topic "Thread"; [i448;a25;kKO9;2 $$1,0#37138531426314131252341829483380:class] [l288;2 $$2,0#27521748481378242620020725143825:desc] [0 $$3,0#96390100711032703541132217272105:end] [H6;0 $$4,0#05600065144404261032431302351956:begin] [i448;a25;kKO9;2 $$5,0#37138531426314131252341829483370:item] [l288;a4;*@5;1 $$6,6#70004532496200323422659154056402:requirement] [l288;i1121;b17;O9;~~~.1408;2 $$7,0#10431211400427159095818037425705:param] [i448;b42;O9;2 $$8,8#61672508125594000341940100500538:tparam] [b42;2 $$9,9#13035079074754324216151401829390:normal] [2 $$0,0#00000000000000000000000000000000:Default] [{_}%EN-US [ {{10000@(113.42.0) [s0; [*@7;4 Thread]]}}&] [s3;%- &] [s1;:Thread`:`:class:%- [@(0.0.255) class]_[* Thread]_:_[@(0.0.255) private]_[*@3 NoCopy]&] [s9; Encapsulation of thread.&] [s3; &] [s0; &] [ {{10000F(128)G(128)@1 [s0; [* Constructor Detail]]}}&] [s3;%- &] [s5;:Thread`:`:Thread`(`):%- [* Thread]()&] [s2; Default constructor.&] [s3; &] [s4;%- &] [s5;:Thread`:`:`~Thread`(`):%- [@(0.0.255) `~][* Thread]()&] [s2; Destructor. Performs Detach `- thread continues running.&] [s3; &] [s0; &] [ {{10000F(128)G(128)@1 [s0; [* Public Method List]]}}&] [s3;%- &] [s5;:Upp`:`:Thread`:`:Run`(Upp`:`:Function``,bool`):%- [@(0.0.255) bool]_[* Ru n]([_^Upp`:`:Function^ Function]<[@(0.0.255) void]_()>_[*@3 cb], [@(0.0.255) bool]_[*@3 nos hutdown]_`=_[@(0.0.255) false])&] [s2; Starts a new thread. If [%-*@3 noshutdown] is true, started thread is not meant to be aware of Shutdown system `- basically it means that it does not affect thread counter.&] [s3; &] [s4;%- &] [s5;:Upp`:`:Thread`:`:Start`(Upp`:`:Function``,bool`):%- [@(0.0.255) static] [@(0.0.255) void]_[* Start]([_^Upp`:`:Function^ Function]<[@(0.0.255) void]_()>_[*@3 cb], [@(0.0.255) bool]_[*@3 noshutdown]_`=_[@(0.0.255) false])&] [s2; Starts a thread and returns immediately (you cannot Wait for the thread to finish in this case). If [%-*@3 noshutdown] is true, started thread is not meant to be aware of Shutdown system `- basically it means that it does not affect thread counter.&] [s3; &] [s4;%- &] [s5;:Upp`:`:Thread`:`:StartNice`(Upp`:`:Function``,bool`):%- [@(0.0.255) sta tic] [@(0.0.255) void]_[* StartNice]([_^Upp`:`:Function^ Function]<[@(0.0.255) void]_()>_ [*@3 cb], [@(0.0.255) bool]_[*@3 noshutdown]_`=_[@(0.0.255) false])&] [s2; Same as [%-* Start] but adjusts priority to [* Nice].&] [s3; &] [s4;%- &] [s5;:Upp`:`:Thread`:`:StartCritical`(Upp`:`:Function``,bool`):%- [@(0.0.255) s tatic] [@(0.0.255) void]_[* StartCritical]([_^Upp`:`:Function^ Function]<[@(0.0.255) void ]_()>_[*@3 cb], [@(0.0.255) bool]_[*@3 noshutdown]_`=_[@(0.0.255) false])&] [s2; Same as [%-* Start] but adjusts priority to [* Critical].&] [s3; &] [s4;%- &] [s5;:Thread`:`:Detach`(`):%- [@(0.0.255) void]_[* Detach]()&] [s2; Detaches running thread from the Thread object. It means that thread continues running but is no longer controlled by Thread instance.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:Wait`(`):%- [@(0.0.255) int]_[* Wait]()&] [s2; Waits for started thread to finish. (`"join`").&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:IsOpen`(`)const:%- [@(0.0.255) bool]_[* IsOpen]()_[@(0.0.255) const]&] [s2; Thread represents an existing thread. Note that the thread can be already finished and not running anymore (calling to Wait in that case returns immediately).&] [s3;%- &] [s4;%- &] [s5;:Upp`:`:Thread`:`:GetId`(`)const:%- [_^Upp`:`:Thread`:`:Id^ Thread`::Id]_[* GetId]()_[@(0.0.255) c onst]&] [s2; Returns the system`-unique id of thread.