override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = UIColor.white let playerFields = buildPlayerFields() buildLoginButton(withPlayer1Field: playerFields.player1Field, player2Field: playerFields.player2Field) } // MARK: - Private private var player1Field: UITextField? private var player2Field: UITextField? private func buildPlayerFields() -> (player1Field: UITextField, player2Field: UITextField) { let player1Field = UITextField() self.player1Field = player1Field player1Field.borderStyle = UITextBorderStyle.line view.addSubview(player1Field) player1Field.placeholder = "Player 1 name" player1Field.snp.makeConstraints { (maker: ConstraintMaker) in maker.top.equalTo(self.view).offset(100) maker.leading.trailing.equalTo(self.view).inset(40) maker.height.equalTo(40) } let player2Field = UITextField() self.player2Field = player2Field player2Field.borderStyle = UITextBorderStyle.line view.addSubview(player2Field) player2Field.placeholder = "Player 2 name" player2Field.snp.makeConstraints { (maker: ConstraintMaker) in maker.top.equalTo(player1Field.snp.bottom).offset(20) maker.left.right.height.equalTo(player1Field) } return (player1Field, player2Field) } private func buildLoginButton(withPlayer1Field player1Field: UITextField, player2Field: UITextField) { let loginButton = UIButton() view.addSubview(loginButton) loginButton.snp.makeConstraints { (maker: ConstraintMaker) in maker.top.equalTo(player2Field.snp.bottom).offset(20) maker.left.right.height.equalTo(player1Field) } loginButton.setTitle("Login", for: .normal) loginButton.setTitleColor(UIColor.white, for: .normal) loginButton.backgroundColor = UIColor.black loginButton.addTarget(self, action: #selector(didTapLoginButton), for: .touchUpInside) } @objc private func didTapLoginButton() { }