target player mills two cards. Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying. Whenever you cast a blue spell, you may untap Merrow Levitator. Whenever you cast a creature spell with infect, target player gets a poison counter. Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a creature spell, draw a card. Whenever you cast a creature spell, you may draw a card. Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target. Whenever you cast a multicolored spell, create a 1/1 white Human creature token. Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. Whenever you cast a multicolored spell, draw a card. Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. Whenever you cast a multicolored spell, untap Lobber Crew. Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Whenever you cast a noncreature spell, draw a card. Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Whenever you cast a noncreature spell, target creature gains flying until end of turn. Whenever you cast a noncreature spell, untap Blisterspit Gremlin. Whenever you cast a noncreature spell, untap Zephyr Scribe. Whenever you cast a noncreature spell, you gain 2 life. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. Whenever you cast a red spell, target creature can't block this turn. Whenever you cast a red spell, you may untap Cinder Pyromancer. Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Whenever you cast a spell, populate. Whenever you cast a spell, return target permanent to its owner's hand. Whenever you cast a spell, you may untap Leonin Battlemage. Whenever you cast a spell, you may untap Pristine Angel. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a white spell, you gain 3 life. Whenever you cast a white spell, you may tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. Whenever you cast an Aura spell, you may draw a card. Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. Whenever you cast an artifact spell, draw a card. Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry. Whenever you cast an artifact spell, you may untap target creature. Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. Whenever you cast an enchantment spell, draw a card. Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. Whenever you cast an enchantment spell, you gain 1 life and draw a card. Whenever you cast an enchantment spell, you gain 2 life. Whenever you cast an enchantment spell, you may draw a card. Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn. Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. Whenever you cast an instant or sorcery spell, untap Unruly Catapult. Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. Whenever you draw a card, each opponent loses 1 life. Whenever you draw a card, each opponent mills two cards. Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. Whenever you draw a card, put a +1/+1 counter on Oneirophage. Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. Whenever you draw a card, target opponent loses 1 life and you gain 1 life. Whenever you draw a card, you gain 1 life. Whenever you draw a card, you gain 2 life. Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. Whenever you gain life, draw a card. Whenever you gain life, each opponent loses 1 life. Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. Whenever you gain life, put a +1/+1 counter on Blood Researcher. Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. Whenever you gain life, put a +1/+1 counter on each creature you control. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. Whenever you gain life, put that many +1/+1 counters on Ageless Entity. Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. Whenever you gain life, target opponent loses that much life. Whipflare deals 2 damage to each nonartifact creature. White creatures you control get +1/+1. White creatures you control get +2/+2 until end of turn. Wickerbough Elder enters the battlefield with a -1/-1 counter on it. Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. Wildwood Geist gets +2/+2 as long as it's your turn. Wind-Scarred Crag enters the battlefield tapped. Windstorm deals X damage to each creature with flying. Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. Wither Wooded Ridgeline enters the battlefield tapped. Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. Woodland Chasm enters the battlefield tapped. Woodland Stream enters the battlefield tapped. Worn Powerstone enters the battlefield tapped. Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. You can't lose the game and your opponents can't win the game. You draw three cards and you lose 3 life. You draw two cards and you lose 2 life. You gain 3 life. You gain 4 life. You gain 5 life. You gain 6 life. You gain 7 life. You gain X life and draw X cards. You have no maximum hand size. You may play an additional land on each of your turns. You may play two additional lands on each of your turns. Zap deals 1 damage to any target. Zombie creatures you control get +1/+1. Zombies you control get +1/+1. {0}: Flowstone Hellion gets +1/-1 until end of turn. {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. {0}: Regenerate enchanted creature. {0}: Return Blinking Spirit to its owner's hand. {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. {1}, Pay 2 life: Reckless Assault deals 1 damage to any target. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token. {1}, Sacrifice Aether Spellbomb: Draw a card. {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. {1}, Sacrifice Ember Hauler: It deals 2 damage to any target. {1}, Sacrifice Pyrite Spellbomb: Draw a card. {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. {1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. {1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. {1}, Sacrifice a creature: You gain 2 life. {1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target. {1}, Sacrifice an artifact: Target creature can't block this turn. {1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver. {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. {1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. {1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. {1}, {T}: Destroy all artifacts, creatures, and enchantments. {1}, {T}: Draw a card, then discard a card. {1}, {T}: Put a +1/+1 counter on Chronomaton. {1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker. {1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. {1}, {T}: Tap target artifact, creature, or land. {1}, {T}: Tap target land. {1}, {T}: Untap another target artifact. {1}, {T}: Untap target artifact. {1}, {T}: You gain 1 life. {1}: Blighted Bat gains haste until end of turn. {1}: Noble Panther gains first strike until end of turn. {1}: Regenerate Living Wall. {1}: Shriekdiver gains haste until end of turn. {1}: Storm God's Oracle gets +1/-1 until end of turn. {1}: Tap enchanted creature. {1}{B/G}: Regenerate Odious Trow. {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. {1}{B}, Discard a card: Regenerate Viashino Skeleton. {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card. {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. {1}{B}, {T}: All Zombie creatures gain menace until end of turn. {1}{B}, {T}: All Zombies gain menace until end of turn. {1}{B}, {T}: Each opponent loses 1 life. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. {1}{B}, {T}: Target player loses 1 life. {1}{B}: Augmenting Automaton gets +1/+1 until end of turn. {1}{B}: Enchanted creature gets +2/+2 until end of turn. {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. {1}{B}: Nightwing Shade gets +1/+1 until end of turn. {1}{B}: Perilous Shadow gets +2/+2 until end of turn. {1}{B}: Put a -1/-1 counter on enchanted creature. {1}{B}: Regenerate Carrion Wall. {1}{B}: Regenerate Cinderbones. {1}{B}: Regenerate Kuro's Taken. {1}{B}: Regenerate Manor Skeleton. {1}{B}: Regenerate Pewter Golem. {1}{B}: Regenerate Restless Bones. {1}{B}: Regenerate Sanguine Guard. {1}{B}: Regenerate Screeching Harpy. {1}{B}: Regenerate Skeletal Changeling. {1}{B}: Regenerate Skull Collector. {1}{B}: Regenerate Slith Bloodletter. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. {1}{B}: Target attacking Zombie gains indestructible until end of turn. {1}{B}: Target creature gains lifelink until end of turn. {1}{B}: Target creature you control gains deathtouch until end of turn. {1}{B}: Tattered Apparition gets +1/+1 until end of turn. {1}{B}: Veiled Shade gets +1/+1 until end of turn. {1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {1}{B}{G}: Regenerate Trestle Troll. {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. {1}{B}{R}: Regenerate Carnage Gladiator. {1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment. {1}{G}, Sacrifice Elf Replica: Destroy target enchantment. {1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. {1}{G}, {T}: You gain 2 life. {1}{G}: Create a 1/1 green Insect creature token. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. {1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn. {1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn. {1}{G}: Malachite Golem gains trample until end of turn. {1}{G}: Regenerate Blight Mamba. {1}{G}: Regenerate Carnassid. {1}{G}: Regenerate Gorilla Chieftain. {1}{G}: Regenerate Krakilin. {1}{G}: Regenerate Skyshroud Troll. {1}{G}: Regenerate Tel-Jilad Exile. {1}{G}: Regenerate Thrun, the Last Troll. {1}{G}: Regenerate Troll Ascetic. {1}{G}: Regenerate Wolfir Avenger. {1}{G}: Regenerate target creature. {1}{G}: Regenerate target green creature. {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn. {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. {1}{G}: Tyrranax gets -1/+1 until end of turn. {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. {1}{G}{U}: Creatures you control gain shroud until end of turn. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature. {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. {1}{R}, Sacrifice Vulshok Replica: It deals 3 damage to target player or planeswalker. {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. {1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to any target. {1}{R}, Sacrifice a creature: Destroy target nonbasic land. {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. {1}{R}, {T}: Fallen Ferromancer deals 1 damage to any target. {1}{R}, {T}: Target creature can't block this turn. {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. {1}{R}: Attacking creatures get +1/+0 until end of turn. {1}{R}: Bellows Lizard gets +1/+0 until end of turn. {1}{R}: Cavern Thoctar gets +1/+0 until end of turn. {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. {1}{R}: Greater Forgeling gets +3/-3 until end of turn. {1}{R}: Hematite Golem gets +2/+0 until end of turn. {1}{R}: Igneous Cur gets +2/+0 until end of turn. {1}{R}: Kessig Wolf gains first strike until end of turn. {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn. {1}{R}: Mordant Dragon gets +1/+0 until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {1}{R}: Shivan Hellkite deals 1 damage to any target. {1}{R}: Switch each creature's power and toughness until end of turn. {1}{R}: Target artifact creature gets +1/+0 until end of turn. {1}{R}: Target creature attacks this turn if able. {1}{R}: Target creature gains haste until end of turn. {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. {1}{R}: Torch Drake gets +1/+0 until end of turn. {1}{R}: Volcano Imp gains first strike until end of turn. {1}{R}: Weaselback Redcap gets +2/+0 until end of turn. {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. {1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player. {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. {1}{U}, Discard a card: Draw a card. {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. {1}{U}, Sacrifice Font of Fortunes: Draw two cards. {1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand. {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. {1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. {1}{U}, {T}: Draw a card, then discard a card. {1}{U}, {T}: Tap target creature. {1}{U}, {T}: Target creature gains flying until end of turn. {1}{U}: Cobalt Golem gains flying until end of turn. {1}{U}: Harbor Bandit can't be blocked this turn. {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. {1}{U}: Mistwalker gets +1/-1 until end of turn. {1}{U}: Return Fleeting Image to its owner's hand. {1}{U}: Return target Spirit you control to its owner's hand. {1}{U}: Roofstalker Wight gains flying until end of turn. {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. {1}{U}: Target creature gains flying until end of turn. {1}{U}: Untap Glimmerbell. {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. {1}{W/B}: Obscura Initiate gains lifelink until end of turn. {1}{W/U}, {Q}: Tap target creature. