topic "VirtualGui"; [i448;a25;kKO9;2 $$1,0#37138531426314131252341829483380:class] [l288;2 $$2,2#27521748481378242620020725143825:desc] [0 $$3,0#96390100711032703541132217272105:end] [H6;0 $$4,0#05600065144404261032431302351956:begin] [i448;a25;kKO9;2 $$5,0#37138531426314131252341829483370:item] [l288;a4;*@5;1 $$6,6#70004532496200323422659154056402:requirement] [l288;i1121;b17;O9;~~~.1408;2 $$7,0#10431211400427159095818037425705:param] [i448;b42;O9;2 $$8,8#61672508125594000341940100500538:tparam] [b42;2 $$9,9#13035079074754324216151401829390:normal] [2 $$0,0#00000000000000000000000000000000:Default] [{_} [ {{10000@(113.42.0) [s0;%% [*@7;4 VirtualGui]]}}&] [s3; &] [s1;:Upp`:`:VirtualGui`:`:struct: [@(0.0.255)3 struct][3 _][*3 VirtualGui]&] [s2;%% VirtualGui represents interface to implement simple virtualized GUI desktop. By implementing a handful of methods client gets working GUI desktop over given surface.&] [s2;%% VirtualGUI mostly represents the `"event`" part of GUI. Client also has to implement or use some Draw to paint on surface and some font system to measure fonts (e.g. DrawGL and plugin/FT`_fontsys).&] [s3; &] [ {{10000F(128)G(128)@1 [s0;%% [* Public Method List]]}}&] [s3; &] [s5;:Upp`:`:VirtualGui`:`:GetOptions`(`): [@(0.0.255) virtual] [_^Upp`:`:dword^ dword]_[* G etOptions]()&] [s2;%% Returns a set of flags describing some aspects of VirtualGui behaviour. Available option flags are:&] [s2;%% &] [s7;i1120;a17;:Ctrl`:`:CENTER:%% [%-*C@3 GUI`_SETMOUSECURSOR]-|Use the SetMouseCursor() method instead of painting the cursor.&] [s7;i1120;a17;:Ctrl`:`:STDSIZE:%% [%-*C@3 GUI`_SETCARET]-|Use the SetCaret() method instead of painting the caret.&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:GetSize`(`): [@(0.0.255) virtual] [_^Upp`:`:Size^ Size]_[* GetSiz e]()_`=_[@3 0]&] [s2;%% Returns the size of GUI surface.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:GetMouseButtons`(`): [@(0.0.255) virtual] [_^Upp`:`:dword^ dword]_[* GetMouseButtons]()_`=_[@3 0]&] [s2;%% Returns the current state of mouse buttons.&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:GetModKeys`(`): [@(0.0.255) virtual] [_^Upp`:`:dword^ dword]_[* G etModKeys]()_`=_[@3 0]&] [s2;%% Returns the current state of modifier keys.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:IsMouseIn`(`): [@(0.0.255) virtual] [@(0.0.255) bool]_[* IsMouseI n]()_`=_[@3 0]&] [s2;%% Returns true if mouse pointer is on GUI surface.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:IsWaitingEvent`(`): [@(0.0.255) virtual] [@(0.0.255) bool]_[* IsWaitingEvent]()_`=_[@3 0]&] [s2;%% Returns true if there are any input events to be processed.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:ProcessEvent`(bool`*`): [@(0.0.255) virtual] [@(0.0.255) bool]_[* ProcessEvent]([@(0.0.255) bool]_`*[*@3 quit])_`=_[@3 0]&] [s2;%% Processes input event. This function should use Ctrl`::DoKeyFB and Ctrl`::DoMouseFB static functions to pass events to virtual GUI. It can also use Ctrl`::PaintAll and Ctrl`::EndSession if approrate. It can set [%-*@3 quit] to true indicate the end of session initiated by host (quit can be NULL, so it is necessary to test it before setting it).&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:WaitEvent`(int`): [@(0.0.255) virtual] [@(0.0.255) void]_[* WaitE vent]([@(0.0.255) int]_[*@3 ms])_`=_[@3 0]&] [s2;%% Waits up to [%-*@3 ms] milliseconds until next input event is available.&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:WakeUpGuiThread`(`): [@(0.0.255) virtual] [@(0.0.255) void]_[* WakeUpGuiThread]()_`=_[@3 0]&] [s2;%% This should work as if `'empty`' input event comes to the queue, so that WithEvent returns immediately. This function can be called from different thread.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:SetMouseCursor`(const Upp`:`:Image`&`): [@(0.0.255) virtual] [@(0.0.255) void]_[* SetMouseCursor]([@(0.0.255) const]_[_^Upp`:`:Image^ Image][@(0.0.255) `& ]_[*@3 image])_`=_[@3 0]&] [s2;%% Changes the mouse cursor. This is only used if GUI`_SETMOUSECURSOR in GetOptions flag is active.&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:SetCaret`(const Upp`:`:Rect`&`): [@(0.0.255) void]_[* SetCaret]( [@(0.0.255) const]_[_^Upp`:`:Rect^ Rect][@(0.0.255) `&]_[*@3 caret])&] [s2;%% Places the caret. This is only used if GUI`_SETMOUSECURSOR in GetOptions flag is active.&] [s3;%% &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:Quit`(`): [@(0.0.255) virtual] [@(0.0.255) void]_[* Quit]()_`=_[@3 0 ]&] [s2;%% Called when the end of GUI operation is required.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:BeginDraw`(`): [@(0.0.255) virtual] [_^Upp`:`:SystemDraw^ Syste mDraw][@(0.0.255) `&]_[* BeginDraw]()_`=_[@3 0]&] [s2;%% Starts drawing on the surface. VirtualGui only requires single instance of SystemDraw to exist at any time, so it is ok to have corresponding Draw as an instance variable of the VirtualGui implementation.&] [s3; &] [s4; &] [s5;:Upp`:`:VirtualGui`:`:CommitDraw`(`): [@(0.0.255) virtual] [@(0.0.255) void]_[* CommitD raw]()_`=_[@3 0]&] [s2;%% Ends drawing operations, commits the result to be visible.&] [s3; &] [s0; &] [ {{10000@(113.42.0) [s0;%% [*@7;4 VirtualGui]]}}&] [s4; &] [s5;:Upp`:`:RunVirtualGui`(Upp`:`:VirtualGui`&`,Upp`:`:Event`<`>`): [@(0.0.255) void]_[* R unVirtualGui]([_^Upp`:`:VirtualGui^ VirtualGui][@(0.0.255) `&]_[*@3 gui], [_^Upp`:`:Event^ Event]<>_[*@3 app`_main])&] [s2;%% This function executes the virtual GUI session.&] [s3;%% &] [s0;%% ]]