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:GetHandle`(`)const:%- HANDLE_[* GetHandle]()_[@(0.0.255) const ][*C `[WIN32`]]&] [s5;:Thread`:`:GetHandle`(`)const:%- pthread`_t_[* GetHandle]()_[@(0.0.255) const ][*C `[POSIX`]]&] [s2; Returns platform specific handle of thread.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:Sleep`(int`):%- [@(0.0.255) static] [@(0.0.255) void]_[* Sleep]([@(0.0.255) in t]_[*@3 ms])&] [s2; Sleep for a given number of milliseconds.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:IsST`(`):%- [@(0.0.255) static] [@(0.0.255) bool]_[* IsST]()&] [s2; No additional U`+`+ Thread was started yet (only the main thread is running so far).&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:IsMain`(`):%- [@(0.0.255) static] [@(0.0.255) bool]_[* IsMain]()&] [s2; Returns true if current thread is main.&] [s3;%- &] [s4;%- &] [s5;:Upp`:`:Thread`:`:IsUpp`(`):%- [@(0.0.255) static] [@(0.0.255) bool]_[* IsUpp]()&] [s2; Calling thread was started using U`+`+ Thread class (for main thread returns false).&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:GetCount`(`):%- [@(0.0.255) static] [@(0.0.255) int]_[* GetCount]()&] [s2; Number of running threads (started using Thread class).&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:ShutdownThreads`(`):%- [@(0.0.255) static] [@(0.0.255) void]_[* ShutdownThre ads]()&] [s2; Sets the `"Shutdown`" flag on, waits before all threads started without noshutdown true terminate, then sets flag off again. It is meant to be used together with IsShutdownThreads to terminate long running secondary service threads. Main thread calls ShutdownThreads, secondary threads test IsShutdownThreads and if true, exit.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:IsShutdownThreads`(`):%- [@(0.0.255) static] [@(0.0.255) bool]_[* IsShutdown Threads]()&] [s2; True if ShutdownThreads is active. This is supposed to be tested by threads participating in shutdown system.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:AtExit:%- [@(0.0.255) static]_[@(0.0.255) void]_(`*[* AtExit]([@(0.0.255) void ]_(`*[*@3 exitfn])()))()&] [s2; Allow to install a function [%-*@3 exitfn] to be called at thread exit. Returns the pointer to function already installed or NULL, client code should call the already installed function (return value is not null)&] [s3;%- &] [s4;%- &] [s5;:Upp`:`:Thread`:`:GetCurrentId`(`):%- [@(0.0.255) static] [_^Upp`:`:Thread`:`:Id^ Thr ead`::Id]_[* GetCurrentId]()&] [s2; Returns the system`-unique id of calling thread.&] [s3;%- &] [s4;%- &] [s5;:Thread`:`:Priority`(int`):%- [@(0.0.255) bool]_[* Priority]([@(0.0.255) int]_[*@3 percen t])&] [s2; Sets the treads priority to [%-*@3 percent ][%- (0 to 200)]. In reality, current implementation supports only 5 levels, 25%, 75%, 125%, 175% and more than 175%; last two levels require root privileges. Returns true if setting the priority was successful.&] [s4;%- &] [s5;:Upp`:`:Thread`:`:StackSize`(int`):%- [@(0.0.255) void] [* StackSize]([@(0.0.255) int] [*@3 bytes])&] [s2; Sets the stacksize of thread, needs to by used before the thread is started.&] [s3;%- &] [s4;%- &] [s5;:Upp`:`:Thread`:`:Nice`(`):%- [_^Upp`:`:Thread^ Thread][@(0.0.255) `&]_[* Nice]()&] [s2; Sets the priority suitable for long running threads.&] [s3;%- &] [s4;%- &] [s5;:Upp`:`:Thread`:`:Critical`(`):%- [_^Upp`:`:Thread^ Thread][@(0.0.255) `&]_[* Critical]( )&] [s2; Sets the priority suitable for threads with critical latency (like audio generators).&] [s3;%- &] [s0;%- ]]