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. {1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn. {1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. {1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature. {1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. {1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. {1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. {1}{W}, {T}: Tap target creature without flying. {1}{W}, {T}: Tap target creature. {1}{W}, {T}: You gain 2 life. {1}{W}: Another target creature gains lifelink until end of turn. {1}{W}: Attach all Equipment you control to Balan. {1}{W}: Capashen Knight gets +1/+0 until end of turn. {1}{W}: Cloudheath Drake gains vigilance until end of turn. {1}{W}: Creatures you control get +1/+1 until end of turn. {1}{W}: Kor Sky Climber gains flying until end of turn. {1}{W}: Kranioceros gets +0/+3 until end of turn. {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. {1}{W}: Put a +1/+1 counter on enchanted creature. {1}{W}: Return Cage of Hands to its owner's hand. {1}{W}: Senate Courier gains vigilance until end of turn. {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{W}: Target creature gains first strike until end of turn. {1}{W}: Target creature you control gains lifelink until end of turn. {1}{W}: Titanium Golem gains first strike until end of turn. {1}{W}: Unyielding Krumar gains first strike until end of turn. {1}{W}{B}, {T}: Destroy target creature or enchantment. {1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. {1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. {1}{W}{W}: Target creature gets +1/+1 until end of turn. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. {2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {2}, Sacrifice Lead Pipe: Draw a card. {2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying. {2}, Sacrifice Parcel Myr: Draw a card. {2}, Sacrifice Sarcomite Myr: Draw a card. {2}, Sacrifice a creature: Draw a card. {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. {2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target. {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature. {2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Insect creature token with infect. {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn. {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card. {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. {2}, {T}, Sacrifice Spare Supplies: Draw a card. {2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature. {2}, {T}, Sacrifice a creature: Draw a card. {2}, {T}: Create a 0/1 colorless Pest artifact creature token. {2}, {T}: Draw a card, then discard a card. {2}, {T}: Each opponent loses 1 life and you gain 1 life. {2}, {T}: Tap target artifact or creature. {2}, {T}: Tap target creature. {2}, {T}: Target creature gains flying until end of turn. {2}, {T}: You gain 1 life. {2}: Amaranthine Wall gains indestructible until end of turn. {2}: Create a 1/1 colorless Sliver creature token. {2}: Dragon Engine gets +1/+0 until end of turn. {2}: Fallaji Chaindancer gains double strike until end of turn. {2}: Henge Guardian gains trample until end of turn. {2}: Mantis Engine gains first strike until end of turn. {2}: Mantis Engine gains flying until end of turn. {2}: Narstad Scrapper gets +1/+0 until end of turn. {2}: Retrieval Agent gets +1/-1 until end of turn. {2}: Sarcomite Myr gains flying until end of turn. {2}: Target black creature gains wither until end of turn. {2}: Target creature gains flying until end of turn. {2}: Target creature gets +1/+0 until end of turn. {2}: Target red creature gains haste until end of turn. {2}: Target white creature gains persist until end of turn. {2}: Untap target artifact creature. {2}{B}, Discard a card: Face of Fear gains fear until end of turn. {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. {2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. {2}{B}, Sacrifice a creature: Draw a card. {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. {2}{B}: Dross Ripper gets +1/+1 until end of turn. {2}{B}: Each player loses 1 life. {2}{B}: Masked Blackguard gets +1/+1 until end of turn. {2}{B}: Regenerate Asphodel Wanderer. {2}{B}: Regenerate Crimson Muckwader. {2}{B}: Regenerate Deathbellow Raider. {2}{B}: Stonefare Crocodile gains lifelink until end of turn. {2}{B}: Target Zombie gains deathtouch until end of turn. {2}{B}: Thirsting Shade gets +1/+1 until end of turn. {2}{B}: Vectis Silencers gains deathtouch until end of turn. {2}{B}: Zof Shade gets +2/+2 until end of turn. {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token. {2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. {2}{G}: Create a 1/1 green Saproling creature token. {2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn. {2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying. {2}{G}: Pestilent Wolf gains deathtouch until end of turn. {2}{G}: Regenerate Living Airship. {2}{G}: Regenerate Tangle Hulk. {2}{G}: Regenerate Votary of the Conclave. {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. {2}{G}: Target Elf creature gains forestwalk until end of turn. {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. {2}{G}: Wily Bandar gains indestructible until end of turn. {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. {2}{G}{G}: Create a 3/3 green Centaur creature token. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. {2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn. {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. {2}{R}, Discard a card: Draw a card. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. {2}{R}, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature. {2}{R}, Sacrifice Crackling Triton: It deals 2 damage to any target. {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target. {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. {2}{R}, Sacrifice Scaldkin: It deals 2 damage to any target. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. {2}{R}, {T}: Destroy target nonbasic land. {2}{R}: Bold Impaler gets +2/+0 until end of turn. {2}{R}: Creatures you control get +1/+0 until end of turn. {2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying. {2}{R}: Lavastep Raider gets +2/+0 until end of turn. {2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. {2}{R}: Pestilent Kathari gains first strike until end of turn. {2}{R}: Scalding Devil deals 1 damage to target player or planeswalker. {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. {2}{R}: Volcanic Rambler deals 1 damage to target player or planeswalker. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. {2}{U}, Discard a card: Return Amugaba to its owner's hand. {2}{U}, Sacrifice a land: Draw a card. {2}{U}, {T}: Draw a card, then discard a card. {2}{U}, {T}: Target creature gets -2/-0 until end of turn. {2}{U}: Agent of Horizons can't be blocked this turn. {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. {2}{U}: Drownyard Amalgam can't be blocked this turn. {2}{U}: Return Agoraphobia to its owner's hand. {2}{U}: Tap target creature with flying. {2}{U}: Tap target creature without flying. {2}{U}: Target creature can't be blocked this turn. {2}{U}: Target creature gains flying until end of turn. {2}{U}: Untap Ethersworn Adjudicator. {2}{U}: Untap Vigilant Drake. {2}{U}: Untap enchanted creature. {2}{U}: Untap target artifact. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. {2}{U}{U}: Draw a card. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. {2}{W}, Sacrifice Font of Vigor: You gain 7 life. {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying. {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. {2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. {2}{W}, {T}: Tap another target creature. {2}{W}, {T}: Tap target creature. {2}{W}: Create a 1/1 white Soldier creature token. {2}{W}: Creatures you control get +1/+1 until end of turn. {2}{W}: Exile enchanted creature. {2}{W}: Leaping Master gains flying until end of turn. {2}{W}: Moorland Inquisitor gains first strike until end of turn. {2}{W}: Return Forced Worship to its owner's hand. {2}{W}: Target player gains 1 life. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. {3}, Sacrifice Fountain of Renewal: Draw a card. {3}, Sacrifice Herbal Poultice: Regenerate target creature. {3}, Sacrifice a creature: Draw a card. {3}, {T}, Sacrifice Ark of Blight: Destroy target land. {3}, {T}, Sacrifice Explosive Apparatus: It deals 2 damage to any target. {3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. {3}, {T}: Draw a card. {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {3}, {T}: Put a +1/+1 counter on target creature. {3}, {T}: Put a charge counter on Titan Forge. {3}, {T}: Retributive Wand deals 1 damage to any target. {3}, {T}: Rod of Ruin deals 1 damage to any target. {3}, {T}: Target creature can't be blocked this turn. {3}, {T}: Untap target artifact. {3}, {T}: Untap target creature. {3}: Duskworker gets +1/+0 until end of turn. {3}: Jousting Dummy gets +1/+0 until end of turn. {3}: Patagia Golem gains flying until end of turn. {3}: Return Batterskull to its owner's hand. {3}: Switch Myr Quadropod's power and toughness until end of turn. {3}: Target Soldier gains flying until end of turn. {3}: Target blue creature gains shroud until end of turn. {3}: Target green creature gets +1/+1 until end of turn. {3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens. {3}{B}, {T}: Destroy target tapped creature. {3}{B}, {T}: Target creature gains swampwalk until end of turn. {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. {3}{B}: Regenerate Duty-Bound Dead. {3}{B}: Searchlight Geist gains deathtouch until end of turn. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. {3}{B}{B}: Creatures you control gain lifelink until end of turn. {3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target. {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. {3}{G}: Create a 1/1 green Saproling creature token. {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. {3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. {3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn. {3}{G}: Put a +1/+1 counter on Jungle Delver. {3}{G}: Put a +1/+1 counter on Ruins Recluse. {3}{G}: Put a +1/+1 counter on Verdant Automaton. {3}{G}: Target creature gets +2/+2 until end of turn. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. {3}{R}, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker. {3}{R}, Sacrifice Goblin Replica: Destroy target artifact. {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. {3}{R}: Flamekin Spitfire deals 1 damage to any target. {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. {3}{R}: Target creature can't block this turn. {3}{R}: Welder Automaton deals 1 damage to each opponent. {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. {3}{U}, {T}: Draw a card, then discard a card. {3}{U}, {T}: Draw a card. {3}{U}, {T}: Tap target creature. {3}{U}: Ashiok's Skulker can't be blocked this turn. {3}{U}: Draw a card. {3}{U}: Guild Thief can't be blocked this turn. {3}{U}: Steeple Creeper gains flying until end of turn. {3}{U}: Tap target creature. {3}{U}: Target creature can't be blocked this turn. {3}{U}{U}: Draw two cards. {3}{W/P}: Create a Phyrexian Mite creature token. {3}{W}, Exile Hanged Executioner: Exile target creature. {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. {3}{W}, {T}: Tap target creature. {3}{W}: Create a 1/1 white Soldier creature token. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. {3}{W}: Creatures you control get +1/+1 until end of turn. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. {3}{W}: Put a +1/+1 counter on another target creature with flying. {3}{W}: Tap target creature. {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature. {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. {3}{W}{W}: Knights you control gain double strike until end of turn. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. {4}, {T}, Exile Brittle Effigy: Exile target creature. {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target. {4}, {T}, Sacrifice Supply Drop: Draw a card. {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. {4}, {T}: Draw a card. {4}, {T}: Put a -1/-1 counter on target creature. {4}, {T}: Tap target creature. {4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. {4}{B}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. {4}{G}, Sacrifice a creature: Destroy target creature with flying. {4}{G}: Devkarin Dissident gets +2/+2 until end of turn. {4}{G}: Grappling Sundew gains indestructible until end of turn. {4}{G}: Put a +1/+1 counter on target creature. {4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. {4}{G}: Target creature gets +2/+2 until end of turn. {4}{R}: Nightfire Giant deals 2 damage to any target. {4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker. {4}{U}: Target creature can't be blocked this turn. {4}{W}: Anointed Chorister gets +3/+3 until end of turn. {4}{W}: Create a 1/1 colorless Gnome artifact creature token. {4}{W}: Creatures you control get +1/+1 until end of turn. {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. {4}{W}: Put a +1/+1 counter on Unholy Officiant. {4}{W}: Return another target creature you control to its owner's hand. {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. {5}, {T}, Sacrifice Flamecast Wheel: It deals 3 damage to target creature. {5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. {5}, {T}: Destroy target creature with flying. {5}, {T}: Draw two cards, then discard a card. {5}: Creatures you control get +1/+1 until end of turn. {5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. {5}{B}: Target opponent loses 2 life and you gain 2 life. {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. {5}{G}: Kraul Warrior gets +3/+3 until end of turn. {5}{G}: Quilled Wolf gets +4/+4 until end of turn. {5}{G}: Regenerate Selesnya Sentry. {5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast. {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. {5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. {6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. {6}{B}: Each opponent loses 2 life and you gain 2 life. {6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. {7}, {T}, Sacrifice Universal Solvent: Destroy target permanent. {7}: Draw two cards. {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. {7}{B}: Target creature gets -3/-3 until end of turn. {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker. {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. {7}{W}: You gain 5 life. {8}, {T}: Aladdin's Ring deals 4 damage to any target. {8}, {T}: Draw four cards. {8}, {T}: Target creature gets +6/+6 until end of turn. {8}, {T}: Tower of Calamities deals 12 damage to target creature. {8}, {T}: You gain 10 life. {8}: Bhaal's Invoker deals 4 damage to each opponent. {8}: Creatures you control gain flying until end of turn. {8}: Creatures you control get +2/+0 and gain menace until end of turn. {8}: Creatures you control get +3/+0 until end of turn. {8}: Draw two cards. {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. {8}: Target creature gets +5/+5 and gains trample until end of turn. {8}: Target player loses 3 life and you gain 3 life. {8}: Valakut Invoker deals 3 damage to any target. {B/G}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. {B/P}: Pestilent Souleater gains infect until end of turn. {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. {B}, Discard a card: Fledgling Imp gains flying until end of turn. {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. {B}, Pay 2 life: Draw a card. {B}, Pay 5 life: Regenerate Numai Outcast. {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. {B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. {B}, Sacrifice a creature: Destroy target nonblack creature. {B}, Sacrifice a creature: Regenerate Corrupted Harvester. {B}, Sacrifice a creature: Regenerate Skeletal Kathari. {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. {B}, Sacrifice a creature: Target player loses 1 life. {B}, {T}, Discard a card: Each player loses 2 life. {B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. {B}, {T}, Sacrifice an artifact: Draw a card. {B}, {T}: Tap target creature. {B}, {T}: Target creature gets -1/-1 until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. {B}, {T}: Target player loses 1 life. {B}: Balshan Collaborator gets +1/+1 until end of turn. {B}: Battlefly Swarm gains deathtouch until end of turn. {B}: Crypt Ripper gets +1/+1 until end of turn. {B}: Cursed Ronin gets +1/+1 until end of turn. {B}: Darklit Gargoyle gets +2/-1 until end of turn. {B}: Dread Shade gets +1/+1 until end of turn. {B}: Drifting Shade gets +1/+1 until end of turn. {B}: Dungeon Shade gets +1/+1 until end of turn. {B}: Enchanted creature gets -1/-1 until end of turn. {B}: Evernight Shade gets +1/+1 until end of turn. {B}: Fetid Imp gains deathtouch until end of turn. {B}: Frozen Shade gets +1/+1 until end of turn. {B}: Hooded Kavu gains fear until end of turn. {B}: Looming Shade gets +1/+1 until end of turn. {B}: Mardu Hateblade gains deathtouch until end of turn. {B}: Moonglove Changeling gains deathtouch until end of turn. {B}: Nantuko Shade gets +1/+1 until end of turn. {B}: Pardic Collaborator gets +1/+1 until end of turn. {B}: Pestilence Demon deals 1 damage to each creature and each player. {B}: Prakhata Pillar-Bug gains lifelink until end of turn. {B}: Primeval Shambler gets +1/+1 until end of turn. {B}: Regenerate Drudge Reavers. {B}: Regenerate Drudge Skeletons. {B}: Regenerate Dutiful Thrull. {B}: Regenerate Metathran Zombie. {B}: Regenerate Mortivore. {B}: Regenerate Rakdos Ringleader. {B}: Regenerate Sedge Troll. {B}: Regenerate Skeletal Wurm. {B}: Regenerate Spectral Lynx. {B}: Regenerate Tattered Drake. {B}: Regenerate Toxic Nim. {B}: Regenerate Urborg Skeleton. {B}: Regenerate Wall of Bone. {B}: Regenerate Will-o'-the-Wisp. {B}: Regenerate enchanted creature. {B}: Return Mourning to its owner's hand. {B}: Seraph of the Scales gains deathtouch until end of turn. {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}: Skittering Heartstopper gains deathtouch until end of turn. {B}: Stromgald Crusader gains flying until end of turn. {B}: Twilight Panther gains deathtouch until end of turn. {B}: Undercity Shade gets +1/+1 until end of turn. {B}: Vector Asp gains infect until end of turn. {B}: Whispering Shade gets +1/+1 until end of turn. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player. {B}{B}, {T}: Destroy target green creature. {B}{B}, {T}: Destroy target white creature. {B}{B}, {T}: Put a charge counter on Trigon of Corruption. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {B}{B}: Regenerate Skithiryx. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. {B}{G}: Ebony Treefolk gets +1/+1 until end of turn. {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Hellkite Overlord. {B}{G}: Regenerate Rakshasa Deathdealer. {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn. {B}{R}: Dragon creatures get +1/+1 until end of turn. {B}{R}: Each player loses 1 life. {G/P}: Insatiable Souleater gains trample until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. {G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. {G}, Discard a card: Crashing Centaur gains trample until end of turn. {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. {G}, Discard a card: Regenerate Centaur Veteran. {G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. {G}, Sacrifice a creature: You gain 1 life. {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. {G}, {T}, Sacrifice a creature: Destroy target enchantment. {G}, {T}: Another target green creature you control gains trample until end of turn. {G}, {T}: Create a 1/1 green Elf Warrior creature token. {G}, {T}: Create a 1/1 green Saproling creature token. {G}, {T}: Creatures you control gain trample until end of turn. {G}, {T}: Target attacking creature gets +2/+2 until end of turn. {G}, {T}: Target creature gains trample until end of turn. {G}, {T}: Target creature gets +1/+1 until end of turn. {G}, {T}: Target creature gets +2/+2 until end of turn. {G}, {T}: Target creature gets +5/+5 until end of turn. {G}: Narnam Cobra gains deathtouch until end of turn. {G}: Prized Elephant gains trample until end of turn. {G}: Regenerate Ancient Silverback. {G}: Regenerate Charging Troll. {G}: Regenerate Cudgel Troll. {G}: Regenerate Horned Troll. {G}: Regenerate Mire Boa. {G}: Regenerate River Boa. {G}: Regenerate Silvos, Rogue Elemental. {G}: Regenerate Wall of Brambles. {G}: Regenerate enchanted creature. {G}: Return Whip Silk to its owner's hand. {G}: Target Beast creature gains trample until end of turn. {G}: Target creature gets +1/+1 until end of turn. {G}: Thorn-Thrash Viashino gains trample until end of turn. {G}: Unyaro Bees gets +1/+1 until end of turn. {G}: Viashino Grappler gains trample until end of turn. {G}: Wall of Tanglecord gains reach until end of turn. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {G}{G}, {T}: Put a charge counter on Trigon of Infestation. {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. {R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn. {R/P}: Immolating Souleater gets +1/+0 until end of turn. {R/P}: Moltensteel Dragon gets +1/+0 until end of turn. {R/W}: Boros Reckoner gains first strike until end of turn. {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. {R}, Sacrifice Barbarian Riftcutter: Destroy target land. {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. {R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying. {R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature. {R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. {R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target. {R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker. {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. {R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. {R}, Sacrifice Reckless Reveler: Destroy target artifact. {R}, Sacrifice Torch Fiend: Destroy target artifact. {R}, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature. {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target. {R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target. {R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker. {R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. {R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn. {R}, Sacrifice an artifact: Target creature can't block this turn. {R}, {T}, Discard a card: Draw a card. {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker. {R}, {T}: Anaba Shaman deals 1 damage to any target. {R}, {T}: Another target red creature you control gains haste until end of turn. {R}, {T}: Attacking creatures gain first strike until end of turn. {R}, {T}: Create a 3/1 red Elemental creature token with haste. {R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. {R}, {T}: Target creature can't block this turn. {R}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. {R}: Angelfire Crusader gets +1/+0 until end of turn. {R}: Char-Rumbler gets +1/+0 until end of turn. {R}: Disciple of the Old Ways gains first strike until end of turn. {R}: Dragon Hatchling gets +1/+0 until end of turn. {R}: Each creature you control gets +1/+0 until end of turn. {R}: Enchanted creature can't block this turn. {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Enchanted creature gets +1/-1 until end of turn. {R}: Fiery Hellhound gets +1/+0 until end of turn. {R}: Firescreamer gets +1/+0 until end of turn. {R}: Flamekin Brawler gets +1/+0 until end of turn. {R}: Flinthoof Boar gains haste until end of turn. {R}: Flowstone Crusher gets +1/-1 until end of turn. {R}: Flowstone Kavu gets +1/-1 until end of turn. {R}: Flowstone Mauler gets +1/-1 until end of turn. {R}: Flowstone Shambler gets +1/-1 until end of turn. {R}: Flowstone Wyvern gets +2/-2 until end of turn. {R}: Furnace Whelp gets +1/+0 until end of turn. {R}: Goblin Balloon Brigade gains flying until end of turn. {R}: Granite Gargoyle gets +0/+1 until end of turn. {R}: Gruul Nodorog gains menace until end of turn. {R}: Hellkite Overlord gets +1/+0 until end of turn. {R}: Hellkite Punisher gets +1/+0 until end of turn. {R}: Molten Ravager gets +1/+0 until end of turn. {R}: Ogre Menial gets +1/+0 until end of turn. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. {R}: Pyre Charger gets +1/+0 until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. {R}: Regenerate Uthden Troll. {R}: Return Crown of Flames to its owner's hand. {R}: Return Ghitu Firebreathing to its owner's hand. {R}: Ridgeline Rager gets +1/+0 until end of turn. {R}: Saberclaw Golem gains first strike until end of turn. {R}: Sandstone Warrior gets +1/+0 until end of turn. {R}: Serpentine Kavu gains haste until end of turn. {R}: Shivan Dragon gets +1/+0 until end of turn. {R}: Steam Spitter gets +1/+0 until end of turn. {R}: Stone Kavu gets +1/+0 until end of turn. {R}: Storm Shaman gets +1/+0 until end of turn. {R}: Target creature gains haste until end of turn. {R}: Target creature gets +1/+0 until end of turn. {R}: Target creature you control gains haste until end of turn. {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. {R}: Viashino Slasher gets +1/-1 until end of turn. {R}: Wall of Fire gets +1/+0 until end of turn. {R}: War-Spike Changeling gains first strike until end of turn. {R}: Weldfast Monitor gains menace until end of turn. {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. {R}{R}, {T}: Put a charge counter on Trigon of Rage. {R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. {R}{W}: Truefire Paladin gains first strike until end of turn. {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {T}, Discard a card: Creatures you control gain haste until end of turn. {T}, Discard a card: Draw a card. {T}, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker. {T}, Discard a card: Tap target creature. {T}, Discard a card: You gain 3 life. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. {T}, Remove a gold counter from Dragon's Hoard: Draw a card. {T}, Remove three charge counters from Lux Cannon: Destroy target permanent. {T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token. {T}, Sacrifice Abandoned Outpost: Add one mana of any color. {T}, Sacrifice Archaeological Dig: Add one mana of any color. {T}, Sacrifice Black Lotus: Add three mana of any one color. {T}, Sacrifice Bog Wreckage: Add one mana of any color. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. {T}, Sacrifice Daring Apprentice: Counter target spell. {T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature. {T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature. {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target. {T}, Sacrifice Goldhound: Add one mana of any color. {T}, Sacrifice Lotus Petal: Add one mana of any color. {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. {T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn. {T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. {T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. {T}, Sacrifice Ravaged Highlands: Add one mana of any color. {T}, Sacrifice Seafloor Debris: Add one mana of any color. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. {T}, Sacrifice Strip Mine: Destroy target land. {T}, Sacrifice Timberland Ruins: Add one mana of any color. {T}, Sacrifice Wasteland: Destroy target nonbasic land. {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. {T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target. {T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. {T}, Sacrifice a creature: Destroy target nonblack creature. {T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target. {T}, Sacrifice a creature: You gain 1 life. {T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to any target. {T}, Sacrifice an artifact: Draw a card. {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. {T}: Add X mana of any one color, where X is the number of enchantments you control. {T}: Add an amount of {G} equal to Marwyn's power. {T}: Add an amount of {G} equal to Viridian Joiner's power. {T}: Add one mana of any color. {T}: Add three mana of any one color. {T}: Add {B} or {G}. {T}: Add {B} or {R}. {T}: Add {B}, {G}, or {U}. {T}: Add {B}, {R}, or {G}. {T}: Add {B}. {T}: Add {C}. {T}: Add {C}{C}. {T}: Add {C}{C}{C}. {T}: Add {C}{G}. {T}: Add {G} for each Elf on the battlefield. {T}: Add {G} for each Elf you control. {T}: Add {G} for each creature you control. {T}: Add {G} or {U}. {T}: Add {G} or {W}. {T}: Add {G}, {U}, or {R}. {T}: Add {G}, {W}, or {U}. {T}: Add {G}. {T}: Add {G}{G}. {T}: Add {G}{G}{G}. {T}: Add {G}{U}. {T}: Add {R} or {G}. {T}: Add {R} or {W}. {T}: Add {R}, {G}, or {W}. {T}: Add {R}, {W}, or {B}. {T}: Add {R}. {T}: Add {U} or {B}. {T}: Add {U} or {R}. {T}: Add {U}, {B}, or {R}. {T}: Add {U}, {R}, or {W}. {T}: Add {U}. {T}: Add {W} or {B}. {T}: Add {W} or {U}. {T}: Add {W}, {B}, or {G}. {T}: Add {W}, {U}, or {B}. {T}: Add {W}. {T}: Add {W}{U}{B}{R}{G}. {T}: Another target creature gains haste until end of turn. {T}: Chandra's Magmutt deals 1 damage to target player or planeswalker. {T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. {T}: Create an 8/8 Beast creature token that's red, green, and white. {T}: Creatures you control gain haste until end of turn. {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. {T}: Cunning Sparkmage deals 1 damage to any target. {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Destroy target creature. It can't be regenerated. {T}: Destroy target tapped creature. {T}: Draw a card, then discard a card. {T}: Draw a card. {T}: Draw three cards. {T}: Draw two cards, then discard three cards. {T}: Elite Archers deals 3 damage to target attacking or blocking creature. {T}: Enchanted creature gets +2/-2 until end of turn. {T}: Exile target creature card from a graveyard. {T}: Femeref Archers deals 4 damage to target attacking creature with flying. {T}: Fireslinger deals 1 damage to any target and 1 damage to you. {T}: Gelectrode deals 1 damage to any target. {T}: Goblin Artillery deals 2 damage to any target and 3 damage to you. {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. {T}: Grapeshot Catapult deals 1 damage to target creature with flying. {T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. {T}: Jeska, Warrior Adept deals 1 damage to any target. {T}: Kamahl, Pit Fighter deals 3 damage to any target. {T}: Llanowar Vanguard gets +0/+4 until end of turn. {T}: Lobber Crew deals 1 damage to each opponent. {T}: Mawcor deals 1 damage to any target. {T}: Onakke Javelineer deals 2 damage to target player or battle. {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. {T}: Other creatures you control with flying get +1/+0 until end of turn. {T}: Panicked Altisaur deals 2 damage to each opponent. {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. {T}: Prevent the next 1 damage that would be dealt to you this turn. {T}: Prevent the next 2 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. {T}: Prevent the next 3 damage that would be dealt to any target this turn. {T}: Prevent the next 4 damage that would be dealt to any target this turn. {T}: Prodigal Pyromancer deals 1 damage to any target. {T}: Prodigal Sorcerer deals 1 damage to any target. {T}: Put a +1/+1 counter on Mikaeus. {T}: Put a +1/+1 counter on each artifact creature you control. {T}: Put a charge counter on Lux Cannon. {T}: Put a charge counter on target artifact. {T}: Razorfin Hunter deals 1 damage to any target. {T}: Rootwater Hunter deals 1 damage to any target. {T}: Samite Archer deals 1 damage to any target. {T}: Scattershot Archer deals 1 damage to each creature with flying. {T}: Spear Spewer deals 1 damage to each player. {T}: Staff of Nin deals 1 damage to any target. {T}: Stuffy Doll deals 1 damage to itself. {T}: Switch target creature's power and toughness until end of turn. {T}: Tap enchanted creature. {T}: Tap target artifact. {T}: Tap target creature with power 3 or less. {T}: Tap target creature. {T}: Target Merfolk creature can't be blocked this turn. {T}: Target attacking creature gets +1/+1 until end of turn. {T}: Target attacking or blocking creature gets +1/+1 until end of turn. {T}: Target attacking or blocking creature gets +2/+2 until end of turn. {T}: Target black creature gets -2/-0 until end of turn. {T}: Target creature can't attack or block this turn. {T}: Target creature can't be blocked this turn. {T}: Target creature gains flying until end of turn. {T}: Target creature gains forestwalk until end of turn. {T}: Target creature gains haste until end of turn. {T}: Target creature gets +0/+1 until end of turn. {T}: Target creature gets +1/+0 until end of turn. {T}: Target creature gets +1/+1 until end of turn. {T}: Target creature gets +1/+2 until end of turn. {T}: Target creature gets -1/-1 until end of turn. {T}: Target creature gets -2/-0 until end of turn. {T}: Target player loses 1 life. {T}: Thermo-Alchemist deals 1 damage to each opponent. {T}: Thornwind Faeries deals 1 damage to any target. {T}: Unruly Catapult deals 1 damage to each opponent. {T}: Untap another target permanent. {T}: Untap enchanted creature. {T}: Untap target creature. {T}: Untap target land. {T}: Viashino Fangtail deals 1 damage to any target. {T}: Vulshok Sorcerer deals 1 damage to any target. {T}: You gain 1 life. {U/B}: Loch Korrigan gets +1/+1 until end of turn. {U/P}: Trespassing Souleater can't be blocked this turn. {U/R}: Frostburn Weird gets +1/-1 until end of turn. {U/R}: Stream Hopper gains flying until end of turn. {U/R}: Switch Crag Puca's power and toughness until end of turn. {U/R}: Talonrend gets +1/-1 until end of turn. {U}, Discard a card: Return Escape Artist to its owner's hand. {U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. {U}, Sacrifice Implement of Examination: Draw a card. {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. {U}, {T}, Discard a card: Return target creature to its owner's hand. {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. {U}, {T}: Another target blue creature you control gains flying until end of turn. {U}, {T}: Draw a card, then discard a card. {U}, {T}: Put target creature you control on top of its owner's library. {U}, {T}: Return target permanent you control to its owner's hand. {U}, {T}: Target creature gains flying until end of turn. {U}: Advanced Hoverguard gains shroud until end of turn. {U}: Deeptread Merrow gains islandwalk until end of turn. {U}: Dukhara Peafowl gains flying until end of turn. {U}: Glimmering Angel gains shroud until end of turn. {U}: Gust-Skimmer gains flying until end of turn. {U}: Horror of the Dim gains hexproof until end of turn. {U}: Ingenious Skaab gets +1/-1 until end of turn. {U}: Kavu Glider gains flying until end of turn. {U}: Killer Whale gains flying until end of turn. {U}: Metropolis Sprite gets +1/-1 until end of turn. {U}: Put Fencer Clique on top of its owner's library. {U}: Put Wayward Soul on top of its owner's library. {U}: Return Lantern Spirit to its owner's hand. {U}: Return Shimmering Wings to its owner's hand. {U}: Scion of Glaciers gets +1/-1 until end of turn. {U}: Shore Snapper gains islandwalk until end of turn. {U}: Sighted-Caste Sorcerer gains shroud until end of turn. {U}: Tap enchanted creature. {U}: Untap Horseshoe Crab. {U}: Untap Simic Ragworm. {U}: Untap Soliton. {U}: Untap enchanted creature. {U}: Wall of Water gets +1/+0 until end of turn. {U}: Water Servant gets +1/-1 until end of turn. {U}: Water Servant gets -1/+1 until end of turn. {U}: Watercourser gets +1/-1 until end of turn. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target. {U}{U}, {T}: Put a charge counter on Trigon of Thought. {U}{U}, {T}: Return target creature to its owner's hand. {U}{U}: Tap target creature without flying. {U}{U}{U}, {T}: Return target permanent to its owner's hand. {U}{U}{U}: Regenerate Ghost Ship. {W/B}{W/B}: Resolute Rider gains lifelink until end of turn. {W/B}{W/B}{W/B}: Regenerate target creature. {W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. {W/P}, {T}: Tap target creature. {W/U}: Parapet Watchers gets +0/+1 until end of turn. {W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Discard a card: You gain 3 life. {W}, Sacrifice Dedicated Martyr: You gain 3 life. {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn. {W}, Sacrifice Implement of Improvement: You gain 2 life. {W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. {W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {W}, Sacrifice Tinker's Tote: You gain 3 life. {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. {W}, Sacrifice a creature: Target creature can't attack this turn. {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. {W}, {T}: Another target white creature you control gains vigilance until end of turn. {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {W}, {T}: Regenerate target artifact. {W}, {T}: Tap target artifact. {W}, {T}: Tap target creature. {W}, {T}: Tap target permanent. {W}, {T}: Target blocking creature gets +2/+2 until end of turn. {W}, {T}: Target player gains 1 life. {W}, {T}: Untap another target creature. {W}, {T}: You gain 1 life. {W}, {T}: You gain 2 life. {W}: Arctic Aven gains lifelink until end of turn. {W}: Aven Flock gets +0/+1 until end of turn. {W}: Bastion Mastodon gains vigilance until end of turn. {W}: Beacon Hawk gets +0/+1 until end of turn. {W}: Bladed Sentinel gains vigilance until end of turn. {W}: Enchanted creature gets +0/+1 until end of turn. {W}: Enchanted creature gets +1/+1 until end of turn. {W}: Honor Guard gets +0/+1 until end of turn. {W}: Kavu Glider gets +0/+1 until end of turn. {W}: Kjeldoran Outrider gets +0/+1 until end of turn. {W}: Llanowar Cavalry gains vigilance until end of turn. {W}: Loxodon Stalwart gets +0/+1 until end of turn. {W}: Marble Gargoyle gets +0/+1 until end of turn. {W}: Moonwing Moth gets +0/+1 until end of turn. {W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. {W}: Put Soaring Hope on top of its owner's library. {W}: Regenerate Hedge Troll. {W}: Regenerate Revered Dead. {W}: Return Conviction to its owner's hand. {W}: Return enchanted creature to its owner's hand. {W}: Seraph of the Scales gains vigilance until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. {W}: Target creature gains protection from black until end of turn. {W}: Target creature gains protection from red until end of turn. {W}: Tower Drake gets +0/+1 until end of turn. {W}: Towering Thunderfist gains vigilance until end of turn. {W}: Wall of Faith gets +0/+1 until end of turn. {W}: White Shield Crusader gains flying until end of turn. {W}{B}, Pay 1 life: Each opponent loses 1 life. {W}{B}, Pay 3 life: Regenerate Sentry of the Underworld. {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. {W}{B}: Scornful Aether-Lich gains fear and vigilance until end of turn. {W}{U}, {T}: Tap another target creature. {W}{W}, {T}: Destroy target black permanent. {W}{W}, {T}: Destroy target red permanent. {W}{W}, {T}: Put a charge counter on Trigon of Mending. {W}{W}: Target attacking creature gets -1/-0 until end of turn. {W}{W}: Target creature gains indestructible until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. {W}{W}{W}: Regenerate Malach of the Dawn. {X}, {T}: You gain X life. {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.